Commit Graph

1040 Commits

Author SHA1 Message Date
tchncs
9e3cdbfa3f update submodule mobs_monster 2016-09-14 09:16:23 +02:00
tchncs
6369809bfd update submodule mobs_monster, xdecor 2016-09-14 09:11:57 +02:00
tchncs
f678ef9fb8 replace submodule columnia 2016-09-06 21:05:15 +02:00
tchncs
4973e2921b update submodule columnia 2016-09-06 21:00:24 +02:00
tchncs
903f6cb2e3 nyancat: add some more aliases 2016-09-06 17:27:12 +02:00
tchncs
09b84d216a merge upstream 2016-09-04 23:42:08 +02:00
tchncs
1ff31ee41c add submodule technic_chests 2016-09-04 23:41:00 +02:00
tchncs
ebe850969c fix submodule columnia 2016-09-03 11:15:35 +02:00
tchncs
f9f75ade76 update submodule columnia 2016-09-03 11:09:36 +02:00
tchncs
35cfb2e4c5 tnt: do not check for tnt enabled for serving recipe 2016-09-03 11:04:56 +02:00
tchncs
56534d5147 update submodule mobs_redo 2016-09-02 14:06:13 +02:00
tchncs
dbe99710e6 merge upstream 2016-09-01 16:13:10 +02:00
tchncs
a07c50dfe8 update submodule bows 2016-09-01 16:12:43 +02:00
tchncs
f2553fc3cc fence: add missing textures 2016-09-01 14:45:02 +02:00
tchncs
930d201f39 bones: fix mergeconflict 2016-09-01 14:22:49 +02:00
tchncs
9fb3a1960b re-add farming, bones 2016-09-01 14:08:58 +02:00
tchncs
d2dcd64203 merge github.com/minetest/minetest_game 2016-09-01 14:07:55 +02:00
Thomas--S
55bdc674ba cherry-pick 3661cb61e37ee6b7a8818f7a28e9102fb0674e54..79dbafc13b256a38c13d7abd2ea7af0f50e64394 2016-09-01 13:34:44 +02:00
Pinky Snow
5e9e3f7e84 Default: Eliminate redundant 'get modpath' calls 2016-08-29 00:31:18 +01:00
paramat
995256744a Default, stairs, doors: Vary wood flammable and choppy group values
Make the softer woods, pine and aspen, 'flammable = 3'.
Correct inconsistent flammability of wood and stairs in relation
to all other solid wood nodes in MTGame.
Make the the softer woods, pine and aspen, 'choppy = 3'.
2016-08-29 00:24:30 +01:00
rubenwardy
471d1cf159 Add search on enter press to creative inventory 2016-08-27 21:24:07 +01:00
tchncs
b0bc1af42a update submodule illuna 2016-08-25 15:16:46 +02:00
Megaf
3be2f12beb Flowers: Add missing aliases for mushrooms from the mushroom mod 2016-08-22 00:43:04 +01:00
tchncs
ae354791d4 update submodule columnia 2016-08-21 19:43:42 +02:00
tchncs
3dfd1e2b6f update submodule caverealms 2016-08-21 10:42:49 +02:00
paramat
cabf80b743 Fire: Use 'enable fire' setting instead of 'disable fire' 2016-08-20 04:29:32 +01:00
pithydon
088385493a Default: Improve fences inventory/wield images 2016-08-20 04:27:48 +01:00
tenplus1
1b745d401d Default/trees: Faster 'is snow nearby' function
Use 'find node near' instead of 'find nodes in area'
2016-08-15 20:43:19 +01:00
paramat
2ecbc43a7a Default: Optimise and simplify leafdecay ABM, remove cache
With thanks to contributor tenplus1
Remove leaf cache and globalstep accumulator limiter
Use 'pos' instead of 'p0'
Remove non-essential 'group:liquid' from 'neighbors'
Increase chance value to 10 to compensate for disabled cache
Disable 'catch-up' to avoid the ABM often becoming 10 times more
intensive
Remove use of 'do preserve' bool, instead simply 'return'
Remove unnecessary checks for 'd' and 'd == 0'
Don't 'get' n0, use already present 'node' instead
Swap order two conditionals so that the one most likely is first
2016-08-15 20:42:50 +01:00
tchncs
a193162301 update submodule columnia, pkarcs 2016-08-15 09:15:04 +02:00
tchncs
3850f9a008 add submodule columnia 2016-08-13 22:03:12 +02:00
tchncs
4aea8a4092 update submodule pkarcs 2016-08-13 22:02:24 +02:00
tchncs
9dec8f4b01 add submodule pkarcs 2016-08-11 22:02:42 +02:00
tchncs
d6b4fda256 update submodule illuna 2016-08-11 14:33:30 +02:00
tenplus1
619ac52693 Add labels to ABMs
Useful for searches and the mod profiler.
2016-08-09 03:56:37 +01:00
DonBatman
61a197ffd8 Changed snow nodebox to 'walkable = false'
Allows walking in, and prevents being trapped in, 2 node high spaces.
Simulates player's feet sinking into snow.
Easier jumping up onto nodes with snow.
2016-08-09 03:51:22 +01:00
tenplus1
14b99a72a9 Tnt: Limit blown up dropped stacks to stack_max
This replaces the hardcoded 99 item limit and instead uses the
get_stack_max() limit for each item.
2016-08-09 03:48:01 +01:00
Tim
76211624ac Use minetest instead of core namespace, discourage via luacheck 2016-08-09 03:47:27 +01:00
Tim
b408e9cce6 Let Travis-CI automatically run luacheck on the game 2016-08-09 03:47:11 +01:00
tchncs
dd938f306f update submodule farming 2016-08-08 17:38:45 +02:00
Tim
20fa037313 Screwdriver: disallow rotation with on_rotate = false
Other screwdriver mods, or mods that cause rotation, might operate without the screwdriver mod loaded and have `screwdriver.disallow` unavailable.
This allows nodes to default to full-disallow rather than full-rotation in such a situation.
2016-08-05 20:41:24 +01:00
Tim
60cf3f85b6 Doors: Allow the screwdriver to rotate doors around y-axis.
Keep other axis' disabled to prevent the hidden placeholder node to become irremovable to players.
2016-08-05 12:34:46 +02:00
Milan*
9e9c70782e update .gitlab-ci.yml 2016-08-04 12:38:22 +02:00
tenplus1
6c83ea0b48 TNT: Fix bug with huge stacks
This fixes the TNT bug that can crash game when blowing up a container
which holds huge stacks above the norm... e.g. give yourself 65535 snow,
place in chest, blow up, stalled!
2016-08-04 03:21:55 +01:00
paramat
265c40b558 Doors: Trim open fence gate collision box
Previously, the collision box extended into an empty node, causing
falling node objects to land on the open gate but not transform
back into normal nodes. Now fallng node objects will fall through and
either side of the end of the open gate and transform back.
2016-08-04 03:21:09 +01:00
tchncs
67931a0ede replace submodule mobs_monster with our forked one 2016-08-03 23:21:44 +02:00
tchncs
e4a23c029a update submodule illuna 2016-08-03 00:44:05 +02:00
tchncs
f3513e297b update submodule illuna 2016-08-03 00:10:37 +02:00
tchncs
fe1f3f59d7 update/fix wooden trapdoor recipe 2016-08-02 22:26:28 +02:00
tchncs
82ece0559d update submodule illuna 2016-08-02 19:39:23 +02:00