added screwdriver mode.
|
@ -1,3 +1,6 @@
|
|||
2017-05-11:
|
||||
Added Screwdriver mod from Minetest_game.
|
||||
|
||||
2017-05-06:
|
||||
Added more nodes to the spawn mod.
|
||||
Added vending machines.
|
||||
|
|
After Width: | Height: | Size: 550 KiB |
|
@ -22,6 +22,14 @@ Metals:
|
|||
Media
|
||||
Nathan Salapat (CC BY-SA 3.0)
|
||||
|
||||
Screwdriver:
|
||||
Code
|
||||
GNU Lesser General Public License, version 2.1
|
||||
Copyright (C) 2013-2016 RealBadAngel, Maciej Kasatkin
|
||||
Copyright (C) 2013-2016 Various Minetest developers and contributors
|
||||
Media
|
||||
Gambit (CC BY-SA 3.0)
|
||||
|
||||
Spawn:
|
||||
Code
|
||||
Nathan Salapat (LGPL 2.1)
|
||||
|
|
|
@ -0,0 +1,13 @@
|
|||
Minetest Game mod: screwdriver
|
||||
==============================
|
||||
See license.txt for license information.
|
||||
|
||||
License of source code
|
||||
----------------------
|
||||
Originally by RealBadAngel, Maciej Kasatkin (LGPL 2.1)
|
||||
Various Minetest developers and contributors (LGPL 2.1)
|
||||
|
||||
License of media (textures)
|
||||
---------------------------
|
||||
Created by Gambit (CC BY-SA 3.0):
|
||||
screwdriver.png
|
|
@ -0,0 +1,170 @@
|
|||
screwdriver = {}
|
||||
|
||||
screwdriver.ROTATE_FACE = 1
|
||||
screwdriver.ROTATE_AXIS = 2
|
||||
screwdriver.disallow = function(pos, node, user, mode, new_param2)
|
||||
return false
|
||||
end
|
||||
screwdriver.rotate_simple = function(pos, node, user, mode, new_param2)
|
||||
if mode ~= screwdriver.ROTATE_FACE then
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
-- For attached wallmounted nodes: returns true if rotation is valid
|
||||
-- simplified version of minetest:builtin/game/falling.lua#L148.
|
||||
local function check_attached_node(pos, rotation)
|
||||
local d = minetest.wallmounted_to_dir(rotation)
|
||||
local p2 = vector.add(pos, d)
|
||||
local n = minetest.get_node(p2).name
|
||||
local def2 = minetest.registered_nodes[n]
|
||||
if def2 and not def2.walkable then
|
||||
return false
|
||||
end
|
||||
return true
|
||||
end
|
||||
|
||||
screwdriver.rotate = {}
|
||||
|
||||
local facedir_tbl = {
|
||||
[screwdriver.ROTATE_FACE] = {
|
||||
[0] = 1, [1] = 2, [2] = 3, [3] = 0,
|
||||
[4] = 5, [5] = 6, [6] = 7, [7] = 4,
|
||||
[8] = 9, [9] = 10, [10] = 11, [11] = 8,
|
||||
[12] = 13, [13] = 14, [14] = 15, [15] = 12,
|
||||
[16] = 17, [17] = 18, [18] = 19, [19] = 16,
|
||||
[20] = 21, [21] = 22, [22] = 23, [23] = 20,
|
||||
},
|
||||
[screwdriver.ROTATE_AXIS] = {
|
||||
[0] = 4, [1] = 4, [2] = 4, [3] = 4,
|
||||
[4] = 8, [5] = 8, [6] = 8, [7] = 8,
|
||||
[8] = 12, [9] = 12, [10] = 12, [11] = 12,
|
||||
[12] = 16, [13] = 16, [14] = 16, [15] = 16,
|
||||
[16] = 20, [17] = 20, [18] = 20, [19] = 20,
|
||||
[20] = 0, [21] = 0, [22] = 0, [23] = 0,
|
||||
},
|
||||
}
|
||||
|
||||
screwdriver.rotate.facedir = function(pos, node, mode)
|
||||
local rotation = node.param2 % 32 -- get first 5 bits
|
||||
local other = node.param2 - rotation
|
||||
rotation = facedir_tbl[mode][rotation] or 0
|
||||
return rotation + other
|
||||
end
|
||||
|
||||
screwdriver.rotate.colorfacedir = screwdriver.rotate.facedir
|
||||
|
||||
local wallmounted_tbl = {
|
||||
[screwdriver.ROTATE_FACE] = {[2] = 5, [3] = 4, [4] = 2, [5] = 3, [1] = 0, [0] = 1},
|
||||
[screwdriver.ROTATE_AXIS] = {[2] = 5, [3] = 4, [4] = 2, [5] = 1, [1] = 0, [0] = 3}
|
||||
}
|
||||
|
||||
screwdriver.rotate.wallmounted = function(pos, node, mode)
|
||||
local rotation = node.param2 % 8 -- get first 3 bits
|
||||
local other = node.param2 - rotation
|
||||
rotation = wallmounted_tbl[mode][rotation] or 0
|
||||
if minetest.get_item_group(node.name, "attached_node") ~= 0 then
|
||||
-- find an acceptable orientation
|
||||
for i = 1, 5 do
|
||||
if not check_attached_node(pos, rotation) then
|
||||
rotation = wallmounted_tbl[mode][rotation] or 0
|
||||
else
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
return rotation + other
|
||||
end
|
||||
|
||||
screwdriver.rotate.colorwallmounted = screwdriver.rotate.wallmounted
|
||||
|
||||
-- Handles rotation
|
||||
screwdriver.handler = function(itemstack, user, pointed_thing, mode, uses)
|
||||
if pointed_thing.type ~= "node" then
|
||||
return
|
||||
end
|
||||
|
||||
local pos = pointed_thing.under
|
||||
|
||||
if minetest.is_protected(pos, user:get_player_name()) then
|
||||
minetest.record_protection_violation(pos, user:get_player_name())
|
||||
return
|
||||
end
|
||||
|
||||
local node = minetest.get_node(pos)
|
||||
local ndef = minetest.registered_nodes[node.name]
|
||||
if not ndef then
|
||||
return itemstack
|
||||
end
|
||||
-- can we rotate this paramtype2?
|
||||
local fn = screwdriver.rotate[ndef.paramtype2]
|
||||
if not fn and not ndef.on_rotate then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local should_rotate = true
|
||||
local new_param2
|
||||
if fn then
|
||||
new_param2 = fn(pos, node, mode)
|
||||
else
|
||||
new_param2 = node.param2
|
||||
end
|
||||
|
||||
-- Node provides a handler, so let the handler decide instead if the node can be rotated
|
||||
if ndef.on_rotate then
|
||||
-- Copy pos and node because callback can modify it
|
||||
local result = ndef.on_rotate(vector.new(pos),
|
||||
{name = node.name, param1 = node.param1, param2 = node.param2},
|
||||
user, mode, new_param2)
|
||||
if result == false then -- Disallow rotation
|
||||
return itemstack
|
||||
elseif result == true then
|
||||
should_rotate = false
|
||||
end
|
||||
elseif ndef.on_rotate == false then
|
||||
return itemstack
|
||||
elseif ndef.can_dig and not ndef.can_dig(pos, user) then
|
||||
return itemstack
|
||||
end
|
||||
|
||||
if should_rotate and new_param2 ~= node.param2 then
|
||||
node.param2 = new_param2
|
||||
minetest.swap_node(pos, node)
|
||||
minetest.check_for_falling(pos)
|
||||
end
|
||||
|
||||
if not (creative and creative.is_enabled_for
|
||||
and creative.is_enabled_for(user:get_player_name())) then
|
||||
itemstack:add_wear(65535 / ((uses or 200) - 1))
|
||||
end
|
||||
|
||||
return itemstack
|
||||
end
|
||||
|
||||
-- Screwdriver
|
||||
minetest.register_tool("screwdriver:screwdriver", {
|
||||
description = "Screwdriver (left-click rotates face, right-click rotates axis)",
|
||||
inventory_image = "screwdriver.png",
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
screwdriver.handler(itemstack, user, pointed_thing, screwdriver.ROTATE_FACE, 200)
|
||||
return itemstack
|
||||
end,
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
screwdriver.handler(itemstack, user, pointed_thing, screwdriver.ROTATE_AXIS, 200)
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
--[[minetest.register_craft({
|
||||
output = "screwdriver:screwdriver",
|
||||
recipe = {
|
||||
{"default:steel_ingot"},
|
||||
{"group:stick"}
|
||||
}
|
||||
})
|
||||
--]]
|
||||
minetest.register_alias("screwdriver:screwdriver1", "screwdriver:screwdriver")
|
||||
minetest.register_alias("screwdriver:screwdriver2", "screwdriver:screwdriver")
|
||||
minetest.register_alias("screwdriver:screwdriver3", "screwdriver:screwdriver")
|
||||
minetest.register_alias("screwdriver:screwdriver4", "screwdriver:screwdriver")
|
|
@ -0,0 +1,50 @@
|
|||
License of source code
|
||||
----------------------
|
||||
|
||||
GNU Lesser General Public License, version 2.1
|
||||
Copyright (C) 2013-2016 RealBadAngel, Maciej Kasatkin
|
||||
Copyright (C) 2013-2016 Various Minetest developers and contributors
|
||||
|
||||
This program is free software; you can redistribute it and/or modify it under the terms
|
||||
of the GNU Lesser General Public License as published by the Free Software Foundation;
|
||||
either version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
See the GNU Lesser General Public License for more details:
|
||||
https://www.gnu.org/licenses/old-licenses/lgpl-2.1.html
|
||||
|
||||
|
||||
Licenses of media (textures)
|
||||
----------------------------
|
||||
|
||||
Attribution-ShareAlike 3.0 Unported (CC BY-SA 3.0)
|
||||
Copyright (C) 2013-2016 Gambit
|
||||
|
||||
You are free to:
|
||||
Share — copy and redistribute the material in any medium or format.
|
||||
Adapt — remix, transform, and build upon the material for any purpose, even commercially.
|
||||
The licensor cannot revoke these freedoms as long as you follow the license terms.
|
||||
|
||||
Under the following terms:
|
||||
|
||||
Attribution — You must give appropriate credit, provide a link to the license, and
|
||||
indicate if changes were made. You may do so in any reasonable manner, but not in any way
|
||||
that suggests the licensor endorses you or your use.
|
||||
|
||||
ShareAlike — If you remix, transform, or build upon the material, you must distribute
|
||||
your contributions under the same license as the original.
|
||||
|
||||
No additional restrictions — You may not apply legal terms or technological measures that
|
||||
legally restrict others from doing anything the license permits.
|
||||
|
||||
Notices:
|
||||
|
||||
You do not have to comply with the license for elements of the material in the public
|
||||
domain or where your use is permitted by an applicable exception or limitation.
|
||||
No warranties are given. The license may not give you all of the permissions necessary
|
||||
for your intended use. For example, other rights such as publicity, privacy, or moral
|
||||
rights may limit how you use the material.
|
||||
|
||||
For more details:
|
||||
http://creativecommons.org/licenses/by-sa/3.0/
|
After Width: | Height: | Size: 182 B |
|
@ -0,0 +1,54 @@
|
|||
form_base =
|
||||
'size[8,8;]'..
|
||||
'bgcolor[#ffffff00;true]'..
|
||||
'button[0,0;2,1;status;Status]'..
|
||||
'button[2,0;2,1;log;Log]'..
|
||||
'button[4,0;2,1;map;Map]'..
|
||||
'button[6,0;2,1;home;Home]'
|
||||
|
||||
wall_computer_home =
|
||||
form_base..
|
||||
'background[0,0;8,8;spawn_comp_home.png;true]'..
|
||||
'label[4,4;This is the home screen.]'
|
||||
|
||||
wall_computer_log =
|
||||
form_base..
|
||||
'background[0,0;8,8;spawn_comp_log.png;true]'..
|
||||
'textarea[1,3.5;7,2;;You do not have sufficent privileges on this ship to view this inforamtion. This has been logged and reported to the authorities.;]'..
|
||||
'textarea[1,5;7,2;;If you feel this is an error please speak to the Captian or First mate.;]'
|
||||
|
||||
wall_computer_map =
|
||||
form_base..
|
||||
'background[0,0;8,8;spawn_comp_map.png;true]'..
|
||||
'label[0,2.5;Level 1]'..
|
||||
'label[0,5.2;Level 2]'..
|
||||
'label[0,7.75;Level 3]'
|
||||
|
||||
wall_computer_status =
|
||||
form_base..
|
||||
'background[0,0;8,8;spawn_comp_status.png;true]'..
|
||||
'label[4,4;This is the status screen.]'
|
||||
|
||||
|
||||
|
||||
minetest.register_node('spawn:wall_computer', {
|
||||
description = 'Spaceship computer',
|
||||
tiles = {'spawn_wall.png'},
|
||||
groups = {spawn=1},
|
||||
on_construct = function(pos)
|
||||
local meta = minetest.get_meta(pos)
|
||||
meta:set_string('formspec', wall_computer_home)
|
||||
end,
|
||||
on_receive_fields = function(pos, formname, fields, sender)
|
||||
local meta = minetest.get_meta(pos)
|
||||
if fields['status'] then
|
||||
meta:set_string('formspec', wall_computer_status)
|
||||
elseif fields ['log'] then
|
||||
meta:set_string('formspec', wall_computer_log)
|
||||
elseif fields ['map'] then
|
||||
meta:set_string('formspec', wall_computer_map)
|
||||
elseif fields ['home'] then
|
||||
meta:set_string('formspec', wall_computer_home)
|
||||
end
|
||||
end,
|
||||
})
|
|
@ -54,7 +54,7 @@ minetest.register_node('spawn:floor', {
|
|||
selection_box = colbox_floor,
|
||||
collision_box = colbox_floor,
|
||||
tiles = {'spawn_floor_blank.png'},
|
||||
groups = {oddly_breakable_by_hand=3}
|
||||
groups = {spawn=1}
|
||||
})
|
||||
|
||||
minetest.register_node('spawn:ramp1', {
|
||||
|
@ -67,7 +67,7 @@ minetest.register_node('spawn:ramp1', {
|
|||
selection_box = colbox_ramp_1,
|
||||
collision_box = colbox_ramp_1,
|
||||
tiles = {'spawn_floor_blank.png'},
|
||||
groups = {oddly_breakable_by_hand=3}
|
||||
groups = {spawn=1}
|
||||
})
|
||||
|
||||
minetest.register_node('spawn:ramp2', {
|
||||
|
@ -80,7 +80,7 @@ minetest.register_node('spawn:ramp2', {
|
|||
selection_box = colbox_ramp_2,
|
||||
collision_box = colbox_ramp_2,
|
||||
tiles = {'spawn_floor_blank.png'},
|
||||
groups = {oddly_breakable_by_hand=3}
|
||||
groups = {spawn=1}
|
||||
})
|
||||
|
||||
minetest.register_node('spawn:stairs', {
|
||||
|
@ -92,7 +92,7 @@ minetest.register_node('spawn:stairs', {
|
|||
selection_box = colbox_ramp_2,
|
||||
collision_box = colbox_ramp_2,
|
||||
tiles = {'spawn_rail_blank.png', 'spawn_floor_blank.png'},
|
||||
groups = {oddly_breakable_by_hand=3}
|
||||
groups = {spawn=1}
|
||||
})
|
||||
|
||||
for i in ipairs (ship_parts_colors) do
|
||||
|
@ -129,7 +129,7 @@ for i in ipairs (ship_parts_colors) do
|
|||
selection_box = colbox,
|
||||
collision_box = colbox,
|
||||
tiles = {'spawn_floor_blank.png^'..tex, 'spawn_floor_blank.png'},
|
||||
groups = {oddly_breakable_by_hand=3}
|
||||
groups = {spawn=1}
|
||||
})
|
||||
end
|
||||
end
|
||||
|
|
|
@ -12,3 +12,4 @@ dofile(minetest.get_modpath('spawn')..'/rails.lua')
|
|||
dofile(minetest.get_modpath('spawn')..'/objects.lua')
|
||||
dofile(minetest.get_modpath('spawn')..'/walls.lua')
|
||||
dofile(minetest.get_modpath('spawn')..'/vending_machine.lua')
|
||||
dofile(minetest.get_modpath('spawn')..'/computer.lua')
|
||||
|
|
|
@ -1,45 +0,0 @@
|
|||
# Blender v2.77 (sub 1) OBJ File: 'SpaceShip.blend'
|
||||
# www.blender.org
|
||||
o WindowPanel_Cube.008
|
||||
v -0.500000 -0.500000 0.100000
|
||||
v -0.500000 0.500000 0.100000
|
||||
v -0.500000 -0.500000 0.000000
|
||||
v -0.500000 0.500000 0.000000
|
||||
v 0.500000 -0.500000 0.100000
|
||||
v 0.500000 0.500000 0.100000
|
||||
v 0.500000 -0.500000 0.000000
|
||||
v 0.500000 0.500000 0.000000
|
||||
vt 0.1000 0.0000
|
||||
vt 0.1000 1.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0000 0.0000
|
||||
vt 0.0001 0.9999
|
||||
vt 0.0001 0.0001
|
||||
vt 0.9999 0.0001
|
||||
vt 0.9999 0.9999
|
||||
vt 0.1000 0.0000
|
||||
vt 0.1000 1.0000
|
||||
vt 0.0000 1.0000
|
||||
vt 0.0000 0.0000
|
||||
vt 0.0000 0.0000
|
||||
vt 0.0000 0.0000
|
||||
vt 0.0000 0.0000
|
||||
vt 1.0000 0.0000
|
||||
vt 1.0000 0.1000
|
||||
vt 0.0000 0.1000
|
||||
vt 1.0000 0.1000
|
||||
vt 0.0000 0.1000
|
||||
vt 1.0000 0.0000
|
||||
vn -1.0000 0.0000 0.0000
|
||||
vn 0.0000 0.0000 -1.0000
|
||||
vn 1.0000 0.0000 0.0000
|
||||
vn 0.0000 0.0000 1.0000
|
||||
vn 0.0000 -1.0000 0.0000
|
||||
vn 0.0000 1.0000 0.0000
|
||||
s off
|
||||
f 1/1/1 2/2/1 4/3/1 3/4/1
|
||||
f 3/5/2 4/6/2 8/7/2 7/8/2
|
||||
f 7/9/3 8/10/3 6/11/3 5/12/3
|
||||
f 5/12/4 6/13/4 2/14/4 1/15/4
|
||||
f 3/4/5 7/16/5 5/17/5 1/18/5
|
||||
f 8/19/6 4/20/6 2/14/6 6/21/6
|
|
@ -1,18 +1,18 @@
|
|||
# Blender v2.78 (sub 5) OBJ File: 'SpaceShip.blend'
|
||||
# www.blender.org
|
||||
o WindowCorner_BL_Cube.005
|
||||
v 0.500000 0.500000 0.000000
|
||||
v 0.500000 0.500000 -0.050000
|
||||
v 0.500000 0.500000 0.500000
|
||||
v -0.500000 -0.500000 -0.000000
|
||||
v -0.500000 -0.500000 -0.050000
|
||||
v 0.500000 0.500000 -0.500000
|
||||
v -0.500000 -0.500000 0.500000
|
||||
v 0.500000 -0.500000 0.500000
|
||||
v -0.500000 -0.500000 -0.500000
|
||||
v 0.500000 -0.500000 -0.500000
|
||||
v -0.500000 0.500000 -0.000000
|
||||
v -0.500000 0.500000 0.100000
|
||||
v -0.500000 -0.500000 0.100000
|
||||
v 0.500000 0.500000 0.100000
|
||||
v -0.500000 0.500000 -0.050000
|
||||
v -0.500000 0.500000 0.050000
|
||||
v -0.500000 -0.500000 0.050000
|
||||
v 0.500000 0.500000 0.050000
|
||||
vt 0.000000 0.006923
|
||||
vt 0.995213 1.000000
|
||||
vt 0.000000 1.000000
|
||||
|
|
|
@ -0,0 +1,46 @@
|
|||
# Blender v2.78 (sub 5) OBJ File: 'SpaceShip.blend'
|
||||
# www.blender.org
|
||||
o WindowPanel_Cube.008
|
||||
v -0.500000 -0.500000 0.050000
|
||||
v -0.500000 0.500000 0.050000
|
||||
v -0.500000 -0.500000 -0.050000
|
||||
v -0.500000 0.500000 -0.050000
|
||||
v 0.500000 -0.500000 0.050000
|
||||
v 0.500000 0.500000 0.050000
|
||||
v 0.500000 -0.500000 -0.050000
|
||||
v 0.500000 0.500000 -0.050000
|
||||
vt 0.100026 0.000032
|
||||
vt 0.100025 0.999968
|
||||
vt 0.000032 0.999968
|
||||
vt 0.000032 0.000032
|
||||
vt 0.000100 0.999900
|
||||
vt 0.000100 0.000100
|
||||
vt 0.999900 0.000100
|
||||
vt 0.999900 0.999900
|
||||
vt 0.100026 0.000032
|
||||
vt 0.100025 0.999968
|
||||
vt 0.000032 0.999968
|
||||
vt 0.000032 0.000032
|
||||
vt 0.000000 0.000000
|
||||
vt 0.000000 0.000000
|
||||
vt 0.000000 0.000000
|
||||
vt 0.999968 0.000032
|
||||
vt 0.999968 0.100026
|
||||
vt 0.000032 0.100026
|
||||
vt 0.999968 0.100026
|
||||
vt 0.000032 0.100026
|
||||
vt 0.999968 0.000032
|
||||
vn -1.0000 0.0000 0.0000
|
||||
vn 0.0000 0.0000 -1.0000
|
||||
vn 1.0000 0.0000 0.0000
|
||||
vn 0.0000 0.0000 1.0000
|
||||
vn 0.0000 -1.0000 0.0000
|
||||
vn 0.0000 1.0000 0.0000
|
||||
g WindowPanel_Cube.008_2
|
||||
s off
|
||||
f 1/1/1 2/2/1 4/3/1 3/4/1
|
||||
f 3/5/2 4/6/2 8/7/2 7/8/2
|
||||
f 7/9/3 8/10/3 6/11/3 5/12/3
|
||||
f 5/12/4 6/13/4 2/14/4 1/15/4
|
||||
f 3/4/5 7/16/5 5/17/5 1/18/5
|
||||
f 8/19/6 4/20/6 2/14/6 6/21/6
|
|
@ -16,7 +16,7 @@ minetest.register_node('spawn:ladder', {
|
|||
{-.4, -.5, .3, .4, .5, .5},},
|
||||
},
|
||||
tiles = {'spawn_rail_blank.png', 'spawn_floor_blank.png'},
|
||||
groups = {oddly_breakable_by_hand=3}
|
||||
groups = {spawn=1}
|
||||
})
|
||||
|
||||
local colbox_console = {
|
||||
|
@ -38,9 +38,9 @@ minetest.register_node('spawn:console1', {
|
|||
type = 'vertical_frames',
|
||||
aspect_w = 32,
|
||||
aspect_h = 32,
|
||||
length = 2.0,
|
||||
length = 1.0,
|
||||
},}, 'spawn_console_front.png'},
|
||||
groups = {oddly_breakable_by_hand=3}
|
||||
groups = {spawn=1}
|
||||
})
|
||||
|
||||
minetest.register_node('spawn:console2', {
|
||||
|
@ -59,7 +59,7 @@ minetest.register_node('spawn:console2', {
|
|||
aspect_h = 32,
|
||||
length = 1.0,
|
||||
},}, 'spawn_console_front.png'},
|
||||
groups = {oddly_breakable_by_hand=3}
|
||||
groups = {spawn=1}
|
||||
})
|
||||
|
||||
minetest.register_node('spawn:console3', {
|
||||
|
@ -78,7 +78,7 @@ minetest.register_node('spawn:console3', {
|
|||
aspect_h = 32,
|
||||
length = 4.0,
|
||||
},}, 'spawn_console_front.png'},
|
||||
groups = {oddly_breakable_by_hand=3}
|
||||
groups = {spawn=1}
|
||||
})
|
||||
|
||||
local colbox_tube_light = {
|
||||
|
@ -96,7 +96,7 @@ minetest.register_node('spawn:tube_light', {
|
|||
selection_box = colbox_tube_light,
|
||||
collision_box = colbox_tube_light,
|
||||
tiles = {'spawn_tube_light.png'},
|
||||
groups = {oddly_breakable_by_hand=3},
|
||||
groups = {spawn=1},
|
||||
on_place = minetest.rotate_node,
|
||||
on_timer = function(pos)
|
||||
local node = minetest.get_node(pos)
|
||||
|
@ -117,7 +117,7 @@ minetest.register_node('spawn:tube_light_bad', {
|
|||
selection_box = colbox_tube_light,
|
||||
collision_box = colbox_tube_light,
|
||||
tiles = {'spawn_tube_light.png'},
|
||||
groups = {oddly_breakable_by_hand=3},
|
||||
groups = {spawn=1},
|
||||
on_place = minetest.rotate_node,
|
||||
on_construct = function(pos)
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
|
|
Before Width: | Height: | Size: 1.6 KiB |
After Width: | Height: | Size: 697 B |
After Width: | Height: | Size: 722 B |
After Width: | Height: | Size: 463 B |
After Width: | Height: | Size: 464 B |
Before Width: | Height: | Size: 1.6 KiB After Width: | Height: | Size: 1.6 KiB |
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 1.4 KiB |
Before Width: | Height: | Size: 1.4 KiB After Width: | Height: | Size: 1.4 KiB |
|
@ -13,7 +13,7 @@ formspec_owner =
|
|||
|
||||
minetest.register_node('spawn:vending1', {
|
||||
description = 'Unconfigured Vending Machine',
|
||||
tiles = {'autostore_top.png', 'autostore_side.png', 'autostore_side.png', 'autostore_side.png', 'autostore_side.png', 'autostore_off.png'},
|
||||
tiles = {'spawn_vending.png', 'spawn_vending.png', 'spawn_vending.png', 'spawn_vending.png', 'spawn_vending.png', 'spawn_vending_off.png'},
|
||||
groups = {spawn=1},
|
||||
paramtype = 'light',
|
||||
paramtype2 = 'facedir',
|
||||
|
@ -67,7 +67,7 @@ minetest.register_node('spawn:vending1', {
|
|||
|
||||
minetest.register_node('spawn:vending', {
|
||||
description = 'Vending Machine',
|
||||
tiles = {'autostore_top.png', 'autostore_side.png', 'autostore_side.png', 'autostore_side.png', 'autostore_side.png', 'autostore_front.png'},
|
||||
tiles = {'spawn_vending.png', 'spawn_vending.png', 'spawn_vending.png', 'spawn_vending.png', 'spawn_vending.png', 'spawn_vending_on.png'},
|
||||
groups = {spawn=1},
|
||||
paramtype = 'light',
|
||||
paramtype2 = 'facedir',
|
||||
|
@ -95,7 +95,7 @@ minetest.register_node('spawn:vending', {
|
|||
|
||||
minetest.register_node('spawn:vending_dud', {
|
||||
description = 'Vending Machine',
|
||||
tiles = {'autostore_top.png', 'autostore_side.png', 'autostore_side.png', 'autostore_side.png', 'autostore_side.png', 'autostore_off.png'},
|
||||
tiles = {'spawn_vending.png', 'spawn_vending.png', 'spawn_vending.png', 'spawn_vending.png', 'spawn_vending.png', 'spawn_vending_off.png'},
|
||||
groups = {spawn=1},
|
||||
paramtype = 'light',
|
||||
paramtype2 = 'facedir',
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
minetest.register_node('spawn:window', {
|
||||
description = 'Floor',
|
||||
minetest.register_node('spawn:window_corner', {
|
||||
description = 'Window Corner',
|
||||
drawtype = "mesh",
|
||||
mesh = 'spawn_window_corner.obj',
|
||||
paramtype = "light",
|
||||
|
@ -7,11 +7,23 @@ minetest.register_node('spawn:window', {
|
|||
-- selection_box = colbox_floor,
|
||||
-- collision_box = colbox_floor,
|
||||
tiles = {'spawn_wall.png', 'black.png'},
|
||||
groups = {oddly_breakable_by_hand=3}
|
||||
groups = {spawn=1}
|
||||
})
|
||||
|
||||
minetest.register_node('spawn:window_panel', {
|
||||
description = 'Window Panel',
|
||||
drawtype = "mesh",
|
||||
mesh = 'spawn_window_panel.obj',
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
-- selection_box = colbox_floor,
|
||||
-- collision_box = colbox_floor,
|
||||
tiles = {'black.png'},
|
||||
groups = {spawn=1}
|
||||
})
|
||||
|
||||
minetest.register_node('spawn:wall', {
|
||||
description = "Wall",
|
||||
tiles = {'spawn_wall.png'},
|
||||
groups = {oddly_breakable_by_hand=3}
|
||||
groups = {spawn=1}
|
||||
})
|
||||
|
|