Giov4
7341910502
fixed crash caused by the update_players_counter function
2021-03-04 22:49:56 +01:00
Giov4
4a6de269ff
Closing every formspec when the match ends
2021-03-03 16:27:11 +01:00
Giov4
5e045e9ca4
Removed legacy support for serialized positions in the maps metadata
2021-03-02 00:22:56 +01:00
Giov4
3e16ffb923
- _chest_handler/ -> _map_handler/chests
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+ Changed time_mode from 2 to decremental
+ Using the new arena_lib.send_message_in_arena function
2021-02-13 12:10:57 +01:00
Giov4
8b8a8542ff
Optimized perfomance + code cleaning
2021-02-10 01:42:45 +01:00
Giov4
5a9f31ffb0
+ GREATLY reduced arena reset duration
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+ Using VoxelManip to detect the nodes with an inventory on enable
2021-02-04 15:54:20 +01:00
Giov4
94ab778f3a
Small fixes
2021-01-21 22:26:44 +01:00
Giov4
5be31f6892
+ Added SFXs when the match starts/ends
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+ Fixed game freeze when a treasure didn't exist
+ Added the barrier node
- Depends.txt
2020-12-26 21:33:46 +01:00
Giov4
fe07f4243e
+ Auto equip system now supports the drop picking
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+ Fixed drops reset system not working if the entity was unloaded
+ Preventing disabling the arena if it is resetting
2020-12-26 16:14:42 +01:00
Giov4
bbeb109091
+ Fixed a bug introduced by the last commit: the glass cage wasn't being removed
2020-12-25 21:31:19 +01:00
Giov4
010b4724aa
- removed reset on start
2020-12-25 21:19:42 +01:00
Giov4
49318c0dd8
+ Added fast enable cmd description and a message after using it
2020-12-25 17:46:30 +01:00
Giov4
53f9176396
+ Added fast enable cmd
2020-12-25 17:11:49 +01:00
Giov4
24c23ee0e9
+ Resetting nodes inventories on reset
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+ Code cleaning, map_manager split in 3 files
2020-12-25 16:39:20 +01:00
Giov4
acb80a54d1
+ Added setting to assign a custom importance to each armor material
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+ Added a message telling a player his/her killer's HP
+ Added missing translation
2020-12-23 20:48:39 +01:00
Giov4
b59a35737b
+ Now showing a message on loading telling the player to choose a kit
2020-12-14 16:54:24 +01:00
Giov4
5ad02b8bc1
+ BUGFIX: death sound wasn't played if the player didn't die because of PvP
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+ Simplified the kits HUD texture
2020-12-12 19:16:47 +01:00
Giov4
050bc0c241
Added sfx when a player dies
2020-12-12 14:39:34 +01:00
Giov4
6cc924603c
+ Kit selector: right click on it to choose the kit during the loading phase
2020-12-11 21:37:50 +01:00
Giov4
f98388eb6e
Now calling kill_players_out_map() every 1s
2020-12-08 19:03:34 +01:00
Giov4
311d9cd24f
+ General bug fixes and code cleaning
2020-12-08 13:35:14 +01:00
Giov4
b65679cc79
+ CRASHFIX: using "list" cmd
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+ Resetting the map and removing privs on celebration rather than on end
2020-12-08 00:34:04 +01:00
Giov4
b492ae3053
+ Now the reset function automatically load the arena mapblocks
2020-11-15 15:49:44 +01:00
Giov4
762943db0d
+ Improved textures
2020-11-13 10:25:08 +01:00
Giov4
2805cc2542
+ Recursive teleporting now teleport every 3 seconds
2020-11-13 00:52:23 +01:00
Giov4
6239f83942
+ Added recursive teleporting when the arena is loading
2020-11-12 12:35:22 +01:00
Giov4
a4cc16784c
+ Added timer HUD
2020-11-10 20:41:43 +01:00
Giov4
d0ad724b11
+ Fixed ender pearl not blocking correctly after match finished
2020-11-09 19:57:28 +01:00
Giov4
bd06be1f5c
+ When a player dies he/she drops his/her inventory on the ground
2020-11-09 16:23:34 +01:00
Giov4
114cc0b151
+ Removed old on_timer_tick and replaced it with on_time_tick
2020-11-07 19:30:08 +01:00
Giov4
908ca8ea4c
+ Adding privs on_start instead of on_load, so that the glass cage is unbreakable
2020-11-06 16:22:51 +01:00
Giov4
ad3f9b5261
+ Reset system now async!
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+ Added tests for the map reset system
+ Fixed get_arena_by_pos()
+ Code cleaning and optimizations
- Debug messages translations
2020-11-02 18:13:45 +01:00
Giov4
f3615d3e8f
+ metadata names are now more specific
2020-10-28 17:42:15 +01:00
Giov4
2b8222cc40
+ fixed addtreasure cmd
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+ simplified counters textures
2020-10-26 11:19:09 +01:00
Giov4
04038dc288
+ BIG code cleaning (pt.2)
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+ Textures rework
2020-10-24 00:22:48 +02:00
Giov4
680d9780a1
+ BIG code refactoring, fixing and cleaning (part 1)
2020-10-23 00:35:26 +02:00
Giov4
430708d5ac
+ inspect cmd (to inspect a chest)
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+ kit background width/height properties
- tutorial from the cmds
now /tutorial tells the user to look at the file
+ moved local functions at the end of the source files
+ now addchest and removechest cmds don't require the
player to specify the arena anymore
- addchest pos cmd
+ tutorial fixes
+ code cleaning
2020-10-21 14:31:21 +02:00
Giov4
a479580ace
- debug log
2020-10-20 23:10:07 +02:00
Giov4
7116333bd5
+ fixed @ not returning the correct arena name
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+ code cleaning
2020-10-20 21:28:53 +02:00
Giov4
ad14f0107f
+ @ instead of arena name to get the one you're stading in
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+ arena lib 4.0 timers
+ code cleaning
2020-10-20 21:00:34 +02:00
Giov4
8834425f3b
+ I'm dumb, treasures system fixed
2020-10-19 17:00:58 +02:00
Giov4
4c9b044b43
+ Loading arena mapblocks in loading phase
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+ Code cleaning
2020-10-19 16:24:18 +02:00
Giov4
2639ace197
+ Restoring player's speed on_quit
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+ Glass cage system fixes
2020-10-16 19:11:31 +02:00
Giov4
fa68f4db40
+ Code cleaning
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+ Bug fixes
+ Cmds corrections
+ Comments corrections
2020-10-11 15:22:54 +02:00
Giov4
a9784285e8
+ Removing/adding permissions on join, in case the server crashes
2020-10-01 20:45:16 +02:00
Giov4
15245337a2
+ Build permission setting
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+ Removing drops when resetting a map
+ removeitem and removetreasure hand cmds
+ clearmapstable debug cmd
+ Translations corrections and cmd messages improved
+ Code cleaning
2020-10-01 19:54:39 +02:00
Giov4
6a17c99ca6
+ glass cage is now generated after 0.1 seconds
2020-09-30 22:53:42 +02:00
Giov4
bb835c7ea7
+ FIXED: chests resetting on match start
2020-09-30 19:31:56 +02:00
Giov4
8b9bb5da43
+ Reworked map reset system, it doesn't use schematics anymore
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- Support for exschem
2020-09-29 21:30:53 +02:00
Giov4
0ab898f1c2
- Useless settings
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+ The player gets teleported back in the glass after 1 second
+ Exschem failed to load/save schematic log
+ Set default player speed to 1.5
2020-09-24 19:00:35 +02:00