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23
README.txt
23
README.txt
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@ -3,19 +3,18 @@
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This version of 'Streets' is based off of one of webdesigner97's releases
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This version of 'Streets' is based off of one of webdesigner97's releases
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sometime around 2013_04.
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sometime around 2013_04.
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At LinuxGaming.us, we have been using the same release of "Streets" for over a
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At LinuxGaming.us, we have been using the same release of "Streets" since the
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year. With a few little tweaks, this older, simpler version has met and
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spring of 2013. With a few little tweaks, this smaller, simpler version has met
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exceeded all our road-making needs, then and now.
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and exceeded all our road-making needs, then and now.
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I'm publishing this fork of "Streets":
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Maybe there are other servers and players who would like to have basic, modern-
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1. so players can have access to it without having to download a
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looking roads for their worlds without a lot of extras. If so, this mod may just
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multi-gigabyte backup copy of Wazuland2,
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be the ticket.
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2. maybe there are other servers and players who want basic, modern-
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looking roads for their worlds without a lot of extras,
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3. to get a little more experience with how GitHub works.
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The newer versions of "Streets" are feature-rich, excellent, and I encourage
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The newer versions of "Streets" are feature-rich and excellent. If you want to
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you to check them out:
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create super highways and have various forms of infrastructure, I encourage
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you to check the newer, full-featured versions of webdesigner97's latest work
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on "Streets":
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* Minetest.net
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* Minetest.net
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http://forum.minetest.net/viewtopic.php?id=2984
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http://forum.minetest.net/viewtopic.php?id=2984
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@ -42,7 +41,7 @@ Install:
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../minetest/worlds/yourworld'sname/worldmods/
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../minetest/worlds/yourworld'sname/worldmods/
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or
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or
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../minetest/mods/
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../minetest/mods/
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* If you put "snow" in the ../minetest/mods/ directory, either
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* If you put "streets" in the ../minetest/mods/ directory, either
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enable the mod from within Minetest's "Configure" button
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enable the mod from within Minetest's "Configure" button
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(main menu, bottom right) or by adding this line to the
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(main menu, bottom right) or by adding this line to the
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world's "world.mt" file:
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world's "world.mt" file:
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@ -35,7 +35,7 @@ crafts.lua:
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* Cheapened the crafting recipe for emergency phones. They were too
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* Cheapened the crafting recipe for emergency phones. They were too
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expensive and provided too little heart-point boost for their expense
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expensive and provided too little heart-point boost for their expense
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that player the very, very few players who crafted them regretted it.
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that the very, very few players who crafted them regretted it.
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Emergency phones became one of the most *undesirable* items on our
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Emergency phones became one of the most *undesirable* items on our
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server.
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server.
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* Removed the chat messages and coord announcement. Most players, on our
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* Removed the chat messages and coord announcement. Most players, on our
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@ -51,11 +51,11 @@ crafts.lua:
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nodes.lua:
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nodes.lua:
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* Updated the code a bit. Replaced "tiles" with "tiles"
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* Updated the code a bit. Replaced "tile_images" with "tiles"
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* Added sounds (default stone)
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* Added sounds (default stone)
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* Added screwdriver compatibility to manholes.
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* Added screwdriver compatibility to manholes.
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* Added low-level light to asphalt stuff so roads are easier to see
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* Added low-level light to asphalt stuff so roads are easier to see
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at night. Pretend it's the reflective yellow and white road paint
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at night. Pretend it's the reflective white road paint
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shining in your headlights.
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shining in your headlights.
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* Emergency Phone - Disabled the minimal heart-point requirement,
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* Emergency Phone - Disabled the minimal heart-point requirement,
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increased the heart-point boost to full recovery, made them diggable by
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increased the heart-point boost to full recovery, made them diggable by
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