Commit Graph

123 Commits (4eb76e51716a951515d9d3e6efec113e813bd81e)

Author SHA1 Message Date
tchncs b0f61a6a57 removed obsolet timer 2016-03-14 10:17:10 +01:00
tchncs 0d9cc71396 clean tnt/init.lua (removed merge comment by git) 2016-03-14 10:13:00 +01:00
tchncs e14809616d test 2016-03-14 10:00:08 +01:00
tenplus1 36d18cb161 added timer to tnt:tnt_burning for explosions
By adding the timer to the tnt:tnt_burning node it will help mods add the block and cause an explosion after 4 seconds instead of doing nothing like in it's current state.
2016-02-18 13:56:57 +00:00
Craig Davison b47a556472 Remove log_mods from TNT
This option is not documented nor is it used with any other mod in Minetest Game so why should it be used in TNT?
2016-02-18 13:56:50 +00:00
paramat 7d2dfe4101 Consolidate ABMs
Spread ABM intervals evenly across 1 to 16 seconds
16s ensures no nodes are missed when player walks past
Adjust chance values to compensate, for identical action rates
Combine lavacooling ABMs into one, return to chance = 1
Grass growth: add 'neighbors = "air"' to avoid
processing the thousands of underground dirt nodes
Grass death: Reduce action rate to that of grass growth
Fire: Use chance = 1 for flame extinguishing
and flame removal when mod is disabled
2016-02-14 05:22:20 +00:00
tchncs 53fab125b4 Merge latest https://github.com/minetest/minetest_game changes 2016-01-14 09:23:11 +01:00
ShadowNinja c76a91943c Fix TNT drops being placed inside nodes 2016-01-05 23:28:59 +00:00
tchncs f8675b068f Merge https://github.com/minetest/minetest_game 2015-12-26 21:44:42 +01:00
Milan Ihl 4330e88e1d tnt works only with grantet priv - removed mesecons temporally 2015-12-02 10:43:05 +01:00
Milan Ihl 88d591ae01 disable only singleplayer-check 2015-12-02 10:34:06 +01:00
paramat 8e51f318b3 Rename to Minetest Game
Rename in game.conf and documentation
Update game_api.txt documentation for bucket API and tree functions
Fix tab, space and comment formatting in game_api.txt
Rename in mod READMEs
2015-09-30 23:33:12 +01:00
paramat e15fde1624 Fix is_ground_content settings for nodes
Remove line if set to the default of 'true'
2015-06-18 02:25:02 +01:00
Wuzzy 0aebf864d1 Add gunpowder trails
Uses group “connect_to_raillike”
2015-06-07 14:27:18 +02:00
Novatux aaa6c260cd Copy pos before giving it to on_blast because it can modify it; also remove a debug print that had nothing to do here 2015-05-12 21:03:02 +02:00
Novatux 4bd1094619 Fix problems with TNT 2015-05-12 16:53:04 +02:00
Wuzzy 8bc8dd64c5 Make TNT respect on_blast, implement on_blast for some nodes
Implemented nodes:
- Steel Door: Ignores explosion
- Locked Chest: Ignores explosion
- Fire: Ignores explosion
- TNT: Starts burning
- Burning TNT: Explodes immediately
- Gunpowder: Starts burning
- Burning Gunpowder: Ignores explosion
2015-05-12 16:32:52 +02:00
PilzAdam c654c9fd11 Remove weird constants in default 2015-01-10 15:47:30 +01:00
Gabriel Huber 6967232619 Fix TNT init for undefined enable_tnt setting 2014-07-25 23:29:44 -04:00
ShadowNinja 0ca4520cc2 Rewrite TNT 2014-07-22 12:05:40 -04:00
BlockMen 3180bdfe6c Add protection to TNT (by @tenplus1) 2014-07-13 19:24:57 +02:00
David Gumberg e106fd51ca Compress all textures losslessly using optipng and advpng 2014-07-05 16:06:00 +02:00
BlockMen 1e628ed92a Add tnt mod (freeminer version) 2014-07-05 16:02:58 +02:00