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obs-studio/libobs-opengl
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jp9000 e159fc4f06 fill in shader parameter functions
2013-10-09 20:34:23 -07:00
..
glew
made glew compile with static CRT
2013-10-02 23:15:01 -07:00
.gitignore
first commit
2013-09-30 19:37:13 -07:00
gl-exports.h
move around some graphics stuff and put in copyright comments
2013-10-04 12:13:59 -07:00
gl-helpers.c
remove some more code duplication, fix a string, and remove a potential bug
2013-10-05 09:40:43 -07:00
gl-helpers.h
rearrange/cleanup GL texture stuff, and fill out GL cubemap texture functions (still need FBOs)
2013-10-05 09:25:12 -07:00
gl-shader.c
fill in shader parameter functions
2013-10-09 20:34:23 -07:00
gl-shaderparser.c
added initial GL shader code
2013-10-09 15:48:16 -07:00
gl-shaderparser.h
added initial GL shader code
2013-10-09 15:48:16 -07:00
gl-subsystem.c
added initial GL shader code
2013-10-09 15:48:16 -07:00
gl-subsystem.h
added initial GL shader code
2013-10-09 15:48:16 -07:00
gl-texture2d.c
woops, make sure that glDeleteBuffers gets a pointer to the pixel unpack buffer
2013-10-05 09:50:12 -07:00
gl-texturecube.c
added first GLSL code, moved some graphics functions around, and adjusted some existing shader parser code
2013-10-06 18:29:29 -07:00
gl-windows.c
rearrange/cleanup GL texture stuff, and fill out GL cubemap texture functions (still need FBOs)
2013-10-05 09:25:12 -07:00
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