Commit Graph

98 Commits (master)

Author SHA1 Message Date
mckaygerhard 6c8dfbcaca xdecor - fix undefined detection of 3d_armor and add support for repair of
* backported 9f4002b749
* backported 9f4002b749
2023-06-11 19:47:18 -04:00
mckaygerhard f587328536 mods - add reduced homedecor flavor for minimal home decoration 2023-06-11 12:08:21 -04:00
mckaygerhard 5527e9d06a opticrush texture images to reduce size media 2023-06-11 06:24:23 -04:00
mckaygerhard 94243d1cb7 creative - simplified in creative mode 2023-06-11 06:22:59 -04:00
mckaygerhard 4c0e3fa1de ethereal - added ethereal with hard optimized images
* we used pngquan cos we need more more optimized images
  to being able to load in older phones (Client) and small devices (server),
2023-06-11 03:19:39 -04:00
mckaygerhard 3aecefc73a auth_rx - fix crash when load locally and host server from gui, fix nil permissions
* backported b79404f7fa
* backported b79404f7fa
2023-06-11 03:13:45 -04:00
mckaygerhard 7dc1729922 auth_rx mod - update with compatibility fixeds the auth handler 2023-06-09 01:47:35 -04:00
mckaygerhard 2f9a385fc5 farming - 3d_apple : backported the try to fix undesired behaviour..
* https://github.com/C-C-Minetest-Server/3d_apple/issues/2
* https://github.com/C-C-Minetest-Server/3d_apple/issues/3
* backported bf48dbd72f
* i cannot found the way to made the node non buildable
  without using the drawtype = "planlike" unless we can provide
  another parameter to selection_box or `on_use`
  i did `on_use =  minetest.item_eat(2)` but still when make
  such action just dig in the ground
2023-06-08 01:32:49 -04:00
mckaygerhard a166238b7d farming - apples 3d backporting missing textures
* related to commit d8b13f420d
  that backported the 3d_apple mod to the farming inside mod
2023-06-08 00:13:53 -04:00
mckaygerhard cd7c4e5949 default - commands - killme - fix mistake is_player conditional 2023-06-08 00:13:42 -04:00
mckaygerhard 260ff7143a simplified killme/game_commands into default mod 2023-06-07 17:55:05 -04:00
mckaygerhard d8b13f420d farming - make apples 3d backporting the 3d apples 2023-06-07 17:17:35 -04:00
mckaygerhard 502081be3e backpacks: fix alias loop cos use wrong var 2023-06-06 16:07:12 -04:00
mckaygerhard f286a8a5f7 update 3d_armor to 0.4.12.2 for 0.4 engines, with admin black armor 2023-01-14 13:59:17 -04:00
mckaygerhard 1aeef1c60f 3d_armor - optimize textures with compresion png 2023-01-13 15:34:22 -04:00
mckaygerhard 611466f981 3d_armor - report loading of the mod to better init debug 2023-01-13 15:20:14 -04:00
mckaygerhard ca1702d5f4 3d_armor - integrate technic if mod detected 2023-01-13 14:18:35 -04:00
mckaygerhard f05fb09554 add armors.. from the minuenux compatible to all engines
* use 3d_armors with shields and globes included
  cos with NSSM this will be necesary
2023-01-10 18:02:36 -04:00
mckaygerhard b07959331e init the game using the mientest minimal sub nasa as base, remove rspawn
* removed rspawn cos we will use a large area of spawn with resourses
* the new spawn will be spawnrand cos must be simple and faster in a limited area
* also no protection.. no houses no home.. user must survice with a bag
2023-01-10 17:53:55 -04:00
mckaygerhard 05b69630e5 mods backpacks : only one kind of bags 2023-01-02 03:41:10 -04:00
mckaygerhard 1324740034 mods - bags support using backpacks mod improved
* retrieve from taikedz fork on minenux mods
2023-01-02 03:35:34 -04:00
mckaygerhard a07989e040 regrow mod simplified and customized, for info cHECK mod readme inside 2023-01-02 01:33:07 -04:00
mckaygerhard 532c9c35b3 update README clarifications about floatland_realms 2023-01-02 01:31:26 -04:00
mckaygerhard 30fc9c0afe try to register some saplings on those highs 2023-01-02 01:29:48 -04:00
mckaygerhard 5545bc0d48 backport detect world limits for upper top biome from minenux fork
* ff71198689
* ff71198689
2023-01-01 23:31:11 -04:00
mckaygerhard 0d668e52ae improve description sync with minenux fork 2023-01-01 23:30:17 -04:00
mckaygerhard d780bedc5c floatlands optimize textures to decrease download from server 2023-01-01 22:04:36 -04:00
mckaygerhard 00454c42ac mods - skin manager using simple_skins from tenplus1
* renmame mod to skins due conventions
* reduce funtionality
2023-01-01 17:07:03 -04:00
Герхард PICCORO Lenz McKAY f1889bbcfc mod - auth_rx : check if file exits before write
* backported from 48737b82a1
2022-02-14 16:23:58 -04:00
mckaygerhard a7f5226332 create new mod based on the floadlands and floatland_realm
* registered the nodes and the biomes, one item craft
* take textures and give credits
* licence and readme
* when ethereal come in, this will get sure lower snow high generated
2022-02-13 04:51:34 -04:00
PICCORO Lenz McKAY cb4a21b561 second mod to implement in a subgame/game spawn management as rspawn
* use the taidkez rspawn that provides nice command and permission
* use a fix exhusted from https://codeberg.org/minenux/minetest-mod-rspawn
2022-02-12 19:05:12 -04:00
PICCORO Lenz McKAY f09b730613 added more links for repo due the new codeberg rules about archiving
* if your repos doe snot receive commits will be erased at codeberg
* so made a new one in gitlab
2022-02-11 01:02:43 -04:00
PICCORO Lenz McKAY 1c1f06fbb2 Authfilter class already init the greenlist.mt so dont try again cos will fail
* from 7cfe7d928d
2022-02-11 00:34:00 -04:00
Герхард PICCORO Lenz McKAY cfb83aab12 added authentication mod for subnasa huge manage of users as first step
* using https://codeberg.org/minenux/minetest-mod-formspecs
* using https://codeberg.org/minenux/minetest-mod-auth_rx
* changes:
** provide a way to initialize files if there is not one
   currently doe snot touch the auth.txt file neither converted
** solves: close: https://codeberg.org/minenux/minetest-mod-auth_rx/issues/6
** solved: close: https://bitbucket.org/sorcerykid/auth_rx/issues/7
** init the files when are fresh install, still do not convert from auth.txt
** player object check for problematic joins on inpcomplete auth process
** close fixed https://codeberg.org/minenux/minetest-mod-auth_rx/issues/2
** added missing depends formspecs (it work without in basics but, some commands needs)
** we will later aded formspecs checks to made optional
2022-02-10 18:19:33 -04:00
Герхард PICCORO Lenz McKAY f5c992c054 remove the cnfig files of main game, use minimal to see the changes later 2022-02-10 14:51:24 -04:00
Герхард PICCORO Lenz McKAY 096ff42b45 update information, explain the purpose and why the selections 2022-02-10 14:50:48 -04:00
mckaygerhard 513dc22dfc added documentation and docs directory 2021-12-13 20:48:30 -06:00
mckaygerhard 271e05d8c7 remove give_initial_stuff mod .. in public servers for sanity of acounts
* due server will be easy to join, must be removed cos:
  players will create new account only to access to new stuff easyle
* .. and not, we dont build a server with hard to join settings..
2021-12-13 20:15:02 -06:00
mckaygerhard 624ce87446 game config - configure base server settings
* set address, name, description and name for this gameid
* set curl setting for long slow connections
* log settings is verbose due initial configuration
2021-12-13 19:27:17 -06:00
mckaygerhard fe48180210 update readme about the current gameid and compatible engines
* this previously prepared the corresponding repos:
    * https://codeberg.org/minenux/minetest-engine-minetest
    * https://github.com/minenux/minetest-engine-luk3yx
    * https://gitlab.com/minenux/minetest-game-luk3yx
    * https://github.com/minenux/minetest-engine
2021-12-12 20:48:14 -06:00
mckaygerhard 66952a26ac up to date to minenux gameid mods stable-4.0 version 4.0.17.4
* this cherry pícked from comit
  at 6861a44b60
* 74702c6ada
    * Carts: Replace old, deprecated function names mods/carts/cart_entity.lua
* Mushroom spread: make overridable and reduce spread
    * Move mushroom spread ABM action into a global and overridable function.
      but do not optimise spread code mods/flowers/init.lua
    * backported bcf98df5fac3eb59b02d9fdb066ab92c6228d787
    * Reduce spread range to reduce spread through walls.
* 657f7cee6e
  set art and game default, use minenux name and logo venenux
    * backported d5cc8c46f6
    * Flowers: More flowers
    * now we are into minenux so minetest4 stable-4.0 branch for engine
* 95e70da3a6
  Default: Increase the maximum level of the diamond axe to 3
    * backported https://github.com/minetest/minetest_game/pull/1854
    * This is the maximum level of the other diamond tools and makes the
      number of uses similar to them at mods/default/tools.lua
    * fixed https://github.com/minetest/minetest_game/issues/1456
      Diamond axe breaks earlier than mese axe
* 535204298e
    * Farming: Make cotton look like cotton, add crafted string item
    * Remove string -> cotton alias.
    * mods/farming/README.txt, mods/farming/init.lua,
      mods/farming/textures/farming_cotton.png, mods/farming/textures/farming_string.png
* 2b6de659cb
  Floatland biomes: Add ocean biomes to fix missing sandstone
    * Update biome lists for blob ores mods/default/mapgen.lua
    * backported bdc09d2313e5734400d2283549c4906d77a546d0
* e07ad71d11
  aa7f6cd060
  4a1fc02e82
  Make sapling, leaves and fence descriptions consistent
  Descriptions: Make capitalization consistent also in
  Improve node descriptions for most default items and nodes
    * backported https://github.com/minetest/minetest_game/pull/1834
    * addressed consistency issues previously discussed in:
    * https://github.com/minetest/minetest_game/issues/1473
      Bad item descriptions: Too generic descriptions among specific descriptions
      also cos has a strong tendency towards mixing generic item names
    * https://github.com/minetest/minetest_game/issues/1817
      Add tree species to descriptions for appletree and jungletree
      No change to node technical names though. Normal wood is obviously an appletree
    * mods/default/nodes.lua, mods/doors/init.lua, mods/flowers/init.lua,
      mods/vessels/init.lua, mods/default/nodes.lua, mods/doors/init.lua,
      mods/flowers/init.lua, mods/carts/rails.lua, mods/dye/init.lua,
      mods/farming/init.lua and mods/xpanes/init.lua
    * backported https://github.com/minetest/minetest_game/pull/1795
* fb610ffa59
  Allow mossy cobble slabs to combine  mods/stairs/init.lua
    * backported https://github.com/minetest/minetest_game/pull/1791
    * fixed https://github.com/minetest/minetest_game/issues/1790
* d37c1d2312
    * Creative: Do not give creative priv to admin mods/creative/init.lua
* https://codeberg.org/minenux/minetest-game-minetest/commit/commit fea78bdf541e6106408018441937d77d163963e5
    * Creative: Add 'creative' privilege for survival servers
    * This adds a 'creative' privilege to survival servers which OPs can bestow
      on admin or competent builders to give access to the creative inventory.
    * backported from 0157175346f9af8cf9ea5ffeb5f3d91fa474d044
2021-12-12 20:39:01 -06:00
mckaygerhard 6861a44b60 adapted from player_api: Set eye height property for player model
* backported d4e1bd053e
* Player API: Set eye height property for new player model
2021-12-12 20:15:41 -06:00
mckaygerhard 2f31767d49 game config - based on prevous commit enable fire and base game as another one
* this is a own game. apart of default one.. it have it own mods base
* this have commit 97a963aa93 as base (big one, care)
* this gameid has their own base mods.. althrough based on default minetest
* provide API setting for local game at menu
* enabled fire and falme
* bones with 40 seconds of life and 20 seconds for stolen
* enabled sounds of lava and flame, cos is on defaults clients
* dont provide initial stufff.. here we must find things
2021-12-12 20:11:28 -06:00
mckaygerhard 97a963aa93 loading mods base - 0.4 based 2021-12-12 20:01:37 -06:00
mckaygerhard 5dd07689e9 game config - initial configs for player client side section:
* this section is used only if this game is used locally
* we changed the cropt from lshit to x
* by default no fly and no fast
* forced configs of keys
* no blur no scaling no effects
* sound enabled with 80% of volume
* no fog and leaves are without transparency
* set to most performance in low end machines
2021-12-12 16:45:08 -06:00
mckaygerhard d1ea18cafa base config file for subnasa 2021-12-12 16:01:17 -06:00
mckaygerhard a5179589c0 init the README info and license 2021-12-03 23:15:49 -04:00
mckaygerhard dc8edf64a0 init the default sub nasa little icons and schreenshot 2021-12-03 23:07:00 -04:00