Stefan Gustavson
|
00c69d4dc8
|
New permutation (much improved randomness)
|
2021-06-29 11:05:23 +02:00 |
|
Stefan Gustavson
|
c445960cda
|
New permutation (much improved randomness)
|
2021-06-29 11:04:55 +02:00 |
|
Stefan Gustavson
|
73ef55129f
|
New permutation (much improved randomness)
|
2021-06-29 11:04:25 +02:00 |
|
Stefan Gustavson
|
f11d7dee21
|
New permutation (much improved randomness)
|
2021-06-29 11:03:51 +02:00 |
|
Stefan Gustavson
|
ff3b5d34ea
|
Update noise3D.glsl
Changed scaling of output to exactly match "noise3Dgrad.glsl"
|
2020-10-14 10:10:53 +02:00 |
|
Stefan Gustavson
|
71160e9beb
|
Update noise3D.glsl
Changed modification date in header (long overdue)
|
2020-10-14 10:00:38 +02:00 |
|
Stefan Gustavson
|
40ca88e86d
|
Update noise3Dgrad.glsl
Changed modification date in header (long overdue)
|
2020-10-14 09:59:36 +02:00 |
|
Stefan Gustavson
|
df98cfa230
|
Update noise3Dgrad.glsl
Rescaled output values after previous bug fix, to again cover the range -1 to 1 reasonably well
|
2020-10-14 09:57:52 +02:00 |
|
Stefan Gustavson
|
21d9fe23d7
|
Bug fix
Fixed an age-old bug that caused slight discontinuities along simplex boundaries.
|
2020-10-14 09:55:56 +02:00 |
|
Stefan Gustavson
|
4b163c3d18
|
Update noise3Dgrad.glsl
Fixed an age-old bug that caused slight discontinuities along simplex boundaries.
|
2020-10-14 09:45:38 +02:00 |
|
Stefan Gustavson
|
bfd18615a9
|
Merge pull request #17 from stegu/master
Various updates from new main repo
|
2016-05-16 10:49:29 +02:00 |
|
Stefan Gustavson
|
4aa935bc4e
|
Created file
|
2016-05-16 10:45:35 +02:00 |
|
Stefan Gustavson
|
cffb52a006
|
Created warning about old code
|
2016-05-16 10:39:16 +02:00 |
|
Stefan Gustavson
|
8e4b17afcc
|
Created warning about old code
|
2016-05-16 10:37:53 +02:00 |
|
Stefan Gustavson
|
c0c012d60a
|
Point to new repo URL (and the old one)
|
2016-05-13 18:35:38 +02:00 |
|
Stefan Gustavson
|
7ff1a4f443
|
Point to new repo URL (and the old one)
|
2016-05-13 18:34:46 +02:00 |
|
Stefan Gustavson
|
e2f27ac204
|
Point to new repo URL (and the old one)
|
2016-05-13 18:34:01 +02:00 |
|
Stefan Gustavson
|
705a24f80b
|
Point to new repo URL
|
2016-05-13 18:33:18 +02:00 |
|
Stefan Gustavson
|
f68b7121a0
|
Point to new repo URL
|
2016-05-13 18:32:33 +02:00 |
|
Stefan Gustavson
|
4cda898a7b
|
Point to new repo URL
|
2016-05-13 18:32:08 +02:00 |
|
Stefan Gustavson
|
bffcc3d883
|
Point to new repo URL
|
2016-05-13 18:31:45 +02:00 |
|
Stefan Gustavson
|
0e744d8189
|
Point to new repo URL
|
2016-05-13 18:31:24 +02:00 |
|
Stefan Gustavson
|
8682eb425d
|
Point to new repo URL
|
2016-05-13 18:31:00 +02:00 |
|
Stefan Gustavson
|
0779ab38b4
|
Point to new repo URL
|
2016-05-13 18:30:40 +02:00 |
|
Stefan Gustavson
|
4c68392fc4
|
Point to new repo URL
|
2016-05-13 18:30:19 +02:00 |
|
Stefan Gustavson
|
b3ea936c28
|
Point to new repo URL
|
2016-05-13 18:29:58 +02:00 |
|
Stefan Gustavson
|
0a8c2fe593
|
Update LICENSE
|
2016-05-13 18:26:26 +02:00 |
|
Stefan Gustavson
|
6b308d1359
|
Update LICENSE
|
2016-05-13 18:24:25 +02:00 |
|
Stefan Gustavson
|
61279b186c
|
Added link to clone repo
|
2016-05-13 17:57:24 +02:00 |
|
Stefan Gustavson
|
4d4f1f5cea
|
Update LICENSE
|
2016-05-13 11:03:52 +02:00 |
|
Stefan Gustavson
|
236d229e12
|
Delete ASHIMA.md
|
2016-05-13 11:02:51 +02:00 |
|
Stefan Gustavson
|
1132ac8bbc
|
Delete noise.glsl
|
2016-05-13 11:01:09 +02:00 |
|
Stefan Gustavson
|
8380d36075
|
Merge pull request #13 from JcBernack/master
Add calculation of noise gradient to 3D simplex noise
|
2016-05-13 09:50:14 +02:00 |
|
Stefan Gustavson
|
82796f02b7
|
Added notice also for the newly uploaded variants of noise
|
2016-05-11 15:33:07 +02:00 |
|
Stefan Gustavson
|
51faabe60b
|
Removed two unnecessary #defines
|
2016-05-11 15:23:39 +02:00 |
|
Stefan Gustavson
|
0a3dd68470
|
typo in a comment
|
2016-05-11 15:20:50 +02:00 |
|
Stefan Gustavson
|
49c55dcf6f
|
Original upload, but old files
The Worley noise (cellular noise, voronoi noise) functions I linked to from the wiki. Might as well put them here.
|
2016-05-10 18:04:37 +02:00 |
|
Stefan Gustavson
|
2805c00ced
|
First upload, newly written functions
|
2016-05-10 17:03:02 +02:00 |
|
JcBernack
|
4e6d073a59
|
Add calculation of noise gradient to 3D simplex noise
|
2015-01-04 15:36:29 +01:00 |
|
Ian McEwan
|
04a2371390
|
added ASHIMA.md file.
|
2013-05-09 14:49:52 -07:00 |
|
David Sheets
|
d6630542f4
|
Merge branch 'master' of github.com:ashima/webgl-noise
|
2012-03-20 20:51:03 -07:00 |
|
David Sheets
|
4ded5f0ae0
|
Move constant macro outside of top-level sl declaration
|
2012-03-20 20:38:34 -07:00 |
|
Stefan Gustavson
|
1d30d7cdcd
|
Linux Makefile edit
|
2012-03-19 10:00:17 +01:00 |
|
stegu
|
4e01aac75b
|
Bug in 3D classic noise (mod289 vec4 -> vec3)
|
2011-10-11 15:37:25 +02:00 |
|
stegu
|
d90a6f4e95
|
Bug in 3D classic noise (mod289 vec4 -> vec3)
|
2011-10-11 15:32:56 +02:00 |
|
Ian McEwan
|
74dd2c2a94
|
Added repo URL to license comments for cutNpasters
|
2011-08-22 23:00:26 -07:00 |
|
stegu
|
ba77e5bcdd
|
Updated classic noise, fixed a bug in pnoise(vec4)
|
2011-08-13 22:15:47 +02:00 |
|
stegu
|
fbfcc21fbe
|
Hand optimized mod operations for some speedup
|
2011-08-13 22:03:51 +02:00 |
|
stegu
|
8b5011d7ef
|
Small typo in a comment
|
2011-08-13 22:01:34 +02:00 |
|
stegu
|
7acfc61c74
|
Hand optimized the mod() operations for additional speedup
|
2011-08-13 21:56:11 +02:00 |
|