Fix style errors (please don't make me do this)
parent
b53e2a88a3
commit
0e9b13fcf9
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@ -959,7 +959,8 @@ void device_setcuberendertarget(device_t device, texture_t tex, int side,
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device->context->OMSetRenderTargets(1, &rt, zstencil->view);
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}
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inline void gs_device::CopyTex(ID3D11Texture2D *dst, uint32_t dst_x, uint32_t dst_y,
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inline void gs_device::CopyTex(ID3D11Texture2D *dst,
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uint32_t dst_x, uint32_t dst_y,
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texture_t src, uint32_t src_x, uint32_t src_y,
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uint32_t src_w, uint32_t src_h)
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{
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@ -968,22 +969,21 @@ inline void gs_device::CopyTex(ID3D11Texture2D *dst, uint32_t dst_x, uint32_t ds
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gs_texture_2d *tex2d = static_cast<gs_texture_2d*>(src);
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if(dst_x == 0 && dst_y == 0 && src_x == 0 && src_y == 0 && src_w == 0 && src_h == 0)
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{
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if (dst_x == 0 && dst_y == 0 &&
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src_x == 0 && src_y == 0 &&
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src_w == 0 && src_h == 0) {
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context->CopyResource(dst, tex2d->texture);
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}
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else
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{
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} else {
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D3D11_BOX sbox;
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sbox.left = src_x;
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if(src_w > 0)
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if (src_w > 0)
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sbox.right = src_x + src_w;
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else
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sbox.right = tex2d->width - 1;
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sbox.top = src_y;
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if(src_h > 0)
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if (src_h > 0)
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sbox.bottom = src_y + src_h;
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else
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sbox.bottom = tex2d->height - 1;
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@ -991,49 +991,56 @@ inline void gs_device::CopyTex(ID3D11Texture2D *dst, uint32_t dst_x, uint32_t ds
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sbox.front = 0;
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sbox.back = 1;
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context->CopySubresourceRegion(dst, 0, dst_x, dst_y, 0, tex2d->texture, 0, &sbox);
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context->CopySubresourceRegion(dst, 0, dst_x, dst_y, 0,
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tex2d->texture, 0, &sbox);
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}
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}
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void device_copy_texture_region(device_t device,
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texture_t dst, uint32_t dst_x, uint32_t dst_y,
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texture_t src, uint32_t src_x, uint32_t src_y,
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uint32_t src_w, uint32_t src_h)
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texture_t dst, uint32_t dst_x, uint32_t dst_y,
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texture_t src, uint32_t src_x, uint32_t src_y,
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uint32_t src_w, uint32_t src_h)
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{
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try
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{
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try {
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gs_texture_2d *src2d = static_cast<gs_texture_2d*>(src);
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gs_texture_2d *dst2d = static_cast<gs_texture_2d*>(dst);
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if(!src)
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if (!src)
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throw "Source texture is NULL";
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if(!dst)
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if (!dst)
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throw "Destination texture is NULL";
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if(src->type != GS_TEXTURE_2D || dst->type != GS_TEXTURE_2D)
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if (src->type != GS_TEXTURE_2D || dst->type != GS_TEXTURE_2D)
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throw "Source and destination textures must be a 2D "
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"textures";
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if(dst->format != src->format)
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"textures";
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if (dst->format != src->format)
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throw "Source and destination formats do not match";
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uint32_t nw = (uint32_t)src_w ? (uint32_t)src_w : (src2d->width - src_x);
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uint32_t nh = (uint32_t)src_h ? (uint32_t)src_h : (src2d->height - src_y);
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/* apparently casting to the same type that the variable
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* already exists as is supposed to prevent some warning
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* when used with the conditional operator? */
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uint32_t copyWidth = (uint32_t)src_w ?
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(uint32_t)src_w : (src2d->width - src_x);
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uint32_t copyHeight = (uint32_t)src_h ?
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(uint32_t)src_h : (src2d->height - src_y);
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if(dst2d->width - dst_x < nw || dst2d->height - dst_y < nh)
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uint32_t dstWidth = dst2d->width - dst_x;
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uint32_t dstHeight = dst2d->height - dst_y;
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if (dstWidth < copyWidth || dstHeight < copyHeight)
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throw "Destination texture region is not big "
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"enough to hold the source region";
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if(dst_x == 0 && dst_y == 0 && src_x == 0 && src_y == 0 && src_w == 0 && src_h == 0)
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{
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nw = 0;
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nh = 0;
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if (dst_x == 0 && dst_y == 0 &&
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src_x == 0 && src_y == 0 &&
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src_w == 0 && src_h == 0) {
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copyWidth = 0;
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copyHeight = 0;
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}
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gs_texture_2d *tex2d = static_cast<gs_texture_2d*>(dst);
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device->CopyTex(tex2d->texture, dst_x, dst_y, src, src_x, src_y, nw, nh);
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device->CopyTex(dst2d->texture, dst_x, dst_y,
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src, src_x, src_y, copyWidth, copyHeight);
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}
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catch(const char *error)
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{
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} catch(const char *error) {
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blog(LOG_ERROR, "device_copy_texture (D3D11): %s", error);
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}
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}
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@ -43,6 +43,7 @@ bool gl_init_face(GLenum target, GLenum type, uint32_t num_levels,
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if (data)
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data++;
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size /= 4;
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width /= 2;
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height /= 2;
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@ -85,7 +86,8 @@ static bool gl_copy_fbo(struct gs_device *device,
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if (!gl_success("glReadBuffer"))
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goto fail;
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glCopyTexSubImage2D(dst_target, 0, dst_x, dst_y, src_x, src_y, width, height);
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glCopyTexSubImage2D(dst_target, 0, dst_x, dst_y, src_x, src_y,
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width, height);
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if (!gl_success("glCopyTexSubImage2D"))
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goto fail;
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@ -101,31 +103,29 @@ fail:
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}
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bool gl_copy_texture(struct gs_device *device,
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GLuint dst, GLenum dst_target, uint32_t dst_x, uint32_t dst_y,
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GLuint src, GLenum src_target, uint32_t src_x, uint32_t src_y,
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uint32_t width, uint32_t height,
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enum gs_color_format format)
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GLuint dst, GLenum dst_target, uint32_t dst_x, uint32_t dst_y,
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GLuint src, GLenum src_target, uint32_t src_x, uint32_t src_y,
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uint32_t width, uint32_t height, enum gs_color_format format)
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{
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bool success = false;
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if (device->copy_type == COPY_TYPE_ARB) {
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glCopyImageSubData(src, src_target, 0, src_x, src_y, 0,
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dst, dst_target, 0, dst_x, dst_y, 0,
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dst, dst_target, 0, dst_x, dst_y, 0,
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width, height, 1);
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success = gl_success("glCopyImageSubData");
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} else if (device->copy_type == COPY_TYPE_NV) {
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glCopyImageSubDataNV(src, src_target, 0, src_x, src_y, 0,
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dst, dst_target, 0, dst_x, dst_y, 0,
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dst, dst_target, 0, dst_x, dst_y, 0,
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width, height, 1);
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success = gl_success("glCopyImageSubDataNV");
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} else if (device->copy_type == COPY_TYPE_FBO_BLIT) {
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if (gl_copy_fbo(device, dst, dst_target, dst_x, dst_y,
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src, src_target, src_x, src_y,
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width, height, format))
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success = true;
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else
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success = gl_copy_fbo(device, dst, dst_target, dst_x, dst_y,
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src, src_target, src_x, src_y,
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width, height, format);
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if (!success)
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blog(LOG_ERROR, "gl_copy_texture failed");
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}
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@ -233,8 +233,7 @@ swapchain_t device_create_swapchain(device_t device, struct gs_init_data *info)
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return NULL;
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}
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if(!gl_platform_init_swapchain(swap))
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{
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if (!gl_platform_init_swapchain(swap)) {
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blog(LOG_ERROR, "gl_platform_init_swapchain failed");
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swapchain_destroy(swap);
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return NULL;
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@ -26,10 +26,10 @@
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static const int fb_attribs[] = {
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/* Hardcoded for now... */
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GLX_STENCIL_SIZE, 8,
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GLX_DEPTH_SIZE, 24,
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GLX_DEPTH_SIZE, 24,
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GLX_BUFFER_SIZE, 32, /* Color buffer depth */
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GLX_DOUBLEBUFFER, True,
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GLX_X_RENDERABLE, True,
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GLX_DOUBLEBUFFER, true,
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GLX_X_RENDERABLE, true,
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GLX_RENDER_TYPE, GLX_RGBA_BIT,
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None
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};
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@ -39,7 +39,7 @@ static const int ctx_attribs[] = {
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GLX_CONTEXT_FLAGS_ARB, GLX_CONTEXT_DEBUG_BIT_ARB,
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#endif
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GLX_CONTEXT_PROFILE_MASK_ARB, GLX_CONTEXT_CORE_PROFILE_BIT_ARB,
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None,
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None,
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};
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struct gl_windowinfo {
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@ -69,7 +69,7 @@ extern struct gl_windowinfo *gl_windowinfo_create(struct gs_init_data *info)
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return wi;
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}
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extern void gl_windowinfo_destroy(struct gl_windowinfo *wi)
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extern void gl_windowinfo_destroy(struct gl_windowinfo *wi)
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{
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bfree(wi);
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}
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@ -123,9 +123,8 @@ static bool handle_x_error(Display *disp, const char *error_string)
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{
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XSync(disp, 0);
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if(got_x_error)
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{
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if(error_string)
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if (got_x_error) {
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if (error_string)
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blog(LOG_ERROR, "%s", error_string);
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got_x_error = false;
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@ -145,6 +144,7 @@ struct gl_platform *gl_platform_create(device_t device,
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GLXFBConfig* configs;
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XWindowAttributes attrs;
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int screen;
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int major = 0, minor = 0;
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print_info_stuff(info);
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@ -154,8 +154,7 @@ struct gl_platform *gl_platform_create(device_t device,
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goto fail0;
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}
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if(!XGetWindowAttributes(display, info->window.id, &attrs))
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{
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if (!XGetWindowAttributes(display, info->window.id, &attrs)) {
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blog(LOG_ERROR, "Failed getting window attributes");
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goto fail0;
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}
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@ -173,15 +172,12 @@ struct gl_platform *gl_platform_create(device_t device,
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}
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/* We require glX version 1.3 */
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{
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int major = 0, minor = 0;
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glXQueryVersion(display, &major, &minor);
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if (major < 1 || (major == 1 && minor < 3)) {
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blog(LOG_ERROR, "GLX version found: %i.%i\nRequired: "
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"1.3", major, minor);
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goto fail0;
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}
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glXQueryVersion(display, &major, &minor);
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if (major < 1 || (major == 1 && minor < 3)) {
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blog(LOG_ERROR, "GLX version found: %i.%i\nRequired: "
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"1.3", major, minor);
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goto fail0;
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}
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if (!glx_ext_ARB_create_context) {
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@ -192,12 +188,12 @@ struct gl_platform *gl_platform_create(device_t device,
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configs = glXChooseFBConfig(display, screen,
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fb_attribs, &num_configs);
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if(!configs) {
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if (!configs) {
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blog(LOG_ERROR, "Attribute list or screen is invalid.");
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goto fail0;
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}
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if(num_configs == 0) {
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if (num_configs == 0) {
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XFree(configs);
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blog(LOG_ERROR, "No framebuffer configurations found.");
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goto fail0;
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@ -212,18 +208,18 @@ struct gl_platform *gl_platform_create(device_t device,
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/* We just use the first configuration found... as it does everything
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* we want at the very least. */
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plat->context = glXCreateContextAttribsARB(display, plat->fbcfg, NULL,
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True, ctx_attribs);
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if(!plat->context) {
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true, ctx_attribs);
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if (!plat->context) {
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blog(LOG_ERROR, "Failed to create OpenGL context.");
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goto fail0;
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}
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if(handle_x_error(display, "Failed to create OpenGL context."))
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if (handle_x_error(display, "Failed to create OpenGL context."))
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goto fail2;
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device->plat = plat;
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plat->swap.device = device;
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plat->swap.device = device;
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plat->swap.info.window.id = info->window.id;
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plat->swap.info.window.display = display;
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plat->swap.info.format = GS_RGBA;
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@ -234,10 +230,10 @@ struct gl_platform *gl_platform_create(device_t device,
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plat->swap.info.cy = attrs.height;
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plat->swap.wi = gl_windowinfo_create(info);
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if(!gl_platform_init_swapchain(&plat->swap))
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if (!gl_platform_init_swapchain(&plat->swap))
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goto fail2;
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if(!glXMakeCurrent(display, plat->swap.wi->glxid, plat->context)) {
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if (!glXMakeCurrent(display, plat->swap.wi->glxid, plat->context)) {
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blog(LOG_ERROR, "Failed to make context current.");
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goto fail2;
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}
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@ -252,7 +248,7 @@ struct gl_platform *gl_platform_create(device_t device,
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/* We assume later that cur_swap is already set. */
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device->cur_swap = &plat->swap;
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XSync(display, False);
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XSync(display, false);
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blog(LOG_INFO, "Created new platform data");
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@ -299,20 +295,19 @@ bool gl_platform_init_swapchain(struct gs_swap_chain *swap)
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gl_platform_cleanup_swapchain(swap);
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if(!XGetWindowAttributes(display, info->id, &attrs))
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{
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if (!XGetWindowAttributes(display, info->id, &attrs)) {
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blog(LOG_ERROR, "Failed getting window attributes");
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goto fail;
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}
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vi = glXGetVisualFromFBConfig(display, plat->fbcfg);
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if(handle_x_error(display, "Failed to get visual from fb config."))
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if (handle_x_error(display, "Failed to get visual from fb config."))
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goto fail;
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cmap = XCreateColormap(display, info->id, vi->visual, AllocNone);
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if(handle_x_error(display, "Failed creating colormap"))
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if (handle_x_error(display, "Failed creating colormap"))
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goto fail;
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swa.colormap = cmap;
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@ -324,12 +319,12 @@ bool gl_platform_init_swapchain(struct gs_swap_chain *swap)
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CWBorderPixel|CWColormap, &swa);
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XMapWindow(display, info->int_id);
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if(handle_x_error(display, "Failed creating intermediate X window"))
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if (handle_x_error(display, "Failed creating intermediate X window"))
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goto fail;
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info->glxid = glXCreateWindow(display, plat->fbcfg, info->int_id, 0);
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if(handle_x_error(display, "Failed creating intermediate GLX window"))
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if (handle_x_error(display, "Failed creating intermediate GLX window"))
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goto fail;
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XFreeColormap(display, cmap);
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@ -341,10 +336,10 @@ fail:
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gl_platform_cleanup_swapchain(swap);
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if(cmap)
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if (cmap)
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XFreeColormap(display, cmap);
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if(vi)
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if (vi)
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XFree(vi);
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XSetErrorHandler(phandler);
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@ -357,13 +352,13 @@ void gl_platform_cleanup_swapchain(struct gs_swap_chain *swap)
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Display *display = swap->wi->display;
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struct gl_windowinfo *info = swap->wi;
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if(!info)
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if (!info)
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return;
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if(info->glxid)
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if (info->glxid)
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glXDestroyWindow(display, info->glxid);
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if(info->int_id)
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if (info->int_id)
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XDestroyWindow(display, info->int_id);
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info->glxid = 0;
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@ -385,7 +380,7 @@ void device_leavecontext(device_t device)
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{
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Display *display = device->cur_swap->wi->display;
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if(!glXMakeCurrent(display, None, NULL)) {
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if (!glXMakeCurrent(display, None, NULL)) {
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blog(LOG_ERROR, "Failed to reset current context.");
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}
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}
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@ -396,12 +391,12 @@ void gl_update(device_t device)
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XID window = device->cur_swap->wi->int_id;
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XResizeWindow(display, window,
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device->cur_swap->info.cx, device->cur_swap->info.cy);
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device->cur_swap->info.cx, device->cur_swap->info.cy);
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}
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void device_load_swapchain(device_t device, swapchain_t swap)
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{
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if(!swap)
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if (!swap)
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swap = &device->plat->swap;
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if (device->cur_swap == swap)
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