Commit Graph

  • ba66e00ff5 local pi master tenplus1 2024-12-18 13:08:55 +00:00
  • 971eb41597 update newcode to be inline with latest mt5.9 tenplus1 2024-03-13 11:18:46 +00:00
  • 3428070c8d use "item" visual for falling items tenplus1 2024-03-13 08:47:24 +00:00
  • 694e1447c6 update param checks tenplus1 2024-03-13 08:41:24 +00:00
  • 6a40458fbd revert to working original code tenplus1 2024-03-12 17:58:53 +00:00
  • a43f3a6eea set_wielded_item returns true tenplus1 2024-03-12 16:41:10 +00:00
  • f37e2c02cc add set_wielded_item to fake_player tenplus1 2024-03-12 16:39:55 +00:00
  • f8f82e32b2 add fake player to on_dig check to fix 3rd party mod issues tenplus1 2024-03-03 09:54:22 +00:00
  • d4564f09d4 update code to be more in line with latest minetest_game tenplus1 2024-02-13 11:54:55 +00:00
  • fc2b86e113 tweak dependencies tenplus1 2023-08-08 17:35:03 +01:00
  • 76dd8d4b8e changed core. to minetest. (thx mckaygerhard) tenplus1 2023-06-10 18:11:00 +01:00
  • 9840e63150 upload screenshot tenplus1 2023-05-10 10:35:51 +01:00
  • 0278628578 default is now optional, update drawtypes, tidy code tenplus1 2023-05-10 10:19:41 +01:00
  • 8862cc98cd add loaded msg tenplus1 2022-12-19 17:03:23 +00:00
  • ac1edcffb6 add license.txt tenplus1 2022-11-24 08:44:45 +00:00
  • 30c24dedd2 update mod.conf tenplus1 2022-02-08 08:42:33 +00:00
  • 432dc549ae revert change tenplus1 2021-06-26 21:28:19 +01:00
  • 082a322a2e keep in line with dev changes tenplus1 2021-06-12 20:01:17 +01:00
  • 29d21ea4dc param2 check tenplus1 2021-06-06 08:45:14 +01:00
  • 5196e06f2a add missing nil check for param2 tenplus1 2021-06-05 08:17:29 +01:00
  • 7255c3d607 update falling types tenplus1 2021-06-03 13:45:34 +01:00
  • 44cfbe4b3d sound tweak tenplus1 2021-05-27 09:46:52 +01:00
  • 2bfbdf4eb0 only drop attached nodes if area not protected tenplus1 2021-03-31 20:42:44 +01:00
  • c2560c4b08 add mod.conf tenplus1 2021-01-21 10:04:36 +00:00
  • b0ccbd644f punching stuck falling entity drops as item tenplus1 2021-01-09 15:04:44 +00:00
  • 2e1aba1aa1 fix nil bug tenplus1 2020-11-04 13:12:04 +00:00
  • 747986b209 nil check and code tidy TenPlus1 2020-07-20 20:13:27 +01:00
  • f556c098d6 fix param2 nil errors TenPlus1 2020-01-25 13:15:22 +00:00
  • dd77a27c99 falling nodes work with different drawtypes and light_source glow (thanks Wuzzy) TenPlus1 2020-01-05 10:26:43 +00:00
  • b0f2de1090 use settings:get_bool, fix cnode issue tenplus1 2019-12-05 21:54:59 +00:00
  • 2329cb79b2 remember to add delay to dtime for custom function TenPlus1 2018-11-04 14:42:54 +00:00
  • 23af402b11 update readme TenPlus1 2018-11-04 14:26:33 +00:00
  • ab362b5913 added falling_step() custom function for falling nodes TenPlus1 2018-11-04 14:23:42 +00:00
  • 28026b791d add horizontal slowing, airlike check, nil or ignore checks TenPlus1 2018-11-04 09:51:28 +00:00
  • e31d20c6ab increase object radius to 0.8 TenPlus1 2018-07-22 12:47:50 +01:00
  • 4d8f2401d4 gravel hurt player also TenPlus1 2018-07-22 11:13:19 +01:00
  • a400670c11 added readme.md TenPlus1 2018-07-22 10:49:29 +01:00
  • acca325d6c Initial upload TenPlus1 2018-07-22 10:43:33 +01:00