Sokomine
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ef5e3da0db
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dirt can be a general placeholder now
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2017-05-08 21:28:14 +02:00 |
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Sokomine
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384bead69f
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added param2 for citybuilder support
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2017-05-08 21:27:54 +02:00 |
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Sokomine
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d4ff899103
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better handling of opened and closed objects and some dirt types
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2017-04-27 20:14:17 +02:00 |
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Sokomine
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489cd14b95
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consume the placed node even if the player is wielding it
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2017-04-27 16:06:58 +02:00 |
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Sokomine
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f672c9bbbe
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require buckets if liqueds are needed
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2017-04-26 01:23:08 +02:00 |
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Sokomine
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8312c00abf
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scaffolding support nodes are now filled from buttom upwards
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2017-04-25 21:37:28 +02:00 |
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Sokomine
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c996a50264
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added player_can_provide for not obtainable nodes in not-creative building mode
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2017-04-25 17:39:41 +02:00 |
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Sokomine
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d249fcab67
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fixed error in formspec showing list of needed materials
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2017-04-25 16:37:20 +02:00 |
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Sokomine
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7c9c43552a
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count how many nodes need to be placed
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2017-04-24 21:08:22 +02:00 |
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Sokomine
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8880467fb4
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moved abort_project_remove_indicators functionality into extra function
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2017-04-24 19:54:21 +02:00 |
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Sokomine
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2aab657ca7
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use registered_items instead of registered_nodes when searching for description
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2017-04-24 19:45:24 +02:00 |
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Sokomine
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0e73c18353
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dirt can be a general placeholder
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2017-04-24 18:59:24 +02:00 |
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Sokomine
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d493fc625f
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added handle_schematics.also_acceptable - more relaxed handling of simple filler nodes (could be considered as 'ignore' or 'just some sort of solid block'
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2017-04-24 18:04:29 +02:00 |
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Sokomine
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709b310adc
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fixed bug with param2 with glasslike etc
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2017-04-24 17:23:01 +02:00 |
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Sokomine
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ef25706f14
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added option to save the current building as a new schematic
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2017-04-23 20:29:43 +02:00 |
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Sokomine
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f586b49c44
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added support for gates from minetst_game
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2017-04-19 03:11:40 +02:00 |
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Sokomine
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c6d5ec3004
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some slight fixes for .schematic files; preparations for .nbt format
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2017-04-17 02:20:41 +02:00 |
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Sokomine
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12e68f101c
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shortened building name
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2017-04-04 04:17:46 +02:00 |
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Sokomine
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e8e2c4156e
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option to abort a project and start a new one
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2017-04-04 03:48:38 +02:00 |
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Sokomine
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464f535195
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visually display needed nodes in menu
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2017-04-04 02:52:18 +02:00 |
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Sokomine
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331eb28d3b
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really provide the build_chest position to the dig-here-indicators
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2017-04-03 21:44:22 +02:00 |
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Sokomine
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4bc37abbd8
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typo
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2017-04-03 21:37:45 +02:00 |
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Sokomine
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d50aeb639d
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store build chest position in dig_here-indicators for npc
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2017-04-03 21:37:04 +02:00 |
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Sokomine
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161a1934d2
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added statistic about missing nodes and nodes to dig
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2017-04-03 21:33:08 +02:00 |
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Sokomine
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52cc74e926
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indicate weather in project building or landscape restauration mode
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2017-04-03 20:56:51 +02:00 |
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Sokomine
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7bacf63928
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removed drop from automaticly placed nodes
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2017-04-03 19:41:43 +02:00 |
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Sokomine
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70643883b2
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allow manual restore of landscape backup
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2017-04-03 04:24:48 +02:00 |
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Sokomine
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1445f0f91b
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mobs can provide an inventory for manual building
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2017-04-02 18:45:56 +02:00 |
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Sokomine
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c85501c70c
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use drop if original node is not obtainable for building; improved dig here indicator
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2017-04-02 18:41:46 +02:00 |
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Sokomine
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0ab08e9b9d
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scaffolding nodes allow to place the right material
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2017-03-28 04:50:40 +02:00 |
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Sokomine
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1de90aec8c
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added handling of bookshelves as special shelves
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2017-02-25 19:44:30 +01:00 |
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Sokomine
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b0c062a411
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treat default:chest as a chest that might have to be filled as well
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2017-02-16 05:47:38 +01:00 |
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Sokomine
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81fae2c072
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fixed bug with ground node detection
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2017-02-10 01:52:42 +01:00 |
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Sokomine
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aeac49adf8
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turn old torches into new 3d torches
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2017-02-10 01:26:16 +01:00 |
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Sokomine
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29980850a1
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clear param2 if glasslike nodes are placed
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2017-02-10 01:17:04 +01:00 |
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Sokomine
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83b1d69943
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added worldpath to files beeing read so that mod_security will cooperate
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2017-02-09 18:51:08 +01:00 |
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Sokomine
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92d33049d6
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made dig-here-indicator a falling node
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2016-12-28 23:20:01 +01:00 |
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Sokomine
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9d2f9b5f95
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added scaffolding and dig here indicators if player has no creative priv
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2016-12-28 22:31:16 +01:00 |
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Sokomine
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df5c3a5639
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added 'dig here' indicator
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2016-12-28 22:28:39 +01:00 |
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Sokomine
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9a603339fd
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updated readme file
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2016-12-27 05:05:52 +01:00 |
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Sokomine
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c4700542d9
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added a few saved houses as examples
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2016-12-27 04:59:45 +01:00 |
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Sokomine
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2d3ba5f429
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bugfix: works now with enable_security as far as is possible
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2016-12-27 03:12:39 +01:00 |
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Sokomine
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a412916d91
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scaffolding-node is now cheaper and visually larger
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2016-12-26 23:26:31 +01:00 |
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Sokomine
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a057a4328e
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bugfix: back from preview works now
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2016-12-26 22:44:02 +01:00 |
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Sokomine
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2430963d06
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bugfix: replacing individual materials works again
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2016-12-26 22:29:42 +01:00 |
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Sokomine
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e937604a63
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use front view of node for preview
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2016-12-26 22:29:02 +01:00 |
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Sokomine
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8cd246a015
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show the right preview image depending on rotation
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2016-12-26 21:18:49 +01:00 |
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Sokomine
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da9869119f
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preview images no longer forget about the first node
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2016-12-26 21:18:28 +01:00 |
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Sokomine
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1c8854117d
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added texture for support-node
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2016-12-22 23:55:08 +01:00 |
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Sokomine
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4a1cc2a2f8
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fixed crash in case of mg_villages not beeing installed
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2016-07-18 04:36:52 +02:00 |
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