12 Commits

Author SHA1 Message Date
Marc Gilleron
d93f23337a Added stats to VoxelLodTerrain 2019-05-05 01:09:12 +01:00
Marc Gilleron
8850019dc4 Put LodOctree child position calculation in a function 2019-05-04 17:58:33 +01:00
Marc Gilleron
f0089dce8b Use C++11 member initializers 2019-05-04 16:30:39 +01:00
Marc Gilleron
295374b99f Don't subdivide or unsubdivide if meshes aren't ready 2019-05-04 16:29:52 +01:00
Marc Gilleron
9bab6c04d1 Added VoxelLodTerrain, focused on LOD. No seam management, no editing yet. 2019-05-04 00:02:10 +01:00
Marc Gilleron
9363f54e8d Comments 2019-05-04 00:00:50 +01:00
Marc Gilleron
b24a0d4140 Make blocky voxels optional in VoxelMeshUpdater 2019-05-03 23:59:21 +01:00
Marc Gilleron
5851e4849f Added lod parameter to VoxelProvider 2019-04-29 21:57:39 +01:00
Marc Gilleron
c80a24ef0b Moved is_mesh_empty() to utility.h 2019-04-29 21:32:28 +01:00
Marc Gilleron
d1c21bdf5d Remove function from class declaration, doesn't need to be in here 2019-04-29 21:31:52 +01:00
Marc Gilleron
faefde721a Add base class to all meshers, gather common things in it 2019-04-28 20:48:59 +01:00
Marc Gilleron
12a97cca5a Reorganize all files and rename a few things 2019-04-28 17:58:29 +01:00