obs-studio/libobs-opengl
jp9000 72a64b3d41 added VAOs to vertex buffers (might need some future tweaking to check whether buffers are already assigned to specific attributes) 2013-11-15 06:34:05 -07:00
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glew added initial main program and directshow files, finally have a UI functioning 2013-11-07 16:45:03 -07:00
.gitignore first commit 2013-09-30 19:37:13 -07:00
CMakeLists.txt added cmake build files 2013-11-14 18:36:46 +01:00
gl-cocoa.m make code gl-cocoa.m 80 columns for consistency (I'm probably just being OCD, don't mind me, hopefully didn't break anything) 2013-11-14 10:48:48 -07:00
gl-exports.h fill in the texture_setimage function, fill in a few other functions, and change certain names to be a little more consistent 2013-10-25 10:25:28 -07:00
gl-helpers.c fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory 2013-10-16 23:31:18 -07:00
gl-helpers.h fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory 2013-10-16 23:31:18 -07:00
gl-indexbuffer.c fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory 2013-10-16 23:31:18 -07:00
gl-shader.c check for link status instead of validate status 2013-11-14 18:29:37 +01:00
gl-shaderparser.c fix a function variable name that was shadowing a parameter name 2013-11-02 12:53:25 -07:00
gl-shaderparser.h some static analysis cleanup 2013-10-17 17:21:42 -07:00
gl-stagesurf.c fill in the texture_setimage function, fill in a few other functions, and change certain names to be a little more consistent 2013-10-25 10:25:28 -07:00
gl-subsystem.c fixed some bugs and fixed a variable that wasn't declared at the top 2013-11-02 14:44:40 -07:00
gl-subsystem.h added VAOs to vertex buffers (might need some future tweaking to check whether buffers are already assigned to specific attributes) 2013-11-15 06:34:05 -07:00
gl-texture2d.c fill in the texture_setimage function, fill in a few other functions, and change certain names to be a little more consistent 2013-10-25 10:25:28 -07:00
gl-texturecube.c fix up the rest of the GL code, add glew to project, add makefiles for opengl, fix makefiles so that it can be built with gcc, update project files to automatically output to the build directory 2013-10-16 23:31:18 -07:00
gl-vertexbuffer.c added VAOs to vertex buffers (might need some future tweaking to check whether buffers are already assigned to specific attributes) 2013-11-15 06:34:05 -07:00
gl-windows.c avoid using 'default' for enum switches 2013-10-24 01:29:06 -07:00
gl-zstencil.c avoid using 'default' for enum switches 2013-10-24 01:29:06 -07:00
makefile.am adjust file locations to be more portable 2013-11-01 14:33:00 -07:00