Commit Graph

113 Commits (master)

Author SHA1 Message Date
Герхард PICCORO Lenz McKAY 096ff42b45 update information, explain the purpose and why the selections 2022-02-10 14:50:48 -04:00
mckaygerhard 513dc22dfc added documentation and docs directory 2021-12-13 20:48:30 -06:00
mckaygerhard 271e05d8c7 remove give_initial_stuff mod .. in public servers for sanity of acounts
* due server will be easy to join, must be removed cos:
  players will create new account only to access to new stuff easyle
* .. and not, we dont build a server with hard to join settings..
2021-12-13 20:15:02 -06:00
mckaygerhard 624ce87446 game config - configure base server settings
* set address, name, description and name for this gameid
* set curl setting for long slow connections
* log settings is verbose due initial configuration
2021-12-13 19:27:17 -06:00
mckaygerhard fe48180210 update readme about the current gameid and compatible engines
* this previously prepared the corresponding repos:
    * https://codeberg.org/minenux/minetest-engine-minetest
    * https://github.com/minenux/minetest-engine-luk3yx
    * https://gitlab.com/minenux/minetest-game-luk3yx
    * https://github.com/minenux/minetest-engine
2021-12-12 20:48:14 -06:00
mckaygerhard 66952a26ac up to date to minenux gameid mods stable-4.0 version 4.0.17.4
* this cherry pícked from comit
  at 6861a44b60
* 74702c6ada
    * Carts: Replace old, deprecated function names mods/carts/cart_entity.lua
* Mushroom spread: make overridable and reduce spread
    * Move mushroom spread ABM action into a global and overridable function.
      but do not optimise spread code mods/flowers/init.lua
    * backported bcf98df5fac3eb59b02d9fdb066ab92c6228d787
    * Reduce spread range to reduce spread through walls.
* 657f7cee6e
  set art and game default, use minenux name and logo venenux
    * backported d5cc8c46f6
    * Flowers: More flowers
    * now we are into minenux so minetest4 stable-4.0 branch for engine
* 95e70da3a6
  Default: Increase the maximum level of the diamond axe to 3
    * backported https://github.com/minetest/minetest_game/pull/1854
    * This is the maximum level of the other diamond tools and makes the
      number of uses similar to them at mods/default/tools.lua
    * fixed https://github.com/minetest/minetest_game/issues/1456
      Diamond axe breaks earlier than mese axe
* 535204298e
    * Farming: Make cotton look like cotton, add crafted string item
    * Remove string -> cotton alias.
    * mods/farming/README.txt, mods/farming/init.lua,
      mods/farming/textures/farming_cotton.png, mods/farming/textures/farming_string.png
* 2b6de659cb
  Floatland biomes: Add ocean biomes to fix missing sandstone
    * Update biome lists for blob ores mods/default/mapgen.lua
    * backported bdc09d2313e5734400d2283549c4906d77a546d0
* e07ad71d11
  aa7f6cd060
  4a1fc02e82
  Make sapling, leaves and fence descriptions consistent
  Descriptions: Make capitalization consistent also in
  Improve node descriptions for most default items and nodes
    * backported https://github.com/minetest/minetest_game/pull/1834
    * addressed consistency issues previously discussed in:
    * https://github.com/minetest/minetest_game/issues/1473
      Bad item descriptions: Too generic descriptions among specific descriptions
      also cos has a strong tendency towards mixing generic item names
    * https://github.com/minetest/minetest_game/issues/1817
      Add tree species to descriptions for appletree and jungletree
      No change to node technical names though. Normal wood is obviously an appletree
    * mods/default/nodes.lua, mods/doors/init.lua, mods/flowers/init.lua,
      mods/vessels/init.lua, mods/default/nodes.lua, mods/doors/init.lua,
      mods/flowers/init.lua, mods/carts/rails.lua, mods/dye/init.lua,
      mods/farming/init.lua and mods/xpanes/init.lua
    * backported https://github.com/minetest/minetest_game/pull/1795
* fb610ffa59
  Allow mossy cobble slabs to combine  mods/stairs/init.lua
    * backported https://github.com/minetest/minetest_game/pull/1791
    * fixed https://github.com/minetest/minetest_game/issues/1790
* d37c1d2312
    * Creative: Do not give creative priv to admin mods/creative/init.lua
* https://codeberg.org/minenux/minetest-game-minetest/commit/commit fea78bdf541e6106408018441937d77d163963e5
    * Creative: Add 'creative' privilege for survival servers
    * This adds a 'creative' privilege to survival servers which OPs can bestow
      on admin or competent builders to give access to the creative inventory.
    * backported from 0157175346f9af8cf9ea5ffeb5f3d91fa474d044
2021-12-12 20:39:01 -06:00
mckaygerhard 6861a44b60 adapted from player_api: Set eye height property for player model
* backported d4e1bd053e
* Player API: Set eye height property for new player model
2021-12-12 20:15:41 -06:00
mckaygerhard 2f31767d49 game config - based on prevous commit enable fire and base game as another one
* this is a own game. apart of default one.. it have it own mods base
* this have commit 97a963aa93 as base (big one, care)
* this gameid has their own base mods.. althrough based on default minetest
* provide API setting for local game at menu
* enabled fire and falme
* bones with 40 seconds of life and 20 seconds for stolen
* enabled sounds of lava and flame, cos is on defaults clients
* dont provide initial stufff.. here we must find things
2021-12-12 20:11:28 -06:00
mckaygerhard 97a963aa93 loading mods base - 0.4 based 2021-12-12 20:01:37 -06:00
mckaygerhard 5dd07689e9 game config - initial configs for player client side section:
* this section is used only if this game is used locally
* we changed the cropt from lshit to x
* by default no fly and no fast
* forced configs of keys
* no blur no scaling no effects
* sound enabled with 80% of volume
* no fog and leaves are without transparency
* set to most performance in low end machines
2021-12-12 16:45:08 -06:00
mckaygerhard d1ea18cafa base config file for subnasa 2021-12-12 16:01:17 -06:00
mckaygerhard a5179589c0 init the README info and license 2021-12-03 23:15:49 -04:00
mckaygerhard dc8edf64a0 init the default sub nasa little icons and schreenshot 2021-12-03 23:07:00 -04:00