2427 Commits

Author SHA1 Message Date
sfan5
6d2a897e1b
creative: Update for compatibility with minetest.creative_is_enabled (#2691) 2020-06-07 00:15:35 +02:00
sfan5
b1ab8d5123
Implement searching for translated names in creative inventory (#2675) 2020-06-05 14:29:34 +02:00
sfan5
6e345cf136
Use node particles for TNT explosions (#2695) 2020-06-02 12:48:56 +02:00
sfan5
e849d54572
carts: Fix item collection (#2689) 2020-05-29 22:54:47 +02:00
Milan
a12423a702 update submodule names_per_ip 2020-05-28 21:02:37 +02:00
An0n3m0us
0662f96284
Reduce hud icons size to 12x12 pixels (#2669) 2020-05-28 11:12:15 +02:00
sfan5
84da00acd4
Add node particles when leafdecay removes a node (#2686) 2020-05-25 15:56:23 +02:00
Milan Ihl
f2205a2acc update submodule illuna 2020-05-21 17:00:50 +02:00
Milan Ihl
33ee2f238c update submodule technic 2020-05-21 11:52:53 +02:00
Milan Ihl
5bfd8ffc78 update submodule illuna 2020-05-21 11:22:20 +02:00
Milan Ihl
74f78b0a0a commit forgotten change in marsdoors 2020-05-21 11:05:07 +02:00
Milan Ihl
50315e5f5e update submodule illuna 2020-05-21 10:50:01 +02:00
Milan Ihl
bb7b8aac08 darkage: change aliases 2020-05-21 10:43:20 +02:00
Milan Ihl
5f7bea5726 marsdoors: add moreblocks registrations 2020-05-20 14:06:37 +02:00
Milan Ihl
b795a1d1ec update submodule illuna_ethereal 2020-05-20 13:51:20 +02:00
Milan Ihl
22b9fd316c update submodule illuna 2020-05-20 13:05:00 +02:00
SmallJoker
3452938c76 Carts: Re-add erroneously removed driver reset
carts:manage_attachment does not handle the driver value of the cart,
hence carts could not be used by another player until it's replaced.
2020-05-16 19:26:28 +02:00
SmallJoker
b787fcf7e4 Carts: Reset player view and attachment table on death
Fixes #2681
2020-05-15 19:04:38 +02:00
Paramat
e5a7af1c4a
Add wild cotton plant in savanna as a source of cotton seeds (#2617)
Junglegrass is unchanged as a source of cotton seeds for now, but
probably should be removed as a source in future, as players get
used to the new source.
2020-05-14 23:49:17 +01:00
sfan5
b3d91a487d
Add new dry shrub texture by Extex101 (#2680) 2020-05-14 22:33:53 +01:00
Hamlet
16c950f688
doors: Update Italian translation (#2670) 2020-05-11 23:13:00 +02:00
sfan5
e5b54c6ead
Switch TNT explosions to use add_player_velocity (#2674) 2020-05-10 14:10:29 +02:00
Yaman Qalieh
3f42c6c243
Add oddly_breakable_by_hand to glass stairs and slabs 2020-05-10 13:37:37 +02:00
sfan5
ef45a8e148
doors: Remove unnecessary nodebox and empty texture (#2662) 2020-05-04 19:20:01 +02:00
Milan
8bcbdf6062 update submodule mobs_animal 2020-05-01 21:29:34 +02:00
Milan
a7ead2dbfa bring moreglass back in sync 2020-05-01 21:00:13 +02:00
Milan Ihl
e13a4664e0 replace submodule moreglass 2020-05-01 20:53:27 +02:00
Zughy
d88e551071
Fix cart inventory image rendering (#2666)
Before it was rendering the side on both the side and the front of the minetest.inventorycube
2020-04-30 19:51:39 +02:00
HybridDog
190f7fdac9
Add a missing article to the sign action message (#2651) 2020-04-29 21:11:21 +02:00
sfan5
33eb7cee2a
Fix flammable item entities crashing (#2659) 2020-04-24 21:12:40 +02:00
An0n3m0us
189d2d9fb1
Fix door model UV for open and close (#2372)
Introduce _c and _d door types to correctly render the texture faces for the open and closed state.
2020-04-24 21:04:00 +02:00
David Leal
81c5b6b399
beds: Use player_api functions instead of default (#2654) 2020-04-23 22:19:58 +02:00
tchncs
11f5f0b96d update submodule eventkeys 2020-04-17 18:25:53 +02:00
Paramat
52c6921cb2
Make default:snow collisionbox half of nodebox height (#2647) 2020-04-14 19:09:24 +02:00
sfan5
bd64188ee5 Override builtin item entity the portable way 2020-04-14 13:31:25 +02:00
bell07
fb18a5b20d
Make default.chest.register_chest() usable for other mods (#2127) 2020-04-13 20:26:44 +02:00
Paul Ouellette
ea4ce80f7c
Make straw stairs usable as fuel (#2627) 2020-04-13 11:34:10 +02:00
IFRFSX
36b2bcb5f3
Add Basic Fire Description (#2568) 2020-04-11 20:50:49 +02:00
orbea
695f98f213
player_api: Remove local variable (#2640) 2020-04-08 20:40:19 +02:00
sfan5
545ec0741c Fix creative category sorting in certain cases 2020-04-08 17:25:09 +02:00
sfan5
c1f41720fc Fix crash on TNT explosions if tnt is disabled 2020-04-08 17:24:10 +02:00
orbea
14a385d68c
trees: Reduce local variables (#2637) 2020-04-07 19:36:03 +02:00
Maksim
03c9aed221
Fire mod: Code cleanup, compress textures 2020-04-06 21:09:39 +01:00
Paramat
720b24ed2d
Weather mod: Tune cloud density variation
Previously, cloud density was too low at medium humidity.
Tune cloud density variation to match the default/classic value at
humidity midvalue 50.
Tune the lower limit of cloud density that occurs at extreme low
humidity.
Increase minimum cloud thickness to 2 nodes.
Add comments.
2020-04-06 21:05:07 +01:00
Paramat
4243d28846
Clarify descriptions of dry grass, dry dirt 2020-04-06 21:03:57 +01:00
tchncs
f6ce2ae775 update submodule illuna_extras 2020-04-06 17:47:28 +02:00
Maksim
7d230fdbf8
Enable player animation when Right Click (#2622) 2020-04-06 15:22:08 +02:00
An0n3m0us
7fc7fa4843
Transform brick top texture to align bricks correctly (#2607) 2020-04-06 15:19:52 +02:00
An0n3m0us
05fad37b3c
Sort items into correct categories (#2612) 2020-04-06 15:15:50 +02:00
tchncs
79d63724d5 update submodule hangglider 2020-04-05 22:40:15 +02:00
tchncs
5125c92709 update submodule illuna_events 2020-04-05 13:05:47 +02:00
sfan5
8863527bb6 Fix respawn not working at all when suitable position was not found
The player should always be teleported away when they die and
we can still fall back to the engine spawning code.
2020-04-04 13:06:40 +02:00
Milan
55e54c7bf4 update submodule mobs_redo 2020-03-27 09:00:45 +01:00
Milan
aab8458f85 update submodule mobs_animal 2020-03-27 08:56:53 +01:00
Milan
b5b54c734e update submodule mobs_monster 2020-03-27 08:34:07 +01:00
Milan
026866d489 update submodule ethereal 2020-03-26 17:27:21 +01:00
Milan
1673298270 update submodule technic 2020-03-26 15:57:44 +01:00
Milan
33ff2b1bc0 update submodule sprint 2020-03-23 11:25:00 +01:00
Milan
ca5546e8fa update submodule hudbars 2020-03-23 11:24:27 +01:00
Milan
ae1a6e7c93 update submodule hudbars 2020-03-21 13:01:38 +01:00
Milan
f3d61fccf0 update submodule chat3 2020-03-21 12:20:46 +01:00
sfan5
fbbc7fc996 player_api: Prevent knockback when player is set as attached
This is not directly related to player models but fits well
as a convenience feature in player_api.
2020-03-17 22:08:36 +01:00
TumeniNodes
b9dc758fef
xpanes: fix code style (#2618) 2020-03-15 15:12:21 +01:00
Milan
2071f1dcf7 update submodule skybox 2020-03-14 11:08:58 +01:00
Milan
c9d0077bea update submodule ethereal 2020-03-12 20:06:02 +01:00
Milan
d4a62fb966 trying to fix darkage moreblocks aliases ..again 2020-03-12 19:46:22 +01:00
Milan
c26b9f5d88 trying to fix darkage moreblocks aliases 2020-03-12 19:42:09 +01:00
Milan
07edfd8e2a update submodule illuna_extras 2020-03-12 19:37:49 +01:00
Milan
fb0f4ef982 update submodule illuna_extras 2020-03-12 19:32:50 +01:00
Milan
7825f84bc1 update submodule illuna_extras 2020-03-07 21:37:32 +01:00
TumeniNodes
8b3b92dfdf
xpanes: remove unused textures (#2614) 2020-03-07 20:25:43 +01:00
sfan5
07a8067348
Fix TNT mod crash when entities disappear during explosion (#2616) 2020-03-06 21:51:19 +01:00
sfan5
3a863053c0
Dungeon loot: Warn on unknown registered loot items (#2613) 2020-03-06 21:51:07 +01:00
Milan
b9cf11438f update submodule quartz 2020-03-05 21:14:39 +01:00
Milan
20d27a28ff add darkage moreblocks aliases 2020-03-05 20:49:09 +01:00
Milan
51c05e61e1 update submodule illuna 2020-03-05 20:34:26 +01:00
Milan
bb6134e982 update submodule illuna_extras 2020-03-05 20:22:02 +01:00
Milan
af59636480 update submodule spawners 2020-03-05 08:56:09 +01:00
Milan
a9f53bca8b switch branch for submodule spawners 2020-03-05 08:52:43 +01:00
Milan
06d55bcc6f add submodule spawners 2020-03-05 08:40:09 +01:00
Milan
f775156061 add submodule skybox 2020-03-05 08:39:15 +01:00
Milan
d50a45ff93 add submodule moreglass 2020-03-05 08:36:01 +01:00
Milan
b2a0b4fa71 add submodule mobf_trader 2020-03-05 08:34:36 +01:00
Milan
cbc3192289 add submodule medieval_craft 2020-03-05 08:31:58 +01:00
Milan
32ec446c93 update submodule illuna 2020-03-05 08:31:26 +01:00
Milan
bb50a16868 add submodule maptools 2020-03-05 08:25:49 +01:00
Milan
b7e97a2eb1 add submodule christmas_craft 2020-03-05 08:23:41 +01:00
Milan
a48fd1bf95 add submodule bridges 2020-03-05 08:21:06 +01:00
Milan
38b709bbbd add submodule bitchange 2020-03-05 08:19:53 +01:00
Milan
8dc84356dc add submodule biome_lib 2020-03-05 08:19:12 +01:00
Milan
9496d23d7e add submodule arrow_signs 2020-03-05 08:17:48 +01:00
Milan
a40cced1d3 update submodule illuna_extras 2020-03-03 21:40:11 +01:00
Milan
7e1e84fc68 update submodule illuna_ethereal 2020-03-03 21:30:12 +01:00
Milan
871be2cc9f update submodule illuna 2020-03-03 20:49:58 +01:00
Milan
4fdc4dbfb9 update submodule technic 2020-03-03 20:44:55 +01:00
Milan
84efc00708 darkage/moreblocks compatibility update 2020-03-03 17:17:48 +01:00
Milan
2c32984a17 update submodule illuna_extras 2020-03-03 17:17:14 +01:00
Milan
894f4b6838 update submodule illuna 2020-03-03 17:15:48 +01:00
Milan
7eb09c899e update submodule xdecor 2020-03-03 17:13:33 +01:00
IFRFSX
91ac075cff
Update Chinese Translation, Add Traditional Chinese Translation (#2596) 2020-03-02 21:53:12 +01:00
SmallJoker
fe9cdba0ec
Creative: Skip redundant refreshes, fix reset button (#2611)
Skips redundant calls to creative.update_creative_inventory and fixes the 'Reset' button which double-refreshed the filter cache.
2020-03-02 21:41:42 +01:00
Milan
2c80417a25 update submodule moreores 2020-03-02 21:40:27 +01:00
Milan
88ca97122b replace broken submodule unifieddyes 2020-03-02 21:04:25 +01:00
Milan
23cb03e39e update submodule basic_materials 2020-03-01 21:04:31 +01:00
Milan
1ffcf37cd8 Merge branch 'technicworld' of https://git.tchncs.de/Illuna-Minetest/minetest_game into technicworld 2020-03-01 20:12:45 +01:00
Milan
0017c6db27 update submodule moreblocks 2020-03-01 20:12:30 +01:00
Milan
2771241c32 update submodule wardrobe 2020-02-29 19:47:57 +01:00
Milan
f8ade4e23c update submodule illuna_extras 2020-02-29 17:39:06 +01:00
Milan
766469b91d update submodule illuna_extras 2020-02-29 17:14:59 +01:00
Milan
c54d83185a update submodule cottages 2020-02-29 16:26:17 +01:00
Milan
5d3297adb5 add submodule basic_signs 2020-02-29 16:22:35 +01:00
Milan
3ec19ecb76 update submodule homedecor_modpack 2020-02-28 21:20:48 +01:00
Milan
001eb5d930 use latest master for submodule signs_lib 2020-02-28 08:35:58 +01:00
An0n3m0us
8d9aa07752
Sort loot registration into respective mods (#2602) 2020-02-23 14:41:13 +01:00
Milan
0c56cf10c3 update submodule illuna_extras 2020-02-17 19:36:09 +01:00
Milan
20c7f636cb update submodule xdecor 2020-02-17 19:07:27 +01:00
Milan
cdbbe547b8 update submodule bows 2020-02-16 15:31:04 +01:00
Andrey2470T
34b410319e
Increase speed of flowing water/river water animations
To visually match the 1 node per second spread of flowing water.
2020-02-14 00:01:15 +00:00
An0n3m0us
3ea648f5bf
Disallow screwdriver rotating torches, to avoid bad torch rotations 2020-02-11 03:58:41 +00:00
An0n3m0us
232cc2bd1c
Add log for seeds on place 2020-02-10 22:00:40 +01:00
Paramat
db632b67bf
Fix missing papyrus in savanna, add a dry dirt version
Papyrus was missing from the dry dirt 'savanna_shore' biome due to
only being placed on dirt. A mistake made when changing savanna
dirt to dry dirt.

Rename existing papyrus schematic to 'papyrus_on_dirt' and only
place in the 'rainforest_swamp' biome.
Add a new papyrus schematic 'papyrus_on_dry_dirt', placed in the
'savanna' biome.
2020-02-09 01:34:17 +00:00
Louis Royer
1420376e32
Fix french translation of snow block slab 2020-02-08 21:06:17 +00:00
Paramat
9bf64b61c2
Fix simple bed height, make player lay down just above it, not inside it 2020-02-08 03:11:44 +00:00
IFRFSX
f255e36d78
Add traditional Chinese translation (#2579) 2020-02-06 20:15:13 +01:00
sfan5
d3e26dba18 Convert minetest.sound_play uses to ephemeral 2020-02-05 22:24:23 +01:00
DS
176ddba176 Reset spawn position on bed destruction 2020-01-26 18:59:44 +01:00
IFRFSX
eac4795326 Update Chinese translation (#2563)
rail = 轨道 / 栏杆
grass = 草

and, mese color is yellow, so i translate it to "黄石"。(Chinese words without MESE)
2020-01-25 16:55:14 +01:00
Zaoqi
da39bae50e Add zh_CN translation 2020-01-22 19:09:38 +01:00
Konstantin Ilyashenko
7e9a54abaf Replace Russian translation of Pickaxe (#2556) 2020-01-09 19:09:06 +01:00
Lejo
beb0aefa2d Make can_interact_with_node() check for key group instead of default:key 2020-01-06 21:16:33 +00:00
Thomas--S
1940961d63 Move duplicate recipe from books to default.register_craft_metadata_copy()
This allows mods to easily implement the same behaviour, e.g. for letters.
2020-01-04 00:09:58 +00:00
An0n3m0us
6e32287a42 Move crafting, cooking and fuel recipes into corresponding files 2020-01-01 01:38:06 +00:00
Zaoqi
1082466796 Rename core to minetest (#2552) 2019-12-29 12:28:30 +01:00
An0n3m0us
258332578a Player model: Add bobbing to walk animation, more subtle standing animation 2019-12-23 02:14:25 +00:00
Paramat
150122bfe7
Remove Mapgen V7 floatland biome code
In preparation for a new Mapgen V7 floatland implementation.
2019-12-18 23:59:45 +00:00
Paramat
c0335e24c9
Convert grass footstep sounds from stereo to mono 2019-12-18 22:31:29 +00:00
Maksim
f176ba4873 Make tool crafting recipes more compact, move to tools.lua 2019-12-16 00:29:33 +00:00
Milan
f3fd226c91 update submodule illuna_events 2019-12-05 21:51:09 +01:00
Milan
d359c0dbf9 update submodule illuna_events 2019-12-02 18:46:00 +01:00
Muhammad Nur Hidayat Yasuyoshi (MNH48)
710605687b Add Malay translation 2019-11-30 17:31:40 +01:00
Aresiel
10dce79451 Add Swedish translation 2019-11-30 17:31:29 +01:00
OgelGames
0f764bf447 Coral 'on place': Pass node to 'on rightclick', not node name 2019-11-28 02:01:19 +00:00
Milan
2ee22c2eaa add submodule cloaking 2019-11-26 17:05:40 +01:00
Milan
b1b57291fa drop submodule invis 2019-11-26 17:04:15 +01:00
Milan
62ed4417a3 add submodule eventkeys 2019-11-26 17:03:06 +01:00
Kevin Nel
00a8bd521a Fix popping sound in default_grass_footstep (#2538) 2019-11-25 10:50:20 +01:00
Andrey2470T
2f6d0bf267 Add 4th item row to creative inventory. Align search, trash, page navigation 2019-11-23 21:35:02 +00:00
An0n3m0us
d9f8c6cc43 Escape translated text in 'beds' mod formspec 2019-11-22 21:47:47 +00:00
Paramat
5b1875ef41
Papyrus: Add to the rainforest swamp biome
Previously, papyrus was limited to the savanna biome.
Rainforest is a suitable habitat for papyrus.
Makes papyrus a little less difficult to find.
Move swamp jungletrees into a separate registration, to allow
applying distribution by perlin noise to keep these away from
papyrus areas.

Fix error: Remove non-functional 'rainforest swamp' from the
biome list for the jungle log decoration. It is not placed in
swamps due to the 'y max/min' and 'place on' parameters.
2019-11-15 19:47:14 +00:00
SmallJoker
5017f3b614 Weather: Replace deprecated get2d with get_2d 2019-11-13 19:59:58 +01:00
Milan Ihl
b8c1254410 update submodule illuna_extras 2019-11-11 22:08:05 +01:00
Andrey2470T
6fea665fcc Add Russian translation (#2525) 2019-10-24 21:54:20 +02:00
Bartosz
dd71dcbcf6 boats: Improve physics by implementing drag and friction forces
Implement drag force according to the equation:
drag_force = drag_coefficient * speed ^2
Also add a small constant force to implement friction force.
2019-10-24 03:47:28 +01:00
sfan5
f9a9e87af6
Improve creative inventory search (#2523) 2019-10-22 22:46:19 +02:00
Milan
a3f925c993 add submodule invis 2019-10-21 17:35:02 +02:00
Milan
5feba815c3 update submodule illuna_events 2019-10-21 17:34:33 +02:00
Milan Ihl
168b352a0b update submodule illuna_events 2019-10-20 18:11:47 +02:00
Milan Ihl
b2679fdd2e update submodule illuna_events 2019-10-18 10:30:31 +02:00
Paramat
7caa5d36f2
Move hotbar code/textures, and damage sound, from player_api to default
These are unrelated to the Player API and player object.
All other GUI/HUD code and textures are in default.
All other engine hardcoded sounds are in default.
The player_api mod is highly likely to be used unchanged in new games,
so logical grouping of content will help the creation of new games.
2019-10-18 02:43:06 +01:00
Milan Ihl
d1b90533c0 update submodule illuna_events 2019-10-17 14:49:02 +02:00
Milan Ihl
2b24355fa1 update submodule illuna_events 2019-10-16 20:48:56 +02:00
Paramat
7c1fd9c24e
Add initial 'weather' mod to vary cloud density, thickness, velocity 2019-10-15 00:38:41 +01:00
luk3yx
ef7df329d2 Fix duplicate background in formspec prepend (#2524) 2019-10-14 22:53:57 +02:00
Lars Hofhansl
6042e963f7 Increase (ocean) water opacity to 191 2019-10-12 18:35:56 +02:00
Hamlet
93a49f082c Italian translation (#2491) 2019-10-12 14:30:37 +02:00
JDiaz
a00ff24df9 Spanish Translation (#2505) 2019-10-10 21:19:20 +02:00
DrHackberry
0f369b43fe French translation (#2514) 2019-10-10 21:18:25 +02:00
sfan5
f87c3d05ae player_api: Set correct visual size for legacy player model 2019-10-06 14:06:02 +02:00
Milan
b0fbc5dbc2 update submodule 3d_armor 2019-10-06 08:38:49 +02:00
Milan
b78a5b2b85 update submodule mobs_redo 2019-10-05 19:29:33 +02:00
Milan
3879010dd5 update submodule illuna_events 2019-10-05 19:01:05 +02:00
SmallJoker
1c413ede9a Use background9 for backwards compatibility 2019-10-05 17:55:42 +02:00
Milan
e73d2f3ffe update submodule mobs_redo 2019-10-05 17:55:37 +02:00
Milan
087d54c3dc update submodule mobs_redo 2019-10-05 17:33:59 +02:00
Milan
4a5e3ea09c update submodule illuna_events 2019-10-05 17:28:51 +02:00
Milan
e61d57b3aa add illuna_events submodule 2019-10-05 14:26:33 +02:00
Wuzzy
8c9821b227 Update translation templates and German (#2512) 2019-10-03 18:44:34 +02:00
SnicklePickles
ce1eaeebbe Grammar updates README.txt 2019-10-01 21:47:58 +02:00
TumeniNodes
f2a07b0a51 Xpanes: Add new steel bar door/trapdoor sounds
No longer use the unsuitable steel door/trapdoor sound.
2019-09-28 21:53:50 +01:00
Alex Yst
c800398593 Always disable leafdecay for player-placed leaves, even when 'sneaking'
Avoids player-placed leaves decaying when building while sneaking, which is common.
2019-09-28 21:10:26 +01:00
An0n3m0us
05375c0fd4 Fix glass panes sides (#2500) 2019-09-27 00:35:06 +02:00
TumeniNodes
23ceb30e88 Xpanes: Register steel bar door and steel bar trapdoor
Register using the 'doors' mod API.
2019-09-22 23:05:38 +01:00
Wuzzy
106c36da33 Add translation templates and German translation 2019-09-22 13:42:40 +02:00
Paramat
86a55d3584
Marram grass: Fix noise flags to make 2D noise 'eased' (#2493)
Increase noise resolution from 4 to 2 nodes for a higher quality
distribution.
Retune noise parameters to compensate for using eased noise.
2019-09-21 21:28:09 +01:00
An0n3m0us
b31795dd04 Vessels: Fix vessels shelf infotext 2019-09-21 11:45:03 +02:00
sfan5
3f7cd062c3
Fix trapdoor infotext to correctly describe the type of trapdoor 2019-09-20 20:56:20 +02:00
sfan5
09bed49b5a
Fix door infotext to correctly describe the type of door 2019-09-20 20:10:58 +02:00
leucome
00f9287075 Leafdecay: Use param2 ~= 1 instead of param2 == 0 2019-09-19 02:13:18 +01:00
An0n3m0us
cbb0529ace Set fuel percentage to decrease (#2481) 2019-09-19 00:36:50 +02:00
sfan5
b4c7522248
Fix more translation strings (#2487) 2019-09-18 20:38:27 +02:00
mbartlett21
c42a525ce8 Add option for non-jumpable fences and walls
Add an option, default disabled, to extend the collision boxes upwards.
2019-09-16 21:38:02 +01:00
An0n3m0us
1f7ea89cb6 Add missing infotext to nodes (#2477) 2019-09-14 20:30:26 +02:00
sfan5
888383a812 Fix water no longer waving
broken by bb9279ccb843937bc8001ce333e3ccb71b0dba2d
2019-09-14 14:30:44 +02:00
An0n3m0us
88114a74e9 Add vessels group to firefly vessel 2019-09-13 20:47:09 +02:00
sfan5
e4adb01fbf
Fix and improve translation strings (#2471) 2019-09-12 19:03:10 +02:00
Paramat
ea992bdace
Add initial environmental sounds mod with flowing water sounds
default:river_water_source can also create sound if desired as
rivers are considered to be flowing water.
A simple mod for now, with the intention to later use new engine
environmental sound features if/when they appear.
2019-09-12 00:46:40 +01:00
Yves Quemener
bb9279ccb8 Add support for MT 5 game translation (rebasing ) (#2466)
rebased #2368
2019-09-10 19:09:51 +02:00
mbartlett21
d99a176b69 Xpanes: Use 'swap node' instead of 'set node' 2019-09-06 21:39:23 +01:00
Paramat
e8097c9e87
Creative: Override the hand instead of re-registering
Allows the initial hand registration to alter the 'wield_scale' without
needing to also alter it in creative mod.
Also make default mod a dependency again, as the initial hand
registration is required.
2019-08-31 19:44:17 +01:00
Paramat
5c3e4b1d20
Spawn: Avoid spawning outside small worlds
Previously, the value of 'mapgen_limit' was not used to limit the
spawn position.
If a friendly-biome spawn point is not found within a small world,
spawn point falls back to the engine spawn point, which has a larger
chance of success.
2019-08-28 03:19:34 +01:00
TumeniNodes
553b0f9d72 Add new TNT sounds 2019-08-28 03:06:23 +01:00
Milan
c5bfd306c0 update submodule technic 2019-08-20 21:58:53 +02:00
Paul Ouellette
7269711911 Furnace: Improve fuel item replacement support
The output returned by `get_craft_result` has a replacements table that
contains any replacement items that could not be placed in the input
(due to the input stack having a count > 1). Put these replacements in
the dst list or drop them on the furnace.
2019-08-20 21:15:28 +02:00
coil
3a3f71aa50 Verify object is player before checking privs (#2448)
This prevents a crash when a 'nil' digger is passed by the engine to
minetest.node_dig.
2019-08-19 19:24:19 +02:00
Paramat
fac8f390b1
TNT: Remove unusable sounds, use temporary placeholders 2019-08-18 19:47:06 +01:00
Paramat
4eadf80634
Sfinv: Add and use a crafting arrow texture instead of using furnace arrow 2019-08-13 21:57:32 +01:00
Paul Ouellette
e5ebb36cd5 Furnace: Fix "output full" infotext 2019-08-11 16:28:02 +02:00
Paramat
2063fcd075
Make the creative mod hand dig 'dig_immediate' nodes fast
Engine change now makes this possible.
2019-08-03 20:51:58 +01:00
HybridDog
a2254bd0af Warn when a mod registers a stairs node with an existing name 2019-08-01 21:55:26 +02:00
TumeniNodes
7f830124f7 Various mods: Use " " instead of ' ' for item names 2019-08-01 02:40:39 +01:00
Milan
d86a6d2162 update submodule ethereal 2019-07-31 22:34:15 +02:00
Milan
3f3f29fe8c make fire nodes possible again 2019-07-31 20:11:17 +02:00
TumeniNodes
a5bde8e9ba Default: Use " " instead of ' ' for item names 2019-07-31 00:16:44 +01:00
Paramat
6716fc74ec
Add patches of bare 'dry dirt' to savanna
Tune noise to appear roughly where long dry grass is least dense and shortest.
2019-07-30 03:55:17 +01:00
Milan
04ac38a3bb update submodule xdecor 2019-07-28 21:04:21 +02:00
TumeniNodes
c32b8adaa3 Add 'dry dirt' and 'dry dirt with dry grass' nodes for savanna biome 2019-07-26 17:50:44 +01:00
TumeniNodes
4282a93a02 Creative: Add 'default' as optional dependency
Fixes bugs caused by removing 'default' as a hard dependency.
2019-07-22 02:26:52 +01:00
Paramat
d16612c1cb
Add new, longer 'default_grass_side' texture
Update side texture to match the new top texture.
3/4 side coverage instead of 1/2,
2019-07-22 02:18:20 +01:00
Paramat
9fe877ef99
Creative: Remove unnecessary dependency on 'default' 2019-07-21 03:24:47 +01:00
sfan5
9b226c7045 Switch to mod.conf, delete deprecated depends.txt 2019-07-17 00:38:23 +02:00
sfan5
773011fd85 Fix potential crash when few loot items are registered 2019-07-16 23:29:29 +02:00
sfan5
c3403936d3 Fix luacheck warning 2019-07-16 23:17:14 +02:00
sfan5
b701e500aa Support for icesheet dungeons in dungeon_loot 2019-07-16 22:26:35 +02:00
sfan5
37710866f0 Switch dungeon type detection to biome name
see #2400, also removed a now unused alias
2019-07-16 22:26:35 +02:00
TumeniNodes
bfb84da39c Add new 'default_grass' texture 2019-07-15 17:43:05 +01:00
Paramat
3bca295da8
New lighter, greyer permafrost texture 2019-07-13 23:35:25 +01:00
acmgit
83fb6fe872 Remove stack_max from bucket:bucket_empty 2019-07-13 17:47:45 +01:00
SmallJoker
95aaec6670 Allow opening chests when wielding corals
Code simplification by combining the on_place functions.
2019-07-12 20:01:27 +01:00
bell07
5b1d5819e5 Unify hotbar formspec for sfinv and creative
sfinv: Add lists above the content to support listrings in content.
Reuse sfinv inventory lists for creative.
2019-07-10 21:55:35 +01:00
Milan
2770eba1af update submodule hangglider_regular 2019-07-04 12:48:35 +02:00
Milan
c8402fd0d2 fix crash from darkage 2019-07-04 12:39:18 +02:00
luk3yx
3d530e0c25 intersects_protection(): Fix compatibility code 2019-07-03 19:10:39 +02:00
Paramat
e7be81242b
Define dungeon nodes in biome definitions (#2400)
Icesheet ice dungeons now have ice stairs.
Remove some now-unnecessary sandstone mapgen aliases, one
remains as it is required by the dungeon loot mod.
Re-arrange mapgen aliases to separate those needed for mgv6.
2019-07-01 21:58:47 +01:00
rubenwardy
a6a719967a Use 9-slice background in formspec theme 2019-06-24 00:10:13 +01:00
t0ny2
54bb0afe7f Make waterlily wave when placed on waving water 2019-06-16 22:09:36 +01:00
SmallJoker
0f771a27c3 Allow overriding default.after_place_leaves and default.grow_sapling 2019-06-07 20:35:24 +01:00
Paramat
ca7c131133
Large cactus schematic: Don't force-place root node
This schematic is used for sapling-grown large cacti, so should not
destroy the sand node below, as sand nodes are in short supply in
some situations.
Like trees, only force-place the node that replaces the sapling.
2019-06-07 20:34:13 +01:00
acmgit
61bfac0fa2 Prevent potential crash caused by moss growth ABM 2019-06-02 18:50:20 +01:00
An0n3m0us
e19f42d648 Add groups for tools and mushrooms (#2378) 2019-06-01 21:10:30 +02:00
Milan
f0dbf44299 drop darkage lamp 2019-05-31 10:41:48 +02:00
Zweihorn
76a08a7058 wool: use global 'dye.dyes' table 2019-05-26 20:21:31 +01:00
Milan Ihl
302b04ff1b add missing files 2019-05-20 18:06:46 +02:00
Milan Ihl
42173f648d update submodule rhotator 2019-05-20 18:01:07 +02:00
Milan Ihl
f0ef4286a0 update submodule illuna_extras 2019-05-20 17:55:35 +02:00
Milan Ihl
1f21dcd616 add vipworld modpack 2019-05-20 17:50:22 +02:00
Paramat
aee5ba64f9
Make cave liquids biome-determined
No longer use the hardcoded engine cave liquids.
Water only in '_ocean' biomes, water and lava in '_under' biomes.
2019-05-18 21:22:19 +01:00
Paramat
5c48c76aa2
Fix trapdoor side textures and orientations
Previously, opening a trapdoor caused the side textures to flip.

Fix the incorrect textures.
Also add a texture transform to a tile of the open trapdoor, such
that the closed trapdoor sides use the lower part of the texture
and the open trapdoor sides use the higher part.

Clean up some codestyle issues.
2019-05-03 23:49:07 +01:00
Milan
6e35aebc06 update submodule ethereal 2019-04-22 08:14:12 +02:00
Paramat
f21bab2ff9
Split underground biome to correspond to surface biomes
In preparation for biome-defined: dungeon materials, cave liquids,
stone type, ores, decorations.
'_ocean' biomes now extend to y = -255 to be deeper than default
mgv5 oceans, and to create 'shallow underground biomes'.
Remove unnecessary biome lists for gravel and silver sand blob ores,
as those are already defined to only appear in default:stone.
2019-04-19 21:23:26 +01:00
tchncs
fcccc13148 update submodule chakram 2019-04-14 13:20:10 +02:00