Jim
0b7497d6df
Merge pull request #23 from Ceropean/master
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Use XGetErrorText() instead of our own table
2014-01-07 20:18:32 -08:00
Zachary Lund
d3dab077cb
Another attempt to fix ARB_debug_output, hopefully the last one.
2014-01-07 18:24:04 -06:00
Ján Mlynek
ecadb4faae
Use XGetErrorText() instead of our own table
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This fixes segfaults when the error code is not in the table
2014-01-07 20:35:19 +01:00
jp9000
bf371437b3
Fixed debug extension check
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- Check the actual debug extension instead of checking GL 4.0 support;
it appears that despite having GL 4.0 support, AMD does not implement
the standard debug extensions even when the *_CONTEXT_DEBUG_BIT_ARB
flag is set on the context.
- Also, fixed a place where spaces where used for indents instead of a
tab.
2014-01-06 19:02:19 -07:00
jp9000
156009cc0c
Fixed debug GL functions on windows (amend)
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- Removed the dependency on windows.h for windows. I feel it's an
unnecessarily large dependency to have to add to all source files
when the only thing that's needed to make the windows version compile
the debug functions is just the __stdcall call convention keyword.
On top of increasing compile time due to the large number of headers
it includes from all the windows API headers, it also adds a lot of
potential name conflicts, as I was getting a number of name conflicts
for lots of names like near/far, which were used in old legacy 16bit
windows code.
2014-01-06 17:36:19 -07:00
Zachary Lund
8073b0ecd4
Fixed APIENTRY quirk with GLEW
2014-01-06 17:51:45 -06:00
Zachary Lund
840c1cfd65
I removed GL-specific extension checking to a platform independent file.
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I also fixed autoconf to find wxWidgets 2.9 without user intervention
Removed unused code and added more organization
2014-01-05 23:50:32 -06:00
Zachary Lund
4aef1d00d1
Change _DEBUG coverage a bit
2014-01-05 19:55:19 -06:00
Zachary Lund
fee0d9a8f3
Minor style fixup
2014-01-04 01:37:00 -06:00
Zachary Lund
8df5293be1
Added GLX version check and assures context is set to none on failure.
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Fixed the location glewExperimental was being set to just before glewInit() (where it should be).
2014-01-04 01:29:37 -06:00
Zachary Lund
ffd80449d3
Added gl_update (does nothing for now).
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Fix previous commit..
2014-01-04 00:50:40 -06:00
Zachary Lund
3dc2024c8f
Remove enable statements. This should be done in platform-independent code using GLEW.
2014-01-04 00:42:23 -06:00
Zachary Lund
94f88c82cf
Added OpenGL debug callback support and context changes.
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1. We no longer hardcode a 3.2 profile. It chooses the latest profile that fits out description.
2. I added three tables and macros to help with the offsets compared to the variables to help reading. Read comments for more info.
3. I added glewExperimental being set. What a dumb "feature". It doesn't help anything...
2014-01-03 23:14:35 -06:00
Zachary Lund
9b882768be
Fixed memory leak by calling gl_windowinfo_destroy in platform destruction.
2014-01-02 18:35:10 -06:00
Zachary Lund
80b8176e29
GLX implementation and *nix-specific file handling implementation
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I added gl-x11 which allows compatibility with X11 (Xlib-based) and GLX.
I also added various functions to handle file finding based on FHS.
Various changes to autotools to both install files correctly and to configure correctly.
2014-01-02 18:20:58 -06:00
Palana
b70df7607c
synchronize opengl context access on osx between threads
2013-12-31 18:46:19 +01:00
jp9000
e2a1186269
one of the problems of doing changes for Objective-C on windows is that you can't actually compile your code and test it before commiting, leading to foolish little errors like 'you forgot to put a semicolen at the end of that call'
2013-12-31 03:13:56 -07:00
jp9000
141b22e76e
not sure what was on my mind there but I totally got the variable names wrong in that last commit (for NSOpenGLContext update)
2013-12-31 03:12:31 -07:00
jp9000
969a71d716
call NSOpenGLContext 'update' on opengl context on macos when resizing
2013-12-31 03:09:28 -07:00
Palana
683585938c
add infrastructure for app bundle target and unmark as advanced
2013-12-30 20:52:44 +01:00
Palana
c536d70379
add support for static system GLEW to cmake
2013-12-30 05:45:19 +01:00
Zachary Lund
5f5404f8cb
Fixes issues with autoconf
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In particular, it removes any deprecated functionality
wxWidgets only documents their deprecated m4 macros and gives a poor example
Also to note in regard to wxWidgets, I removed any unneeded libraries from the linker line.
Any warning messages provided by autoconf has been supressed in the most appropriate manner possible.
2013-12-27 16:41:01 -06:00
Palana
d9e1362cce
add pixel format check for iosurfaces
2013-12-24 17:07:58 +01:00
Palana
74aa1c466b
add osx iosurface opengl integration
2013-12-23 16:35:14 +01:00
Palana
f23bf6b83c
restore pre-c99-compatibility
2013-12-22 04:51:11 +01:00
Palana
1dde992990
remove mipmap texture filter from min_filter for rectangle textures
2013-12-22 04:47:18 +01:00
jp9000
0781670ba2
add handling of GL_TEXTURE_RECTANGLE target, and add automatic handling if using it as a sprite
2013-12-20 12:36:38 -07:00
jp9000
f41bb4b7e9
add support for texture_rect texture type in shaders, add new form, clear up a few things in the API
2013-12-20 11:58:09 -07:00
jp9000
aead95f5e3
converted project to vs2013, removed 2010 support (ugh)
2013-12-14 16:01:30 -07:00
jp9000
8dea4d60ef
add comment explaining the purpose of that line (because I noticed it was rather vague)
2013-12-13 10:32:05 -07:00
jp9000
61c6defd77
almost lured myself into another null pointer trap, fixed
2013-12-13 10:28:05 -07:00
jp9000
31dd23cb0d
fixed potential null pointer bug
2013-12-13 10:24:54 -07:00
jp9000
8298fa4dc7
With the permission of my fellow contributors, I'm switching obs-studio back to GPL v2+ to prevent issues between this project and the original OBS project, and for personal reasons to avoid legal ambiguity (not political reasons, I admittedly would prefer GPL v3+)
2013-12-02 22:24:38 -07:00
Palana
e230b0e984
updated include paths (CMake+osxtest) and function prototype (osxtest)
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fixes compilation with changes from e5c99175c55e3b08493058d4aefcf31f62018ac1
2013-11-29 20:58:29 +01:00
jp9000
e5c99175c5
fixed some build issues on non-windows systems
2013-11-26 23:07:27 -07:00
jp9000
409b011a8e
cleaned up main internal data structure design, changed to reference counting for sources to ensure safe destruction of source objects from all parts of the system, added some service-related stuff for testing
2013-11-20 15:00:16 -07:00
jp9000
5e33707f6a
ensure 80-column max formatting in gl-subsystem.c
2013-11-15 07:10:21 -07:00
jp9000
10e917efee
unbind VAO if NULL buffer specified
2013-11-15 07:07:03 -07:00
Palana
41bef32962
removed global VAO from gl-cocoa
2013-11-15 15:03:35 +01:00
jp9000
e778a4c04f
added OSX files to automake scripts
2013-11-15 06:40:03 -07:00
jp9000
72a64b3d41
added VAOs to vertex buffers (might need some future tweaking to check whether buffers are already assigned to specific attributes)
2013-11-15 06:34:05 -07:00
jp9000
041f48b566
make code gl-cocoa.m 80 columns for consistency (I'm probably just being OCD, don't mind me, hopefully didn't break anything)
2013-11-14 10:48:48 -07:00
Palana
ec411fe046
added cmake build files
2013-11-14 18:36:46 +01:00
Palana
d7a04aea8c
added osx cocoa support files
2013-11-14 18:31:18 +01:00
Palana
26397c7782
allow non-static glew include path
2013-11-14 18:29:37 +01:00
Palana
8880a9e811
check for link status instead of validate status
2013-11-14 18:29:37 +01:00
Palana
ebc78eee9d
do not unbind vertex array (GL 3+)
2013-11-14 17:51:38 +01:00
jp9000
f5e41f441e
added initial main program and directshow files, finally have a UI functioning
2013-11-07 16:45:03 -07:00
jp9000
37c7db5dbe
fixed some bugs and fixed a variable that wasn't declared at the top
2013-11-02 14:44:40 -07:00
Palana
db9f8cc269
restrict max_anisotropy to 1 ≤ max_anisotropy ≤ max_anisotropy_max
2013-11-02 22:24:57 +01:00