Commit Graph

  • 28f69e0996 doc/misc.txt Perttu Ahola 2014-10-13 17:23:41 +0300
  • f7a3719991 builtin/voxelworld: WIP: Fix jumping Perttu Ahola 2014-10-13 16:53:44 +0300
  • f26d1c3176 builtin/voxelworld: WIP: Always limit mesh updates to 1 per frame Perttu Ahola 2014-10-13 16:49:40 +0300
  • 9bf9cb7627 builtin/voxelworld: WIP: Fix voxel alignment for physics Perttu Ahola 2014-10-13 16:47:31 +0300
  • 6402c5c246 builtin/voxelworld: WIP Perttu Ahola 2014-10-13 16:14:29 +0300
  • 1c7ee8ddcb client/app: F8: Toggle drawing of debug geometry (only for physics at the moment) Perttu Ahola 2014-10-13 15:30:36 +0300
  • 3f69453efe builtin/voxelworld: WIP Perttu Ahola 2014-10-13 01:32:58 +0300
  • cd3abc2048 builtin/voxelworld: WIP: Physics don't work Perttu Ahola 2014-10-13 01:07:09 +0300
  • f1722ef1d5 builtin/voxelworld: WIP: Update geometry of closest nodes first Perttu Ahola 2014-10-12 23:48:49 +0300
  • aa64aad4d7 extensions/urho3d: More Vector3 and Node methods Perttu Ahola 2014-10-12 23:48:27 +0300
  • 3b0f63ded1 builtin/voxelworld: WIP: Limit geometry updates per frame Perttu Ahola 2014-10-12 23:32:54 +0300
  • 1973b1c331 builtin/voxelworld: WIP: Use compressed voxel data Perttu Ahola 2014-10-12 23:15:21 +0300
  • b17fe8a7fc impl/voxel_volume: Voxel data compression Perttu Ahola 2014-10-12 23:14:25 +0300
  • 7ccebbff05 interface/compress Perttu Ahola 2014-10-12 22:58:43 +0300
  • ce54bc92fd 3rdparty/zlib Perttu Ahola 2014-10-12 22:43:11 +0300
  • 1ef9b870cd builtin/voxelworld: WIP: Optimize Perttu Ahola 2014-10-12 21:17:49 +0300
  • 24e660b1af CMakeLists.txt: Compile Debug build with -O1 to get some speed Perttu Ahola 2014-10-12 21:17:41 +0300
  • 19cb1abe32 3rdparty/polyvox, impl/voxel_volume: Optimize Perttu Ahola 2014-10-12 21:10:49 +0300
  • a0ea7feea8 builtin/replicate: Remove excessive logging of data Perttu Ahola 2014-10-12 20:29:04 +0300
  • bbc54b5128 builtin/voxelworld, games/digger: WIP Perttu Ahola 2014-10-12 16:54:04 +0300
  • 10239d87e0 interface/voxel.h: Modify VoxelInstance constructor Perttu Ahola 2014-10-12 16:54:00 +0300
  • 7f52b74fcb builtin/voxelworld, games/digger: WIP Perttu Ahola 2014-10-12 14:49:11 +0300
  • 1bae4309cc interface/voxel: VoxelInstance constructor Perttu Ahola 2014-10-12 14:49:09 +0300
  • 0f83215a29 builtin/voxelworld, games/digger: WIP Perttu Ahola 2014-10-12 14:26:19 +0300
  • e5daf4ba67 core/types.h: Fix build problem Perttu Ahola 2014-10-12 14:08:48 +0300
  • b7ead57201 builtin/voxelworld, games/digger: WIP Perttu Ahola 2014-10-12 13:53:16 +0300
  • e491b36b68 client, lua_bindings: Support string data for set_simple_voxel_model() and set_8bit_voxel_geometry() Perttu Ahola 2014-10-12 13:53:07 +0300
  • ea5ec9d4bf games/geometry2: Fix a bit (still broken because voxelregistry isn't synchronized) Perttu Ahola 2014-10-12 13:52:23 +0300
  • 610fe94d08 doc/todo: Module tags Perttu Ahola 2014-10-12 13:28:24 +0300
  • 901e0e9e82 builtin/voxelworld, games/digger: WIP Perttu Ahola 2014-10-12 11:26:33 +0300
  • e8e5fcfde9 extensions/replicate,urho3d: magic.sub_sync_node_added -> replicate.sub_sync_node_added Perttu Ahola 2014-10-12 11:45:00 +0300
  • f12aa72bef client/api.lua: buildat.safe.IntVector3 Perttu Ahola 2014-10-12 11:26:29 +0300
  • a6c959c5d6 core/types: Tweak dump() Perttu Ahola 2014-10-12 11:26:16 +0300
  • e87c89c703 builtin/voxelworld, games/digger: WIP Perttu Ahola 2014-10-12 10:11:36 +0300
  • 640ed1cf05 client: Fix resource router log message parameter Perttu Ahola 2014-10-12 10:09:18 +0300
  • 7152179640 builtin/voxelworld, games/digger: Initial dummy versions Perttu Ahola 2014-10-12 10:06:07 +0300
  • 65aff969ea doc Perttu Ahola 2014-10-12 09:28:49 +0300
  • fa3686f048 doc Perttu Ahola 2014-10-09 14:12:27 +0300
  • dc149b37d2 interface/noise.h: Actually, format this file automatically (also add a bit of manual tweaking) Perttu Ahola 2014-10-09 15:46:44 +0300
  • 579d103467 util/codestyle.sh: Allow using the directive "codestyle:disable" in source files that shouldn't be automatically formatted Perttu Ahola 2014-10-09 15:20:07 +0300
  • c3905412e7 interface/noise Perttu Ahola 2014-10-09 15:01:26 +0300
  • c30a84be3b Fix coding style (I always forget this before committing changes) Perttu Ahola 2014-10-09 14:34:27 +0300
  • 3530493f84 interface/mesh: set_8bit_voxel_geometry() - Definition-based voxel geometry generation with textures, utilizing texture atlases Perttu Ahola 2014-10-08 16:51:16 +0300
  • fe57e5b127 interface/block: Implement BlockRegistry Perttu Ahola 2014-10-08 12:33:35 +0300
  • 51634a89a9 interface/atlas,voxel: Implement VoxelRegistry and related things Perttu Ahola 2014-10-08 11:35:20 +0300
  • 264280c61c games/geometry, server/state: Fix module compilation when module includes PolyVox headers Perttu Ahola 2014-10-08 15:20:05 +0300
  • dd8a9f42e7 README.md: Update note about celeron55's Urho3D fork Perttu Ahola 2014-10-08 10:51:58 +0300
  • 1b3a4182ab Fix coding style (previous attempt only touched header files) Perttu Ahola 2014-10-08 00:48:30 +0300
  • 7923502d6b util/extra_cpp_style.py; tweak util/uncrustify.cfg Perttu Ahola 2014-10-07 14:00:09 +0300
  • feca5c5471 atlas: Should work now Perttu Ahola 2014-10-07 14:15:14 +0300
  • f516f4984d block,voxel,atlas: Initial interfaces Perttu Ahola 2014-10-06 21:52:29 +0300
  • 42f3a4b47d doc Perttu Ahola 2014-10-06 08:55:05 +0300
  • dec971307e Fix coding style Perttu Ahola 2014-10-06 16:43:27 +0300
  • ba14d1a28f util/codestyle.sh: Use uncrustify instead of astyle (it's infinitely better) Perttu Ahola 2014-10-06 13:36:28 +0300
  • 3868e2ea7b games/geometry, impl/voxel: DOG DAMNIT IT'S VOXELS AND PHYSICS! Perttu Ahola 2014-10-05 23:37:53 +0300
  • 64719a5b72 interface/voxel: Move create_simple_voxel_model() into here Perttu Ahola 2014-10-05 23:09:31 +0300
  • f55cbc7468 games/geometry, buildat.set_simple_voxel_model() Perttu Ahola 2014-10-05 19:49:12 +0300
  • 02e1918f75 CMakeLists.txt: Link client to libtoluapp.a Perttu Ahola 2014-10-05 22:29:51 +0300
  • 263906be8f 3rdparty/polyvox Perttu Ahola 2014-10-05 21:28:32 +0300
  • 82f2a6abbd server: Increase tick rate from 10Hz to 20Hz to improve physics simulation Perttu Ahola 2014-10-05 23:43:43 +0300
  • c65461d8a2 server/state: Don't update module hash before build is succesful Perttu Ahola 2014-10-06 07:14:40 +0300
  • 1e16b977e6 extensions/urho3d: Whitelist stuff Perttu Ahola 2014-10-05 23:01:06 +0300
  • 93215a3bc8 extensions/experimental: Remove unused code Perttu Ahola 2014-10-05 20:38:07 +0300
  • 62315882dc client: Split common Lua stuff to a sane-ish file structure Perttu Ahola 2014-10-05 15:51:26 +0300
  • 05d93e4f99 network:new_client -> network:client_connected Perttu Ahola 2014-10-05 14:21:06 +0300
  • 7b043a8c7f Clean up client connect/disconnect related logging Perttu Ahola 2014-10-05 13:57:52 +0300
  • e3a47e954c Use Urho3D's upstream ResourceRouter Perttu Ahola 2014-10-05 12:55:08 +0300
  • ac3ba3384b .gitignore: /tmp Perttu Ahola 2014-10-05 12:51:18 +0300
  • 1e767a11f5 builtin/client_lib_test, games/test: Test require("buildat/module/<name>") Perttu Ahola 2014-10-05 11:56:52 +0300
  • fb51bc6cbe client: Allow loading module's module.lua via require("buildat/module/<name>") Perttu Ahola 2014-10-05 11:56:04 +0300
  • 60874360d9 server: Allow modules that don't contain C++ files if meta.disable_cpp is set Perttu Ahola 2014-10-05 11:54:46 +0300
  • 623ba0b67b extensions/ui_utils Perttu Ahola 2014-10-05 11:14:55 +0300
  • 0159cfe392 windows: CMakeLists.txt: Call the full package -full- instead of -client-server- Perttu Ahola 2014-10-05 10:57:41 +0300
  • 68aa21cf6f extensions/urho3d: Remove log:error() used for temporary debugging Perttu Ahola 2014-10-05 10:54:04 +0300
  • aa2fc7b9fd doc/todo Perttu Ahola 2014-10-05 10:43:57 +0300
  • 31f3134276 Rename meta.txt to meta.json Perttu Ahola 2014-10-04 22:13:23 +0300
  • f9d2e825cc client: Fix loading of extensions (extensions were loaded twice; one instance for the sandbox and one for other extensions, which broke things) Perttu Ahola 2014-10-04 19:48:31 +0300
  • 79255e301f README.md: Add missing dependency for debian-based distributions Perttu Ahola 2014-10-04 19:31:39 +0300
  • e6c1b78b4b windows: Fix client by using LuaJIT and installing DLLs Perttu Ahola 2014-10-04 19:12:12 +0300
  • dedc75f6db windows: Fix Urho3D includes done by modules Perttu Ahola 2014-10-04 15:05:21 +0300
  • aec15b0494 windows: Install docs Perttu Ahola 2014-10-04 14:08:45 +0300
  • ef1e2eb536 server/state: Don't create an Urho3D log file Perttu Ahola 2014-10-04 13:52:47 +0300
  • 81b4f08aee windows: Optimize compiler installation; package size goes down to 104MiB Perttu Ahola 2014-10-04 13:51:31 +0300
  • f383a40572 Initial Windows packaging: Works only with mingw-w64 i686; resuulting fully functional package size is 140MiB. Perttu Ahola 2014-10-04 13:33:45 +0300
  • c3468ea8fd Fix module loading on Windows Perttu Ahola 2014-10-04 13:30:19 +0300
  • b924d66b3a extensions/urho3d: Variant, Material:SetShaderParameter Perttu Ahola 2014-10-04 09:36:16 +0300
  • e050dec31d interface/file_watch: Rename MultiFileWatch to FileWatch Perttu Ahola 2014-10-04 08:31:29 +0300
  • d988d518d8 interface/file_watch: Remove redundant FileWatch, leaving MultiFileWatch Perttu Ahola 2014-10-04 08:29:54 +0300
  • cd5cb5acee server/state: Fix module modification watching and use MultiFileWatch instead of FileWatch Perttu Ahola 2014-10-04 08:28:09 +0300
  • 15e9dbcc95 Hack and rape everything so that everything works on Windows and Linux Perttu Ahola 2014-10-03 15:51:34 +0300
  • 0e529e4774 client: Implement connecting to a specific port on command line Perttu Ahola 2014-10-03 23:21:37 +0300
  • d93cb1a6de 3rdparty/cereal: Completely disable tests which use boost. We don't need boost. Perttu Ahola 2014-10-03 21:08:02 +0300
  • 2c0400f975 server: Cache a hash of each compiled module in order not to rebuild them unnecessarily Perttu Ahola 2014-10-03 13:32:30 +0300
  • 07f1a22eaa builtin{network,replicate}: Lower log levels for common things Perttu Ahola 2014-10-03 13:21:24 +0300
  • dd1e991602 extensions/urho3d: Fix UnsubscribeFromEvent() so that uistack's SubscribeToStackEvent() works like it should Perttu Ahola 2014-10-03 13:16:16 +0300
  • f089913ea6 extensions/urho3d: Add nodes and components in LOCAL mode by default Perttu Ahola 2014-10-03 13:02:36 +0300
  • d7a6737569 games/entitytest, extensions/urho3d: Fix camera to be a local scene node so that it doesn't disappear once new nodes are added by the server Perttu Ahola 2014-10-03 12:57:54 +0300
  • 92f63f2bbb extensions/magic_sandbox: Never wrap nil into a sandbox wrapper instance (it's very confusing) Perttu Ahola 2014-10-03 12:43:13 +0300
  • f1371650b9 doc/client_api.txt: Replication gotcha Perttu Ahola 2014-10-03 12:31:14 +0300
  • a001b1ba64 client: Clean interface to scene replication (hide the hack inside client/app and client/replication.lua) Perttu Ahola 2014-10-03 12:19:30 +0300