new-subgame/mods/spawn/walls.lua

30 lines
763 B
Lua

minetest.register_node('spawn:window_corner', {
description = 'Window Corner',
drawtype = "mesh",
mesh = 'spawn_window_corner.obj',
paramtype = "light",
paramtype2 = "facedir",
-- selection_box = colbox_floor,
-- collision_box = colbox_floor,
tiles = {'spawn_wall.png', 'black.png'},
groups = {spawn=1}
})
minetest.register_node('spawn:window_panel', {
description = 'Window Panel',
drawtype = "mesh",
mesh = 'spawn_window_panel.obj',
paramtype = "light",
paramtype2 = "facedir",
-- selection_box = colbox_floor,
-- collision_box = colbox_floor,
tiles = {'black.png'},
groups = {spawn=1}
})
minetest.register_node('spawn:wall', {
description = "Wall",
tiles = {'spawn_wall.png'},
groups = {spawn=1}
})