An0n3m0us
3ea648f5bf
Disallow screwdriver rotating torches, to avoid bad torch rotations
2020-02-11 03:58:41 +00:00
An0n3m0us
232cc2bd1c
Add log for seeds on place
2020-02-10 22:00:40 +01:00
Paramat
db632b67bf
Fix missing papyrus in savanna, add a dry dirt version
...
Papyrus was missing from the dry dirt 'savanna_shore' biome due to
only being placed on dirt. A mistake made when changing savanna
dirt to dry dirt.
Rename existing papyrus schematic to 'papyrus_on_dirt' and only
place in the 'rainforest_swamp' biome.
Add a new papyrus schematic 'papyrus_on_dry_dirt', placed in the
'savanna' biome.
2020-02-09 01:34:17 +00:00
Louis Royer
1420376e32
Fix french translation of snow block slab
2020-02-08 21:06:17 +00:00
Paramat
9bf64b61c2
Fix simple bed height, make player lay down just above it, not inside it
2020-02-08 03:11:44 +00:00
IFRFSX
f255e36d78
Add traditional Chinese translation ( #2579 )
2020-02-06 20:15:13 +01:00
sfan5
d3e26dba18
Convert minetest.sound_play uses to ephemeral
2020-02-05 22:24:23 +01:00
DS
176ddba176
Reset spawn position on bed destruction
2020-01-26 18:59:44 +01:00
IFRFSX
eac4795326
Update Chinese translation ( #2563 )
...
rail = 轨道 / 栏杆
grass = 草
and, mese color is yellow, so i translate it to "黄石"。(Chinese words without MESE)
2020-01-25 16:55:14 +01:00
Zaoqi
da39bae50e
Add zh_CN translation
2020-01-22 19:09:38 +01:00
Konstantin Ilyashenko
7e9a54abaf
Replace Russian translation of Pickaxe ( #2556 )
2020-01-09 19:09:06 +01:00
Lejo
beb0aefa2d
Make can_interact_with_node() check for key group instead of default:key
2020-01-06 21:16:33 +00:00
Thomas--S
1940961d63
Move duplicate recipe from books to default.register_craft_metadata_copy()
...
This allows mods to easily implement the same behaviour, e.g. for letters.
2020-01-04 00:09:58 +00:00
An0n3m0us
6e32287a42
Move crafting, cooking and fuel recipes into corresponding files
2020-01-01 01:38:06 +00:00
Zaoqi
1082466796
Rename core
to minetest
( #2552 )
2019-12-29 12:28:30 +01:00
An0n3m0us
258332578a
Player model: Add bobbing to walk animation, more subtle standing animation
2019-12-23 02:14:25 +00:00
Paramat
150122bfe7
Remove Mapgen V7 floatland biome code
...
In preparation for a new Mapgen V7 floatland implementation.
2019-12-18 23:59:45 +00:00
Paramat
c0335e24c9
Convert grass footstep sounds from stereo to mono
2019-12-18 22:31:29 +00:00
Maksim
f176ba4873
Make tool crafting recipes more compact, move to tools.lua
2019-12-16 00:29:33 +00:00
Milan
f3fd226c91
update submodule illuna_events
2019-12-05 21:51:09 +01:00
Milan
d359c0dbf9
update submodule illuna_events
2019-12-02 18:46:00 +01:00
Muhammad Nur Hidayat Yasuyoshi (MNH48)
710605687b
Add Malay translation
2019-11-30 17:31:40 +01:00
Aresiel
10dce79451
Add Swedish translation
2019-11-30 17:31:29 +01:00
OgelGames
0f764bf447
Coral 'on place': Pass node to 'on rightclick', not node name
2019-11-28 02:01:19 +00:00
Milan
2ee22c2eaa
add submodule cloaking
2019-11-26 17:05:40 +01:00
Milan
b1b57291fa
drop submodule invis
2019-11-26 17:04:15 +01:00
Milan
62ed4417a3
add submodule eventkeys
2019-11-26 17:03:06 +01:00
Kevin Nel
00a8bd521a
Fix popping sound in default_grass_footstep ( #2538 )
2019-11-25 10:50:20 +01:00
Andrey2470T
2f6d0bf267
Add 4th item row to creative inventory. Align search, trash, page navigation
2019-11-23 21:35:02 +00:00
An0n3m0us
d9f8c6cc43
Escape translated text in 'beds' mod formspec
2019-11-22 21:47:47 +00:00
Paramat
5b1875ef41
Papyrus: Add to the rainforest swamp biome
...
Previously, papyrus was limited to the savanna biome.
Rainforest is a suitable habitat for papyrus.
Makes papyrus a little less difficult to find.
Move swamp jungletrees into a separate registration, to allow
applying distribution by perlin noise to keep these away from
papyrus areas.
Fix error: Remove non-functional 'rainforest swamp' from the
biome list for the jungle log decoration. It is not placed in
swamps due to the 'y max/min' and 'place on' parameters.
2019-11-15 19:47:14 +00:00
SmallJoker
5017f3b614
Weather: Replace deprecated get2d with get_2d
2019-11-13 19:59:58 +01:00
Milan Ihl
b8c1254410
update submodule illuna_extras
2019-11-11 22:08:05 +01:00
Andrey2470T
6fea665fcc
Add Russian translation ( #2525 )
2019-10-24 21:54:20 +02:00
Bartosz
dd71dcbcf6
boats: Improve physics by implementing drag and friction forces
...
Implement drag force according to the equation:
drag_force = drag_coefficient * speed ^2
Also add a small constant force to implement friction force.
2019-10-24 03:47:28 +01:00
sfan5
f9a9e87af6
Improve creative inventory search ( #2523 )
2019-10-22 22:46:19 +02:00
Milan
a3f925c993
add submodule invis
2019-10-21 17:35:02 +02:00
Milan
5feba815c3
update submodule illuna_events
2019-10-21 17:34:33 +02:00
Milan Ihl
168b352a0b
update submodule illuna_events
2019-10-20 18:11:47 +02:00
Milan Ihl
b2679fdd2e
update submodule illuna_events
2019-10-18 10:30:31 +02:00
Paramat
7caa5d36f2
Move hotbar code/textures, and damage sound, from player_api to default
...
These are unrelated to the Player API and player object.
All other GUI/HUD code and textures are in default.
All other engine hardcoded sounds are in default.
The player_api mod is highly likely to be used unchanged in new games,
so logical grouping of content will help the creation of new games.
2019-10-18 02:43:06 +01:00
Milan Ihl
d1b90533c0
update submodule illuna_events
2019-10-17 14:49:02 +02:00
Milan Ihl
2b24355fa1
update submodule illuna_events
2019-10-16 20:48:56 +02:00
Paramat
7c1fd9c24e
Add initial 'weather' mod to vary cloud density, thickness, velocity
2019-10-15 00:38:41 +01:00
luk3yx
ef7df329d2
Fix duplicate background in formspec prepend ( #2524 )
2019-10-14 22:53:57 +02:00
Lars Hofhansl
6042e963f7
Increase (ocean) water opacity to 191
2019-10-12 18:35:56 +02:00
Hamlet
93a49f082c
Italian translation ( #2491 )
2019-10-12 14:30:37 +02:00
JDiaz
a00ff24df9
Spanish Translation ( #2505 )
2019-10-10 21:19:20 +02:00
DrHackberry
0f369b43fe
French translation ( #2514 )
2019-10-10 21:18:25 +02:00
sfan5
f87c3d05ae
player_api: Set correct visual size for legacy player model
2019-10-06 14:06:02 +02:00
Milan
b0fbc5dbc2
update submodule 3d_armor
2019-10-06 08:38:49 +02:00
Milan
b78a5b2b85
update submodule mobs_redo
2019-10-05 19:29:33 +02:00
Milan
3879010dd5
update submodule illuna_events
2019-10-05 19:01:05 +02:00
SmallJoker
1c413ede9a
Use background9 for backwards compatibility
2019-10-05 17:55:42 +02:00
Milan
e73d2f3ffe
update submodule mobs_redo
2019-10-05 17:55:37 +02:00
Milan
087d54c3dc
update submodule mobs_redo
2019-10-05 17:33:59 +02:00
Milan
4a5e3ea09c
update submodule illuna_events
2019-10-05 17:28:51 +02:00
Milan
e61d57b3aa
add illuna_events submodule
2019-10-05 14:26:33 +02:00
Wuzzy
8c9821b227
Update translation templates and German ( #2512 )
2019-10-03 18:44:34 +02:00
SnicklePickles
ce1eaeebbe
Grammar updates README.txt
2019-10-01 21:47:58 +02:00
TumeniNodes
f2a07b0a51
Xpanes: Add new steel bar door/trapdoor sounds
...
No longer use the unsuitable steel door/trapdoor sound.
2019-09-28 21:53:50 +01:00
Alex Yst
c800398593
Always disable leafdecay for player-placed leaves, even when 'sneaking'
...
Avoids player-placed leaves decaying when building while sneaking, which is common.
2019-09-28 21:10:26 +01:00
An0n3m0us
05375c0fd4
Fix glass panes sides ( #2500 )
2019-09-27 00:35:06 +02:00
TumeniNodes
23ceb30e88
Xpanes: Register steel bar door and steel bar trapdoor
...
Register using the 'doors' mod API.
2019-09-22 23:05:38 +01:00
Wuzzy
106c36da33
Add translation templates and German translation
2019-09-22 13:42:40 +02:00
Paramat
86a55d3584
Marram grass: Fix noise flags to make 2D noise 'eased' ( #2493 )
...
Increase noise resolution from 4 to 2 nodes for a higher quality
distribution.
Retune noise parameters to compensate for using eased noise.
2019-09-21 21:28:09 +01:00
An0n3m0us
b31795dd04
Vessels: Fix vessels shelf infotext
2019-09-21 11:45:03 +02:00
sfan5
3f7cd062c3
Fix trapdoor infotext to correctly describe the type of trapdoor
2019-09-20 20:56:20 +02:00
sfan5
09bed49b5a
Fix door infotext to correctly describe the type of door
2019-09-20 20:10:58 +02:00
leucome
00f9287075
Leafdecay: Use param2 ~= 1 instead of param2 == 0
2019-09-19 02:13:18 +01:00
An0n3m0us
cbb0529ace
Set fuel percentage to decrease ( #2481 )
2019-09-19 00:36:50 +02:00
sfan5
b4c7522248
Fix more translation strings ( #2487 )
2019-09-18 20:38:27 +02:00
mbartlett21
c42a525ce8
Add option for non-jumpable fences and walls
...
Add an option, default disabled, to extend the collision boxes upwards.
2019-09-16 21:38:02 +01:00
An0n3m0us
1f7ea89cb6
Add missing infotext to nodes ( #2477 )
2019-09-14 20:30:26 +02:00
sfan5
888383a812
Fix water no longer waving
...
broken by bb9279ccb843937bc8001ce333e3ccb71b0dba2d
2019-09-14 14:30:44 +02:00
An0n3m0us
88114a74e9
Add vessels group to firefly vessel
2019-09-13 20:47:09 +02:00
sfan5
e4adb01fbf
Fix and improve translation strings ( #2471 )
2019-09-12 19:03:10 +02:00
Paramat
ea992bdace
Add initial environmental sounds mod with flowing water sounds
...
default:river_water_source can also create sound if desired as
rivers are considered to be flowing water.
A simple mod for now, with the intention to later use new engine
environmental sound features if/when they appear.
2019-09-12 00:46:40 +01:00
Yves Quemener
bb9279ccb8
Add support for MT 5 game translation (rebasing ) ( #2466 )
...
rebased #2368
2019-09-10 19:09:51 +02:00
mbartlett21
d99a176b69
Xpanes: Use 'swap node' instead of 'set node'
2019-09-06 21:39:23 +01:00
Paramat
e8097c9e87
Creative: Override the hand instead of re-registering
...
Allows the initial hand registration to alter the 'wield_scale' without
needing to also alter it in creative mod.
Also make default mod a dependency again, as the initial hand
registration is required.
2019-08-31 19:44:17 +01:00
Paramat
5c3e4b1d20
Spawn: Avoid spawning outside small worlds
...
Previously, the value of 'mapgen_limit' was not used to limit the
spawn position.
If a friendly-biome spawn point is not found within a small world,
spawn point falls back to the engine spawn point, which has a larger
chance of success.
2019-08-28 03:19:34 +01:00
TumeniNodes
553b0f9d72
Add new TNT sounds
2019-08-28 03:06:23 +01:00
Milan
c5bfd306c0
update submodule technic
2019-08-20 21:58:53 +02:00
Paul Ouellette
7269711911
Furnace: Improve fuel item replacement support
...
The output returned by `get_craft_result` has a replacements table that
contains any replacement items that could not be placed in the input
(due to the input stack having a count > 1). Put these replacements in
the dst list or drop them on the furnace.
2019-08-20 21:15:28 +02:00
coil
3a3f71aa50
Verify object is player before checking privs ( #2448 )
...
This prevents a crash when a 'nil' digger is passed by the engine to
minetest.node_dig.
2019-08-19 19:24:19 +02:00
Paramat
fac8f390b1
TNT: Remove unusable sounds, use temporary placeholders
2019-08-18 19:47:06 +01:00
Paramat
4eadf80634
Sfinv: Add and use a crafting arrow texture instead of using furnace arrow
2019-08-13 21:57:32 +01:00
Paul Ouellette
e5ebb36cd5
Furnace: Fix "output full" infotext
2019-08-11 16:28:02 +02:00
Paramat
2063fcd075
Make the creative mod hand dig 'dig_immediate' nodes fast
...
Engine change now makes this possible.
2019-08-03 20:51:58 +01:00
HybridDog
a2254bd0af
Warn when a mod registers a stairs node with an existing name
2019-08-01 21:55:26 +02:00
TumeniNodes
7f830124f7
Various mods: Use " " instead of ' ' for item names
2019-08-01 02:40:39 +01:00
Milan
d86a6d2162
update submodule ethereal
2019-07-31 22:34:15 +02:00
Milan
3f3f29fe8c
make fire nodes possible again
2019-07-31 20:11:17 +02:00
TumeniNodes
a5bde8e9ba
Default: Use " " instead of ' ' for item names
2019-07-31 00:16:44 +01:00
Paramat
6716fc74ec
Add patches of bare 'dry dirt' to savanna
...
Tune noise to appear roughly where long dry grass is least dense and shortest.
2019-07-30 03:55:17 +01:00
Milan
04ac38a3bb
update submodule xdecor
2019-07-28 21:04:21 +02:00
TumeniNodes
c32b8adaa3
Add 'dry dirt' and 'dry dirt with dry grass' nodes for savanna biome
2019-07-26 17:50:44 +01:00
TumeniNodes
4282a93a02
Creative: Add 'default' as optional dependency
...
Fixes bugs caused by removing 'default' as a hard dependency.
2019-07-22 02:26:52 +01:00
Paramat
d16612c1cb
Add new, longer 'default_grass_side' texture
...
Update side texture to match the new top texture.
3/4 side coverage instead of 1/2,
2019-07-22 02:18:20 +01:00
Paramat
9fe877ef99
Creative: Remove unnecessary dependency on 'default'
2019-07-21 03:24:47 +01:00
sfan5
9b226c7045
Switch to mod.conf, delete deprecated depends.txt
2019-07-17 00:38:23 +02:00
sfan5
773011fd85
Fix potential crash when few loot items are registered
2019-07-16 23:29:29 +02:00
sfan5
c3403936d3
Fix luacheck warning
2019-07-16 23:17:14 +02:00
sfan5
b701e500aa
Support for icesheet dungeons in dungeon_loot
2019-07-16 22:26:35 +02:00
sfan5
37710866f0
Switch dungeon type detection to biome name
...
see #2400 , also removed a now unused alias
2019-07-16 22:26:35 +02:00
TumeniNodes
bfb84da39c
Add new 'default_grass' texture
2019-07-15 17:43:05 +01:00
Paramat
3bca295da8
New lighter, greyer permafrost texture
2019-07-13 23:35:25 +01:00
acmgit
83fb6fe872
Remove stack_max from bucket:bucket_empty
2019-07-13 17:47:45 +01:00
SmallJoker
95aaec6670
Allow opening chests when wielding corals
...
Code simplification by combining the on_place functions.
2019-07-12 20:01:27 +01:00
bell07
5b1d5819e5
Unify hotbar formspec for sfinv and creative
...
sfinv: Add lists above the content to support listrings in content.
Reuse sfinv inventory lists for creative.
2019-07-10 21:55:35 +01:00
Milan
2770eba1af
update submodule hangglider_regular
2019-07-04 12:48:35 +02:00
Milan
c8402fd0d2
fix crash from darkage
2019-07-04 12:39:18 +02:00
luk3yx
3d530e0c25
intersects_protection(): Fix compatibility code
2019-07-03 19:10:39 +02:00
Paramat
e7be81242b
Define dungeon nodes in biome definitions ( #2400 )
...
Icesheet ice dungeons now have ice stairs.
Remove some now-unnecessary sandstone mapgen aliases, one
remains as it is required by the dungeon loot mod.
Re-arrange mapgen aliases to separate those needed for mgv6.
2019-07-01 21:58:47 +01:00
rubenwardy
a6a719967a
Use 9-slice background in formspec theme
2019-06-24 00:10:13 +01:00
t0ny2
54bb0afe7f
Make waterlily wave when placed on waving water
2019-06-16 22:09:36 +01:00
SmallJoker
0f771a27c3
Allow overriding default.after_place_leaves and default.grow_sapling
2019-06-07 20:35:24 +01:00
Paramat
ca7c131133
Large cactus schematic: Don't force-place root node
...
This schematic is used for sapling-grown large cacti, so should not
destroy the sand node below, as sand nodes are in short supply in
some situations.
Like trees, only force-place the node that replaces the sapling.
2019-06-07 20:34:13 +01:00
acmgit
61bfac0fa2
Prevent potential crash caused by moss growth ABM
2019-06-02 18:50:20 +01:00
An0n3m0us
e19f42d648
Add groups for tools and mushrooms ( #2378 )
2019-06-01 21:10:30 +02:00
Milan
f0dbf44299
drop darkage lamp
2019-05-31 10:41:48 +02:00
Zweihorn
76a08a7058
wool: use global 'dye.dyes' table
2019-05-26 20:21:31 +01:00
Milan Ihl
302b04ff1b
add missing files
2019-05-20 18:06:46 +02:00
Milan Ihl
42173f648d
update submodule rhotator
2019-05-20 18:01:07 +02:00
Milan Ihl
f0ef4286a0
update submodule illuna_extras
2019-05-20 17:55:35 +02:00
Milan Ihl
1f21dcd616
add vipworld modpack
2019-05-20 17:50:22 +02:00
Paramat
aee5ba64f9
Make cave liquids biome-determined
...
No longer use the hardcoded engine cave liquids.
Water only in '_ocean' biomes, water and lava in '_under' biomes.
2019-05-18 21:22:19 +01:00
Paramat
5c48c76aa2
Fix trapdoor side textures and orientations
...
Previously, opening a trapdoor caused the side textures to flip.
Fix the incorrect textures.
Also add a texture transform to a tile of the open trapdoor, such
that the closed trapdoor sides use the lower part of the texture
and the open trapdoor sides use the higher part.
Clean up some codestyle issues.
2019-05-03 23:49:07 +01:00
Milan
6e35aebc06
update submodule ethereal
2019-04-22 08:14:12 +02:00
Paramat
f21bab2ff9
Split underground biome to correspond to surface biomes
...
In preparation for biome-defined: dungeon materials, cave liquids,
stone type, ores, decorations.
'_ocean' biomes now extend to y = -255 to be deeper than default
mgv5 oceans, and to create 'shallow underground biomes'.
Remove unnecessary biome lists for gravel and silver sand blob ores,
as those are already defined to only appear in default:stone.
2019-04-19 21:23:26 +01:00
tchncs
fcccc13148
update submodule chakram
2019-04-14 13:20:10 +02:00
tchncs
6914ee59bc
Merge branch 'technicworld' of https://git.tchncs.de/Illuna-Minetest/minetest_game into technicworld
2019-04-13 17:12:26 +02:00
tchncs
f018a59785
update submodule illuna
2019-04-13 17:12:14 +02:00
Milan
59d342b48e
update submodule names_per_ip
2019-04-13 14:11:38 +02:00
tchncs
899f8f3357
update submodule illuna
2019-04-13 11:38:25 +02:00
tchncs
c432ec6568
update submodule illuna
2019-04-13 11:32:45 +02:00
tchncs
5f21064bd5
update submodule bows
2019-04-13 10:35:26 +02:00
tchncs
9ca7601487
update submodule hangglider
2019-04-12 23:22:31 +02:00
tchncs
8f32b13047
update submodule chakram
2019-04-12 22:23:57 +02:00
tchncs
f95c81d914
add submodule chakram
2019-04-10 08:38:32 +02:00
HybridDog
0291c6b210
Moss growth ABM: Add inner and outer cobble stairs, simplify code
2019-04-06 21:35:48 +01:00
HybridDog
b20725026e
flowers: Light check optimisation in mushroom spread
2019-03-31 22:20:28 +01:00
tenplus1
88d79881b8
Add food groups to blueberries ( #2335 )
2019-03-31 22:20:47 +02:00
HybridDog
efd090228d
fire: Document flammable group, a little code cleanup
2019-03-30 20:33:08 +00:00
Paramat
dfe6fd6560
Restrict waving liquid shader to normal water
2019-03-27 02:17:32 +00:00
SmallJoker
dd3f3b2032
Use group:stick in recipes ( fixes #2306 )
2019-03-24 10:59:34 +01:00
Paramat
8b5e0a914b
Dungeon loot: Avoid empty 'if' branch to satisfy lua check
2019-03-23 23:16:41 +00:00
Paramat
e3cd961a15
Fix beds being undiggable after laying down
2019-03-23 23:12:44 +00:00
Milan
a0d749ce12
update submodule names_per_ip
2019-03-22 22:54:43 +01:00
Niwla23
eaf6eac723
Mapping kit recipe: Use "group:stick" instead of "default:stick"
2019-03-18 22:20:24 +00:00
Milan
28857f799c
add submodule xban2
2019-03-17 15:42:45 +01:00
sfan5
02e2cab375
Dungeon loot: Don't crash on unknown items
...
fixes #2228
2019-03-17 13:59:10 +01:00
Milan
381135e86b
update submodule ethereal
2019-03-16 21:18:35 +01:00
sofar
b853c8a509
Beds: Properly count players in beds
...
This is a rebased and slightly rewritten version of #2125 .
2019-03-10 01:43:49 +00:00
Milan
eec662ec28
update submodule technic
2019-03-09 09:03:44 +01:00
Milan
e920ebf17a
update submodule illuna
2019-03-08 21:20:47 +01:00
Milan
02039538f1
update submodule sea
2019-03-08 21:04:05 +01:00
Milan
e3966b24c4
add submodule sea
2019-03-08 20:51:30 +01:00
Milan
7313d0a9df
update submodule caverealms
2019-03-08 20:47:06 +01:00
Milan
e294775a9a
update submodule illuna
2019-03-08 15:57:57 +01:00
Milan
00de0eff80
Merge branch 'technicworld' of https://git.tchncs.de/Illuna-Minetest/minetest_game into technicworld
2019-03-08 15:20:41 +01:00
Milan
0bd5b94c7e
tnt: comment message when priv missing
2019-03-08 15:20:36 +01:00
Milan
0883c11c88
update submodule 3d_armor
2019-03-07 23:10:42 +01:00
Milan
30cd994a6c
update submodule homedecor_modpack
2019-03-07 12:46:30 +01:00
Milan
5bfe3cb7e3
update submodule homedecor_modpack
2019-03-06 22:49:33 +01:00
Milan
83e48774cd
update submodule unifieddyes
2019-03-06 22:45:01 +01:00
Milan
dde9389a90
update submodule mesecons
2019-03-06 22:20:46 +01:00
Milan
cc6e462242
update submodule unified_inventory
2019-03-06 22:19:48 +01:00
Milan
e533026a2d
update submodule underworlds
2019-03-06 22:13:02 +01:00
Milan
5047777bbd
update submodule underworlds
2019-03-06 22:07:15 +01:00
Milan
32283d5ac9
update submodule loud_walking
2019-03-06 21:57:00 +01:00
Milan
1b60a8b92f
update submodule names_per_ip
2019-03-06 20:54:45 +01:00
Milan
643ae3128a
Merge remote-tracking branch 'origin/technicworld-5.0-dev' into technicworld
2019-03-06 20:16:21 +01:00
acmgit
891f00e9db
Flowers: Remove stack max definition ( #2324 )
2019-03-05 11:59:23 +01:00
Milan
e1bf8d682a
add submodule basic_materials
2019-02-25 20:32:15 +01:00
Milan
773749862c
replace submodule pipeworks
2019-02-25 12:03:20 +01:00
Milan
765aa23aa3
update submodule dmobs
2019-02-24 08:53:39 +01:00
Milan
dd79970944
update submodule travelnet
2019-02-23 19:49:44 +01:00
Milan
e8b57696bf
update submodule mob_horse
2019-02-23 19:41:09 +01:00
Milan
3bb53634fd
update submodule rhotator
2019-02-23 18:50:11 +01:00
Milan
ffc7d03c72
add submodule rhotator
2019-02-23 13:07:19 +01:00
Milan
4c69d45961
update submodules ethereal, illuna_extras
2019-02-23 10:55:03 +01:00
Milan
82046dac13
replace submodule horses with mob_horse
2019-02-23 09:11:49 +01:00
Paramat
196f206d3e
Remove corals.mts credit
2019-02-18 19:57:30 +00:00
Paramat
1ca25eec9d
Kelp, coral sounds: Add missing 'footstep'. Use quiet 'dig', 'dug'
...
Footstep sounds as sand or cubic coral nodes.
Dig and dug sounds as leaves but much lower gain to be suitable for
underwater.
2019-02-16 21:18:01 +00:00
Nathan Salapat
b92f7431ef
Fix sfinv hotbar offset
2019-02-16 20:51:33 +00:00
Milan
d5b65fe813
Merge branch 'technicworld' of https://git.tchncs.de/Illuna-Minetest/minetest_game into technicworld
2019-02-16 20:02:52 +01:00
Milan
de9555bfba
update submodule illuna_extras
2019-02-16 20:02:16 +01:00
Paramat
7f687777a6
Beds: Do not require red wool to craft beds
2019-02-10 21:38:58 +00:00
Auke Kok
6b2887e3bf
Limit sign length to 512 (~6 lines of 80 char or so).
...
Players can enter unlimited text into the field, causing lag and
potentially locking up clients. I have not found any negative effects
server side, other than the large storage needed to store the long
text.
2019-02-07 23:57:42 -08:00
12Me21
14cc07bfd3
Beds: Make on_rotate function check new param2 instead of rotation mode
...
The on_rotate function now checks the new param2 value to determine if a rotation is valid, rather than checking the rotation mode.
This is so screwdriver-like items with different rotation modes will not be able to rotate the bed into invalid orientations.
2019-02-08 01:53:55 +00:00
Milan
2e451bd11e
merge upstream
2019-02-07 13:17:18 +01:00
tchncs
d788b800c8
update submodule illuna_ethereal
2019-02-06 21:10:21 +01:00
Paul Ouellette
ad6c2cf035
Dye: Remove type="shapeless" from single-item recipes
2019-02-06 19:07:48 +00:00
tchncs
14d9f8c613
update submodule technic
2019-02-06 12:55:12 +01:00
Paramat
2033b2cc65
'permafrost_with_stones/moss' drops itself instead of permafrost
...
Previously they were not collectable or creatable.
A simple temporary solution for MTG 5.0.0.
2019-02-05 00:24:04 +00:00
random-geek
6e0e2b8be9
Textures: Update permafrost to new dirt, improve stones, add stones side
2019-02-03 19:14:13 +00:00
rubenwardy
64a923f7fb
Fix sfinv not updating on creative grant/revoke
2019-02-03 11:45:45 +00:00
Milan
b9af610f37
new random message
2019-01-31 17:09:56 +01:00