remove give_initial_stuff mod .. in public servers for sanity of acounts
* due server will be easy to join, must be removed cos: players will create new account only to access to new stuff easyle * .. and not, we dont build a server with hard to join settings..
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@ -991,10 +991,6 @@ flame_sound = true
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# Whether lavacooling should be enabled.
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enable_lavacooling = true
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# Whether the stuff in initial_stuff should be given to new players
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# its depends of the configured at the initital_stuff_mod
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give_initial_stuff = false
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# Whether the TNT mod should be enabled
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enable_tnt = true
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@ -1,8 +0,0 @@
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Minetest Game mod: give_initial_stuff
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=====================================
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See license.txt for license information.
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Authors of source code
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----------------------
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Perttu Ahola (celeron55) <celeron55@gmail.com> (MIT)
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Various Minetest developers and contributors (MIT)
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@ -1,2 +0,0 @@
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default
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@ -1,44 +0,0 @@
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local stuff_string = minetest.settings:get("initial_stuff") or
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"default:pick_steel,default:axe_steel,default:shovel_steel," ..
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"default:torch 99,default:cobble 99"
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give_initial_stuff = {
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items = {}
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}
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function give_initial_stuff.give(player)
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minetest.log("action",
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"Giving initial stuff to player " .. player:get_player_name())
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local inv = player:get_inventory()
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for _, stack in ipairs(give_initial_stuff.items) do
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inv:add_item("main", stack)
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end
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end
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function give_initial_stuff.add(stack)
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give_initial_stuff.items[#give_initial_stuff.items + 1] = ItemStack(stack)
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end
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function give_initial_stuff.clear()
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give_initial_stuff.items = {}
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end
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function give_initial_stuff.add_from_csv(str)
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local items = str:split(",")
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for _, itemname in ipairs(items) do
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give_initial_stuff.add(itemname)
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end
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end
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function give_initial_stuff.set_list(list)
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give_initial_stuff.items = list
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end
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function give_initial_stuff.get_list()
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return give_initial_stuff.items
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end
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give_initial_stuff.add_from_csv(stuff_string)
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if minetest.settings:get_bool("give_initial_stuff") then
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minetest.register_on_newplayer(give_initial_stuff.give)
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end
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@ -1,25 +0,0 @@
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License of source code
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----------------------
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The MIT License (MIT)
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Copyright (C) 2012-2016 Perttu Ahola (celeron55) <celeron55@gmail.com>
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Copyright (C) 2012-2016 Various Minetest developers and contributors
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Permission is hereby granted, free of charge, to any person obtaining a copy of this
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software and associated documentation files (the "Software"), to deal in the Software
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without restriction, including without limitation the rights to use, copy, modify, merge,
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publish, distribute, sublicense, and/or sell copies of the Software, and to permit
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persons to whom the Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all copies or
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substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
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INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR
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PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE
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FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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DEALINGS IN THE SOFTWARE.
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For more details:
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https://opensource.org/licenses/MIT
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@ -19,9 +19,6 @@ flame_sound (Flame sound) bool true
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# Enable lavacooling.
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enable_lavacooling (Lavacooling) bool true
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# if true, the values in mod "initial_stuffs" will be at each start of player respawn.
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give_initial_stuff (Give initial items) bool false
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# If enabled, players respawn at the bed they last lay on instead of normal
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# spawn.
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# This setting is only read at startup.
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