+ glass cage is now generated after 0.1 seconds
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bb835c7ea7
commit
6a17c99ca6
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@ -32,18 +32,18 @@ arena_lib.on_load("skywars", function(arena)
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end
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end
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-- puts glass nodes around the player
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set_glass({x = 0,y = -1,z = 0})
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set_glass({x = 0,y = -2,z = 0})
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set_glass({x = 1,y = 1,z = 0})
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set_glass({x = -1,y = 1,z = 0})
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set_glass({x = 0,y = 1,z = 1})
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set_glass({x = 0,y = 1,z = -1})
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skywars.show_kit_selector(pl_name, arena)
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minetest.after(0.1, function()
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player:set_physics_override({gravity=0, jump=0})
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player:add_player_velocity(vector.multiply(player:get_player_velocity(), -1))
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-- puts glass nodes around the player
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set_glass({x = 0,y = -1,z = 0})
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set_glass({x = 0,y = -2,z = 0})
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set_glass({x = 1,y = 1,z = 0})
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set_glass({x = -1,y = 1,z = 0})
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set_glass({x = 0,y = 1,z = 1})
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set_glass({x = 0,y = 1,z = -1})
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end)
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-- teleports the player back to in the glass
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