tchncs
6bafa46283
Revert "merge upstream commit: TNT: When disabled leave some useful functionality enabled"
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This reverts commit c80473afe69a95bdd6410cf6a3e115cb6fcbd170.
2016-07-16 13:59:46 +02:00
tenplus1
c80473afe6
merge upstream commit: TNT: When disabled leave some useful functionality enabled
2016-07-16 13:58:11 +02:00
tenplus1
f6535a974c
merge upstream commit: Game_api.txt: Add position table reference
2016-07-16 13:57:33 +02:00
tenplus1
f626cb94bc
merge upstream commit: Game_api.txt: Add API information for sethome functions
2016-07-16 13:57:06 +02:00
paramat
814f356208
merge upstream commit: Default/mapgen: Simplify iron ore registrations
2016-07-16 13:56:29 +02:00
paramat
cb5727b50c
merge upstream commit: Default/mapgen: Add ores above y = 1024
2016-07-16 13:55:32 +02:00
paramat
8b03f29585
merge upstream commit: Default/mapgen: Clean up ore registrations
2016-07-16 13:55:03 +02:00
tenplus1
cf77ef435a
merge upstream commit: Bucket: Correct liquid placing in protected areas
2016-07-16 13:54:29 +02:00
tenplus1
38ed7b998b
merge upstream commit: Tidy sethome code, add global functions, round coords to 1 decimal
2016-07-16 13:53:50 +02:00
paramat
e6bda9c439
merge upstream commit: Flowers: Make waterlily floodable
2016-07-16 13:53:07 +02:00
Thomas--S
fbbe79df87
merge upstream commit: Doors: Remove use_texture_alpha from door definition
2016-07-16 13:52:29 +02:00
HybridDog
45d7eebf01
merge upstream commit: Wool: Use adv- and optipng to optimise texture files
2016-07-16 13:51:54 +02:00
HybridDog
b3c83180ec
merge upstream commit: Wool: Clean up code
2016-07-16 13:51:11 +02:00
paramat
c70196dfbd
merge upstream commit: Doors: Add dedicated sounds for glass doors
2016-07-16 13:50:40 +02:00
paramat
5452e8f05e
merge upstream commit: Default: New aspen tree schematics
2016-07-16 13:50:06 +02:00
tenplus1
22224c265d
merge upstream commit: Default: Enable crafting of mese crystal fragments into mese crystal
2016-07-16 13:49:23 +02:00
tenplus1
d239deccff
merge upstream commit: Default: Craft locked chest from chest plus steel ingot
2016-07-16 13:48:39 +02:00
paramat
9c288600dd
merge upstream commit: Stairs: Code cleanup, fix various errors
2016-07-16 13:47:40 +02:00
paramat
d75ccebe8f
merge upstream commit: Stairs: Register stone / desert stone / sandstone / obsidian blocks
2016-07-16 13:47:01 +02:00
Tim
cc32e37b82
merge upstream commit: Gitignore: Update to ignore additional ide/editors
2016-07-16 13:46:33 +02:00
paramat
0533203710
merge upstream commit: Default: Add stone / desert stone / sandstone / obsidian blocks
2016-07-16 13:45:32 +02:00
paramat
4ee09a274b
merge upstream commit: Stairs: Stair recipe returns 8 stairs not 6
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Make it consistent with the slab recipe which conserves volume
2016-07-16 13:43:22 +02:00
tenplus1
0bd13d11cf
Doors: Make door groups consistent with corresponding materials
2016-07-15 22:01:20 +01:00
adrido
d89bb69a22
Beds: Only register respawn callbacks if respawn is enabled
2016-07-15 22:00:57 +01:00
Tim
9524ff67a3
Clean up fire ABM parameters.
2016-07-15 21:58:49 +01:00
Tim
30b0a155fb
Stop shadowing upvalues and definitions.
2016-07-15 21:58:49 +01:00
Tim
4473627de0
Remove unused and clean up missused variable-value assignments.
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* Unused variables
* Unused values (assigned to variables, but overwritten before use)
* Defining already defined variables instead of reassigning to them.
2016-07-15 21:58:49 +01:00
tchncs
2e67cbc1b9
add horses to submodules
2016-07-15 22:58:03 +02:00
tchncs
892ab3faaa
default: get darkage modpath to ensure basalt is available
2016-07-15 22:33:11 +02:00
tchncs
1e7ea09713
default: flowing lava can cool down to basalt
2016-07-15 19:06:35 +02:00
tchncs
3a42666e46
update submodule farming, worldedit
2016-07-13 18:00:33 +02:00
tenplus1
d7a7456007
Beds: Save respawn position when entering bed, only read bed spawns once
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No longer require night to be skipped for resawn position to be saved
Remove constant beds.read_spawns() calls when a player joins as this
is only required once
2016-07-13 14:45:30 +01:00
Tim
b74954969c
Doors: Fix missing node parameter passing
2016-07-13 14:45:18 +01:00
paramat
07141b4a2e
Bones: New textures
2016-07-10 21:08:01 +01:00
Tim
fcceec0e8c
Doors: Fix trapdoor crash on can_dig with nil-player (e.g. minetest.dig_node)
2016-07-10 21:07:17 +01:00
tenplus1
f1f96dbe6b
Default/trees: Faster way to detect snow around pine saplings
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Instead of using voxelmanip use 'find nodes in area' instead
2016-07-10 20:50:40 +01:00
Tim
594365310d
Doors: Remove unnecessary node lookups
2016-07-09 16:34:28 +01:00
Tim
71c7e21669
Always return the leftover ItemStack for on_place and on_rightclick
2016-07-09 16:32:41 +01:00
paramat
e38099225c
TNT: Add missing 'then'
2016-07-07 19:22:26 +01:00
Tim
5644ab4bd3
Bucket: Allow liquid placed against unknown nodes instead of aborting abnormally
2016-07-07 19:22:13 +01:00
Tim
fe450b4144
Bucket: Prevent crashing when placing liquid against a buildable node into an unknown node
2016-07-07 19:21:46 +01:00
paramat
3d44804074
Doors: Code cleanup
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Remove spaces inside curly brackets
Split lines over 90 columns
2016-07-07 18:14:36 +01:00
paramat
60f6564c75
Doors / default: Remove 'hot', 'bendy' and 'melty' groups from nodes
2016-07-07 18:14:36 +01:00
paramat
f17d791173
Default, flowers: Use 'get_mapgen_setting()'
2016-07-07 18:14:36 +01:00
tenplus1
497e6f6257
TNT: When disabled leave some useful functionality enabled
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- Only remove the TNT craft recipe, tnt:tnt node and the ABM
- Leave tnt:tnt_burning available for explosions in 3rd party mods
2016-07-07 18:10:57 +01:00
tenplus1
98551edd94
Game_api.txt: Add position table reference
2016-07-05 18:18:45 +01:00
tenplus1
c5b0fe72ea
Game_api.txt: Add API information for sethome functions
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- Documentation for sethome.get, sethome.set and sethome.go
2016-07-05 18:17:22 +01:00
paramat
d42f77cc5f
Default/mapgen: Simplify iron ore registrations
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Preserve overlapping registrations of large and small clusters
below y = -64 but now extend the small clusters up to y = 0 (the
previous highest iron ore level) in a similar to way to coal
2016-07-05 18:16:52 +01:00
paramat
d476d017a4
Default/mapgen: Add ores above y = 1024
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Each ore's rarity is equal to that occuring below y= -1024
2016-07-05 18:16:52 +01:00
paramat
1886d293d7
Default/mapgen: Clean up ore registrations
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Re-order registrations
Add and improve comments
Change sand blob ymax to 0 as sand does not always rise above 0
Remove dirt blobs from sandstone as it is unsuitable for
many sandstone biomes and ugly in stony sandstone desert
Change ymax of first iron region to 0
2016-07-05 18:16:52 +01:00