Commit Graph

595 Commits (b26fd944a8b65047a6226dd6b6be4c6907495879)

Author SHA1 Message Date
Marc Gilleron 07d4deeaab Formatting 2019-08-15 01:40:27 +01:00
Marc Gilleron 9ba730391c Fixed umod, caused region saves to miss blocks at axis boundaries 2019-08-14 23:25:05 +01:00
Marc Gilleron 01b1ee0170 Added first working version of region save format, still WIP 2019-08-14 20:34:06 +01:00
Marc 7ced53ba6b
Merge pull request #36 from tinmanjuggernaut/set_material
Revert adding material property to fix error message
2019-08-11 14:03:39 +02:00
Marc d93d61ef7e
Merge pull request #44 from afonsolage/update_material_docs
Added info in order to enable AO
2019-08-11 13:14:04 +02:00
Afonso Lage 657536b08a Added info in order to enable AO 2019-08-10 18:18:41 -03:00
Marc Gilleron b00ec1ccad Merge branch 'master' into persistence 2019-08-09 20:07:43 +01:00
Marc 6ea2e48880
Merge pull request #40 from tinmanjuggernaut/gcc-struct-init-fix
Fix gcc build
2019-08-09 20:44:21 +02:00
Cory Petkovsek 9c56f75c60 Fix gcc build 2019-08-10 03:31:38 +09:00
Marc 67f44c566c
Merge pull request #28 from tinmanjuggernaut/tutorial
Created documentation
2019-08-03 01:16:39 +02:00
TinmanJuggernaut 0c37f2663c Created tutorials and API 2019-08-03 03:34:23 +09:00
Cory Petkovsek 2e6256f6a5 Revert adding material property to fix error message 2019-07-06 00:19:29 +09:00
Marc 9ee058b140
Merge pull request #35 from tinmanjuggernaut/set_material
Allow VoxelTerrain.set_material() from gdscript
2019-07-04 13:35:20 +02:00
Cory Petkovsek 18626133cd Allow set_material from gdscript 2019-07-04 00:58:39 +09:00
Marc Gilleron c272a37f1a Merge branch 'master' into persistence
# Conflicts:
#	terrain/block_thread_manager.h
#	terrain/voxel_terrain.cpp
2019-06-25 20:51:35 +01:00
Marc dbd6d8d916
Merge pull request #31 from tinmanjuggernaut/emerge-bugfix
Emerge bugfix
2019-06-25 21:20:44 +02:00
Marc b20b6f82ee
Merge pull request #34 from tinmanjuggernaut/build-gcc
Fix compiling on gcc
2019-06-25 21:20:03 +02:00
Cory Petkovsek a8ead9d07e Fix gcc uninitialized variable redo 2019-06-25 23:50:49 +09:00
Cory Petkovsek b13dccd998 Fix gcc shadow warning 2019-06-22 23:24:34 +09:00
Cory Petkovsek 3b7dccefb2 Revert some castings 2019-06-22 22:14:27 +09:00
Cory Petkovsek 1dff1f3e50 Fix gdscript emerge bug 2019-06-18 18:53:32 +09:00
Cory Petkovsek f6a9c5761a Fix gcc sign comparison warnings 2019-06-18 14:24:56 +09:00
Cory Petkovsek 5ad555c439 Fix gcc multiline comments, uninitialized vars, unused vars warnings 2019-06-18 12:38:44 +09:00
Cory Petkovsek 0b854725f0 Fix gcc Wparentheses warnings 2019-06-18 12:13:44 +09:00
Cory Petkovsek 67bdcbd048 Gcc compiling fixes 2019-06-18 11:27:55 +09:00
Cory Petkovsek 2562aefc24 Fix voxel_name set/get bug 2019-06-14 17:36:58 +09:00
Marc Gilleron 3feb32e194 Fix a crash when a VoxelTerrain is created and deleted without ever entering the tree. Was caused by Godot creating dummy instances of VoxelTerrain just to call `get_property_list` when I open the inspector... 2019-06-02 02:30:22 +01:00
Marc Gilleron 5ecd449acc Fixed VXB saving so that it actually works for lod0-only terrain:
- Don't rely on ERR_FILE_NOT_FOUND, Godot never returns that from FileAccess...
- Fix LOD not used in block coordinates conversion
- Fix block size saved as u8 but read as u32 in meta file
- Fix block file path not being prepended directory path
- Fix negative coord block file path containing overflowed uint
- Fix VoxelDataLoader processor not being assigned block size in some cases
- Fix VoxelDataLoader not processing save requests properly
- Fix VoxelTerrain not actually sending save requests on destruction
2019-06-02 01:59:39 +01:00
Marc Gilleron 76d3dcf737 Added `dropped_count` to block thread manager stats 2019-06-02 01:57:19 +01:00
Marc Gilleron 439e5d9964 Fix sort heuristic being wrong on pending blocks surviving more than one thread_sync(), we really have to overwrite it 2019-06-02 01:54:17 +01:00
Marc Gilleron 6515ac2c94 Fix udiv(), negative values were giving wrong results 2019-06-02 01:46:41 +01:00
Marc Gilleron 94c5d5a78c Merge branch 'master' into persistence
# Conflicts:
#	voxel_buffer.h
2019-06-01 19:53:16 +01:00
Marc Gilleron 04bbfcd182 Fix VoxelStreamImage.channel property inconsistency 2019-05-30 00:46:08 +01:00
Marc Gilleron a36322842a Reorganize SCons script 2019-05-30 00:45:19 +01:00
Marc Gilleron f831d03cf5 Merge branch 'master' into persistence
# Conflicts:
#	terrain/voxel_data_loader.cpp
2019-05-28 01:17:28 +01:00
Marc Gilleron 2c81db52f8 Rename remaining occurences of "provider" => stream 2019-05-28 01:10:50 +01:00
Marc Gilleron 82502d3397 Simple file-per-block saving WIP. Compiles but didn't test. 2019-05-28 00:40:09 +01:00
Marc Gilleron 4a90ca10a5 Rename "provider" files to "stream" 2019-05-25 16:16:03 +01:00
Marc Gilleron 2e1b13ffea Rename VoxelProvider* => VoxelStream* 2019-05-25 16:07:38 +01:00
Marc Gilleron 9d2c491fe9 Remove some comments 2019-05-25 15:53:36 +01:00
Marc Gilleron 2eb093e76b Rename VoxelBuffer.optimize() => compress_uniform_channels 2019-05-25 15:52:35 +01:00
Marc Gilleron 75cffa7d59 Rename VoxelBlock.pos => position 2019-05-25 15:50:01 +01:00
Marc Gilleron 15ae1b99ba Rename voxel_provider_thread.h => voxel_data_loader.h to match class name 2019-05-25 15:07:16 +01:00
Marc Gilleron d01b00a29b Renamed VoxelMesherDMC::OctreeMode => SimplifyMode 2019-05-25 15:00:22 +01:00
Marc Gilleron d15d54eb95 Renamed HermiteValue.value => sdf 2019-05-25 14:53:43 +01:00
Marc Gilleron cae44985a8 Comments 2019-05-25 14:34:09 +01:00
Marc Gilleron 34653341cf Turn block loading duplicate rejection back on 2019-05-25 14:31:01 +01:00
Marc Gilleron 5a7d0b6f1b Added optional code to debug-draw unexpected block drops 2019-05-20 20:49:46 +01:00
Marc Gilleron d8cab2d32b Use generic block manager for loading and fix bugs:
- VoxelProviderThread is now VoxelDataLoader and uses generic block manager
- Fixed threads locking up, input mutex was not always unlocked due to for loop exiting early
- Fixed blocks failing to load, region rejection was using invalid pointer
- Fixed block shifting in region rejection, was replacing wrong index in `block_indexes`
- Fixed block region rejection missing blocks, was not stepping back the loop after shifting blocks
- Added output message to notify of block rejection
2019-05-20 20:48:58 +01:00
Marc Gilleron ceb7f47fa1 Don't bother calling `remove_positions_outside_box`, it's not doing anything currently 2019-05-20 20:34:41 +01:00