Allows the ability for manual transitioning to smoothly flow
(interpolate) to the intended transition point over a short period of
time rather than simply setting a hard transition point number. Doing
this allows manual transitioning to occur more smoothly, and in a more
visually pleasant way.
Allows the ability to manually specify the transitioning point so the
user can transition at a custom rate, usually done by a device that can
be used as a T-bar
Co-authored-by: Jim <obs.jim@gmail.com>
When obs_properties_remove_by_name is called on any obs_properties_t*,
it corrupts the pointers for first_property and last which end up
pointing at either unallocated memory or randomly into the heap memory.
Neither of these is a good thing, and it usually leads to rapid
unscheduled program behavior, also known as crashing and security
issues.
This fixes the issue by first checking if the pointer stored in
props->last is identical to &cur->next, then checking if we are the
only element (cur is also prev element), and if we are then the pointer
is fixed to point back at props->first_property. Additionally fixes
props->first_property which was never updated either.
sse-intrin.h is a required header now, but the implicit path
breaks building addons once the headers are installed.
Fix this by making the path explicit.
Qt seems to force STA, so it's misleading to ask for MTA and ignore the
failure result, so just ask for STA. Also, don't uninitialize COM if
initialization failed.
This reverts commit 22aa66a6eb520444c492f6a7c595fd7a5de98bdc.
Apparently, starting audio on the fly like this can introduce latency in
to the audio playback, so for now revert it. It was a bit of a
precautionary thing rather than an actual fix anyway, so it probably
wasn't all that necessary to begin with.
We really shouldn't be resetting duplicator state as part of gs_flush.
gs_begin_scene is not ideal because it is called twice per frame, and
only after duplicators have been ticked. Even though it makes no
user-facing difference, it makes more logical sense to reset at the top
of the frame than the bottom.
This prevents audio monitoring from actually initializing unless audio
is actually played back through the source. This prevents many browser
sources from initializing audio monitoring all at once needlessly if
audio is not being rerouted to OBS.
Adds functions to allow sources to inform the UI whether the audio is
currently active or not. Allows the ability to turn on/off the items in
the mixer.
If for whatever reason the format is swapped between BGRA/BGRX in an
async filter, swap the texture to compensate for that. This allows
plugins to change the format if necessary.