Commit Graph

78 Commits (master)

Author SHA1 Message Date
Giov4 7341910502 fixed crash caused by the update_players_counter function 2021-03-04 22:49:56 +01:00
Giov4 4a6de269ff Closing every formspec when the match ends 2021-03-03 16:27:11 +01:00
Giov4 5e045e9ca4 Removed legacy support for serialized positions in the maps metadata 2021-03-02 00:22:56 +01:00
Giov4 3e16ffb923 - _chest_handler/ -> _map_handler/chests
+ Changed time_mode from 2 to decremental
+ Using the new arena_lib.send_message_in_arena function
2021-02-13 12:10:57 +01:00
Giov4 8b8a8542ff Optimized perfomance + code cleaning 2021-02-10 01:42:45 +01:00
Giov4 5a9f31ffb0 + GREATLY reduced arena reset duration
+ Using VoxelManip to detect the nodes with an inventory on enable
2021-02-04 15:54:20 +01:00
Giov4 94ab778f3a Small fixes 2021-01-21 22:26:44 +01:00
Giov4 5be31f6892 + Added SFXs when the match starts/ends
+ Fixed game freeze when a treasure didn't exist
+ Added the barrier node
- Depends.txt
2020-12-26 21:33:46 +01:00
Giov4 fe07f4243e + Auto equip system now supports the drop picking
+ Fixed drops reset system not working if the entity was unloaded
+ Preventing disabling the arena if it is resetting
2020-12-26 16:14:42 +01:00
Giov4 bbeb109091 + Fixed a bug introduced by the last commit: the glass cage wasn't being removed 2020-12-25 21:31:19 +01:00
Giov4 010b4724aa - removed reset on start 2020-12-25 21:19:42 +01:00
Giov4 49318c0dd8 + Added fast enable cmd description and a message after using it 2020-12-25 17:46:30 +01:00
Giov4 53f9176396 + Added fast enable cmd 2020-12-25 17:11:49 +01:00
Giov4 24c23ee0e9 + Resetting nodes inventories on reset
+ Code cleaning, map_manager split in 3 files
2020-12-25 16:39:20 +01:00
Giov4 acb80a54d1 + Added setting to assign a custom importance to each armor material
+ Added a message telling a player his/her killer's HP
+ Added missing translation
2020-12-23 20:48:39 +01:00
Giov4 b59a35737b + Now showing a message on loading telling the player to choose a kit 2020-12-14 16:54:24 +01:00
Giov4 5ad02b8bc1 + BUGFIX: death sound wasn't played if the player didn't die because of PvP
+ Simplified the kits HUD texture
2020-12-12 19:16:47 +01:00
Giov4 050bc0c241 Added sfx when a player dies 2020-12-12 14:39:34 +01:00
Giov4 6cc924603c + Kit selector: right click on it to choose the kit during the loading phase 2020-12-11 21:37:50 +01:00
Giov4 f98388eb6e Now calling kill_players_out_map() every 1s 2020-12-08 19:03:34 +01:00
Giov4 311d9cd24f + General bug fixes and code cleaning 2020-12-08 13:35:14 +01:00
Giov4 b65679cc79 + CRASHFIX: using "list" cmd
+ Resetting the map and removing privs on celebration rather than on end
2020-12-08 00:34:04 +01:00
Giov4 b492ae3053 + Now the reset function automatically load the arena mapblocks 2020-11-15 15:49:44 +01:00
Giov4 762943db0d + Improved textures 2020-11-13 10:25:08 +01:00
Giov4 2805cc2542 + Recursive teleporting now teleport every 3 seconds 2020-11-13 00:52:23 +01:00
Giov4 6239f83942 + Added recursive teleporting when the arena is loading 2020-11-12 12:35:22 +01:00
Giov4 a4cc16784c + Added timer HUD 2020-11-10 20:41:43 +01:00
Giov4 d0ad724b11 + Fixed ender pearl not blocking correctly after match finished 2020-11-09 19:57:28 +01:00
Giov4 bd06be1f5c + When a player dies he/she drops his/her inventory on the ground 2020-11-09 16:23:34 +01:00
Giov4 114cc0b151 + Removed old on_timer_tick and replaced it with on_time_tick 2020-11-07 19:30:08 +01:00
Giov4 908ca8ea4c + Adding privs on_start instead of on_load, so that the glass cage is unbreakable 2020-11-06 16:22:51 +01:00
Giov4 ad3f9b5261 + Reset system now async!
+ Added tests for the map reset system
+ Fixed get_arena_by_pos()
+ Code cleaning and optimizations
- Debug messages translations
2020-11-02 18:13:45 +01:00
Giov4 f3615d3e8f + metadata names are now more specific 2020-10-28 17:42:15 +01:00
Giov4 2b8222cc40 + fixed addtreasure cmd
+ simplified counters textures
2020-10-26 11:19:09 +01:00
Giov4 04038dc288 + BIG code cleaning (pt.2)
+ Textures rework
2020-10-24 00:22:48 +02:00
Giov4 680d9780a1 + BIG code refactoring, fixing and cleaning (part 1) 2020-10-23 00:35:26 +02:00
Giov4 430708d5ac + inspect cmd (to inspect a chest)
+ kit background width/height properties
- tutorial from the cmds
  now /tutorial tells the user to look at the file
+ moved local functions at the end of the source files
+ now addchest and removechest cmds don't require the
  player to specify the arena anymore
- addchest pos cmd
+ tutorial fixes
+ code cleaning
2020-10-21 14:31:21 +02:00
Giov4 a479580ace - debug log 2020-10-20 23:10:07 +02:00
Giov4 7116333bd5 + fixed @ not returning the correct arena name
+ code cleaning
2020-10-20 21:28:53 +02:00
Giov4 ad14f0107f + @ instead of arena name to get the one you're stading in
+ arena lib 4.0 timers
+ code cleaning
2020-10-20 21:00:34 +02:00
Giov4 8834425f3b + I'm dumb, treasures system fixed 2020-10-19 17:00:58 +02:00
Giov4 4c9b044b43 + Loading arena mapblocks in loading phase
+ Code cleaning
2020-10-19 16:24:18 +02:00
Giov4 2639ace197 + Restoring player's speed on_quit
+ Glass cage system fixes
2020-10-16 19:11:31 +02:00
Giov4 fa68f4db40 + Code cleaning
+ Bug fixes
+ Cmds corrections
+ Comments corrections
2020-10-11 15:22:54 +02:00
Giov4 a9784285e8 + Removing/adding permissions on join, in case the server crashes 2020-10-01 20:45:16 +02:00
Giov4 15245337a2 + Build permission setting
+ Removing drops when resetting a map
+ removeitem and removetreasure hand cmds
+ clearmapstable debug cmd
+ Translations corrections and cmd messages improved
+ Code cleaning
2020-10-01 19:54:39 +02:00
Giov4 6a17c99ca6 + glass cage is now generated after 0.1 seconds 2020-09-30 22:53:42 +02:00
Giov4 bb835c7ea7 + FIXED: chests resetting on match start 2020-09-30 19:31:56 +02:00
Giov4 8b9bb5da43 + Reworked map reset system, it doesn't use schematics anymore
- Support for exschem
2020-09-29 21:30:53 +02:00
Giov4 0ab898f1c2 - Useless settings
+ The player gets teleported back in the glass after 1 second
+ Exschem failed to load/save schematic log
+ Set default player speed to 1.5
2020-09-24 19:00:35 +02:00