Commit Graph

3515 Commits (8af2c168cf756679cc2790f155af36cfabeb1101)

Author SHA1 Message Date
sorayuki a2b6432f53 win-capture: Fix game capture file integrity test
Fixes the file integrity test when required files are placed in a path
containing non-english character encodings.

Closes jp9000/obs-studio#523
2016-03-24 01:05:47 -07:00
Jim 183d12f002 Merge pull request #525 from thekrzos/patch-1
Please add DJlive.pl - polish platform for DJ`s to services.json
2016-03-24 00:48:31 -07:00
thekrzos 97352a469e rtmp-services: Add DJlive.pl to services
Added DJlive.pl - polish platform for DJ`s
2016-03-23 23:18:12 +01:00
jp9000 b605f30800 obs-transitions: Fix warning
Reported via clang:
warning: unused parameter 'data' [-Wunused-parameter]
2016-03-22 12:02:55 -07:00
jp9000 9a22ebdc71 libobs-opengl: Fix sampler not being assigned to texture 2016-03-22 12:01:35 -07:00
jp9000 c82771e594 UI: Add deinterlacing to UI
Accessible via the context menu of a source.
2016-03-21 21:22:32 -07:00
jp9000 07c644c581 libobs: Add deinterlacing API functions
Adds deinterlacing API functions.  Both standard and 2x variants are
supported.  Deinterlacing is set via obs_source_set_deinterlace_mode and
obs_source_set_deinterlace_field_order.

This was implemented in to the core itself because deinterlacing should
happen before effect filters are processed, but after async filters are
processed.  If this were added as a filter, there is the possibility
that a different filter is processed before deinterlacing, which could
mess with the result.  It was also a bit easier to implement this way
due to the fact that that deinterlacing may need to have access to the
previous async frame.

Effects were split in to separate files to reduce load time (especially
for yadif shaders which take a significant amount of time to compile).
2016-03-21 21:22:32 -07:00
jp9000 11d9a8f3e4 libobs: Rename async_convert_texrender to async_texrender 2016-03-21 21:22:31 -07:00
jp9000 9a86a10f91 libobs: Update async textures via function parameters
Instead of just updating the async texture variables directly in the
source, allow the ability to pass the async texture variables via
function parameters to allow the ability to parse more than one frame to
more than one texture.

This code is primarily intended to be used to upload/convert the
"previous" async frame for the deinterlacer (if necessary).
2016-03-21 21:22:31 -07:00
jp9000 12cdaec1a7 libobs: Move frame-related functions to obs-internal.h
Allows access in other source files (particularly the deinterlacer)
2016-03-21 21:22:30 -07:00
jp9000 3019dccf87 libobs: Add obs_load_effect function
Just creates an effect to the target variable only if its current value
is null.  This will be used for deinterlacing effects to prevent having
to compile the shaders unless they're actually being used.
2016-03-21 21:22:30 -07:00
John R. Bradley 2278051985 libobs-opengl: Make sampler optional when binding textures 2016-03-21 21:22:29 -07:00
John R. Bradley 3dede60384 libobs-opengl: Add handling of Load(float3) w/ texelFetch 2016-03-21 21:22:29 -07:00
John R. Bradley acf640b40c libobs-opengl: Allow omission of sampler in texture calls 2016-03-21 21:22:28 -07:00
John Bradley 431a02459d libobs/graphics: Add int vector support to shaders 2016-03-21 21:22:28 -07:00
John Bradley 310f390e1e libobs: Allow filters to specify technique 2016-03-21 21:22:27 -07:00
jp9000 9e15e3d8fd libobs: Remove need for DrawMatrix technique in effects
(Note: This commit also modifies obs-filters and text-freetype2)

This simplifies writing of effects.  DrawMatrix is no longer necessary
because there are no sources that require drawing with a color matrix
other than async sources, and async sources are automatically processed
and don't defer their initial render stage to filters.
2016-03-21 21:22:26 -07:00
jp9000 e9a814740b libobs/util: Fix copy sizes in dstr_insert_* functions
These functions would copy the wrong amount of data, resulting in
writing to memory that may not be allocated.
2016-03-21 21:22:26 -07:00
jp9000 ae8b4bc538 libobs/util: Make sure to set capacity in dstr_ncopy* funcs 2016-03-21 21:22:25 -07:00
jp9000 45a2fa0e1a libobs/util: Make sure includes are from current file dir
When the #include directive in in the C lexer preprocessor is
encountered, the files being included need to be relative to the
directory of the file that the include was used in.
2016-03-21 21:22:25 -07:00
jp9000 2fa7ef5807 obs-ffmpeg: When browsing files, start from last file dir 2016-03-21 21:22:24 -07:00
jp9000 4ef26e63f7 UI: Add installer script 2016-03-21 16:23:41 -07:00
jp9000 82969a1da5 libobs: Update version to 0.13.4 2016-03-21 15:30:11 -07:00
jp9000 bcdb3dccb9 win-capture: Always use anti-cheat by default
Originally this on by default, but then was changed to being off by
default because it was thought that there were permission issues, but it
turned out that the permission issues were a separate bug, so it's safe
to have this be default to on again.
2016-03-21 14:11:23 -07:00
jp9000 363d449789 win-capture: Actually always refetch capture addresses
195fe9a560 did not actually fix the issue; the code was misread and
the wrong section of code was disabled.  This actually forces a refetch.
2016-03-21 13:54:50 -07:00
jp9000 9a54b61df6 text-freetype2: Mark ft2 text source as custom draw
Fixes a bug where the first effect filter on the freetype2 text source
wouldn't be properly applied
2016-03-20 21:40:37 -07:00
Gol-D-Ace c95beb2920 rtmp-services: Update Twitch ingests 2016-03-20 20:16:57 +01:00
TotalCaesar659 a42c967260 UI: Add Russian translation for desktop icon
Closes jp9000/obs-studio#522
2016-03-20 11:11:20 -07:00
jp9000 69da1151e0 Update translations from Crowdin 2016-03-19 12:08:48 -07:00
jp9000 27edc1b045 Revert "UI: Unify output record paths across setting dialogs"
This reverts commit 911f2df130.
2016-03-19 10:33:22 -07:00
jp9000 2b92262324 libobs: Update version to 0.13.3 2016-03-19 10:24:38 -07:00
jp9000 195fe9a560 win-capture: Always refetch game capture addresses
This is a fast/immediate solution to a possible bug with caching the DLL
versions for game capture hook addresses - may as well just reload game
capture hook addresses each time the program is run for the time being
just to be safe.  Load time will increase a little for the time being
but it's worth it to prevent any issues with game capture.
2016-03-13 08:20:37 -07:00
jp9000 772f70ec9e libobs: Change email
Kindly ignore this commit, this is to prove that this is also my email.
2016-03-12 06:28:59 -08:00
hwdro e0592beab3 text-freetype2: Use GS_A8 type glyphs texture
Since glyphs are rendered by FT as 8-bit gray levels bitmaps, it would
be a waste of memory to cache glyphs in a RGBA texture.
2016-03-10 15:23:42 +02:00
jp9000 ddc8e6fde2 libobs-opengl: Fix GS_A8 texture format
The non-internal format should be set to R8, and then swizzle is used to
set the red channel to the alpha channel.
2016-03-10 00:38:19 -08:00
jp9000 aa2bea3749 (API Change) libobs: Don't use signal for obs_load_sources
(Note: This commit also changes the UI)

Changed:
-------------------
void obs_load_sources(obs_data_array_t *sources_list);

To:
-------------------
void obs_load_sources(obs_data_array_t *sources_list,
		obs_source_load_cb callback, void *private_data);

Signals should really never be required to use to make some function
work properly.  The "source_load" signal was required for the
obs_load_sources function, but it's meant more for loading private data
in the settings, not for general loading of sources.

This changes it so that a callback is explicitly required to load the
sources.
2016-03-04 12:59:56 -08:00
Gol-D-Ace d497c63f1b rtmp-services: Update restream.io ingests 2016-03-03 08:11:16 +01:00
jp9000 694a6da7b8 UI: Don't draw audio/transition sources in properties 2016-03-02 15:30:31 -08:00
jp9000 f33f8d8e6f obs-transitions: Add 'swipe' transition 2016-03-01 15:18:58 -08:00
jp9000 3b1775d97f UI: Add configurable transitions 2016-03-01 15:18:34 -08:00
jp9000 57054a237f UI: Don't add quick transition if it doesn't exist 2016-03-01 15:17:27 -08:00
jp9000 0facb9be9a libobs: Add function to get obs object id 2016-02-27 02:49:04 -08:00
jp9000 d069302b2e libobs: Add function to get obs object type 2016-02-27 02:49:03 -08:00
Gol-D-Ace 826d5c08d7 rtmp-services: Update restream.io ingests 2016-02-26 20:49:40 +01:00
Jim 24c18bf54e Merge pull request #511 from craysiii/testing
UI: Unify output record paths across setting dialogs
2016-02-26 00:58:00 -08:00
Charles Ray Shisler III 911f2df130 UI: Unify output record paths across setting dialogs
It seems more intuitive if the recording paths for the Simple
Output, Advanced Default Output and Advanced FFmpeg Output are
linked together, so that the user does not have to manage three
paths if switching between the different options.

The UI elements are also connected so that a change to one
signals a change to the others with the corresponding config
setting.
2016-02-25 01:41:23 -08:00
jp9000 80fffeb144 win-dshow: Update libdshowcapture ver. to 0.5.8 2016-02-23 14:08:18 -08:00
Gol-D-Ace 4ce6df04d9 rtmp-services: Update recommended beam.pro settings 2016-02-22 21:43:02 +01:00
jp9000 d339c67c29 libobs: Update version to 0.13.2 2016-02-22 10:47:50 -08:00
jp9000 85ffa10d3f libobs/graphics: Fix vec4_to_(rgba/bgra) functions
These functions were not properly shifting the bits when calculating the
output.
2016-02-22 10:47:49 -08:00