Commit Graph

18 Commits (master)

Author SHA1 Message Date
Stefan Gustavson 61ae2a4bf1
New permutation (improved randomness) 2021-06-30 16:08:31 +02:00
Stefan Gustavson 95e2e22fa2
New permutation (much improved randomness) 2021-06-29 11:07:28 +02:00
Stefan Gustavson 705a24f80b Point to new repo URL 2016-05-13 18:33:18 +02:00
Ian McEwan 74dd2c2a94 Added repo URL to license comments for cutNpasters 2011-08-22 23:00:26 -07:00
stegu fbfcc21fbe Hand optimized mod operations for some speedup 2011-08-13 22:03:51 +02:00
stegu 7acfc61c74 Hand optimized the mod() operations for additional speedup 2011-08-13 21:56:11 +02:00
stegu 7e1e0e0256 Some small optimisations, bumped dates in headers 2011-04-10 18:32:41 +02:00
stegu 0f39cd9601 Bug fixed (oups), slight speedup to 2D simplex noise 2011-04-09 09:37:49 +02:00
stegu df3050b156 Two constants introduced in 2D simplex noise to not depend on constant folding 2011-04-09 09:29:26 +02:00
stegu ef0b586f8d removed unnecessary floor operations in permute() 2011-04-07 17:44:34 +02:00
stegu c2e657b438 Added 4D classic noise, declutter, speedups, removed dep of noiseStdLib.glsl, benchmark changed to test all six versions of noise. 2011-04-03 17:30:50 +02:00
ijm e9ff1c3b72 Merge an updated comments to refect license change. 2011-03-27 15:12:47 -07:00
stegu 44950104b8 Corrected taylorInvSqrt() 2011-03-27 17:24:47 +02:00
stegu 432ce56025 Cleanup 2011-03-26 10:09:26 +01:00
stegu 46d926d90e Changed benchmark to fullscreen to reduce overhead 2011-03-25 20:43:54 +01:00
stegu 8849f11a0b Rescaled 2D, 3D and 4D, added Bill's rank sorting code for 4D (short-circuited for now because of an ATI bug) 2011-03-25 11:28:47 +01:00
stegu 06f51bb5bc Slight optimization and rescaling of 2D noise 2011-03-24 20:07:39 +01:00
ijm b32fd115e5 Split, Reorganise, + Stefan's benchmark/demo code. 2011-03-23 04:29:07 -07:00