.gitignore
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first commit
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2013-09-30 19:37:13 -07:00 |
gl-cocoa.m
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Use high resolution GL surface when available
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2014-04-16 22:39:20 +02:00 |
gl-shader.c
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Graphics: Comment out parsed shader logging
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2014-05-18 17:37:30 -07:00 |
gl-subsystem.c
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GL/D3D11: Add scissor support
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2014-05-01 11:26:17 -07:00 |
gl-texture2d.c
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Minor fix to GL texture cleanup
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2014-03-29 17:23:31 -07:00 |
gl-windows.c
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Fix a possible null pointer dereference
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2014-04-21 21:28:40 -04:00 |
gl-zstencil.c
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Use bzalloc instead of bmalloc then memset
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2014-02-09 12:34:07 -07:00 |