tenplus1
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29d21ea4dc
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param2 check
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2021-06-06 08:45:14 +01:00 |
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tenplus1
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5196e06f2a
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add missing nil check for param2
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2021-06-05 08:17:29 +01:00 |
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tenplus1
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7255c3d607
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update falling types
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2021-06-03 13:45:34 +01:00 |
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tenplus1
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44cfbe4b3d
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sound tweak
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2021-05-27 09:46:52 +01:00 |
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tenplus1
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2bfbdf4eb0
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only drop attached nodes if area not protected
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2021-03-31 20:42:44 +01:00 |
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tenplus1
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c2560c4b08
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add mod.conf
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2021-01-21 10:04:36 +00:00 |
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tenplus1
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b0ccbd644f
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punching stuck falling entity drops as item
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2021-01-09 15:04:44 +00:00 |
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tenplus1
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2e1aba1aa1
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fix nil bug
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2020-11-04 13:12:04 +00:00 |
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TenPlus1
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747986b209
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nil check and code tidy
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2020-07-20 20:13:27 +01:00 |
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TenPlus1
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f556c098d6
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fix param2 nil errors
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2020-01-25 13:15:22 +00:00 |
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TenPlus1
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dd77a27c99
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falling nodes work with different drawtypes and light_source glow (thanks Wuzzy)
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2020-01-05 10:26:43 +00:00 |
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tenplus1
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b0f2de1090
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use settings:get_bool, fix cnode issue
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2019-12-05 21:54:59 +00:00 |
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TenPlus1
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2329cb79b2
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remember to add delay to dtime for custom function
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2018-11-04 14:42:54 +00:00 |
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TenPlus1
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23af402b11
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update readme
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2018-11-04 14:26:33 +00:00 |
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TenPlus1
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ab362b5913
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added falling_step() custom function for falling nodes
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2018-11-04 14:23:42 +00:00 |
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TenPlus1
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28026b791d
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add horizontal slowing, airlike check, nil or ignore checks
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2018-11-04 09:51:28 +00:00 |
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TenPlus1
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e31d20c6ab
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increase object radius to 0.8
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2018-07-22 12:47:50 +01:00 |
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TenPlus1
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4d8f2401d4
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gravel hurt player also
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2018-07-22 11:13:19 +01:00 |
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TenPlus1
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a400670c11
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added readme.md
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2018-07-22 10:49:29 +01:00 |
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TenPlus1
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acca325d6c
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Initial upload
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2018-07-22 10:43:33 +01:00 |
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