game config - configure base server settings

* set address, name, description and name for this gameid
* set curl setting for long slow connections
* log settings is verbose due initial configuration
This commit is contained in:
mckaygerhard 2021-12-13 19:25:11 -06:00
parent fe48180210
commit 624ce87446

View File

@ -849,19 +849,19 @@ show_debug = false
# Name of the server, to be displayed when players join and in the serverlist.
# type: string
server_name = MinenuX
server_name = sub.nasa-g0v.com
# Description of server, to be displayed when players join and in the serverlist.
# type: string
server_description = VenenuX minenux instance
server_description = minetest4 server from VenenuX for all players
# Domain name of server, to be displayed in the serverlist.
# type: string
# server_address = game.minetest.net
server_address = sub.fusilsystem.com
# Homepage of server, to be displayed in the serverlist.
# type: string
# server_url = http://minetest.net
server_url = subs.fusilsystem.com
# Automaticaly report to the serverlist.
# type: bool
@ -875,14 +875,14 @@ serverlist_url = servers.minetest.net
# Remove color codes from incoming chat messages
# Use this to stop players from being able to use color in their messages
# type: bool
# strip_color_codes = false
strip_color_codes = false
## Network
# Network port to listen (UDP).
# This value will be overridden when starting from the main menu.
# type: int
# port = 30000
port = 30000
# The network interface that the server listens on.
# type: string
@ -940,11 +940,11 @@ default_game = subnasa
# Message of the day displayed to players connecting.
# type: string
motd = MinenuX minetest server
motd = MinenuX - https://t.me/venenux_minetest
# Maximum number of players that can connect simultaneously.
# type: int
# max_users = 15
max_users = 96
# World directory (everything in the world is stored here).
# Not needed if starting from the main menu.
@ -1063,11 +1063,11 @@ enable_rollback_recording = false
# A message to be displayed to all clients when the server shuts down.
# type: string
# kick_msg_shutdown = Server shutting down.
kick_msg_shutdown = TEMPORALLY REBOOT, must wait - REINICIO TEMPORAL, esperar
# A message to be displayed to all clients when the server crashes.
# type: string
# kick_msg_crash = This server has experienced an internal error. You will now be disconnected.
kick_msg_crash = CRASH REBOOT, wait for connect - REINICIO POR CRASH, esperar conectar
# Whether to ask clients to reconnect after a (Lua) crash.
# Set this to true if your server is set up to restart automatically.
@ -1842,7 +1842,7 @@ language = en
# - info
# - verbose
# type: enum values: , none, error, warning, action, info, verbose
debug_log_level = action
debug_log_level = verbose
# IPv6 support.
# type: bool
@ -1853,7 +1853,7 @@ debug_log_level = action
# Default timeout for cURL, stated in milliseconds.
# Only has an effect if compiled with cURL.
# type: int
curl_timeout = 9000
curl_timeout = 15000
# Limits number of parallel HTTP requests. Affects:
# - Media fetch if server uses remote_media setting.
@ -1865,11 +1865,11 @@ curl_parallel_limit = 12
# Maximum time in ms a file download (e.g. a mod download) may take.
# type: int
# curl_file_download_timeout = 300000
curl_file_download_timeout = 400000
# Makes DirectX work with LuaJIT. Disable if it causes troubles.
# type: bool
# high_precision_fpu = true
high_precision_fpu = false
# Replaces the default main menu with a custom one.
# type: string