Commit Graph

595 Commits (b26fd944a8b65047a6226dd6b6be4c6907495879)

Author SHA1 Message Date
Marc Gilleron 9dcf8c83cb Did not need to be included in header 2019-12-23 21:36:34 +00:00
Marc Gilleron 28d45fa758 Was using wrong triangle table for marching squares. Didn't see any difference tho. 2019-12-16 19:55:35 +00:00
Marc Gilleron 3e52295279 Comment about asymetry 2019-12-15 03:24:03 +00:00
Marc Gilleron a79404f96c Use proper name in include guard 2019-12-15 03:23:23 +00:00
Marc Gilleron 6568ce3a5f Expose minimum padding 2019-12-15 03:23:06 +00:00
Marc Gilleron 56dc78b8cc Align transvoxel with other meshers, its results were offset cuz its padding is asymetric 2019-12-15 03:22:37 +00:00
Marc Gilleron 8322617110 Merge branch 'master' of https://github.com/Zylann/godot_voxel 2019-12-14 21:35:10 +00:00
Marc Gilleron 2e974444c6 Implement VoxelTool for VoxelBuffer 2019-12-14 21:34:41 +00:00
Marc Gilleron add32f89a9 Invert SDF in Transvoxel mesher, otherwise it was producing inverted results... 2019-12-14 21:34:08 +00:00
Marc Gilleron 28cb74e9b1 Fix invalid normals causing occasional shading artifacts 2019-12-14 21:32:30 +00:00
Marc cfe6eb3313
Merge pull request #85 from tinmanjuggernaut/fix_macro_errors
Fix build errors due to Godot macro change
2019-11-18 14:29:09 +01:00
Cory Petkovsek 4820998c56 Fix build errors due to Godot macro change 2019-11-13 13:20:05 +08:00
Marc d70dfca8ea
Merge pull request #76 from tinmanjuggernaut/doc_update
Update docs
2019-10-05 18:54:38 +02:00
Cory Petkovsek 629631e1d9 Update docs 2019-10-05 22:35:13 +08:00
Marc bd857dcdfc
Merge pull request #65 from tinmanjuggernaut/mono-build-errors
Fix mono & gcc build issues
2019-10-03 20:24:31 +02:00
Cory Petkovsek 9a06cdd3ef Fix mono build warnings 2019-10-04 02:17:44 +08:00
Marc Gilleron 2b15ca6457 Remove `for_all_blocks` from header, it causes compilation error due to `map` not being fully defined. Move logic to .cpp file to keep it forward-declared. 2019-10-03 18:55:13 +01:00
Marc Gilleron e783c75242 Register missing class to fix C# binding 2019-09-24 18:48:30 +01:00
Marc Gilleron 1a1b46cfd8 Don't use individual set_voxel edits in do_sphere 2019-09-11 21:30:26 +01:00
Marc Gilleron d4e7ac7845 Fix do_sphere(), the bounding box wasn't lining up 2019-09-11 21:25:15 +01:00
Marc Gilleron cef43e4087 Take voxel color into account in blocky mesher 2019-09-11 20:10:08 +01:00
Marc Gilleron 959f4432dd A bit of code grooming 2019-09-10 20:42:07 +01:00
Marc Gilleron 026fa96654 Fix mesh corruption when using two different materials 2019-09-10 20:40:42 +01:00
Marc Gilleron f59b34f1a0 Fix material assignments being shifted if one of the surfaces has no vertex 2019-09-10 20:04:08 +01:00
Marc Gilleron 13e909fb0d Remove old comment 2019-09-08 19:49:33 +01:00
Marc Gilleron 3508498c0b Rename VoxelTool.MODE_ERASE => MODE_REMOVE 2019-09-08 19:47:42 +01:00
Marc Gilleron 14bfcb172c Implement voxel tool for classic terrain 2019-09-08 19:42:25 +01:00
Marc Gilleron 1680516ea0 Optimize LOD propagation a bit 2019-09-07 22:59:09 +01:00
Marc Gilleron b687909806 Save modified blocks, remove some debug code 2019-09-07 21:19:12 +01:00
Marc Gilleron 17c6b1f557 Fixed and tweaked a bunch of things, first working editing with LOD 2019-09-06 23:24:56 +01:00
Marc Gilleron 1d503866ef Bind missing mode 2019-09-05 20:47:08 +01:00
Marc Gilleron 584698d428 Fix wrong binding 2019-09-05 20:36:21 +01:00
Marc Gilleron b284541219 Cleanup includes 2019-09-05 19:43:25 +01:00
Marc Gilleron bee83ecbe9 Merge branch 'master' into lod_editing 2019-09-05 02:24:41 +01:00
Marc Gilleron 4ab688c9be Barebones edition, untested WIP 2019-09-05 02:24:16 +01:00
Marc Gilleron fec6e624f6 Tweaked octree region loading to better center it on the viewer 2019-09-04 20:59:08 +01:00
Marc Gilleron 1ad71c5d9c Fix VoxelLodTerrain view distance property, it was using inconsistent type in getter and setter 2019-09-03 22:56:57 +01:00
Marc Gilleron f8a3cd0503 Implement `get_view_distance()` properly 2019-09-02 21:32:05 +01:00
Marc Gilleron 2e1467edd7 Implemented nearest neighbor downscaling (to be tested) 2019-09-02 21:14:30 +01:00
Marc Gilleron a24e6d1b5a Use Rect3i::difference, remove check_cell_enters_and_exits for clarity 2019-09-02 20:08:33 +01:00
Marc Gilleron ea1ce90caa Merge branch 'paged_lod' 2019-09-02 00:45:47 +01:00
Marc Gilleron ff51d83e55 Use better algorithm for blocks falling out of range 2019-09-02 00:45:20 +01:00
Marc Gilleron aad7ecf9a6 Make octree region work under a bit more kinds of runtime changes 2019-09-02 00:44:28 +01:00
Marc Gilleron ebe91427c3 #ifdef out debug boxes 2019-09-01 22:52:38 +01:00
Marc Gilleron 8060978126 Some cleanup 2019-09-01 21:49:58 +01:00
Marc Gilleron 98299f2b3c Optimize octree further by taking out children pointers. Nodes are only 5 bytes now. 2019-09-01 21:07:38 +01:00
Marc Gilleron 0ee054dc3c Took out position from octree nodes 2019-09-01 17:11:28 +01:00
Marc Gilleron bd10e89dea Implement proper box difference 2019-09-01 16:10:01 +01:00
Marc Gilleron 6369985b74 Fix problems with MinGW 2019-09-01 01:47:45 +01:00
Marc Gilleron d4b69f7dae Remove old commented code 2019-09-01 00:21:41 +01:00