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Author SHA1 Message Date
LazyJ 22dad7b654 Minor rewrite as I relearn GitHub. 2015-01-11 00:39:27 -08:00
LazyJ ba2c0ebce2 fixed some typos 2014-06-16 16:17:48 -07:00
LazyJ b54a081bf9 fix some typos 2014-06-16 16:01:48 -07:00
LazyJ 306832f16b Update changelog.txt
A couple more edits for clarity.
2014-06-16 01:22:44 -07:00
LazyJ 6f17daf742 Update changelog.txt
Tiny edit for clarity.
2014-06-16 01:18:11 -07:00
2 changed files with 14 additions and 15 deletions

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@ -3,19 +3,18 @@
This version of 'Streets' is based off of one of webdesigner97's releases
sometime around 2013_04.
At LinuxGaming.us, we have been using the same release of "Streets" for over a
year. With a few little tweaks, this older, simpler version has met and
exceeded all our road-making needs, then and now.
At LinuxGaming.us, we have been using the same release of "Streets" since the
spring of 2013. With a few little tweaks, this smaller, simpler version has met
and exceeded all our road-making needs, then and now.
I'm publishing this fork of "Streets":
1. so players can have access to it without having to download a
multi-gigabyte backup copy of Wazuland2,
2. maybe there are other servers and players who want basic, modern-
looking roads for their worlds without a lot of extras,
3. to get a little more experience with how GitHub works.
Maybe there are other servers and players who would like to have basic, modern-
looking roads for their worlds without a lot of extras. If so, this mod may just
be the ticket.
The newer versions of "Streets" are feature-rich, excellent, and I encourage
you to check them out:
The newer versions of "Streets" are feature-rich and excellent. If you want to
create super highways and have various forms of infrastructure, I encourage
you to check the newer, full-featured versions of webdesigner97's latest work
on "Streets":
* Minetest.net
http://forum.minetest.net/viewtopic.php?id=2984
@ -42,7 +41,7 @@ Install:
../minetest/worlds/yourworld'sname/worldmods/
or
../minetest/mods/
* If you put "snow" in the ../minetest/mods/ directory, either
* If you put "streets" in the ../minetest/mods/ directory, either
enable the mod from within Minetest's "Configure" button
(main menu, bottom right) or by adding this line to the
world's "world.mt" file:

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@ -35,7 +35,7 @@ crafts.lua:
* Cheapened the crafting recipe for emergency phones. They were too
expensive and provided too little heart-point boost for their expense
that player the very, very few players who crafted them regretted it.
that the very, very few players who crafted them regretted it.
Emergency phones became one of the most *undesirable* items on our
server.
* Removed the chat messages and coord announcement. Most players, on our
@ -51,11 +51,11 @@ crafts.lua:
nodes.lua:
* Updated the code a bit. Replaced "tiles" with "tiles"
* Updated the code a bit. Replaced "tile_images" with "tiles"
* Added sounds (default stone)
* Added screwdriver compatibility to manholes.
* Added low-level light to asphalt stuff so roads are easier to see
at night. Pretend it's the reflective yellow and white road paint
at night. Pretend it's the reflective white road paint
shining in your headlights.
* Emergency Phone - Disabled the minimal heart-point requirement,
increased the heart-point boost to full recovery, made them diggable by