Commit Graph

899 Commits (81ac57cd6caffccd2f0dcf54e7dd0407bb5673ca)

Author SHA1 Message Date
Palana 70b2ffeee7 UI: Fix custom buffer size for simple output
The buffer size was being saved as 'VBufsize' while all read operations
tried to read 'Bufsize'
2015-04-04 22:17:10 +02:00
John Bradley 453b505637 UI: Ensure rescale res is non-null and length > 0 2015-03-31 15:49:43 -05:00
kc5nra b218957f38 UI: Add Format, Audio and Video ComboBoxes
Adds ComboBoxes for selecting format and audio/video
codecs. The ComboBoxes also show only valid codec
combinations for a particular container format.
2015-03-30 18:16:57 -05:00
kc5nra 8743e722ae UI: Properly disable when scale disabled
Enable/Disable scale output ComboBox based on whether
the scale checkbox is selected.
2015-03-30 17:30:37 -05:00
jp9000 d42a7ce66e UI: Fix crash log handling
Using Qt to handle crash dialogs is too unstable, so better to just use
the windows API directly and display a windows message box just to be
safe.
2015-03-27 14:29:37 -07:00
jp9000 0d704cdf92 UI: Fix bug with enforced audio encoder settings
I forgot that the track index is 1-based, not 0-bsaed.
2015-03-27 13:35:43 -07:00
jp9000 3bbefc5b57 UI: Only apply service settings to stream encoder
All audio encoders are currently having the service-specific settings
applied to them, so this makes it so that it checks which track the
stream is set to and only applies it to that specific encoder.
2015-03-27 12:55:15 -07:00
dodgepong a04548070c UI: Add latest translations from CrowdIn 2015-03-25 20:51:25 -04:00
jp9000 709ad0705e UI: Don't use deferred update on cancel
If properties are set to defer updating, don't call obs_source_update on
dialog rejection.
2015-03-25 14:14:43 -07:00
jp9000 9e39a2c787 UI: Use setGeometry to restore saved dimensions
There was an issue where the position/size would keep changing every
time the program opened/closed, was due to the fact that we were not
calling setGeometry to restore the position/size.
2015-03-25 14:14:42 -07:00
jp9000 2fdd58d312 UI: Add #pragma once to double slider widget 2015-03-25 14:14:40 -07:00
jp9000 3c5cc5cd54 UI: Add visibility checkbox to main sources list
Adds a visibility checkbox to the main sources list so that users can
temporarily disable/re-enable sources.  Only applies to scene items, not
the sources themselves.
2015-03-25 14:12:02 -07:00
jp9000 86ed7f12f3 UI: Allow scenes to use filters 2015-03-25 14:12:01 -07:00
jp9000 118665ec99 UI: Add missing locale text
"Close" and "Interact"
2015-03-25 14:12:00 -07:00
jp9000 ceba24c7e9 UI: Add user interface for filters 2015-03-25 14:12:00 -07:00
jp9000 ff363bc77b UI: Add QListWidget subclass to emit focus change
The FocusList subclass of QListWidget emits a GotFocus signal when it
gets focus -- used for the filters window to know when a specific filter
list gets focus.
2015-03-25 14:11:59 -07:00
jp9000 642aa7454f UI: Add list item widget w/ visibility checkbox
This is used to allow the user to temporarily disable sources/filters.

For each item in the list box, it displays a visibility checkbox (with
eye icon) that the user can click to disable/re-enable sources or
filters.

I did not end up using the Qt::ItemIsUserCheckable flag with the list
items for a few reasons:

- We could not style the checkbox indicator without qss screwing up
  other parts of the list widget style on certain operating systems

- We could not get the icon to properly invert on active selection like
  the text does on mac/linux, which made it look strange

- Clicking the checkbox too fast would cause it to signal a double-click
  on the icon, opening the properties for a source in the source list
2015-03-25 14:11:58 -07:00
jp9000 2e053c849b UI: Add mute checkbox to volume control 2015-03-25 10:03:24 -07:00
jp9000 399eb6d330 UI: Add 'mute' checkbox style hint 2015-03-25 10:03:24 -07:00
jp9000 53a98ecbe5 UI: Add 'visibility' checkbox
This checkbox gives an 'eye' icon that indicates whether something is
visible or not.  The color of the icon is influenced by the current
style's foreground color.
2015-03-25 10:03:23 -07:00
jp9000 606d72b1fe UI: Don't include properties-view.hpp in header
Replace header include with forward to reduce needless header includes
and thus reduce compile time.
2015-03-25 10:03:22 -07:00
jp9000 bf6e83821c UI: Emit DisplayResized() viewport signal
This allows knowing when the graphics viewport itself changes in size
(in case the window with the graphics viewport does not change size)
2015-03-25 10:03:21 -07:00
Palana 724690d77e UI: Update window titles on source name change 2015-03-24 14:51:56 +01:00
jp9000 81d671f106 UI: Add int/float slider to property view 2015-03-22 19:18:15 -07:00
jp9000 17adf8f35e UI: Add floating point slider control 2015-03-22 19:18:14 -07:00
kc5nra dac3fd88e0 UI: Fix potential memory leak in properties
When hitting the Cancel button, cleanup code needs to go through the
reject() callback as well.
2015-03-22 19:18:13 -07:00
jp9000 87965fa9eb UI: Clear list boxes in ::closeEvent
Ensures that ->deleteLater events are put in to the event queue before
the destructor is called.
2015-03-22 19:18:12 -07:00
jp9000 6b3d30ef03 UI: Flush event queue before obs_shutdown
Sometimes events with rogue source references are in the event queue
when the program is shutting down.  This can cause the program to
reference freed data.  Processing those remaining events before shutting
down solves the issue.
2015-03-22 19:18:12 -07:00
jp9000 c4ef2522ad UI: Destroy save timer before closing main window
This prevents the save timer from unexpectedly going off during the
middle of the save process.
2015-03-22 19:18:11 -07:00
jp9000 7014076169 UI: Make list selection in dark theme more visible
When an item is selected but not focused, it would be too similar to the
non-selected color.
2015-03-22 19:18:10 -07:00
jp9000 363d8b890d UI: Store proper window pos/size
Only store the last restored (non-maximized and non-minimized) window
position and size on exit.
2015-03-22 19:18:09 -07:00
jp9000 dc36f6f420 UI: Implement deferred update flag (properties) 2015-03-19 15:57:19 -05:00
jp9000 db17a72ff6 UI: Fix typo in dark theme causing wrong borders
This fixes an issue where the borders for certain types of windows would
not match the intended border style/color.  It was supposed to be 1
through 6 for frameShape, but I ended up putting 5 twice.
2015-03-13 07:20:04 -07:00
jp9000 48d47e9101 UI: Fix dark theme border consistency issue
Fixes an issue where the border color/style would not be consistent
across different operating systems
2015-03-13 01:41:57 -07:00
jp9000 9832a760b8 (API Change) Always use planar float audio output
Core API functions changed:
-----------------------------
EXPORT bool obs_reset_audio(struct audio_output_info *aoi);
EXPORT bool obs_get_audio_info(struct audio_output_info *aoi);

To:
-----------------------------
EXPORT bool obs_reset_audio(const struct obs_audio_info *oai);
EXPORT bool obs_get_audio_info(struct obs_audio_info *oai);

Core structure added:
-----------------------------
struct obs_audio_info {
	uint32_t            samples_per_sec;
	enum speaker_layout speakers;
	uint64_t            buffer_ms;
};

Non-interleaved (planar) floating point output is standard with audio
filtering, so to prevent audio filters from having to worry about
different audio format implementations and for the sake consistency
between user interfaces, make it so that audio is always set to
non-interleaved floating point output.
2015-03-12 22:22:02 -07:00
Socapex 6a16778bc9 UI: Implement theme selection option
OBS will offer the user a list of themes which are .qss files inside
data/obs-studio/themes.  If no theme is found in the configuration, it
loads the default theme for the system.
2015-03-12 09:27:18 -07:00
jp9000 5262fa31c0 UI: Change "Language:" to "Language" (consistency) 2015-03-12 09:27:18 -07:00
jp9000 7bd85233cc UI: Make "output mode" label disabled if active
I had previous made the output mode list box become disabled, but
neglected to do it for the label as well.
2015-03-12 09:27:17 -07:00
jp9000 21b8e6462b UI: Give "advanced" section icon a white border
Instead of trying to replace this icon, I feel like just giving it a
white border is sufficient to make it usable in both light and dark
themes.

The only other option is to add icon changing code for themes for this
particular type of widget, and I felt it was best to not go down that
route due to the complexity involved.
2015-03-12 09:27:16 -07:00
Socapex a62f079541 UI: Add dark theme
Links up certain controls via a "themeID" property so the icons can by
dynamically changed via the qss file if needed.
2015-03-12 09:27:16 -07:00
jp9000 b03eae57c6 (API Change) Fix "apply service settings" functions
API changed from:
------------------------
EXPORT void obs_service_apply_encoder_settings(obs_service_t *service,
		obs_encoder_t *video_encoder,
		obs_encoder_t *audio_encoder);

void obs_service_info::apply_encoder_settings(void *data
			obs_encoder_t *video_encoder,
			obs_encoder_t *audio_encoder);

To:
------------------------
EXPORT void obs_service_apply_encoder_settings(obs_service_t *service,
		obs_data_t *video_encoder_settings,
		obs_data_t *audio_encoder_settings);

void obs_service_info::apply_encoder_settings(void *data
			obs_data_t *video_encoder_settings,
			obs_data_t *audio_encoder_settings);

These changes make it so that instead of an encoder potentially being
updated more than once with different settings, that these functions
will be called for the specific settings being used, and the settings
will be updated according to what's required by the service.

This fixes that design flaw and ensures that there's no case where
obs_encoder_update is called where the settings might not have
service-specific settings applied.
2015-03-07 16:32:00 -08:00
jp9000 5faa5157c5 UI: Change default retry delay to ten seconds
Two seconds is a bit low apparently, and some services don't seem to
like it.
2015-03-07 10:10:41 -08:00
Socapex baa1890ed6 UI: Save position and size of main window
Resolves bug tracker issue #0000143

Closes Pull Request #396
2015-03-06 08:54:31 -08:00
jp9000 f4704cf4a8 UI: Use 'reorder' signal for scene item reordering
The old signals for for reordering have been removed; the new signal to
use is the 'reorder' signal, which means that the list needs to be
refreshed.
2015-03-05 02:28:17 -08:00
jp9000 b515f08048 UI: Fix potential race condition
The update_properties signal is created before the view itself is
created, therefore it was possible for the callback to trigger when the
view was invalid.
2015-03-04 04:34:06 -08:00
jp9000 7c8b053703 UI: Indicate source is being shown in properties
When viewing the properties of a source, there's no way to specify that
a source is actually being shown or not to the core.  This uses the new
obs_source_inc_showing and obs_source_dec_showing to tell the source
that it's being shown/hidden in this part of the program without
necessarily having to use a new render view just to render it.
2015-03-02 12:23:25 -08:00
HomeWorld 1a7e594bdb UI: Optimize OBSBasic.ui
This optimizes the main OBSBasic.ui window so that it uses fewer objects
and thus fewer allocations.  Closes pull request #386

(message added by Jim)
2015-03-01 19:06:16 -08:00
Caleb Anderson c3e382c8f7 UI: View Log menu entry in Help -> Log Files menu
Since the file being logged to changes with each run, opening a log
file is a tad more involved than desirable when it's necessary to view
the log each time OBS is run. This new menu entry shortcuts opening the
file from the file system manually.
2015-02-24 01:44:37 -07:00
fryshorts fd53892a4d UI: Fix rounding issues for advanced audio
Remove the close_float check for values that are set through the
advanced UI. If the difference of the integer was 1 this would sometimes
cause the input to be ignored.
Add rounding to values that are set through the signal system, since
casting alone will act like floor, which is not desirable in this case.
2015-02-17 21:44:32 +01:00
HomeWorld 641f626593 UI: Display message if no properties available
Display "No properties available" text in the property view if there are
no properties available.

Closes Pull Request #377
2015-02-16 18:39:39 -08:00
jp9000 2cc4c6e8d3 UI: Prevent re-updating of the stream encoder
Using advanced output mode, the stream encoder could be updated with the
same settings, causing the encoder to output those changes
unnecessarily.
2015-02-15 22:08:55 -08:00
jp9000 77f2fda3ce UI: Fix adv. mode recording settings update bug
The recording settings are updated only when not using the streaming
encoder for recording.
2015-02-15 22:08:55 -08:00
Socapex 86d4ee68e6 UI: Do not save the project if null
If the jsonData string is null, then there's nothing that should be
written.

Closes pull request #366 from Socapex/debugcrash
2015-02-14 12:19:41 -08:00
fryshorts 90ccae6f4c UI: Ensure only one advanced audio settings window
Add a check to prevent that the advanced audio settings dialog is only
once. When the dialog is already present raise it to the top instead.
2015-02-13 13:11:15 +01:00
fryshorts c45e74039f UI: Fix crash in advanced audio settings
Delete source controls when the settings window is deleted.
2015-02-13 13:11:15 +01:00
dodgepong 2b01030607 Add latest translations from crowdin 2015-02-11 19:15:08 -05:00
dodgepong 187f5181c7 Add latest translations from crowdin 2015-02-11 16:27:24 -05:00
jp9000 20d1c2c410 UI: Add 'Advanced' settings section
Currently, this allows the setting of values such as:
- Audio buffering time
- Color format (still somewhat unsupported)
- YUV color space (if a YUV format)
= YUV color range (if a YUV format)

More color formats will be added in the future, such as RGB and YUV
4:2:2 formats.
2015-02-11 13:10:57 -08:00
jp9000 bd2110947a UI: Disable unused export/import menu options 2015-02-11 13:10:56 -08:00
jp9000 bda7cfc3ed UI: Remove unused variable 2015-02-11 08:06:37 -08:00
jp9000 dce0afa84f UI: Use grid layout for advanced audio properties
This fixes the issue where the labels wouldn't have enough space for
localization text in certain circumstances, and also fixes some issues
with alignment
2015-02-11 08:02:56 -08:00
jp9000 1fc132dc77 UI: Add 'Save' and 'Discard' to localization text 2015-02-11 05:47:05 -08:00
jp9000 c2832b8b1c UI: Add "enforce streaming service settings"
Add a checkbox named "Enforce streaming service encoder settings"
checkbox to advanced output.  Disabling this checkbox allows the user to
optionally disable the enforcement of streaming service encoder
settings.  I had a user complain that they didn't want to always have
the service's preferred encoder settings forced on them.
2015-02-10 22:10:40 -08:00
jp9000 fc574a0d7b UI: Fix custom encoder settings not applying
Somehow the code to hook this particular widget was deleted, so add it
back in.
2015-02-10 22:10:39 -08:00
jp9000 943f89b873 UI: Apply service encoder settings (simple output)
Ensures that the current service's encoder settings are applied to the
encoders used with the simple output.  This is always on for simple
output so users don't have to mess with it themselves.
2015-02-10 22:10:39 -08:00
jp9000 3ca57fbb3e UI: Set simple mode reconnect signal to toggled()
clicked() is the wrong signal to use, it only activates on actual user
click, not when the value is changed.  toggle() activates whenever the
value itself is changed.
2015-02-10 22:10:38 -08:00
jp9000 368f04727c UI: Set simple output mode bufsize minimum to 0 2015-02-10 22:10:07 -08:00
dodgepong eb918d01b4 Add latest translations from CrowdIn 2015-02-09 19:26:17 -05:00
jp9000 0c1d121ff2 Remove various unused variables
Unused variables detected by mingw
2015-02-09 03:49:13 -08:00
martell c0827212df UI: use _WIN32 instead of WIN32
_WIN32 is a compiler define so it should be used.  WIN32 is only valid
when it's defined in a header.
2015-02-09 03:41:58 -08:00
jp9000 21ec81ebcc UI: Do not allow invalid downscale/rescale values
For the 'output resolution' setting in video settings, do not show
values in the list that it does not support (width must be aligned to a
128bit boundry, and height must be divisible by two)

For the 'rescale' settings in advanced outputs, the scales must all be
divisible by two.
2015-02-08 01:31:02 -08:00
jp9000 c69e7c96f3 UI: Base encoder rescales on output resolution
The 'rescale' values in advanced output section are supposed to be based
upon the output resolution of the program.  Meaning they should not be
used for scaling up, because the resolution downloaded from the graphics
processor is the output resolution set in video settings; thus any
resolution you set for the 'rescale' values is scaled from that.
2015-02-08 01:29:15 -08:00
jp9000 bd78db91e9 UI: Fix encoder rescaling for streaming
The "rescale" option for streaming in the advanced output settings was
not properly checking the parameter output of sscanf.  sscanf returns
the number of values that were found, not the number of string matches.
2015-02-08 01:11:34 -08:00
jp9000 bbd48c7bf2 UI: Isolate filter localization strings
To prevent from causing confusion/issues for our most awesome and
respected locale editors, only localize and translate the relevant text
rather than the extensions of the filter.
2015-02-07 12:12:12 -08:00
jp9000 b72e68afe7 (API Change) Fix obs_service_gettype func name
Before:                After:
obs_service_gettype    obs_service_get_type

It seems there was an API function that was missed when we were doing
our big API consistency update.  Unsquishes obs_service_gettype to
obs_service_get_type.
2015-02-07 08:19:34 -08:00
jp9000 69c6714090 UI: Make service settings use OK/Apply/Cancel
Currently service settings are updated in real time via the properties
view, which means that OK/Cancel/Apply have no effect.  This fixes that
by using the new type of properties view that operates only on settings
data, not an object.
2015-02-07 08:11:46 -08:00
jp9000 17c342bf61 UI: If active, prompt user before exiting
Precautionary measure to prevent the user from accidentally clicking the
'exit' buttons
2015-02-07 03:39:16 -08:00
jp9000 a3e47e53bf UI: Add button for adv. audio properties
Add a button to the main window to access advanced audio properties to
make it a bit more visible to users.

To facilitate this, the bottom part of the window was switched to a grid
layout.
2015-02-07 02:43:37 -08:00
jp9000 8ee3e41d09 UI: Remove unnecessary info from locale string
All outputs specify streaming/recording, there's no reason to say this
explicitly it just causes confusion about the advanced output.
2015-02-06 13:47:04 -08:00
jp9000 8b2614ddc2 UI: Add advanced output settings
Adds an 'advanced' mode to the output settings to allow more powerful
and complex streaming and recording options:

- Optionally use a different encoder for recording than for streaming to
  allow the recording to use a different encoder or encoder settings if
  desired (though at the cost if increased CPU usage depending on the
  encoders being used)

- Use encoders other than x264

- Rescale the recording or streaming encoders in case the user wishes to
  stream and record at different resolutions

- Select the specific mixer to use for recording and for streaming,
  allowing the stream and recording to use separate mixers (to for
  example allow a user to stream the game/mic audio but only record the
  game audio)

- Use FFmpeg output for the recording button instead of only recording
  h264/aac to FLV, allowing the user to output to various different
  types of file formats or remote URLs, as well as allowing the user to
  select and use different encoders and encoder settings that are
  available in the FFmpeg library

- Optionally allow the use of multiple audio tracks in a single output
  if the file formats or stream services support it
2015-02-06 11:55:48 -08:00
jp9000 a2373b1258 UI: Add buffer size to 'simple' settings 2015-02-06 03:56:19 -08:00
jp9000 07007bcc6e UI: Refactor output handling
To accommodate multiple types of outputs, there has to be some level of
abstraction.  The BasicOutputHandler structure will give us a way that
we can switch between different output configurations.
2015-02-06 03:17:33 -08:00
jp9000 efe31c9fe9 UI: Keep prop. view scroll positions if modified
If the properties view is scrolled down or right and a widget triggers
it to repaint, it would reset its scroll position, making editing a bit
awkward.  This simply saved/restores the position before and after
rebuilding the properties view.
2015-02-06 00:01:21 -08:00
jp9000 4983aaa586 UI: Clarify encoder preset usage
For the simple output section, clarifying that higher == less CPU is
pretty important.
2015-02-04 16:52:04 -08:00
jp9000 ac1651c7d3 UI: Add OBSPropertiesView::GetSettings
Allows the ability to get the current settings of a properties view
2015-02-04 16:52:03 -08:00
jp9000 cb70a531b7 UI: Add 'Changed' signal to properties view 2015-02-04 16:52:03 -08:00
jp9000 baaa061344 UI: Allow prop. view to be created via identifier
Allows a properties view control to be created only with an identifier
string instead of only being created with a pointer to an object.  This
way, we don't necessarily have to have an object for some arbitrary
settings we want the user to be able to modify.
2015-02-04 16:52:02 -08:00
jp9000 88d3c506ae UI: Use class member initialization for prop. view
Instead of setting every variable in the initializer list, use class
member initialization by default
2015-02-04 16:52:02 -08:00
jp9000 3423d2f505 UI: Use class member initializers for settings UI
Instead of using constructor initializer list, use class member
initialization
2015-02-04 16:51:59 -08:00
jp9000 fcb8561d6c UI: Rename 'x264 Preset' to 'Encoder Preset'
In the future, encoders other than x264 may end up filling this preset
list with their own values.
2015-02-04 16:51:54 -08:00
jp9000 8ffd7ec16c UI: Rename 'Custom x264 Settings'
Rename 'Custom x264 Settings' to 'Custom Encoder Settings', because it
may be useful to use this for encoders other than x264
2015-02-04 16:51:53 -08:00
jp9000 93ec22ff54 UI: Implement source mixer modification signals
Implement the signals for the mixer checkboxes in the advanced audio
control so that it properly relays the values to/from the source when
the mixers are changed in obs or when the mixers are changed by the
user.
2015-02-04 16:51:52 -08:00
jp9000 73d538102b UI: Set checkbox value without signaling
Instead of comparing the value of the checkbox to prevent recursive
signaling, just disable its ability to signal.
2015-02-04 16:51:52 -08:00
jp9000 82ca17ab66 UI: Rename 'Media Channel' to 'Tracks'
In the advanced audio properties, the last set of controls designate
what tracks the audio of a specific source is applied to, but for some
reason I named it 'Media Channels'.  It feels a bit confusing of a name.
I feel like it should really just be called 'Tracks' here for lack of a
better term.
2015-02-04 16:51:51 -08:00
jp9000 84e1f47ced (API Change) Add support for multiple audio mixers
API changed:
--------------------------

void obs_output_set_audio_encoder(
		obs_output_t *output,
		obs_encoder_t *encoder);

obs_encoder_t *obs_output_get_audio_encoder(
		const obs_output_t *output);

obs_encoder_t *obs_audio_encoder_create(
		const char *id,
		const char *name,
		obs_data_t *settings);

Changed to:
--------------------------

/* 'idx' specifies the track index of the output */
void obs_output_set_audio_encoder(
		obs_output_t *output,
		obs_encoder_t *encoder,
		size_t idx);

/* 'idx' specifies the track index of the output */
obs_encoder_t *obs_output_get_audio_encoder(
		const obs_output_t *output,
		size_t idx);

/* 'mixer_idx' specifies the mixer index to capture audio from */
obs_encoder_t *obs_audio_encoder_create(
		const char *id,
		const char *name,
		obs_data_t *settings,
		size_t mixer_idx);

Overview
--------------------------
This feature allows multiple audio mixers to be used at a time.  This
capability was able to be added with surprisingly very little extra
overhead.  Audio will not be mixed unless it's assigned to a specific
mixer, and mixers will not mix unless they have an active mix
connection.

Mostly this will be useful for being able to separate out specific audio
for recording versus streaming, but will also be useful for certain
streaming services that support multiple audio streams via RTMP.

I didn't want to use a variable amount of mixers due to the desire to
reduce heap allocations, so currently I set the limit to 4 simultaneous
mixers; this number can be increased later if needed, but honestly I
feel like it's just the right number to use.

Sources:

Sources can now specify which audio mixers their audio is mixed to; this
can be a single mixer or multiple mixers at a time.  The
obs_source_set_audio_mixers function sets the audio mixer which an audio
source applies to.  For example, 0xF would mean that the source applies
to all four mixers.

Audio Encoders:

Audio encoders now must specify which specific audio mixer they use when
they encode audio data.

Outputs:

Outputs that use encoders can now support multiple audio tracks at once
if they have the OBS_OUTPUT_MULTI_TRACK capability flag set.  This is
mostly only useful for certain types of RTMP transmissions, though may
be useful for file formats that support multiple audio tracks as well
later on.
2015-02-04 16:51:29 -08:00
HomeWorld 0fea987ed4 UI: Apply a style sheet using path
This allows the usage of other resources in the style sheet, like
icons/etc, relative to the style sheet location.  For example, to change
the main window app icon, add #OBSBasic { qproperty-windowIcon:
url("basic/newicon.png") } in the style sheet, where "basic/newicon.png"
is a path relative to the qss file location.
2015-01-26 11:48:32 -08:00
jp9000 4093ce4d84 UI: Fix bug when canceling first source properties
When you launch the source properties for the first time, the settings
for the source are empty and default values are used.  With the new
OK/Cancel buttons that were recently merged, it first saves the old
settings, then if the user cancels applies those old settings.

However, because the first settings are always empty, obs_source_update
will try to apply the old settings (which are empty) to the modified
settings, but it can't reset to those settings because it's technically
not applying any settings at all.

In other words, when you create the source and modified the properties
for your first time, pressing cancel would not reset anything at all.

This fixes that issue by clearing the current settings with
obs_data_clear before updating the source with the old settings, which
ensures that any settings that were empty are reset to an empty status.
2015-01-24 22:10:37 -08:00
HomeWorld 5b641d87fb UI: Fix missing widget parent from constructor
The styling isn't applied if the widget doesn't have a parent
2015-01-16 11:21:11 +02:00
Blackhive 9b3c204707 UI: Enable load of stylesheet.qss from config dir
This will allow obs to load stylesheet.qss (Qt stylesheet). It enables
users to theme obs how they please within Qt stylesheet guidelines. A
default stylesheet is not yet available.
2015-01-16 00:28:25 -08:00
jp9000 14488a8c2f UI: Fix constructor reorder warning
The class members were listed in the wrong order, causing GCC to throw
up a reorder warning signifying that they cannot be initialized in the
order they were listed in the constructor initializer list.
2015-01-16 00:05:09 -08:00
jp9000 82320a9ca7 (API Change) Make os_get_config_path safer to use
Changed:
  char *os_get_config_path(const char *name);

To:
  int os_get_config_path(char *dst, size_t size, const char *name);

Also added:
  char *os_get_config_path_ptr(const char *name);

I don't like this function returning an allocation by default.
Similarly to what was done with the wide character conversion functions,
this function now operates on an array argument, and if you really want
to just get a pointer for convenience, you use the *_ptr version of the
function that clearly indicates that it's returning an allocation.
2015-01-15 23:44:38 -08:00
Jim 2fec0f82c2 Merge pull request #337 from Blackhive/volume_meter
obs: Allow styling of volume meters
2015-01-15 22:15:18 -08:00
Jim bffd75cba4 Merge pull request #338 from Blackhive/layout_update
UI: Fix minor stylesheet issues
2015-01-15 22:10:31 -08:00
Weikardzaena 2152b40e68 UI: Add Okay/Cancel Buttons to Properties Dialog
Use QDialogButtonBox to add "Okay" and "Cancel" buttons to the
properties dialog. The core functionality of the dialog is not changed;
I.E. the settings are still applied to the source as the user changes
them. If the user clicks "Okay", the dialog simply exits. If the user
clicks "Cancel", the original settings are reapplied to the source then
the dialog exits. If the window is closed by any other means (I.E. by
the main obs window closing) then the properties dialog prompts the user
if they changed anything and asks if they wish to save their settings.

In order to implement this last feature, a method of checking for open
dialogs and sending each a quit message is added to the closeEvent()
method for OBSBasic.
2015-01-15 21:49:03 -08:00
Blackhive e198e27997 UI: Fix minor stylesheet issues
This does a few small things
-Moves buttons down 20px to the same height as the list boxes
-Adds a QFrame around scrollArea for mixer list.

Q: Why was this done?
A: When you go to style the mixer list in regards to adding a border,
shadow, or glow, it needs to be done on the QFrame. If you do it on the
scrollArea itself, the scrollbars will overlap the bottom of the border,
causing the border to look cut-off. Additionally, the other two sources
and scenes list widgets already had frames, so they did not have this
problem.
2015-01-14 02:15:30 -05:00
Blackhive 988c0db1f6 obs: Allow styling of volume meters
This will allow styling of the volume meters so that users are not stuck
with the default colors when they style a theme. Volume meters' colors can
be changed in stylesheet.qss using the following format as an example:

VolumeMeter {
qproperty-bkColor: #DDDDDD;
qproperty-magColor: #207D17;
qproperty-peakColor: #3EF12B;
qproperty-peakHoldColor: #000000;
}
2015-01-14 02:01:20 -05:00
Carl Fürstenberg 6095e7ef51 Add SOVERSION to libobs-opengl
Because libobs-opengl is a public library, it's customary to have SONAME
embedded in the library file.  Also remove the prefix override and
remove the prefixing "lib" from the output name.  This also requires us
to pass the library file name to dlopen invocations.
2015-01-13 17:51:38 -08:00
jp9000 f58ca29484 UI: Use config file for color format/space/range
Allows the color format, color space, and color range to be set by the
user.  This will need user interface for in the future, though it'll
have to be an advanced setting that's hidden from the user by default
because I don't feel comfortable exposing this to a typical user.
2015-01-10 18:35:58 -08:00
HomeWorld d9ec2128f2 UI: Removed an unnecesary setSizeConstraint call
This setSizeConstraint(QLayout::SetMaximumSize) call
caused the widgets to be improperly sized.
For example: combo boxes with long texts ('big' widget width) not
being completly visible.
2015-01-05 15:41:25 +02:00
HomeWorld db3b666df5 UI: Fix properties window size grip position on resize
To have its position updated, QDialog::resizeEvent must
be called.
2015-01-05 14:23:12 +02:00
HomeWorld 24776b7f65 UI: Use SourceListWidget for sources list 2015-01-05 03:39:01 -08:00
HomeWorld 88333b0f47 UI: Add SourceListWidget - QListWidget subclass
The default behavior of QListWidget is to allow double clicks of any
mouse button, but in certain situations/usage cases this can cause
undesirable results.  As an example: when double-clicking with the right
mouse button on an item in the sources list box, it will open up both
the properties window and the context menu.  Not pretty at all.

This subclass filters out double clicks for any mouse button other than
the left mouse button to fix this issue.
2015-01-05 03:38:18 -08:00
jp9000 e9f8374bf4 UI: Load debug privileges for program
Debug privileges help prevent issues with things like game capture
2015-01-05 02:45:41 -08:00
jp9000 e8002dc9ed UI: Save at regular intervals
Save the file when "start recording" or "start streaming" is clicked,
and also save at every 20 second interval
2015-01-05 02:45:40 -08:00
jp9000 0332cdce1c UI: Remove some trailing whitespace 2015-01-05 02:45:39 -08:00
jp9000 ebc2d4ab11 UI: Implement SaveProject function 2015-01-05 02:45:39 -08:00
jp9000 290975e3a0 UI: Set a maximum height to properties scroll area
When a source has a lot of properties, the scroll area containing them
would try to expand to fit them all, often leaving the preview area
super squished.  So this just sets a maximum height for the properties
scroll area.
2015-01-05 02:10:34 -08:00
jp9000 82b36ca41e UI: Allow buttons to refresh properties view
I forgot to check the return value from the button to see if the button
wanted the UI to be refreshed or not.
2015-01-05 02:10:07 -08:00
jp9000 ef6064b9b5 UI: Always hide VScrollArea horizontal scroll bar
There appears to be a bug with displaying the vertical scroll bar widget
where the horizontal scroll bar will show when it's not supposed to.
Fortunately it can be completely disabled.
2015-01-03 07:32:04 -08:00
jp9000 b2b76559f3 UI: Fix property scroll area widget not resizing
If QScrollArea::resizeEvent is not called, then the internal widget does
not get automatically resized when it's set to automatically be resized.
2015-01-03 07:31:51 -08:00
jp9000 0a481d5bcc UI: Use VScrollArea for properties view 2015-01-03 03:03:04 -08:00
jp9000 4993f2fa22 UI: Use VScrollArea for volume control area 2015-01-03 03:02:23 -08:00
jp9000 2c796e4b7b UI: Add vertical scroll area subclass
The regular scroll area can expand horizontally, but the problem with
this is that sometimes there are controls within it that expand way too
big.

For example, the properties window for window capture can have a list of
windows where the titles of the windows are really really long, and it
causes the properties to extend way too far to the right, making the
window look really unusual.

Another example are the volume controls in the main window that can
expand way to the right if the name of a source is really long, causing
the volume control to stretch way too far to the right, making the
volume controls difficult to use when that happens.

So this just makes it so it sets the maximum width of a scroll area's
internal widget to the actual width of the scroll area, preventing it
from going off the side of the scroll area.
2015-01-03 02:42:57 -08:00
jp9000 824c7b02c9 UI: Add crash report dialog
This crash report dialog is mostly just for the windows crash handling
code.  If a crash occurs, the user will be able to view the crash report
and post it on the forums or give it to a developer for debugging
purposes.
2015-01-03 02:37:21 -08:00
fryshorts 10a0b08ec9 obs: Fix signal in advanced volume controls
Suppress signals of the volume input when setting a value. This stops
the volume control from setting the source volume when it receives the
volume changed event from the source.
2015-01-02 20:11:40 +01:00
fryshorts 89792865a1 obs: Fix signal in volume control
Suppress signals of the volume slider when setting a value. This stops
the volume control from setting the source volume when it receives the
volume changed event from the source.
2015-01-02 20:11:28 +01:00
fryshorts 0f8b2faed4 obs: Fix label in volume control
Use a dedicated method for setting the dB label in the volume control
and make sure to call it regardless if the volume was changed through
the slider or from somewhere else.
2015-01-02 19:31:09 +01:00
jp9000 6fc52dfb16 UI: Add advanced audio properties dialog
This dialog gives options such as increasing audio past 100%, forcing
the audio of a source to mono, and setting the audio sync offset of a
source (which was an oft-requested feature)
2014-12-28 01:51:56 -08:00
fryshorts ca8ac4e809 obs: Refactor network requests.
Remove unneeded class members for request and buffer handling.
Let Qt do all the hard work here, keeping track of requests and
associated data.
2014-12-25 14:53:09 +01:00
Jim d710726e6e Merge pull request #313 from fryshorts/xinerama-fix
UI: Fix bug with xinerama on linux
2014-12-22 15:48:13 -08:00
fryshorts 20863c5ed3 UI: Fix bug with xinerama on linux
Refactor the screen enumeration code a little to make sure xinerama is present
and active before using it. If the extension is present but not active it will
no longer fail.
2014-12-22 01:12:58 +01:00
Jim 9f3ab85d2b Merge pull request #311 from fryshorts/audio-analyzer-move
libobs: Move audio level calculations
2014-12-21 11:56:02 -08:00
jp9000 1d9440c6a7 Basic UI: Raise bitrate limit to 1000000
I don't know why on earth I set the limit to 16000.  There's no reason
why there should really be a low hard limit.
2014-12-21 10:14:20 -08:00
Jake Probst cc2d3b2d1c linux x11: get monitors: use xcb and add fallback if xinerama not found 2014-12-19 21:51:37 -08:00
jp9000 793d7b51b2 UI: Fix locale typo 2014-12-15 03:00:55 -08:00
jp9000 640967b997 UI: Add video scale filters to basic settings 2014-12-15 01:55:19 -08:00
fryshorts 43552478fc obs: Remove update time from volume meter
Remove the update time check from the volume meter since it is no longer
nescessary. The update interval can now be set with the volmeter which has
the added benefit of not loosing data where previously updates had been
skipped.
2014-12-14 18:39:54 +01:00
jp9000 b07862286a (API Change) Add colorspace info to obs_video_info
This was an important change because we were originally using an
hard-coded 709/partial range color matrix for the output, which was
causing problems for people wanting to use different formats or color
spaces.  This will now automatically generate the color matrix depending
on the format, color space, and range, or use an identity matrix if the
video format is RGB instead of YUV.
2014-12-11 19:51:30 -08:00
fryshorts 014a333807 obs/libobs: Use new volume meter api
This replaces the old code for the audio meter that was using
calculations in two different places with the new audio meter api.
The source signal will now emit simple levels instead of dB values,
in order to avoid dB conversion and calculation in the source.
The GUI on the other hand now expects simple position values from
the volume meter api with no knowledge about dB calculus either.
That way all code that handles those conversions is in one place,
with the option to easily add new mappings that can be used
everywhere.
2014-12-04 21:58:35 +01:00
fryshorts 3fea6997a7 obs: Use new fader from libobs for volume control
This replaces the code for volume control with a newer version that
uses the new fader implementation in order to control the fader/slider
position and source volume.
The volume label will now indicate the gain in dB instead of percent,
mainly because it looks cool and is easy to do.
Due to libobs saving the multiplier option for the source instead of
the slider/fader positon, existing volume levels will (mostly) stay
the same with only the slider beeing at a different position.
This is of course within the resolution of the slider (100 steps).
2014-11-26 20:07:26 +01:00
Palana afa172feea sparkle-updater: Enable delta update failure fallback
Refer to 53cad36953
for further details
2014-11-01 03:06:26 +01:00
dodgepong 17804ec12f Add latest translations from CrowdIn 2014-10-31 21:02:47 -04:00
Palana ce782b44b7 Fix Qt unregistered datatype messages 2014-10-29 16:06:18 +01:00
Palana 6dcdaab2be Register OBSSource as Qt metatype 2014-10-29 16:06:18 +01:00
Palana e2f9d62a3b Sparkle-Updater: Select delta update if available 2014-10-19 19:16:04 +02:00
Palana 1e41dab7b5 Open source properties on double click 2014-10-19 19:16:04 +02:00
Palana eadea9a7e5 Disable double click renaming for both scenes and sources 2014-10-19 19:16:04 +02:00
Palana 9465a8c437 Add "Rename" entry to scenes context menu 2014-10-19 19:16:04 +02:00
Palana 55d2af0e60 Fix "Remove" shortcut (Del) to work for both scenes and sources 2014-10-19 19:16:04 +02:00
Palana 523baef7f5 Add "Remove" shortcut to scenes context menu 2014-10-19 19:16:04 +02:00
Palana 2e290b8493 Fix sources context menu "Remove" shortcut for OSX 2014-10-19 19:16:04 +02:00
Palana a88700540e Ignore source deselection until multiple selection is implemented 2014-10-15 02:00:39 +02:00
Palana 1df9bcfa49 Log warning when falling back to OpenGL on windows 2014-10-14 18:08:30 +02:00
Palana dc82e8d788 Do not draw selected item outline if selected item is invisible
This should probably be revisited if the preview can be rotated in 3D,
or someone comes up with a good 3D manipulation idea for the preview
2014-10-14 02:42:30 +02:00
Palana 5bbe620188 Fix wrong selection of items near origin in the preview window
If you have an item with width = 0 and height = 0 close to (0, 0)
clicking anywhere in the preview window would select them
2014-10-14 01:52:26 +02:00
Palana cf3ca1d5fc Propagate preview window selection to sources list 2014-10-13 22:16:32 +02:00
Palana 3dc1b7f3d5 Fix memory leak when opening and closing remux window without remuxing
The remuxer thread was only started if there was an actual remux job,
which resulted in the remuxer thread not being able to call the worker's
destructor (because it wasn't running)
2014-10-13 20:09:44 +02:00
Palana 0619977549 Resolve shortcut key conflict for "Show/Remux Recordings" 2014-10-13 18:38:06 +02:00
Palana 444a080218 Do not display name exists dialog if source name does not change 2014-10-13 18:36:30 +02:00
Palana c9ee436e1c Add UI for remuxing recordings via FFmpeg 2014-10-12 19:56:52 +02:00
Jim daf2b02c73 Merge pull request #279 from palana/sparkle-update
Add option to use Sparkle for updates
2014-10-11 18:50:22 -07:00
Ben Torell 958b5c12de Latest translations from Crowdin 2014-10-11 18:47:35 -04:00
Palana e7cfd58e9e Add option to use Sparkle for updates
OBS Sparkle feeds have two extensions to vanilla Sparkle feeds:
- There can be two kinds of items per feed: (zipped) .app and .mpkg
  via <ce:packageType>app|mpkg</ce:packageType> (default is mpkg)
- Feed items can be disabled via <ce:deployed>false</ce:deployed>; these
  items will not be considered for updates unless
  "[General] UpdateToUndeployed=1" is set the global config

Unlike other Sparkle implementations the FeedURL cannot be updated via user
preferences because we support multiple app packages with the same package
identifier but different FeedURL settings on the same machine
2014-10-11 22:17:18 +02:00
Palana 59f2a6ac5a Handle 'update_properties' signal in window-basic-properties 2014-10-01 15:39:58 +02:00
Palana 088a05db8f Move properties loading to OBSPropertiesView 2014-10-01 15:39:57 +02:00
Palana 7c0018d4bc Remove destructor from OBSPropertiesView 2014-10-01 15:39:57 +02:00
jp9000 c9df41c1e2 (API Change) Remove pointers from all typedefs
Typedef pointers are unsafe.  If you do:
typedef struct bla *bla_t;
then you cannot use it as a constant, such as: const bla_t, because
that constant will be to the pointer itself rather than to the
underlying data.  I admit this was a fundamental mistake that must
be corrected.

All typedefs that were pointer types will now have their pointers
removed from the type itself, and the pointers will be used when they
are actually used as variables/parameters/returns instead.

This does not break ABI though, which is pretty nice.
2014-09-25 21:48:11 -07:00
jp9000 4a06960188 Basic UI: Add "Use Constant Bitrate" advanced option.
It's better to use VBR for local recordings, so this option should be
nice for people who want to do that.
2014-09-24 21:22:50 -07:00
jp9000 fd64fbb2f4 Basic UI: Remove "CPU" from "x264 CPU Preset" text
I feel like people keep mistaking how x264 preset functions.  They often
associate it with their own CPU speed, and I feel the name does not help
with that issue.  I think it may be for the best to just take it out.
At best, it will keep people away from using it unless they know what
they're doing, and at worst, people at least won't be able to associate
it with their CPU as easily anymore.
2014-09-24 21:20:41 -07:00
jp9000 ecc102fc51 Basic UI: Clarify "advanced encoder settings" text
Change checkbox with text "Advanced Encoder Settings" to "Use Advanced
Encoder Settings".  This way it will hint that the settings will be
disabled when unchecked.
2014-09-24 21:13:28 -07:00
John Bradley 6ff5a3ab2c Fix APPLE -> __APPLE__ def in interaction gui 2014-09-17 12:09:26 -05:00
John Bradley c62a0059ed Set proper source relative X,Y coords on wheel interaction 2014-09-17 12:05:49 -05:00
John Bradley 3b0fa22f8a Move raw pointer usage/delete to RAII in interaction 2014-09-17 11:01:54 -05:00
John Bradley 688af46664 Remove interaction event filter in destructor
QT fakes a mouse move when destructing which is
caught by our filter
2014-09-17 10:02:53 -05:00
Jim 8bfa7398b0 Merge pull request #265 from kc5nra/interaction
Add interaction support to libobs and support for pumping the events/interaction in gui
2014-09-15 16:42:19 -07:00
John Bradley 4221134748 Add interaction gui 2014-09-15 18:29:26 -05:00
John Bradley 3f993e40df Add helper function to get specific scene item 2014-09-15 18:19:39 -05:00
jp9000 b4052f81ef Add cmake option to disable user interface
Adds:
ENABLE_UI (on by default) which makes it so that the UI is required, and
will fail if a dependency is not found.  This is on by default because
most people are building it with the user interface, and we'll probably
get a lot of issue reports stating "why is there no executable?" if we
don't have this on by default.

DISABLE_UI which forces the UI off.

If neither are set, then the UI will only be built if the dependencies
for it are found, otherwise the UI will be be ignored.
2014-09-15 14:42:18 -07:00
BtbN 34134bfbf6 Fix AppKit find module 2014-09-15 14:42:18 -07:00
jp9000 efc589653f Remove processEvents
This doesn't really have a purpose, and appears to cause issues for
faruton's plugin, so removing it for the time being.
2014-09-04 15:19:01 -07:00
BtbN 05af461282 Fix path to modules in AppData 2014-09-04 14:03:46 -07:00
Palana c5fdaef450 Fix crash when closing the properties window on OSX
Followup to d56432304e, it apparently
still crashed (on slower machines?) when closing the properties window
via mouse (by clicking the X button)
2014-09-04 06:31:55 +02:00
jp9000 513eaa5f36 Basic UI: Reduce audio meter mute timing threshold
Some devices burst their audio (such as when querying audio from
directshow), and the 250 millisecond threshold that sets the audio meter
back to muted status would erroneously cause the meter to appear bounce
back between muted and unmuted.  Instead, a one second test should be
sufficient time to prevent that from happening.
2014-08-28 18:39:41 -07:00
jp9000 354614a7e8 Basic UI: Signal resize of properties view
If the properties view changed in the properties window, the viewport of
the properties would not trigger a resize because the size of the window
itself does not change.  This creates a signal that allows the parent to
know whether or not to update a viewport, if any.
2014-08-27 18:18:26 -07:00
jp9000 ed2354716f Use more appropriate error message
Sometimes certain drivers do not have the capability required to
initialize the graphics subsystem (mesa currently, for example).
Instead of saying "your hardware is too old", state that the drivers may
also be at fault.
2014-08-25 15:52:54 -07:00
dodgepong 3ceb103129 Add corrections to German 2014-08-25 14:55:06 -07:00
dodgepong a221fee3d2 Add latest translations from CrowdIn 2014-08-25 14:41:52 -07:00
fryshorts 52e7200400 Fix typo in log upload 2014-08-25 22:22:57 +02:00
jp9000 5fa6dbe2d1 Basic UI: Remove debug logging of update reply 2014-08-25 10:18:50 -07:00
jp9000 2a75f519ba Basic UI: Fix formatting 2014-08-25 10:10:58 -07:00
jp9000 76c6f36488 Basic UI: Clear http return data
If the data isn't manually cleared it will accumulate, and cause json
errors if update check/log return is queried more than once
2014-08-25 10:09:57 -07:00
jp9000 ded272e777 Basic UI: Add advanced encoder settings 2014-08-25 08:46:47 -07:00
Palana 083b5d693b Update statusbar when recording 2014-08-25 03:18:05 +02:00
jp9000 3f3a587f48 Basic UI: Make properties window remember size 2014-08-24 16:40:01 -07:00
jp9000 e3ddfec818 Don't use informative text for message box
The informative text is meant to be additional information, not the main
information.  If you use informative text without using regular text, it
causes the message box to get all squishy.
2014-08-24 08:56:50 -07:00
jp9000 97543def13 Fix 'possible loss of data' warning
Qt doesn't like to use size_t anywhere.
2014-08-24 08:27:27 -07:00
Palana 448c3670a0 Refactor log upload to create JSON via obs_data 2014-08-24 02:05:46 +02:00
jp9000 db3614b585 Always create new object when setting a sub-object
Do not use the object returned from obs_data_get_obj to set new
settings.  It could be the default object, which means you'd just end up
modifying the default data, which won't get saved.  Always create a new
object when setting sub-object data.  It doesn't particularly hurt
anything.
2014-08-22 15:48:19 -07:00
Palana ca8aba0bf4 Add Help -> "Show Log Files" menu entry 2014-08-22 19:10:44 +02:00
Palana a64707a4f5 Add File -> "Show Recordings" menu entry 2014-08-22 19:10:44 +02:00
jp9000 5291760cf8 Fix gs_matrix_* issues
Multiplication of the matricies was being done in the wrong direction.
This caused source transformations to come out looking incorrect, for
example the linux-xshm source's cursor would not be drawn correctly or
in the right position if the source was moved/scaled/rotated.  The
problem just turned out to be that the gs_matrix_* functions were
multiplying in the wrong direction.  Reverse the direction of
multiplication, and the problem is solved.
2014-08-20 13:04:13 -07:00
Jim a0897b0adf Merge pull request #243 from jp9000/font-test-mac
Merge freetype text plugin
2014-08-19 03:01:10 -07:00
jp9000 1a5eca34db Add font property to properties widget
Displays the full name of the font in the font's designated settings,
with a "Select Font" button which brings up a font chooser dialog.
2014-08-18 00:14:02 -07:00
Jkoan cc5884c136 Fix Remove Dialog
Remove failed test and add other Messagebox to correct Text with Language support

Add Title again -,-
2014-08-17 14:40:03 +02:00
Gol-D-Ace 9078ee72df Update crowdin url for translator instructions
crowdin moved from .net to .com
2014-08-16 06:52:18 +02:00
Socapex 6597206d93 Alert user when using existing source name. 2014-08-12 17:07:59 -04:00
jp9000 7608f77e8b (API Change) Rename autoselect/default functions
For the sake of consistency, renamed these two functions to include
_value at the end so they are consistent.

Renamed:                         To:
-------------------------------------------------------
obs_data_has_default             obs_data_has_default_value
obs_data_has_autoselect          obs_data_has_autoselect_value
obs_data_item_has_default        obs_data_item_has_default_value
obs_data_item_has_autoselect     obs_data_item_has_autoselect_value
2014-08-09 14:36:38 -07:00
jp9000 5780f3f177 (API Change) Improve graphics API consistency
Summary:
- Prefix all graphics subsystem names with gs_ or GS_
- Unsquish funciton names (for example _setfloat to _set_float)
- Changed create functions to be more consistent with the rest of the
  API elsewhere.  For exmaple, instead of
  gs_create_texture/gs_texture_destroy, it's now
  gs_texture_create/gs_texture_destroy
- Renamed gs_stencil_op enum to gs_stencil_op_type

From:                            To:
-----------------------------------------------------------
tvertarray                       gs_tvertarray
vb_data                          gs_vb_data
vbdata_create                    gs_vbdata_create
vbdata_destroy                   gs_vbdata_destroy
shader_param                     gs_shader_param
gs_effect                        gs_effect
effect_technique                 gs_effect_technique
effect_pass                      gs_effect_pass
effect_param                     gs_effect_param
texture_t                        gs_texture_t
stagesurf_t                      gs_stagesurf_t
zstencil_t                       gs_zstencil_t
vertbuffer_t                     gs_vertbuffer_t
indexbuffer_t                    gs_indexbuffer_t
samplerstate_t                   gs_samplerstate_t
swapchain_t                      gs_swapchain_t
texrender_t                      gs_texrender_t
shader_t                         gs_shader_t
sparam_t                         gs_sparam_t
effect_t                         gs_effect_t
technique_t                      gs_technique_t
eparam_t                         gs_eparam_t
device_t                         gs_device_t
graphics_t                       graphics_t
shader_param_type                gs_shader_param_type
SHADER_PARAM_UNKNOWN             GS_SHADER_PARAM_UNKNOWN
SHADER_PARAM_BOOL                GS_SHADER_PARAM_BOOL
SHADER_PARAM_FLOAT               GS_SHADER_PARAM_FLOAT
SHADER_PARAM_INT                 GS_SHADER_PARAM_INT
SHADER_PARAM_STRING              GS_SHADER_PARAM_STRING
SHADER_PARAM_VEC2                GS_SHADER_PARAM_VEC2
SHADER_PARAM_VEC3                GS_SHADER_PARAM_VEC3
SHADER_PARAM_VEC4                GS_SHADER_PARAM_VEC4
SHADER_PARAM_MATRIX4X4           GS_SHADER_PARAM_MATRIX4X4
SHADER_PARAM_TEXTURE             GS_SHADER_PARAM_TEXTURE
shader_param_info                gs_shader_param_info
shader_type                      gs_shader_type
SHADER_VERTEX                    GS_SHADER_VERTEX
SHADER_PIXEL                     GS_SHADER_PIXEL
shader_destroy                   gs_shader_destroy
shader_numparams                 gs_shader_get_num_params
shader_getparambyidx             gs_shader_get_param_by_idx
shader_getparambyname            gs_shader_get_param_by_name
shader_getviewprojmatrix         gs_shader_get_viewproj_matrix
shader_getworldmatrix            gs_shader_get_world_matrix
shader_getparaminfo              gs_shader_get_param_info
shader_setbool                   gs_shader_set_bool
shader_setfloat                  gs_shader_set_float
shader_setint                    gs_shader_set_int
shader_setmatrix3                gs_shader_setmatrix3
shader_setmatrix4                gs_shader_set_matrix4
shader_setvec2                   gs_shader_set_vec2
shader_setvec3                   gs_shader_set_vec3
shader_setvec4                   gs_shader_set_vec4
shader_settexture                gs_shader_set_texture
shader_setval                    gs_shader_set_val
shader_setdefault                gs_shader_set_default
effect_property_type             gs_effect_property_type
EFFECT_NONE                      GS_EFFECT_NONE
EFFECT_BOOL                      GS_EFFECT_BOOL
EFFECT_FLOAT                     GS_EFFECT_FLOAT
EFFECT_COLOR                     GS_EFFECT_COLOR
EFFECT_TEXTURE                   GS_EFFECT_TEXTURE
effect_param_info                gs_effect_param_info
effect_destroy                   gs_effect_destroy
effect_gettechnique              gs_effect_get_technique
technique_begin                  gs_technique_begin
technique_end                    gs_technique_end
technique_beginpass              gs_technique_begin_pass
technique_beginpassbyname        gs_technique_begin_pass_by_name
technique_endpass                gs_technique_end_pass
effect_numparams                 gs_effect_get_num_params
effect_getparambyidx             gs_effect_get_param_by_idx
effect_getparambyname            gs_effect_get_param_by_name
effect_updateparams              gs_effect_update_params
effect_getviewprojmatrix         gs_effect_get_viewproj_matrix
effect_getworldmatrix            gs_effect_get_world_matrix
effect_getparaminfo              gs_effect_get_param_info
effect_setbool                   gs_effect_set_bool
effect_setfloat                  gs_effect_set_float
effect_setint                    gs_effect_set_int
effect_setmatrix4                gs_effect_set_matrix4
effect_setvec2                   gs_effect_set_vec2
effect_setvec3                   gs_effect_set_vec3
effect_setvec4                   gs_effect_set_vec4
effect_settexture                gs_effect_set_texture
effect_setval                    gs_effect_set_val
effect_setdefault                gs_effect_set_default
texrender_create                 gs_texrender_create
texrender_destroy                gs_texrender_destroy
texrender_begin                  gs_texrender_begin
texrender_end                    gs_texrender_end
texrender_reset                  gs_texrender_reset
texrender_gettexture             gs_texrender_get_texture
GS_BUILDMIPMAPS                  GS_BUILD_MIPMAPS
GS_RENDERTARGET                  GS_RENDER_TARGET
gs_device_name                   gs_get_device_name
gs_device_type                   gs_get_device_type
gs_entercontext                  gs_enter_context
gs_leavecontext                  gs_leave_context
gs_getcontext                    gs_get_context
gs_renderstart                   gs_render_start
gs_renderstop                    gs_render_stop
gs_rendersave                    gs_render_save
gs_getinput                      gs_get_input
gs_geteffect                     gs_get_effect
gs_create_effect_from_file       gs_effect_create_from_file
gs_create_effect                 gs_effect_create
gs_create_vertexshader_from_file gs_vertexshader_create_from_file
gs_create_pixelshader_from_file  gs_pixelshader_create_from_file
gs_create_texture_from_file      gs_texture_create_from_file
gs_resetviewport                 gs_reset_viewport
gs_set2dmode                     gs_set_2d_mode
gs_set3dmode                     gs_set_3d_mode
gs_create_swapchain              gs_swapchain_create
gs_getsize                       gs_get_size
gs_getwidth                      gs_get_width
gs_getheight                     gs_get_height
gs_create_texture                gs_texture_create
gs_create_cubetexture            gs_cubetexture_create
gs_create_volumetexture          gs_voltexture_create
gs_create_zstencil               gs_zstencil_create
gs_create_stagesurface           gs_stagesurface_create
gs_create_samplerstate           gs_samplerstate_create
gs_create_vertexshader           gs_vertexshader_create
gs_create_pixelshader            gs_pixelshader_create
gs_create_vertexbuffer           gs_vertexbuffer_create
gs_create_indexbuffer            gs_indexbuffer_create
gs_gettexturetype                gs_get_texture_type
gs_load_defaultsamplerstate      gs_load_default_samplerstate
gs_getvertexshader               gs_get_vertex_shader
gs_getpixelshader                gs_get_pixel_shader
gs_getrendertarget               gs_get_render_target
gs_getzstenciltarget             gs_get_zstencil_target
gs_setrendertarget               gs_set_render_target
gs_setcuberendertarget           gs_set_cube_render_target
gs_beginscene                    gs_begin_scene
gs_draw                          gs_draw
gs_endscene                      gs_end_scene
gs_setcullmode                   gs_set_cull_mode
gs_getcullmode                   gs_get_cull_mode
gs_enable_depthtest              gs_enable_depth_test
gs_enable_stenciltest            gs_enable_stencil_test
gs_enable_stencilwrite           gs_enable_stencil_write
gs_blendfunction                 gs_blend_function
gs_depthfunction                 gs_depth_function
gs_stencilfunction               gs_stencil_function
gs_stencilop                     gs_stencil_op
gs_setviewport                   gs_set_viewport
gs_getviewport                   gs_get_viewport
gs_setscissorrect                gs_set_scissor_rect
gs_create_texture_from_iosurface gs_texture_create_from_iosurface
gs_create_gdi_texture            gs_texture_create_gdi
gs_is_compressed_format          gs_is_compressed_format
gs_num_total_levels              gs_get_total_levels
texture_setimage                 gs_texture_set_image
cubetexture_setimage             gs_cubetexture_set_image
swapchain_destroy                gs_swapchain_destroy
texture_destroy                  gs_texture_destroy
texture_getwidth                 gs_texture_get_width
texture_getheight                gs_texture_get_height
texture_getcolorformat           gs_texture_get_color_format
texture_map                      gs_texture_map
texture_unmap                    gs_texture_unmap
texture_isrect                   gs_texture_is_rect
texture_getobj                   gs_texture_get_obj
cubetexture_destroy              gs_cubetexture_destroy
cubetexture_getsize              gs_cubetexture_get_size
cubetexture_getcolorformat       gs_cubetexture_get_color_format
volumetexture_destroy            gs_voltexture_destroy
volumetexture_getwidth           gs_voltexture_get_width
volumetexture_getheight          gs_voltexture_get_height
volumetexture_getdepth           gs_voltexture_getdepth
volumetexture_getcolorformat     gs_voltexture_get_color_format
stagesurface_destroy             gs_stagesurface_destroy
stagesurface_getwidth            gs_stagesurface_get_width
stagesurface_getheight           gs_stagesurface_get_height
stagesurface_getcolorformat      gs_stagesurface_get_color_format
stagesurface_map                 gs_stagesurface_map
stagesurface_unmap               gs_stagesurface_unmap
zstencil_destroy                 gs_zstencil_destroy
samplerstate_destroy             gs_samplerstate_destroy
vertexbuffer_destroy             gs_vertexbuffer_destroy
vertexbuffer_flush               gs_vertexbuffer_flush
vertexbuffer_getdata             gs_vertexbuffer_get_data
indexbuffer_destroy              gs_indexbuffer_destroy
indexbuffer_flush                gs_indexbuffer_flush
indexbuffer_getdata              gs_indexbuffer_get_data
indexbuffer_numindices           gs_indexbuffer_get_num_indices
indexbuffer_gettype              gs_indexbuffer_get_type
texture_rebind_iosurface         gs_texture_rebind_iosurface
texture_get_dc                   gs_texture_get_dc
texture_release_dc               gs_texture_release_dc
2014-08-09 11:57:38 -07:00
jp9000 04712b5fe9 (API Change) Unsquish obs_data_* names
Changed:                 To:
-----------------------------------------------
obs_data_getjson         obs_data_get_json
obs_data_getstring       obs_data_get_string
obs_data_getint          obs_data_get_int
obs_data_getdouble       obs_data_get_double
obs_data_getbool         obs_data_get_bool
obs_data_getobj          obs_data_get_obj
obs_data_getarray        obs_data_get_array
obs_data_setstring       obs_data_set_string
obs_data_setint          obs_data_set_int
obs_data_setdouble       obs_data_set_double
obs_data_setbool         obs_data_set_bool
obs_data_setobj          obs_data_set_obj
obs_data_setarray        obs_data_set_array
obs_data_item_getstring  obs_data_item_get_string
obs_data_item_getint     obs_data_item_get_int
obs_data_item_getdouble  obs_data_item_get_double
obs_data_item_getbool    obs_data_item_get_bool
obs_data_item_getobj     obs_data_item_get_obj
obs_data_item_getarray   obs_data_item_get_array
obs_data_item_setstring  obs_data_item_set_string
obs_data_item_setint     obs_data_item_set_int
obs_data_item_setdouble  obs_data_item_set_double
obs_data_item_setbool    obs_data_item_set_bool
obs_data_item_setobj     obs_data_item_set_obj
obs_data_item_setarray   obs_data_item_set_array
2014-08-09 11:57:36 -07:00
jp9000 a3682fc8fb (API Change) Use 'get' convention in libobs (base)
Instead of having functions like obs_signal_handler() that can fail to
properly specify their actual intent in the name (does it signal a
handler, or does it return a signal handler?), always prefix functions
that are meant to get information with 'get' to make its functionality
more explicit.

Previous names:             New names:
-----------------------------------------------------------
obs_audio                   obs_get_audio
obs_video                   obs_get_video
obs_signalhandler           obs_get_signal_handler
obs_prochandler             obs_get_proc_handler
obs_source_signalhandler    obs_source_get_signal_handler
obs_source_prochandler      obs_source_get_proc_handler
obs_output_signalhandler    obs_output_get_signal_handler
obs_output_prochandler      obs_output_get_proc_handler
obs_service_signalhandler   obs_service_get_signal_handler
obs_service_prochandler     obs_service_get_proc_handler
2014-08-08 11:04:46 -07:00
jp9000 73baaa59e9 (API Change) Unsquish libobs (base) names
Previous names:             New names:
-----------------------------------------------------------
obs_view_setsource          obs_view_set_source
obs_view_getsource          obs_view_get_source
obs_source_getdisplayname   obs_source_get_display_name
obs_source_getwidth         obs_source_get_width
obs_source_getheight        obs_source_get_height
obs_filter_getparent        obs_filter_get_parent
obs_filter_gettarget        obs_filter_get_target
obs_source_filter_setorder  obs_source_filter_set_order
obs_source_getsettings      obs_source_get_settings
obs_source_getname          obs_source_get_name
obs_source_setname          obs_source_set_name
obs_source_setvolume        obs_source_set_volume
obs_source_getvolume        obs_source_get_volume
obs_scene_getsource         obs_scene_get_source
obs_scene_fromsource        obs_scene_from_source
obs_scene_findsource        obs_scene_find_source
obs_output_getdisplayname   obs_output_get_display_name
obs_output_getname          obs_output_get_name
obs_encoder_getname         obs_encoder_get_name
obs_service_getdisplayname  obs_service_get_display_name
obs_service_getname         obs_service_get_name
2014-08-08 11:04:46 -07:00
jp9000 41176eef27 (API Change) Remove obs_graphics()
API Removed:
- graphics_t obs_graphics();
Replaced With:
- void obs_enter_graphics();
- void obs_leave_graphics();

Description:
  obs_graphics() was somewhat of a pointless function.  The only time
that it was ever necessary was to pass it as a parameter to
gs_entercontext() followed by a subsequent gs_leavecontext() call after
that.  So, I felt that it made a bit more sense just to implement
obs_enter_graphics() and obs_leave_graphics() functions to do the exact
same thing without having to repeat that code.  There's really no need
to ever "hold" the graphics pointer, though I suppose that could change
in the future so having a similar function come back isn't out of the
question.

Still, this at least reduces the amount of unnecessary repeated code for
the time being.
2014-08-08 11:04:45 -07:00
jp9000 b007c6b139 (API Change) Un-squish obs_sceneitem_*
Renamed:                         To:
-----------------------------------------------------------
obs_sceneitem_getscene           obs_sceneitem_get_scene
obs_sceneitem_getsource          obs_sceneitem_get_source
obs_sceneitem_setpos             obs_sceneitem_set_pos
obs_sceneitem_setrot             obs_sceneitem_set_rot
obs_sceneitem_setscale           obs_sceneitem_set_scale
obs_sceneitem_setalignment       obs_sceneitem_set_alignment
obs_sceneitem_setorder           obs_sceneitem_set_order
obs_sceneitem_getpos             obs_sceneitem_get_pos
obs_sceneitem_getrot             obs_sceneitem_get_rot
obs_sceneitem_getscale           obs_sceneitem_get_scale
obs_sceneitem_getalignment       obs_sceneitem_get_alignment
2014-08-08 11:04:45 -07:00
jp9000 e42af67128 (API Change) Split obs_source_gettype
Changed:
- obs_source_gettype
To:
- enum obs_source_type obs_source_get_type(obs_source_t source);
- const char *obs_source_get_id(obs_source_t source);

This function was inconsistent for a number of reasons.  First, it
returns both the ID and the type of source (input/transition/filter),
which is inconsistent with the name of "get type".  Secondly, the
'squishy' naming convention which has just turned out to be bad
practice and causes inconsistencies.  So it's now replaced with two
functions that just return the type and the ID.
2014-08-08 11:04:44 -07:00
jp9000 d2b4f82637 (API Change) Rename order_movement
Prefix with obs_ for the sake of consistency

Renamed enums:
- order_movement (now obs_order_movement)

Affected functions:
- obs_source_filter_setorder
- obs_sceneitem_setorder
2014-08-08 11:04:43 -07:00
jp9000 24bd82a09c (API Change) Rename obs_sceneitem_info structure
Change obs_sceneitem_info structure to obs_transform_info - this
structure will not just be used with scene items in the future.
2014-08-08 11:04:42 -07:00
jp9000 e63ebdce91 Don't use "type" of source, use "id" of source
The naming here is a poor choice, a source type determines if a source
is either a regular input, a filter, or a transition.  The ID is the
actual unique identifier of a source.
2014-08-08 10:50:24 -07:00
fryshorts d8d0ae46ba Install desktop file and application icon on linux 2014-08-05 21:15:45 +02:00
fryshorts 3cbabc6b55 Add .desktop file for obs on linux 2014-08-05 21:15:31 +02:00
fryshorts 7ef85a4028 Add obs icon and set it as window icon. 2014-07-31 22:29:33 +02:00
jp9000 11c7e07eac Add extra search path for third party plugins
The OBSBasic UI will now allow the use of a subdirectory of the user
application data directory for third-party plugins.  Though I'm not
entirely sure if this ideal or not.  Regardless, this is one of the
first (of many) steps towards a plugin manager.

On windows, this is %appdata%/obs-studio/plugins
On linux, this is ~/.obs-studio/plugins
On mac, this is ~/Library/Application Support/obs-sudio/plugins
2014-07-27 17:29:11 -07:00
jp9000 59ea3becf2 (API Change) Refactor module handling
Changed API:
- char *obs_find_plugin_file(const char *sub_path);

  Changed to: char *obs_module_file(const char *file);

  Cahnge it so you no longer need to specify a sub-path such as:
  obs_find_plugin_file("module_name/file.ext")

  Instead, now automatically handle the module data path so all you need
  to do is:
  obs_module_file("file.ext")

- int obs_load_module(const char *name);

  Changed to: int obs_open_module(obs_module_t *module,
                                  const char *path,
                                  const char *data_path);
              bool obs_init_module(obs_module_t module);

  Change the module loading API so that if the front-end chooses, it can
  load modules directly from a specified path, and associate a data
  directory with it on the spot.

  The module will not be initialized immediately; obs_init_module must
  be called on the module pointer in order to fully initialize the
  module.  This is done so a module can be disabled by the front-end if
  the it so chooses.

New API:
- void obs_add_module_path(const char *bin, const char *data);

  These functions allow you to specify new module search paths to add,
  and allow you to search through them, or optionally just load all
  modules from them.  If the string %module% is included, it will
  replace it with the module's name when that string is used as a
  lookup.  Data paths are now directly added to the module's internal
  storage structure, and when obs_find_module_file is used, it will look
  up the pointer to the obs_module structure and get its data directory
  that way.

  Example:
  obs_add_module_path("/opt/obs/my-modules/%module%/bin",
                      "/opt/obs/my-modules/%module%/data");

  This would cause it to additionally look for the binary of a
  hypthetical module named "foo" at /opt/obs/my-modules/foo/bin/foo.so
  (or libfoo.so), and then look for the data in
  /opt/obs/my-modules/foo/data.

  This gives the front-end more flexibility for handling third-party
  plugin modules, or handling all plugin modules in a custom way.

- void obs_find_modules(obs_find_module_callback_t callback, void
                        *param);

  This searches the existing paths for modules and calls the callback
  function when any are found.  Useful for plugin management and custom
  handling of the paths by the front-end if desired.

- void obs_load_all_modules(void);

  Search through the paths and both loads and initializes all modules
  automatically without custom handling.

- void obs_enum_modules(obs_enum_module_callback_t callback,
                        void *param);

  Enumerates currently opened modules.
2014-07-27 17:29:10 -07:00
dodgepong cb403e565f Instruct translators where to go to translate 2014-07-27 01:47:59 -07:00
BtbN cac6ad1822 Move config values from the commandline to obsconfig.h 2014-07-26 14:07:14 +02:00
Jim 12fd4ea68f Merge pull request #195 from hwdro/master
Workaround for audio meter widget getting stuck.
2014-07-23 10:07:33 -07:00
HomeWorld 6036857232 Workaround for audio meter widget getting stuck 2014-07-23 19:56:36 +03:00
BtbN 34b67db50f Minor refactor for creation of sub-windows
This refactors the sub-window code a bit so that instead of deleting the
window pointers, it calls QWidget::close() on them to safely trigger a
normal close on them instead (which will also delete them).
Moves setting the DeleteOnClose flag from inside of the Dialog classes
into the OBSBasic class, to make that behaviour more obvious.
2014-07-23 17:46:17 +02:00
BtbN dfa2d992c1 Make application quit on main window close
This causes the main window to signal the application to exit and delete
its own pointer on close.  This fixes an issue where apparently some
windows that aren't explicitly connected to the main window would be
left open when the main window was closed because by default Qt will
only exit when all windows have been closed.

Because it deletes its own pointer, instead of storing it in a
std::unique_ptr, use a QPointer because it has an internal mechanism for
automatically tracking QObject deletion even if the deletion was not
done on the QPointer itself, where as unique_ptr does not have that
functionality.  In other words, if the pointer is deleted elsewhere for
whatever reason, the QPointer will still set that internal pointer value
to null.

(message and minor modificiations by Jim)
2014-07-23 00:02:13 -07:00
Palana 77bb225910 Add OBS_TEXT_MULTILINE for text obs properties 2014-07-21 04:31:19 +02:00
Palana adf6beb03f Add color property implementation 2014-07-21 04:31:19 +02:00
jp9000 3a2677c502 If Direct3D doesn't initialize, try OpenGL 2014-07-20 18:25:57 -07:00
jp9000 86d634eeab Check for valid sizes when initializing video 2014-07-20 18:25:57 -07:00
jp9000 778cc2b318 (API Change) obs_reset_video: Use return codes
Changed API functions:
libobs: obs_reset_video

Before, video initialization returned a boolean, but "failed" is too
little information, if it fails due to lack of device capabilities or
bad video device parameters, the front-end needs to know that.

The OBS Basic UI has also been updated to reflect this API change.
2014-07-20 18:25:57 -07:00
Palana e62f965d3e Mark menu entries for Qt application menu mangling on OSX 2014-07-21 03:22:18 +02:00
BtbN 415a698bac Add support for build time dependency copying 2014-07-19 01:38:42 +02:00
BtbN 38c2fc87aa Move all data into the subdir it belongs to
Completely removes the build dir in favor of cmake based build layouting
2014-07-19 01:38:41 +02:00
jp9000 5da8d14570 Fix update checck bug
Fix bug where updates for windows would check for mac updates and vise
versa.

(I am ashamed)
2014-07-17 07:03:27 -07:00
jp9000 18026c363d No need to initialize map value to 0 (bug fix)
There's no need to initialize the map value to 0.  What was happening is
that obs_scene_add was adding a ref to a non-existent value, which
simply created it and added 1, which is perfectly fine.  Then,
obs_add_source would set the ref to 0, overwriting the existing value.

So this meant that if you didn't call them in the right order, it
wouldn't work properly, and would break, which was pretty stupid.

Turns out that if you access a map value that doesn't exist, it'll
create one with the default constructor of that type.  In this case, int
will initialize to 0, which was exactly what we wanted in the first
place, and defeats the purpose of even needing to initialize the value
to 0.  So, there's no need to manually set it to 0 in
OBSBasic::SourceAdded, or worry about the order in which the functions
are called.

Just goes to show you have to be careful with reference counting.
2014-07-16 15:26:14 -07:00
Palana 1759d28ee2 Fix scene editing for device pixel ratios ≠ 1
Fixes #177
2014-07-16 02:29:13 +02:00
Jim defceeef5d Merge pull request #169 from hwdro/master
Simple volume meter widget
2014-07-14 11:14:47 -07:00
HomeWorld 6b284d9e58 Fix audio meters so that volume is applied linearly. 2014-07-14 21:12:53 +03:00
jp9000 633799f1c3 Use OBS_CONFIG as the actual version string
I didn't understand how tags worked so I was trying to filter it out
when I should really be using it for the actual version string.
2014-07-14 09:51:21 -07:00
HomeWorld 37828ce26d Implemented a simple volume meter widget 2014-07-14 19:32:39 +03:00
jp9000 b7e0c9fb22 Parse obs-config.h version string to just the hash 2014-07-14 09:07:15 -07:00
jp9000 eee2ac038f Set User-Agent value of update check to OBS ver. 2014-07-14 08:51:57 -07:00
jp9000 e03f34de9f Don't use separate update files per OS
Instead, just use separate version and download entries.
2014-07-14 03:48:30 -07:00
jp9000 4e7f076c68 Add basic update checking 2014-07-14 03:19:24 -07:00
jp9000 b92b2e1031 Add text for missing window titles 2014-07-13 13:10:35 -07:00
Palana 57736d308b Add OSX native shortcut for scene/source deletion 2014-07-13 21:46:44 +02:00
jp9000 dbe166178f Save last version to global.ini on exit 2014-07-13 12:38:58 -07:00
jp9000 c16e6cc6d7 Add license agreement dialog 2014-07-13 11:40:47 -07:00
Palana 85219bd13f Show current locale in basic settings dialog 2014-07-13 19:10:39 +02:00
Palana 0a80960b5b Implement language autoselection using platform priority lists 2014-07-13 19:10:39 +02:00
Palana e3d7d90115 Add platform specific locale priority enumeration
These functions match the known obs locales with the system supplied
locales and return a vector of possible locales with the highest
priority locale first
2014-07-13 19:10:39 +02:00
Palana 5623f1d62d Use locale (name) enumeration helper in basic settings window 2014-07-13 19:10:39 +02:00
Palana 0413ada9b5 Add helper function for locale (name) enumeration 2014-07-13 19:10:38 +02:00
Palana b5ec57c2b5 Use macro for setting the config default language 2014-07-13 19:10:38 +02:00
Palana 10a6ffdbf8 Add OBSErrorBox for early initialization failures 2014-07-13 15:23:26 +02:00
Palana 37601eb0c0 Adjust OBSErrorBox severity 2014-07-13 15:23:26 +02:00
Palana d41b9e2839 Move application initialization out of OBSApp constructor 2014-07-13 15:23:26 +02:00
jp9000 e61cb07a94 Change names of default outputs/encoders/service 2014-07-13 05:05:29 -07:00
jp9000 0da870afeb Remove unused config directory 2014-07-13 04:38:06 -07:00
jp9000 fe8c71e7d4 Remove '32bit' text from 32bit windows version
Users of the 32bit version need to realize that it doesn't really matter
all that much.
2014-07-13 04:36:50 -07:00
jp9000 f3285e2cfa Fix bug where x264 buffer size was always 1000 2014-07-13 02:59:34 -07:00
jp9000 a1073b8c1d Remove loading of test-input module 2014-07-12 12:06:26 -07:00
jp9000 0bf0266b2a Use the "Stop Streaming" translated text 2014-07-12 05:34:23 -07:00
jp9000 9dc8ff84cf Add a title to the properties window 2014-07-12 02:08:51 -07:00
Palana c9bcfc69eb Fix compilation with OSX 10.8 SDK 2014-07-11 23:27:37 +02:00
jp9000 4cc1a42908 Use IETF standard language tags for locale names 2014-07-10 21:10:03 -07:00
Palana 5bbd918af3 Update default video save path for OSX 2014-07-10 22:00:18 +02:00
jp9000 5585ae0eff Rename volume control if audio source renamed 2014-07-08 11:58:48 -07:00
jp9000 b92e8dfe92 Change "kbp/s" to "kb/s"
As pointed out by da_coder
2014-07-07 22:06:06 -07:00
jp9000 c27ddb9066 Rename locale extensions from .txt to .ini
Because we're using .ini format, the translation servies spit out files
with .ini extensions, so this makes it so we don't necessarily have to
rename those files from .ini to .txt before merging.
2014-07-07 21:49:36 -07:00
jp9000 48d8ebcc47 Move locale.ini to obs-studio base data directory
Being in with the other locale files causes a bit of confusion,
especially since the locale files will all be renamed to have .ini
extensions.
2014-07-07 21:46:55 -07:00
jp9000 f0cc386499 Implement status bar
The status bar now displays:
 - Auto-reconnect information (reconnecting and reconnect success)
 - Dropped frames (as well as percentage of total video frames)
 - Duration of session
 - CPU usage of the program
 - Kbp/s

The OBSBasic class is getting a bit big, so I separated out the
status bar code to its own class derived from QStatusBar.
2014-07-06 17:36:46 -07:00
jp9000 a9b3da010d Add function to main window to query CPU usage 2014-07-06 17:36:45 -07:00
jp9000 118e3edd18 Remove unnecessary tests to delete
The delete operator can be called on a null pointer, so there's no
reason for these tests.
2014-07-06 17:35:17 -07:00
jp9000 df3623b478 Swap reconnect parameters
Fixes a bug where it would use the max retries for the delay time and
vise-versa.
2014-07-04 13:21:11 -07:00
jp9000 07b2fd5972 Do not visually select audio-only sources 2014-07-04 10:58:03 -07:00
jp9000 d3e6148ae7 Add auto-reconnect settings 2014-07-03 18:07:33 -07:00
jp9000 18966a9ca0 Implement 'Order' menu
Contains Move Up, Move Down, Move to Top, Move to Bottom.  Also assigns
Ctrl-Up, Ctrl-Down, Ctrl-Home, Ctrl-End to each action.

This was also added to the right-click context menu popup for sources.
2014-06-30 19:47:06 -07:00
jp9000 0b52828086 Remove 'remove item' action, clean up code
The removeItemAction just for a keyboard shortcut was unnecessary.
Instead, use the toolbar button to associate a shortcut with, and remove
the removeItemAction object.
2014-06-30 18:21:40 -07:00
jp9000 c48ec48765 Implement 'scenes' list context menu 2014-06-30 16:03:12 -07:00
jp9000 66c3c862e4 Make 'remove' toolbar buttons query for removal 2014-06-30 13:47:51 -07:00
jp9000 ff2a2cceb3 Implement context menu on 'sources' box 2014-06-30 01:13:32 -07:00
jp9000 67440b92b5 Fix renaming bugs, deny if empty, and simplify
I screwed it up a bit originally, using && instead of ||.

Use 'trimmed' function to prevent sources with leading or trailing
whitespace.

Also, do not allow an empty value.
2014-06-30 01:08:12 -07:00
jp9000 68c8fa3e17 Do not rename items if the name is the same 2014-06-30 00:40:51 -07:00
jp9000 11a7b57cd8 Implement renaming of scenes/sources 2014-06-30 00:18:44 -07:00
jp9000 25780b3ce0 Fix renderer listbox to be a global config setting
The current renderer should be a global config setting, not a local
setting.
2014-06-29 20:23:40 -07:00
jp9000 269a91f522 Give the 'add source' popup the 'Add' title
This allows the popup to be appended directly as an item for other
popups.
2014-06-29 18:43:54 -07:00
jp9000 3f262b8a4a Use signal/slot when creating a source via popup
I realized that there's no other way to share the menu if I want to add
it as a sub-menu somewhere else.
2014-06-29 17:33:40 -07:00
jp9000 dfb7ff4139 Add image source module to obs-studio basic UI
...We really need to make this search for modules and automatically load
them.
2014-06-28 10:35:40 -07:00
jp9000 51e9704385 Implement 'path' property in to properties view 2014-06-28 10:12:58 -07:00
jp9000 dbb9124bf6 Remove 'effect' param from effect param funcs
Similar to the shader functions, the effect parameter functions take
the effect as a parameter.  However, the effect parameter is pretty
pointless, because the effect parameter.. parameter stores the effect
pointer interally.
2014-06-25 22:24:27 -07:00
Jim 2ea50cab36 Merge pull request #124 from jp9000/new-locale-handling
Update to new module locale API
2014-06-25 12:58:05 -07:00
jp9000 0b4a259e56 Remove 'locale' parameter from all callbacks
The locale parameter was a mistake, because it puts extra needless
burden upon the module developer to have to handle this variable for
each and every single callback function.  The parameter is being removed
in favor of a single centralized module callback function that
specifically updates locale information for a module only when needed.
2014-06-25 12:36:26 -07:00
jp9000 899f053034 Add API for setting/getting current locale
This API is used to set the current locale for libobs, which it will set
for all modules when a module is loaded or specifically when the locale
is manually changed.
2014-06-25 12:36:17 -07:00
jp9000 21665430d6 Fix 'multiple copy constructors' warning 2014-06-25 02:12:30 -07:00
jp9000 2e6063ce79 Fix 'potentially uninitialized variable' warnings 2014-06-25 02:03:29 -07:00
jp9000 31fcbd893f UI: Fix a few more warnings 2014-06-25 01:54:34 -07:00
jp9000 11514d36ea Mark unused lambda parameter 2014-06-25 01:54:33 -07:00
jp9000 31dcb3e1c3 UI: Fix 'unused param' warnings in windows code 2014-06-25 01:54:33 -07:00
jp9000 9f652e6416 Make settings window only save data that changes
Currently, if a user presses 'OK' or 'Apply' on the settings window, it
will save all data from all controls on a settings pane, regardless of
whether of not they were changed.  The major issue with this is that
setting the data will overwrite all default values, making it impossible
for default values to be used if a user didn't actually change a value.
(Thanks to palana for pointing this fact out)

So instead, mark a control as 'changed' using QObject::property() and
QObject::sender(), and add a few helper functions to controls to ensure
that they are checked to see whether they were actually changed directly
by the user before saving the value to the config.
2014-06-23 19:59:22 -07:00
jp9000 1ac859f5ed Do not clamp aspect by default when using bounds
If the scene item has a bounding box set up for it, do not make it use
aspect ratio clamping by default.

Instead, make it so that shift will turn on aspect ratio, and make it
also apply to all types of bounding box modes.

The only time where aspect ratio clamping should apply by default is
when bounds are not in use (i.e. when a source is just created).  Some
will disagree with me just because that's how photoshop does it, but
we're not photoshop, and I feel that the majority of users will have
more trouble with it disabled by default than enabled by default.

So to sum it up:

If bounds inactive, clamp aspect ratio by default, because scene items
start out with it inactive, and it directly affects the scale.

If bounds active, do not clamp aspect ratio by default, because clamping
to aspect ratio doesn't particularly have an effect for mode bounds
modes except for "stretch to bounds".
2014-06-22 23:53:39 -07:00
jp9000 aef8c218c0 Make 'center to screen' just center the source
Instead of using bounds to force the source to be centered (and
unrotated), just center the source positionally on the screen.  Will
also preserve rotation.
2014-06-22 23:49:57 -07:00
jp9000 933f5787d0 UI: Change transform value 'scale' to 'size'
There's no reason to represent this value in terms of scale.  Scale is a
useless value for users to use.  What are they going to enter, 0.5?
2.0?  0.25?

Even if it can be subject to change by the source itself, and even if
it's still converted to scale internally, having it display the base
source size value is much more ideal for the user.
2014-06-22 17:37:06 -07:00
Palana dfc8f51785 Make properties-view reflect autoselect settings (for property lists) 2014-06-22 01:33:37 +02:00
Palana b5f56ff579 Highlight label in properties-view when a disabled list item is selected 2014-06-21 22:31:23 +02:00
fryshorts 5f8a6db816 Add initial implementation of a v4l2 capture plugin
This patch adds a plugin to capture video data from v4l2 devices under linux.
2014-06-18 21:31:23 +02:00
Palana d815831012 Make properties-view respect disabled list entries 2014-06-17 17:03:27 +02:00
jp9000 85ee5d591b UI: Open properties on user source creation
Every time I created a source I found myself in need to actually open up
the properties.  It was getting somewhat on my nerves, so I decided to
just make it automatically pop up when the source is created.
2014-06-16 19:45:47 -07:00
jp9000 ed5b4f590c Fix a number of warnings
Structures with anonymous unions would a warning when you do a brace
assignment on them.

Also fixed some unused parameters and removed some unused variables.
2014-06-16 17:55:48 -07:00
jp9000 f937d66fab UI: Allow editing outside of inner preview bounds 2014-06-16 15:38:43 -07:00
jp9000 98ddb846dc UI: Add padding to scene edges for editing
Add a 10 pixel padding to the sides and remove viewport cutting to
ensure that the editing rectangles are visible even when in the upper
corners.

Also, add a black background for the actual 'scene' in the preview
window so that the scene boundries are actually visible in relation to
the rest of the preview space.
2014-06-15 20:33:13 -07:00
jp9000 452e0695f4 UI: Add scene editing
So, scene editing was interesting (and by interesting I mean
excruciating).  I almost implemented 'manipulator' visuals (ala 3dsmax
for example), and used 3 modes for controlling position/rotation/size,
but in a 2D editing, it felt clunky, so I defaulted back to simply
click-and-drag for movement, and then took a similar though slightly
different looking approach for handling scaling and reszing.

I also added a number of menu item helpers related to positioning,
scaling, rotating, flipping, and resetting the transform back to
default.

There is also a new 'transform' dialog (accessible via menu) which will
allow you to manually edit every single transform variable of a scene
item directly if desired.

If a scene item does not have bounds active, pulling on the sides of a
source will cause it to resize it via base scale rather than by the
bounding box system (if the source resizes that scale will apply).  If
bounds are active, it will modify the bounding box only instead.

How a source scales when a bounding box is active depends on the type of
bounds being used.  You can set it to scale to the inner bounds, the
outer bounds, scale to bounds width only, scale to bounds height only,
and a setting to stretch to bounds (which forces a source to always draw
at the bounding box size rather than be affected by its internal size).
You can also set it to be used as a 'maximum' size, so that the source
doesn't necessarily get scaled unless it extends beyond the bounds.

Like in OBS1, objects will snap to the edges unless the control key is
pressed.  However, this will now happen even if the object is rotated or
oriented in any strange way.  Snapping will also occur when stretching
or changing the bounding box size.
2014-06-15 20:33:13 -07:00
jp9000 3fd6d83dfb UI: Remove unused variable 2014-06-07 06:07:21 -07:00
Jim 4eb6267372 Merge pull request #90 from antihax/master
Added simple volume meter for reference of input levels.
2014-06-03 05:15:18 -07:00
jp9000 ab1543977f UI: Add new volume meter handling
This adds support for the more smooth volume levels that accounts for
both level and magnitude.  Currently, it just averages level and
magnitude, later on a full audio meter control can be made that would
properly utilize level, magnitude, and peak.

Also cleaned up the code a bit and removed some trailing whitespace.
2014-06-03 04:51:27 -07:00
jp9000 d2ff9d5bf4 UI: Add 'win-dshow' plugin initialization
I really need to make this thing automatically search for plugins some
time.  I've got to admit it's kind of annoying.
2014-05-30 03:31:49 -07:00
jp9000 90f0bd6887 UI: Add support for buttons in properties view. 2014-05-30 02:44:14 -07:00
Danni 6d6bdfc038 Added simple volume meter. Updated per comments Pull Req #90
Missed a bit...
2014-05-24 20:18:28 -07:00
Danni 90d9a5204f Updated per comments pull #90. 2014-05-24 16:24:48 -07:00
BtbN ca7ba2e234 Add libfdk encoder 2014-05-23 00:06:28 +02:00
jp9000 68d40f13be Fix a few warnings on windows 2014-05-22 03:59:51 -07:00
jp9000 d536df30b0 Add dst_size parameter to character conv funcs
Character conversion functions did not previously ask for a maximum
buffer size for their 'dst' parameter, it's unsafe to assume some given
destination buffer may have enough size to accommodate a conversion.
2014-05-22 03:46:57 -07:00
jp9000 6578e2952b UI: Fix string conversion bug
Parameter two of os_wcs_to_utf8 is how many characters to convert, not
how big the buffer is.
2014-05-22 03:00:16 -07:00
jp9000 00086f0890 UI: Add FLV file output (sharing encoders)
Implement the 'file path' in output settings, and implement the 'start
recording' button, though for the time being I'm just going to make it
use a directory rather than allow custom file names.

This file output will actually share the video and audio encoder with
the stream.

I don't really know what to do about MP4 -- I don't really like the idea
of saving directly in the program, if you do and the program crashes,
that MP4 file is lost.  I'm contemplating making some sort of mp4 output
process stub.  So no MP4 file output for the time being.

If you need MP4, just remux it with FFmpeg:

ffmpeg -i flv_file.flv -acodec copy -vcodec copy mp4_file.mp4
2014-05-20 23:31:04 -07:00
jp9000 52ddee9755 UI: Add function to generate time/date filenames 2014-05-20 23:26:19 -07:00
jp9000 765ac2a76b UI: Add function to find default video save path
On windows this will return the documents\video directory, but on
linux/mac it'll just return $HOME for the time being because I don't
know if there really are any other appropriate adequate paths to use.
Perhaps someone else can be willing to fill this in if they wish.
2014-05-20 23:08:47 -07:00
Danni bc542a3e75 Added simple volume meter for reference of input levels. 2014-05-20 09:26:18 -05:00
BtbN 7b17f2e96b Update Qt5 usage in CMakeLists 2014-05-19 03:02:57 +02:00
jp9000 5ba8b09c9c Add help menu with log file uploading
Added github gist API uploading to the help menu to help make problems a
bit easier to debug in the future.  It's somewhat vital that this
functionality be implemented before any release in order to analyze any
given problem a user may be experiencing.
2014-05-18 17:44:10 -07:00
jp9000 7efecf648b Use OBS_HAVECONFIG_H for version string 2014-05-15 19:18:13 -07:00
jp9000 699602abff Log version string on startup 2014-05-15 19:14:19 -07:00
jp9000 a1d01aec98 Show commit hash in version string
Also, update to 0.2.2
2014-05-15 19:11:33 -07:00
jp9000 999d8ee916 Add ability to move source up/down/etc 2014-05-15 17:40:53 -07:00
jp9000 b002580836 UI: Replace ico files with png
ico files weren't rendering properly under every circumstance for
whatever reason.
2014-05-15 17:36:56 -07:00
jp9000 cfaf0d32af UI: Add name/version to window title
Also, make the 'start stream' button say 'connecting...' when it's
initially trying to connect.
2014-05-15 14:04:18 -07:00
Jim f5e85e167b Merge pull request #74 from BtbN/linux_new_plugins
Add xcomposite capture
2014-05-15 02:24:26 -07:00
jp9000 66823d2cf3 Add logging to all operating systems
Also have it remove log files past 10 (default, changable with ini
setting as per usual).  10 might be too few.
2014-05-14 17:47:38 -07:00
Palana d3463e0772 Release sources after name check 2014-05-14 22:20:08 +02:00
Palana 4b2170a725 Handle scene name generation collisions 2014-05-14 20:58:15 +02:00
Palana 39ceabb68d Make generated source name unique 2014-05-13 01:12:22 +02:00
jp9000 e7ea34f417 UI: Check for valid source name and duplicates
When creating a source, it was possible to create duplicates.  That has
now been fixed.  I think that perhaps libobs shouldn't even allow for
duplicates in its core code, just to be safe.  Will have to consider
doing that in the future.
2014-05-12 15:34:46 -07:00
jp9000 03ca5919ce UI: Add popup warnings for connection failure
Also, check for null stream path/key in the RTMP output module.
2014-05-12 15:34:46 -07:00
Socapex 6dc84ad8fe Auto suggest scene and source names.
NameDialog can have placeholder text.
Localize scene number.
Pre-select scene and source text.
2014-05-12 15:01:51 -04:00
Socapex 978de126b3 Advise user he needs a scene before adding a source. 2014-05-12 13:41:50 -04:00
Socapex c76b7cbf3f Improved settings usability.
Don't ask user to save changes every item switch.
Apply button greyed out when there are no changes.
2014-05-12 13:34:26 -04:00
jp9000 7b0adc9b24 Basic UI: Fix scene/source reference counter
The 'how many scenes is this source in' reference counter used
in the basic UI was not being decremented.
2014-05-11 23:20:45 -07:00
jp9000 345c70138e Add 'source selection' dialog
Add a 'source selection' dialog to replace the 'enter a name' dialog.
This new dialog allows you to make new instances of pre-existing sources
so that you can add a pre-existing source to a different scene, or in to
the same scene more than once.

Also started implementing locale.

Comtemplating switching to JSON-based locale later, so we can add things
like descriptions/disambiguation, and so we can use jansson's built-in
hash table when doing the string lookup.
2014-05-10 18:47:48 -07:00