libobs: fix building modules once installed

sse-intrin.h is a required header now, but the implicit path
breaks building addons once the headers are installed.

Fix this by making the path explicit.
master
Peter Geis 2019-11-27 13:56:50 -05:00
parent 2a917531fd
commit 08b1b66439
5 changed files with 5 additions and 5 deletions

View File

@ -21,7 +21,7 @@
#include "math-defs.h"
#include "vec3.h"
#include <util/sse-intrin.h>
#include "../util/sse-intrin.h"
/*
* Quaternion math

View File

@ -20,7 +20,7 @@
#include "math-defs.h"
#include "vec4.h"
#include <util/sse-intrin.h>
#include "../util/sse-intrin.h"
#ifdef __cplusplus
extern "C" {

View File

@ -19,7 +19,7 @@
#include "math-defs.h"
#include <util/sse-intrin.h>
#include "../util/sse-intrin.h"
#ifdef __cplusplus
extern "C" {

View File

@ -17,7 +17,7 @@
#include "format-conversion.h"
#include <util/sse-intrin.h>
#include "../util/sse-intrin.h"
/* ...surprisingly, if I don't use a macro to force inlining, it causes the
* CPU usage to boost by a tremendous amount in debug builds. */

View File

@ -17,7 +17,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#include <math.h>
#include <util/sse-intrin.h>
#include "util/sse-intrin.h"
#include "util/threading.h"
#include "util/bmem.h"