Add mobs.
|
@ -0,0 +1,539 @@
|
|||
-- This was taken more or less intact from loud_walking by D00Med
|
||||
|
||||
mobs:register_mob("loud_walking:fox", {
|
||||
type = "animal",
|
||||
attacks_monsters = true,
|
||||
reach = 1,
|
||||
damage = 1,
|
||||
attack_type = "dogfight",
|
||||
hp_min = 4,
|
||||
hp_max = 8,
|
||||
armor = 100,
|
||||
collisionbox = {-0.4, -0.6, -0.4, 0.3, 0.3, 0.3},
|
||||
runaway = true,
|
||||
pathfinding = true,
|
||||
visual = "mesh",
|
||||
mesh = "fox.b3d",
|
||||
textures = {
|
||||
{"dmobs_fox.png"},
|
||||
},
|
||||
blood_texture = "mobs_blood.png",
|
||||
visual_size = {x=1.5, y=1.5},
|
||||
makes_footstep_sound = true,
|
||||
walk_velocity = 1,
|
||||
run_velocity = 2.5,
|
||||
jump = true,
|
||||
drops = {
|
||||
{name = "mobs:meat_raw", chance = 1, min = 1, max = 1},
|
||||
},
|
||||
water_damage = 0,
|
||||
lava_damage = 2,
|
||||
light_damage = 0,
|
||||
replace_rate = 10,
|
||||
replace_what = {"farming:wheat_5", "default:fence_wood", "default:grass_5", "default:dirt_with_grass"},
|
||||
replace_with = "air",
|
||||
follow = {"mobs:meat_raw"},
|
||||
view_range = 14,
|
||||
animation = {
|
||||
speed_normal = 6,
|
||||
speed_run = 15,
|
||||
walk_start = 25,
|
||||
walk_end = 35,
|
||||
stand_start = 51,
|
||||
stand_end = 60,
|
||||
run_start = 1,
|
||||
run_end = 16,
|
||||
punch_start = 36,
|
||||
punch_end = 51,
|
||||
},
|
||||
on_rightclick = function(self, clicker)
|
||||
|
||||
if mobs:feed_tame(self, clicker, 8, true, true) then
|
||||
return
|
||||
end
|
||||
|
||||
mobs:capture_mob(self, clicker, 0, 5, 50, false, nil)
|
||||
end,
|
||||
})
|
||||
|
||||
mobs:register_spawn("loud_walking:fox", {"default:dirt_with_grass","default:dirt"}, 20, 10, 15000, 2, 31000)
|
||||
|
||||
mobs:register_egg("loud_walking:fox", "Fox", "wool_orange.png", 1)
|
||||
|
||||
|
||||
mobs:register_mob("loud_walking:hedgehog", {
|
||||
type = "animal",
|
||||
passive = true,
|
||||
hp_min = 1,
|
||||
hp_max = 2,
|
||||
armor = 100,
|
||||
collisionbox = {-0.1, -0.1, -0.2, 0.2, 0.2, 0.2},
|
||||
visual = "mesh",
|
||||
mesh = "hedgehog.b3d",
|
||||
textures = {
|
||||
{"dmobs_hedgehog.png"},
|
||||
},
|
||||
drops = {
|
||||
{name = "mobs:meat_raw", chance = 1, min = 1, max = 1},
|
||||
},
|
||||
blood_texture = "mobs_blood.png",
|
||||
visual_size = {x=2, y=2},
|
||||
makes_footstep_sound = true,
|
||||
walk_velocity = 0.5,
|
||||
run_velocity = 1,
|
||||
jump = true,
|
||||
water_damage = 2,
|
||||
lava_damage = 2,
|
||||
light_damage = 0,
|
||||
view_range = 14,
|
||||
follow = {"farming:bread"},
|
||||
animation = {
|
||||
speed_normal = 5,
|
||||
speed_run = 10,
|
||||
walk_start = 1,
|
||||
walk_end = 10,
|
||||
stand_start = 1,
|
||||
stand_end = 10,
|
||||
run_start = 1,
|
||||
run_end = 10,
|
||||
|
||||
},
|
||||
on_rightclick = function(self, clicker)
|
||||
|
||||
if mobs:feed_tame(self, clicker, 8, true, true) then
|
||||
return
|
||||
end
|
||||
|
||||
mobs:capture_mob(self, clicker, 0, 5, 50, false, nil)
|
||||
end,
|
||||
})
|
||||
|
||||
mobs:register_spawn("loud_walking:hedgehog", {"default:dirt_with_grass","default:pine_needles"}, 20, 10, 15000, 2, 31000)
|
||||
|
||||
mobs:register_egg("loud_walking:hedgehog", "Hedgehog", "wool_brown.png", 1)
|
||||
|
||||
|
||||
mobs:register_mob("loud_walking:elephant", {
|
||||
type = "monster",
|
||||
passive = false,
|
||||
reach = 3,
|
||||
damage = 5,
|
||||
attack_type = "dogfight",
|
||||
hp_min = 24,
|
||||
hp_max = 40,
|
||||
armor = 75,
|
||||
collisionbox = {-0.9, -1.2, -0.9, 0.9, 0.9, 0.9},
|
||||
visual = "mesh",
|
||||
mesh = "elephant.b3d",
|
||||
textures = {
|
||||
{"dmobs_elephant.png"},
|
||||
},
|
||||
blood_texture = "mobs_blood.png",
|
||||
visual_size = {x=2.5, y=2.5},
|
||||
makes_footstep_sound = true,
|
||||
walk_velocity = 0.5,
|
||||
run_velocity = 1,
|
||||
jump = false,
|
||||
water_damage = 0,
|
||||
lava_damage = 2,
|
||||
light_damage = 0,
|
||||
replace_rate = 10,
|
||||
replace_what = {"default:grass_3", "default:grass_4", "default:grass_5", "ethereal:bamboo"},
|
||||
replace_with = "air",
|
||||
follow = {"farming:wheat"},
|
||||
view_range = 14,
|
||||
drops = {
|
||||
{name = "mobs:meat_raw", chance = 1, min = 1, max = 9},
|
||||
},
|
||||
animation = {
|
||||
speed_normal = 5,
|
||||
speed_run = 10,
|
||||
walk_start = 3,
|
||||
walk_end = 19,
|
||||
stand_start = 20,
|
||||
stand_end = 30,
|
||||
run_start = 3,
|
||||
run_end = 19,
|
||||
|
||||
},
|
||||
on_rightclick = function(self, clicker)
|
||||
|
||||
if mobs:feed_tame(self, clicker, 8, true, true) then
|
||||
return
|
||||
end
|
||||
|
||||
mobs:capture_mob(self, clicker, 0, 5, 50, false, nil)
|
||||
end,
|
||||
})
|
||||
|
||||
mobs:register_spawn("loud_walking:elephant", {"default:dirt_with_dry_grass","default:desert_sand"}, 20, 10, 15000, 2, 31000)
|
||||
|
||||
mobs:register_egg("loud_walking:elephant", "Elephant", "default_dry_grass.png", 1)
|
||||
|
||||
|
||||
mobs:register_mob("loud_walking:whale", {
|
||||
type = "animal",
|
||||
passive = false,
|
||||
reach = 2,
|
||||
damage = 5,
|
||||
attack_type = "dogfight",
|
||||
hp_min = 52,
|
||||
hp_max = 82,
|
||||
armor = 100,
|
||||
collisionbox = {-0.9, -1.2, -0.9, 0.9, 0.9, 0.9},
|
||||
visual = "mesh",
|
||||
mesh = "whale.b3d",
|
||||
rotate = 180,
|
||||
textures = {
|
||||
{"dmobs_whale.png"},
|
||||
},
|
||||
sounds = {
|
||||
random = "whale_1",
|
||||
death = "whale_1",
|
||||
distance = 128,
|
||||
},
|
||||
blood_texture = "mobs_blood.png",
|
||||
visual_size = {x=2.5, y=2.5},
|
||||
makes_footstep_sound = true,
|
||||
walk_velocity = 0.5,
|
||||
run_velocity = 1,
|
||||
jump = false,
|
||||
stepheight = 1.5,
|
||||
fall_damage = 0,
|
||||
fall_speed = -6,
|
||||
fly = true,
|
||||
fly_in = "default:water_source",
|
||||
water_damage = 0,
|
||||
lava_damage = 2,
|
||||
light_damage = 0,
|
||||
follow = {"fishing:fish_cooked"},
|
||||
view_range = 14,
|
||||
drops = {
|
||||
{name = "mobs:meat_raw", chance = 1, min = 1, max = 1},
|
||||
},
|
||||
animation = {
|
||||
speed_normal = 5,
|
||||
speed_run = 10,
|
||||
walk_start = 2,
|
||||
walk_end = 39,
|
||||
stand_start = 2,
|
||||
stand_end = 39,
|
||||
run_start = 2,
|
||||
run_end = 39,
|
||||
|
||||
},
|
||||
on_rightclick = function(self, clicker)
|
||||
|
||||
if mobs:feed_tame(self, clicker, 8, true, true) then
|
||||
return
|
||||
end
|
||||
|
||||
mobs:capture_mob(self, clicker, 0, 5, 50, false, nil)
|
||||
end,
|
||||
})
|
||||
|
||||
mobs:register_spawn("loud_walking:whale", {"default:water_source"}, 20, 1, 15000, -20, 1000)
|
||||
|
||||
mobs:register_egg("loud_walking:whale", "Whale", "default_water_source.png", 1)
|
||||
|
||||
|
||||
mobs:register_mob("loud_walking:orc", {
|
||||
type = "monster",
|
||||
passive = false,
|
||||
reach = 2,
|
||||
damage = 2,
|
||||
attack_type = "dogfight",
|
||||
hp_min = 12,
|
||||
hp_max = 22,
|
||||
armor = 100,
|
||||
collisionbox = {-0.4, -1.3, -0.4, 0.4, 1, 0.4},
|
||||
visual = "mesh",
|
||||
mesh = "orc.b3d",
|
||||
textures = {
|
||||
{"dmobs_orc.png"},
|
||||
},
|
||||
blood_texture = "mobs_blood.png",
|
||||
visual_size = {x=3, y=3},
|
||||
makes_footstep_sound = true,
|
||||
drops = {
|
||||
{name = "mobs:meat_raw", chance = 1, min = 1, max = 4},
|
||||
},
|
||||
walk_velocity = 1,
|
||||
run_velocity = 2,
|
||||
jump = true,
|
||||
water_damage = 0,
|
||||
lava_damage = 2,
|
||||
light_damage = 0,
|
||||
view_range = 14,
|
||||
animation = {
|
||||
speed_normal = 10,
|
||||
speed_run = 20,
|
||||
walk_start = 2,
|
||||
walk_end = 18,
|
||||
stand_start = 30,
|
||||
stand_end = 40,
|
||||
run_start = 2,
|
||||
run_end = 18,
|
||||
punch_start = 20,
|
||||
punch_end = 30,
|
||||
|
||||
},
|
||||
})
|
||||
|
||||
mobs:register_spawn("loud_walking:orc", {'group:stone', "default:snow","default:snow_block", "default:desert_sand"}, 20, -1, 11000, 2, 31000)
|
||||
|
||||
mobs:register_egg("loud_walking:orc", "Orc", "default_desert_sand.png", 1)
|
||||
|
||||
|
||||
mobs:register_mob("loud_walking:ogre", {
|
||||
type = "monster",
|
||||
passive = false,
|
||||
reach = 3,
|
||||
damage = 3,
|
||||
attack_type = "dogfight",
|
||||
hp_min = 15,
|
||||
hp_max = 26,
|
||||
armor = 70,
|
||||
collisionbox = {-0.6, -1.3, -0.6, 0.6, 1.5, 0.6},
|
||||
visual = "mesh",
|
||||
mesh = "ogre.b3d",
|
||||
textures = {
|
||||
{"dmobs_ogre.png"},
|
||||
},
|
||||
blood_texture = "mobs_blood.png",
|
||||
visual_size = {x=3.5, y=3.5},
|
||||
makes_footstep_sound = true,
|
||||
drops = {
|
||||
{name = "mobs:meat_raw", chance = 1, min = 1, max = 9},
|
||||
},
|
||||
walk_velocity = 1,
|
||||
run_velocity = 2,
|
||||
jump = true,
|
||||
rotate = 180,
|
||||
water_damage = 0,
|
||||
lava_damage = 2,
|
||||
light_damage = 0,
|
||||
view_range = 14,
|
||||
animation = {
|
||||
speed_normal = 10,
|
||||
speed_run = 20,
|
||||
walk_start = 3,
|
||||
walk_end = 38,
|
||||
stand_start = 40,
|
||||
stand_end = 70,
|
||||
run_start = 3,
|
||||
run_end = 38,
|
||||
punch_start = 70,
|
||||
punch_end = 100,
|
||||
|
||||
},
|
||||
})
|
||||
|
||||
mobs:register_spawn("loud_walking:ogre", {"default:snow","default:dirt_with_dry_grass", "default:desert_sand"}, 20, 10, 15000, 2, 31000)
|
||||
|
||||
mobs:register_egg("loud_walking:ogre", "Ogre", "default_desert_sand.png", 1)
|
||||
|
||||
|
||||
mobs:register_mob("loud_walking:badger", {
|
||||
type = "animal",
|
||||
passive = false,
|
||||
reach = 1,
|
||||
damage = 2,
|
||||
attack_type = "dogfight",
|
||||
hp_min = 6,
|
||||
hp_max = 12,
|
||||
armor = 100,
|
||||
collisionbox = {-0.3, -0.15, -0.3, 0.3, 0.4, 0.3},
|
||||
visual = "mesh",
|
||||
mesh = "badger.b3d",
|
||||
textures = {
|
||||
{"dmobs_badger.png"},
|
||||
},
|
||||
blood_texture = "mobs_blood.png",
|
||||
visual_size = {x=2, y=2},
|
||||
makes_footstep_sound = true,
|
||||
walk_velocity = 0.7,
|
||||
run_velocity = 1,
|
||||
jump = true,
|
||||
drops = {
|
||||
{name = "mobs:meat_raw", chance = 1, min = 1, max = 2},
|
||||
},
|
||||
water_damage = 0,
|
||||
lava_damage = 2,
|
||||
light_damage = 0,
|
||||
follow = {"mobs:meat_raw"},
|
||||
view_range = 14,
|
||||
animation = {
|
||||
speed_normal = 12,
|
||||
speed_run = 18,
|
||||
walk_start = 34,
|
||||
walk_end = 58,
|
||||
stand_start = 1,
|
||||
stand_end = 30,
|
||||
run_start = 34,
|
||||
run_end = 58,
|
||||
punch_start = 60,
|
||||
punch_end = 80,
|
||||
|
||||
},
|
||||
on_rightclick = function(self, clicker)
|
||||
|
||||
if mobs:feed_tame(self, clicker, 8, true, true) then
|
||||
return
|
||||
end
|
||||
|
||||
mobs:capture_mob(self, clicker, 0, 5, 50, false, nil)
|
||||
end,
|
||||
})
|
||||
|
||||
mobs:register_spawn("loud_walking:badger", {"default:dirt_with_grass","default:dirt"}, 20, 10, 15000, 2, 31000)
|
||||
|
||||
mobs:register_egg("loud_walking:badger", "Badger", "default_obsidian.png", 1)
|
||||
|
||||
|
||||
--dragon
|
||||
|
||||
mobs:register_mob("loud_walking:dragon", {
|
||||
type = "monster",
|
||||
passive = false,
|
||||
attacks_monsters = true,
|
||||
damage = 6,
|
||||
reach = 3,
|
||||
attack_type = "dogshoot",
|
||||
shoot_interval = 2.5,
|
||||
dogshoot_switch = 2,
|
||||
dogshoot_count = 0,
|
||||
dogshoot_count_max =5,
|
||||
arrow = "loud_walking:fireball",
|
||||
shoot_offset = 1,
|
||||
hp_min = 30,
|
||||
hp_max = 40,
|
||||
armor = 50,
|
||||
collisionbox = {-0.6, -1.2, -0.6, 0.6, 0.6, 0.6},
|
||||
visual = "mesh",
|
||||
mesh = "dragon.b3d",
|
||||
textures = {
|
||||
{"dmobs_dragon.png"},
|
||||
{"dmobs_dragon2.png"},
|
||||
{"dmobs_dragon3.png"},
|
||||
{"dmobs_dragon4.png"},
|
||||
},
|
||||
blood_texture = "mobs_blood.png",
|
||||
visual_size = {x=2, y=2},
|
||||
makes_footstep_sound = true,
|
||||
runaway = false,
|
||||
jump_chance = 30,
|
||||
walk_chance = 80,
|
||||
fall_speed = 0,
|
||||
pathfinding = true,
|
||||
fall_damage = 0,
|
||||
sounds = {
|
||||
shoot_attack = "mobs_fireball",
|
||||
},
|
||||
walk_velocity = 3,
|
||||
run_velocity = 5,
|
||||
jump = true,
|
||||
fly = true,
|
||||
drops = {
|
||||
{name = "mobs:lava_orb", chance = 1, min = 1, max = 1},
|
||||
{name = "mobs:meat_raw", chance = 1, min = 1, max = 9},
|
||||
},
|
||||
fall_speed = 0,
|
||||
stepheight = 10,
|
||||
water_damage = 2,
|
||||
lava_damage = 0,
|
||||
light_damage = 0,
|
||||
view_range = 20,
|
||||
animation = {
|
||||
speed_normal = 10,
|
||||
speed_run = 20,
|
||||
walk_start = 1,
|
||||
walk_end = 22,
|
||||
stand_start = 1,
|
||||
stand_end = 22,
|
||||
run_start = 1,
|
||||
run_end = 22,
|
||||
punch_start = 22,
|
||||
punch_end = 47,
|
||||
},
|
||||
knock_back = 2,
|
||||
})
|
||||
|
||||
--Thanks to Tenplus1
|
||||
mobs:register_arrow("loud_walking:fireball", {
|
||||
visual = "sprite",
|
||||
visual_size = {x = 0.5, y = 0.5},
|
||||
textures = {"dmobs_fire.png"},
|
||||
velocity = 8,
|
||||
tail = 1, -- enable tail
|
||||
tail_texture = "fire_basic_flame.png",
|
||||
|
||||
hit_player = function(self, player)
|
||||
player:punch(self.object, 1.0, {
|
||||
full_punch_interval = 1.0,
|
||||
damage_groups = {fleshy = 8},
|
||||
}, nil)
|
||||
end,
|
||||
|
||||
hit_mob = function(self, player)
|
||||
player:punch(self.object, 1.0, {
|
||||
full_punch_interval = 1.0,
|
||||
damage_groups = {fleshy = 8},
|
||||
}, nil)
|
||||
end,
|
||||
|
||||
hit_node = function(self, pos, node)
|
||||
mobs:explosion(pos, 2, 1, 1)
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
mobs:spawn_specific("loud_walking:dragon", {"air"}, {"default:stone"}, 20, 10, 300, 15000, 2, -100, 11000)
|
||||
|
||||
mobs:register_egg("loud_walking:dragon", "Dragon", "default_apple.png", 1)
|
||||
|
||||
if minetest.registered_entities["mobs_yeti:yeti"] then
|
||||
local m = table.copy(minetest.registered_entities["loud_walking:dragon"])
|
||||
m.name = 'loud_walking:snow_dragon'
|
||||
m.lava_damage = 4
|
||||
m.textures = { {"squaresville_snow_dragon.png"}, }
|
||||
m.base_texture = m.textures[1]
|
||||
m.arrow = "loud_walking:snow_blast"
|
||||
m.attack_type = 'dogshoot'
|
||||
m.shoot_interval = .7
|
||||
m.shoot_offset = 2
|
||||
m.drops = {
|
||||
{name = "default:ice", chance = 1, min = 1, max = 3},
|
||||
{name = "mobs:meat_raw", chance = 1, min = 1, max = 9},
|
||||
}
|
||||
|
||||
minetest.registered_entities["loud_walking:snow_dragon"] = m
|
||||
mobs.spawning_mobs["loud_walking:snow_dragon"] = true
|
||||
|
||||
local m = table.copy(minetest.registered_entities["mobs_yeti:snowball"])
|
||||
m.hit_player = function(self, player)
|
||||
if not (self and player) then
|
||||
return
|
||||
end
|
||||
|
||||
player:punch(self.object, 1.0, {
|
||||
full_punch_interval = 1.0,
|
||||
damage_groups = {fleshy = 8},
|
||||
}, nil)
|
||||
end
|
||||
|
||||
m.hit_mob = function(self, player)
|
||||
if not (self and player) then
|
||||
return
|
||||
end
|
||||
|
||||
player:punch(self.object, 1.0, {
|
||||
full_punch_interval = 1.0,
|
||||
damage_groups = {fleshy = 8},
|
||||
}, nil)
|
||||
end
|
||||
|
||||
minetest.registered_entities["loud_walking:snow_blast"] = m
|
||||
|
||||
mobs:spawn_specific("loud_walking:snow_dragon", {"air"}, {'default:snow', 'default:ice', 'default:snow_block'}, -1, 20, 300, 15000, 2, -100, 31000)
|
||||
end
|
|
@ -0,0 +1,699 @@
|
|||
---------------------------------------------------------------
|
||||
-- GOBLINS
|
||||
---------------------------------------------------------------
|
||||
|
||||
local spawn_frequency = 3000 -- 350
|
||||
local dig_freq = 5 -- 5
|
||||
local trap_freq = 25 -- 25
|
||||
local torch_freq = 2 -- 2
|
||||
|
||||
local diggable = {
|
||||
'default:dirt',
|
||||
'default:dirt_with_grass',
|
||||
'default:dirt_with_dry_grass',
|
||||
'default:dirt_with_snow',
|
||||
'default:sand',
|
||||
'default:stone',
|
||||
'default:sandstone',
|
||||
'default:desert_stone',
|
||||
'default:stone_with_coal',
|
||||
'default:stone_with_copper',
|
||||
'default:stone_with_diamond',
|
||||
'default:stone_with_gold',
|
||||
'default:stone_with_iron',
|
||||
'default:stone_with_mese',
|
||||
'loud_walking:stone_with_coal_trap',
|
||||
'loud_walking:stone_with_copper_trap',
|
||||
'loud_walking:stone_with_diamond_trap',
|
||||
'loud_walking:stone_with_gold_trap',
|
||||
'loud_walking:stone_with_iron_trap',
|
||||
'loud_walking:stone_with_salt',
|
||||
'loud_walking:stone_with_algae',
|
||||
'loud_walking:stone_with_lichen',
|
||||
'loud_walking:stone_with_moss',
|
||||
'loud_walking:giant_mushroom_cap',
|
||||
'loud_walking:huge_mushroom_cap',
|
||||
'loud_walking:giant_mushroom_stem',
|
||||
'loud_walking:stalactite',
|
||||
'loud_walking:stalagmite',
|
||||
'loud_walking:stalactite_slimy',
|
||||
'loud_walking:stalagmite_slimy',
|
||||
'loud_walking:stalactite_mossy',
|
||||
'loud_walking:stalagmite_mossy',
|
||||
'flowers:mushroom_red',
|
||||
'flowers:mushroom_brown'
|
||||
}
|
||||
|
||||
|
||||
local traps = {
|
||||
'loud_walking:mossycobble_trap',
|
||||
'loud_walking:stone_with_coal_trap',
|
||||
'loud_walking:stone_with_copper_trap',
|
||||
'loud_walking:stone_with_diamond_trap',
|
||||
'loud_walking:stone_with_gold_trap',
|
||||
'loud_walking:stone_with_iron_trap',
|
||||
}
|
||||
|
||||
|
||||
local function goblin_do(self)
|
||||
if not (self and loud_walking.custom_ready and loud_walking.search_replace and loud_walking.surface_damage and loud_walking.custom_ready(self)) then
|
||||
return
|
||||
end
|
||||
|
||||
local cold_natured = false
|
||||
local pos = self.object:getpos()
|
||||
pos.y = pos.y + 0.5
|
||||
|
||||
-- dig
|
||||
if self.name == 'loud_walking:goblin_digger' then
|
||||
loud_walking.search_replace(pos, 1, diggable, 'air')
|
||||
else
|
||||
loud_walking.search_replace(pos, dig_freq, diggable, 'air')
|
||||
end
|
||||
|
||||
--loud_walking.search_replace(pos, dig_freq * 3, burnable, 'fire:basic_flame')
|
||||
|
||||
-- steal torches
|
||||
loud_walking.search_replace(self.object:getpos(), torch_freq, {"default:torch"}, "air")
|
||||
|
||||
pos.y = pos.y - 0.5
|
||||
|
||||
-- place a mossycobble
|
||||
local cobbling = trap_freq
|
||||
if self.name == 'loud_walking:goblin_cobbler' then
|
||||
cobbling = torch_freq
|
||||
end
|
||||
loud_walking.search_replace(pos, cobbling, {"group:stone", "default:sandstone"}, "default:mossycobble")
|
||||
|
||||
-- place a trap
|
||||
local trap = 'loud_walking:mossycobble_trap'
|
||||
if self.name == 'loud_walking:goblin_ice' then
|
||||
cold_natured = true
|
||||
trap = 'loud_walking:ice_trap'
|
||||
loud_walking.search_replace(pos, trap_freq, {"default:ice"}, trap)
|
||||
else
|
||||
if self.name == 'loud_walking:goblin_coal' then
|
||||
trap = 'loud_walking:stone_with_coal_trap'
|
||||
elseif self.name == 'loud_walking:goblin_copper' then
|
||||
trap = 'loud_walking:stone_with_copper_trap'
|
||||
elseif self.name == 'loud_walking:goblin_diamond' then
|
||||
trap = 'loud_walking:stone_with_diamond_trap'
|
||||
elseif self.name == 'loud_walking:goblin_gold' then
|
||||
trap = 'loud_walking:stone_with_gold_trap'
|
||||
elseif self.name == 'loud_walking:goblin_iron' then
|
||||
trap = 'loud_walking:stone_with_iron_trap'
|
||||
elseif self.name == 'loud_walking:goblin_king' then
|
||||
trap = traps[math.random(#traps)]
|
||||
end
|
||||
loud_walking.search_replace(pos, trap_freq, {"group:stone", "default:sandstone"}, trap)
|
||||
end
|
||||
|
||||
loud_walking.surface_damage(self, cold_natured)
|
||||
end
|
||||
|
||||
|
||||
local drops = {
|
||||
digger = {
|
||||
{name = "default:mossycobble", chance = 1, min = 1, max = 3},
|
||||
},
|
||||
--cobbler = {
|
||||
-- {name = "loud_walking:glowing_fungus", chance = 1, min = 2, max = 5},
|
||||
--},
|
||||
coal = {
|
||||
{name = "default:coal_lump", chance = 1, min = 1, max = 3},
|
||||
},
|
||||
copper = {
|
||||
{name = "default:copper_lump", chance = 1, min = 1, max = 3},
|
||||
},
|
||||
diamond = {
|
||||
{name = "default:diamond", chance = 5, min = 1, max = 3},
|
||||
},
|
||||
gold = {
|
||||
{name = "default:gold_lump", chance = 1, min = 1, max = 3},
|
||||
},
|
||||
ice = {
|
||||
{name = "default:coal_lump", chance = 1, min = 1, max = 3},
|
||||
},
|
||||
iron = {
|
||||
{name = "default:iron_lump", chance = 1, min = 1, max = 3},
|
||||
},
|
||||
king = {
|
||||
{name = "default:mese_crystal", chance = 1, min = 1, max = 3},
|
||||
},
|
||||
}
|
||||
for name, drop in pairs(drops) do
|
||||
if name == 'digger' or name == 'cobbler' or name == 'coal' or name == 'ice' then
|
||||
drop[#drop+1] = {name = "default:pick_stone", chance = 3, min = 1, max = 3}
|
||||
drop[#drop+1] = {name = "default:sword_stone", chance = 5, min = 1, max = 1}
|
||||
elseif name == 'copper' or name == 'iron' then
|
||||
drop[#drop+1] = {name = "default:pick_steel", chance = 3, min = 1, max = 3}
|
||||
drop[#drop+1] = {name = "default:sword_steel", chance = 5, min = 1, max = 1}
|
||||
elseif name == 'diamond' or name == 'gold' then
|
||||
drop[#drop+1] = {name = "default:pick_diamond", chance = 3, min = 1, max = 3}
|
||||
drop[#drop+1] = {name = "default:sword_diamond", chance = 5, min = 1, max = 1}
|
||||
elseif name == 'king' then
|
||||
drop[#drop+1] = {name = "default:pick_mese", chance = 3, min = 1, max = 3}
|
||||
drop[#drop+1] = {name = "default:sword_mese", chance = 5, min = 1, max = 1}
|
||||
end
|
||||
|
||||
drop[#drop+1] = {name = "loud_walking:rotten_flesh", chance = 2, min = 1, max = 2}
|
||||
drop[#drop+1] = {name = "default:torch", chance = 3, min = 1, max = 10}
|
||||
end
|
||||
|
||||
|
||||
mobs:register_mob("loud_walking:goblin_digger", {
|
||||
description = "Digger Goblin",
|
||||
type = "monster",
|
||||
passive = false,
|
||||
damage = 1,
|
||||
attack_type = "dogfight",
|
||||
attacks_monsters = true,
|
||||
hp_min = 5,
|
||||
hp_max = 10,
|
||||
armor = 100,
|
||||
fear_height = 4,
|
||||
collisionbox = {-0.35,-1,-0.35, 0.35,-.1,0.35},
|
||||
visual = "mesh",
|
||||
mesh = "goblins_goblin.b3d",
|
||||
drawtype = "front",
|
||||
textures = {
|
||||
{"goblins_goblin_digger.png"},
|
||||
},
|
||||
makes_footstep_sound = true,
|
||||
sounds = {
|
||||
random = "goblins_goblin_ambient",
|
||||
warcry = "goblins_goblin_attack",
|
||||
attack = "goblins_goblin_attack",
|
||||
damage = "goblins_goblin_damage",
|
||||
death = "goblins_goblin_death",
|
||||
distance = 15,
|
||||
},
|
||||
walk_velocity = 2,
|
||||
run_velocity = 3,
|
||||
jump = true,
|
||||
drops = drops['digger'],
|
||||
water_damage = 0,
|
||||
lava_damage = 2,
|
||||
light_damage = 0,
|
||||
lifetimer = 60,
|
||||
follow = {"default:diamond"},
|
||||
view_range = 10,
|
||||
owner = "",
|
||||
order = "follow",
|
||||
animation = {
|
||||
speed_normal = 30,
|
||||
speed_run = 30,
|
||||
stand_start = 0,
|
||||
stand_end = 79,
|
||||
walk_start = 168,
|
||||
walk_end = 187,
|
||||
run_start = 168,
|
||||
run_end = 187,
|
||||
punch_start = 200,
|
||||
punch_end = 219,
|
||||
},
|
||||
on_rightclick = nil,
|
||||
do_custom = goblin_do,
|
||||
})
|
||||
|
||||
mobs:register_egg("loud_walking:goblin_digger", "Goblin Egg (digger)", "default_mossycobble.png", 1)
|
||||
--mobs:register_spawn("loud_walking:goblin_digger", {"default:mossycobble"}, 100, 0, 3 * spawn_frequency, 3, 2000)
|
||||
|
||||
|
||||
local m = table.copy(minetest.registered_entities["loud_walking:goblin_digger"])
|
||||
m.name = 'loud_walking:goblin_cobbler'
|
||||
m.textures = { {"goblins_goblin_cobble1.png"}, {"goblins_goblin_cobble2.png"}, }
|
||||
m.base_texture = m.textures[1]
|
||||
m.drops = drops['cobbler']
|
||||
minetest.registered_entities["loud_walking:goblin_cobbler"] = m
|
||||
--mobs.spawning_mobs["loud_walking:goblin_cobbler"] = true
|
||||
|
||||
--mobs:register_spawn("loud_walking:goblin_cobbler", {"default:mossycobble"}, 100, 0, 3 * spawn_frequency, 3, 2000)
|
||||
mobs:register_egg("loud_walking:goblin_cobbler", "Goblin Egg (cobbler)", "default_mossycobble.png", 1)
|
||||
|
||||
|
||||
local m = table.copy(minetest.registered_entities["loud_walking:goblin_digger"])
|
||||
m.name = 'loud_walking:goblin_coal'
|
||||
m.hp_min = 7
|
||||
m.hp_max = 15
|
||||
m.armor = 90
|
||||
m.textures = { {"goblins_goblin_coal1.png"}, {"goblins_goblin_coal2.png"}, }
|
||||
m.base_texture = m.textures[1]
|
||||
m.drops = drops['coal']
|
||||
minetest.registered_entities["loud_walking:goblin_coal"] = m
|
||||
--mobs.spawning_mobs["loud_walking:goblin_coal"] = true
|
||||
|
||||
--mobs:register_spawn("loud_walking:goblin_coal", {"default:mossycobble"}, 100, 0, 4 * spawn_frequency, 3, 2000)
|
||||
mobs:register_egg("loud_walking:goblin_coal", "Goblin Egg (coal)", "default_mossycobble.png", 1)
|
||||
|
||||
|
||||
local m = table.copy(minetest.registered_entities["loud_walking:goblin_digger"])
|
||||
m.name = 'loud_walking:goblin_copper'
|
||||
m.damage = 2
|
||||
m.hp_min = 7
|
||||
m.hp_max = 15
|
||||
m.armor = 70
|
||||
m.textures = { {"goblins_goblin_copper1.png"}, {"goblins_goblin_copper2.png"}, }
|
||||
m.base_texture = m.textures[1]
|
||||
m.drops = drops['copper']
|
||||
minetest.registered_entities["loud_walking:goblin_copper"] = m
|
||||
--mobs.spawning_mobs["loud_walking:goblin_copper"] = true
|
||||
|
||||
--mobs:register_spawn("loud_walking:goblin_copper", {"default:mossycobble"}, 100, 0, 6 * spawn_frequency, 3, 2000)
|
||||
mobs:register_egg("loud_walking:goblin_copper", "Goblin Egg (copper)", "default_mossycobble.png", 1)
|
||||
|
||||
|
||||
local m = table.copy(minetest.registered_entities["loud_walking:goblin_digger"])
|
||||
m.name = 'loud_walking:goblin_diamond'
|
||||
m.damage = 3
|
||||
m.hp_min = 7
|
||||
m.hp_max = 15
|
||||
m.armor = 50
|
||||
m.textures = { {"goblins_goblin_diamond1.png"}, {"goblins_goblin_diamond2.png"}, }
|
||||
m.base_texture = m.textures[1]
|
||||
m.drops = drops['diamond']
|
||||
minetest.registered_entities["loud_walking:goblin_diamond"] = m
|
||||
--mobs.spawning_mobs["loud_walking:goblin_diamond"] = true
|
||||
|
||||
--mobs:register_spawn("loud_walking:goblin_diamond", {"default:mossycobble"}, 100, 0, 8 * spawn_frequency, 3, 2000)
|
||||
mobs:register_egg("loud_walking:goblin_diamond", "Goblin Egg (diamond)", "default_mossycobble.png", 1)
|
||||
|
||||
|
||||
local m = table.copy(minetest.registered_entities["loud_walking:goblin_digger"])
|
||||
m.name = 'loud_walking:goblin_gold'
|
||||
m.damage = 3
|
||||
m.hp_min = 7
|
||||
m.hp_max = 15
|
||||
m.armor = 60
|
||||
m.textures = { {"goblins_goblin_gold1.png"}, {"goblins_goblin_gold2.png"}, }
|
||||
m.base_texture = m.textures[1]
|
||||
m.drops = drops['gold']
|
||||
minetest.registered_entities["loud_walking:goblin_gold"] = m
|
||||
--mobs.spawning_mobs["loud_walking:goblin_gold"] = true
|
||||
|
||||
--mobs:register_spawn("loud_walking:goblin_gold", {"default:mossycobble"}, 100, 0, 7 * spawn_frequency, 3, 2000)
|
||||
mobs:register_egg("loud_walking:goblin_gold", "Goblin Egg (gold)", "default_mossycobble.png", 1)
|
||||
|
||||
|
||||
local m = table.copy(minetest.registered_entities["loud_walking:goblin_digger"])
|
||||
m.name = 'loud_walking:goblin_ice'
|
||||
m.textures = { {"squaresville_goblin_ice2.png"}, }
|
||||
m.base_texture = m.textures[1]
|
||||
m.drops = drops['ice']
|
||||
minetest.registered_entities["loud_walking:goblin_ice"] = m
|
||||
--mobs.spawning_mobs["loud_walking:goblin_ice"] = true
|
||||
|
||||
--mobs:register_spawn("loud_walking:goblin_ice", {"default:ice"}, 100, 0, 20 * spawn_frequency, 3, 2000)
|
||||
mobs:register_egg("loud_walking:goblin_ice", "Goblin Egg (ice)", "default_mossycobble.png", 1)
|
||||
|
||||
|
||||
local m = table.copy(minetest.registered_entities["loud_walking:goblin_digger"])
|
||||
m.name = 'loud_walking:goblin_iron'
|
||||
m.damage = 2
|
||||
m.hp_min = 7
|
||||
m.hp_max = 15
|
||||
m.armor = 80
|
||||
m.textures = { {"goblins_goblin_iron1.png"}, {"goblins_goblin_iron2.png"}, }
|
||||
m.base_texture = m.textures[1]
|
||||
m.drops = drops['iron']
|
||||
minetest.registered_entities["loud_walking:goblin_iron"] = m
|
||||
--mobs.spawning_mobs["loud_walking:goblin_iron"] = true
|
||||
|
||||
--mobs:register_spawn("loud_walking:goblin_iron", {"default:mossycobble"}, 100, 0, 5 * spawn_frequency, 3, 2000)
|
||||
mobs:register_egg("loud_walking:goblin_iron", "Goblin Egg (iron)", "default_mossycobble.png", 1)
|
||||
|
||||
|
||||
local m = table.copy(minetest.registered_entities["loud_walking:goblin_digger"])
|
||||
m.name = 'loud_walking:goblin_king'
|
||||
m.damage = 3
|
||||
m.hp_min = 10
|
||||
m.hp_max = 20
|
||||
m.armor = 40
|
||||
m.textures = { {"goblins_goblin_king.png"}, }
|
||||
m.base_texture = m.textures[1]
|
||||
m.drops = drops['king']
|
||||
minetest.registered_entities["loud_walking:goblin_king"] = m
|
||||
--mobs.spawning_mobs["loud_walking:goblin_king"] = true
|
||||
|
||||
--mobs:register_spawn("loud_walking:goblin_king", {"default:mossycobble"}, 100, 0, 9 * spawn_frequency, 3, 2000)
|
||||
mobs:register_egg("loud_walking:goblin_king", "Goblin Egg (king)", "default_mossycobble.png", 1)
|
||||
|
||||
|
||||
---------------------------------------------------------------
|
||||
-- Traps
|
||||
---------------------------------------------------------------
|
||||
|
||||
minetest.register_node("loud_walking:mossycobble_trap", {
|
||||
description = "Messy Gobblestone",
|
||||
tiles = {"default_mossycobble.png"},
|
||||
is_ground_content = false,
|
||||
groups = {cracky = 2, stone = 1, trap = 1},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
paramtype = "light",
|
||||
light_source = 4,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "default:stone",
|
||||
recipe = "loud_walking:mossycobble_trap",
|
||||
})
|
||||
|
||||
minetest.register_node("loud_walking:stone_with_coal_trap", {
|
||||
description = "Coal Trap",
|
||||
tiles = {"default_cobble.png^default_mineral_coal.png"},
|
||||
groups = {cracky = 3, trap = 1},
|
||||
drop = 'default:coal_lump',
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
if minetest.registered_nodes['tnt:tnt_burning'] then
|
||||
-- 5... 4... 3... 2... 1...
|
||||
loud_walking.diamond_trap = function(pos, player)
|
||||
if not (pos and player) then
|
||||
return
|
||||
end
|
||||
|
||||
minetest.set_node(pos, {name="tnt:tnt_burning"})
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
if timer then
|
||||
timer:start(5)
|
||||
end
|
||||
minetest.sound_play("default_dig_crumbly", {pos = pos, gain = 0.5, max_hear_distance = 10})
|
||||
end
|
||||
else
|
||||
-- wimpier trap for non-tnt settings
|
||||
loud_walking.diamond_trap = function(pos, player)
|
||||
if not (pos and player) then
|
||||
return
|
||||
end
|
||||
|
||||
minetest.set_node(pos, {name="default:lava_source"})
|
||||
local hp = player:get_hp()
|
||||
if hp > 0 then
|
||||
player:set_hp(hp - 2)
|
||||
minetest.sound_play("default_dig_crumbly", {pos = pos, gain = 0.5, max_hear_distance = 10})
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_node("loud_walking:stone_with_diamond_trap", {
|
||||
description = "Diamond Trap",
|
||||
tiles = {"default_cobble.png^(default_mineral_diamond.png^[colorize:#000000:160)"},
|
||||
groups = {cracky = 3, trap = 1},
|
||||
drop = 'default:diamond',
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_dig = function(pos, node, digger)
|
||||
if not (pos and digger) then
|
||||
return
|
||||
end
|
||||
|
||||
if math.random(3) == 1 then
|
||||
loud_walking.diamond_trap(pos, digger)
|
||||
else
|
||||
minetest.node_dig(pos, node, digger)
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
newnode = loud_walking.clone_node("default:lava_source")
|
||||
newnode.description = "Molten Gold Source"
|
||||
newnode.wield_image = "goblins_molten_gold.png"
|
||||
newnode.tiles[1].name = "goblins_molten_gold_source_animated.png"
|
||||
newnode.special_tiles[1].name = "goblins_molten_gold_source_animated.png"
|
||||
newnode.liquid_alternative_flowing = "loud_walking:molten_gold_flowing"
|
||||
newnode.liquid_alternative_source = "loud_walking:molten_gold_source"
|
||||
newnode.liquid_renewable = false
|
||||
newnode.post_effect_color = {a=192, r=255, g=64, b=0}
|
||||
minetest.register_node("loud_walking:molten_gold_source", newnode)
|
||||
|
||||
newnode = loud_walking.clone_node("default:lava_flowing")
|
||||
newnode.description = "Flowing Molten Gold"
|
||||
newnode.wield_image = "goblins_molten_gold.png"
|
||||
newnode.tiles = {"goblins_molten_gold.png"}
|
||||
newnode.special_tiles[1].name = "goblins_molten_gold_flowing_animated.png"
|
||||
newnode.liquid_alternative_flowing = "loud_walking:molten_gold_flowing"
|
||||
newnode.liquid_alternative_source = "loud_walking:molten_gold_source"
|
||||
newnode.liquid_renewable = false
|
||||
newnode.post_effect_color = {a=192, r=255, g=64, b=0}
|
||||
minetest.register_node("loud_walking:molten_gold_flowing", newnode)
|
||||
|
||||
bucket.register_liquid(
|
||||
"loud_walking:molten_gold_source",
|
||||
"loud_walking:molten_gold_flowing",
|
||||
"loud_walking:bucket_molten_gold",
|
||||
"squaresville_bucket_molten_gold.png",
|
||||
"Bucket of Molten Gold",
|
||||
{}
|
||||
)
|
||||
|
||||
loud_walking.gold_trap = function(pos, player)
|
||||
if not (pos and player) then
|
||||
return
|
||||
end
|
||||
|
||||
minetest.set_node(pos, {name="loud_walking:molten_gold_source"})
|
||||
minetest.sound_play("default_dig_crumbly", {pos = pos, gain = 0.5, max_hear_distance = 10})
|
||||
local hp = player:get_hp()
|
||||
if hp > 0 then
|
||||
player:set_hp(hp - 2)
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_node("loud_walking:stone_with_gold_trap", {
|
||||
description = "Gold Trap",
|
||||
tiles = {"default_cobble.png^(default_mineral_gold.png^[colorize:#000000:160)"},
|
||||
groups = {cracky = 3, trap = 1},
|
||||
drop = 'default:gold_lump',
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_dig = function(pos, node, digger)
|
||||
if not (pos and digger) then
|
||||
return
|
||||
end
|
||||
|
||||
if math.random(3) == 1 then
|
||||
loud_walking.gold_trap(pos, digger)
|
||||
else
|
||||
minetest.node_dig(pos, node, digger)
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
loud_walking.ice_trap = function(pos, player)
|
||||
if not (pos and player) then
|
||||
return
|
||||
end
|
||||
|
||||
local ppos = player:getpos()
|
||||
if ppos then
|
||||
ppos.y = ppos.y + 1
|
||||
local p1 = vector.subtract(ppos, 2)
|
||||
local p2 = vector.add(ppos, 2)
|
||||
local nodes = minetest.find_nodes_in_area(p1, p2, 'air')
|
||||
if not (nodes and type(nodes) == 'table') then
|
||||
return
|
||||
end
|
||||
|
||||
for _, npos in pairs(nodes) do
|
||||
minetest.set_node(npos, {name="default:ice"})
|
||||
end
|
||||
|
||||
minetest.set_node(pos, {name="default:ice"})
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_node("loud_walking:ice_trap", {
|
||||
description = "Ice Trap",
|
||||
tiles = {"default_ice.png^squaresville_mineral_moonstone.png"},
|
||||
groups = {cracky = 3, trap = 1},
|
||||
drop = 'default:ice',
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_dig = function(pos, node, digger)
|
||||
if not (pos and digger) then
|
||||
return
|
||||
end
|
||||
|
||||
if math.random(3) == 1 then
|
||||
loud_walking.ice_trap(pos, digger)
|
||||
else
|
||||
minetest.node_dig(pos, node, digger)
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
local function lightning_effects(pos, radius)
|
||||
if not (pos and radius) then
|
||||
return
|
||||
end
|
||||
|
||||
minetest.add_particlespawner({
|
||||
amount = 30,
|
||||
time = 1,
|
||||
minpos = vector.subtract(pos, radius / 2),
|
||||
maxpos = vector.add(pos, radius / 2),
|
||||
minvel = {x=-10, y=-10, z=-10},
|
||||
maxvel = {x=10, y=10, z=10},
|
||||
minacc = vector.new(),
|
||||
maxacc = vector.new(),
|
||||
minexptime = 1,
|
||||
maxexptime = 3,
|
||||
minsize = 16,
|
||||
maxsize = 32,
|
||||
texture = "goblins_lightning.png",
|
||||
})
|
||||
end
|
||||
|
||||
loud_walking.copper_trap = function(pos, player)
|
||||
if not (pos and player) then
|
||||
return
|
||||
end
|
||||
|
||||
local hp = player:get_hp()
|
||||
if hp > 0 then
|
||||
player:set_hp(hp - 1)
|
||||
lightning_effects(pos, 3)
|
||||
minetest.sound_play("default_dig_crumbly", {pos = pos, gain = 0.5, max_hear_distance = 10})
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_node("loud_walking:stone_with_copper_trap", {
|
||||
description = "Copper Trap",
|
||||
tiles = {"default_cobble.png^(default_mineral_copper.png^[colorize:#000000:160)"},
|
||||
groups = {cracky = 3, trap = 1},
|
||||
drop = 'default:copper_lump',
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_dig = function(pos, node, digger)
|
||||
if not (pos and digger) then
|
||||
return
|
||||
end
|
||||
|
||||
if math.random(3) == 1 then
|
||||
loud_walking.copper_trap(pos, digger)
|
||||
else
|
||||
minetest.node_dig(pos, node, digger)
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
-- summon a metallic goblin?
|
||||
-- pit of iron razors?
|
||||
minetest.register_node("loud_walking:stone_with_iron_trap", {
|
||||
description = "Iron Trap",
|
||||
tiles = {"default_cobble.png^(default_mineral_iron.png^[colorize:#000000:160)"},
|
||||
groups = {cracky = 3, trap = 1},
|
||||
drop = 'default:iron_lump',
|
||||
is_ground_content = false,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_dig = function(pos, node, digger)
|
||||
if not (pos and digger) then
|
||||
return
|
||||
end
|
||||
|
||||
if math.random(3) == 1 then
|
||||
loud_walking.copper_trap(pos, digger)
|
||||
else
|
||||
minetest.node_dig(pos, node, digger)
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
|
||||
-- goblin spawner
|
||||
|
||||
minetest.register_node("loud_walking:goblin_spawner", {
|
||||
--tiles = {"default_obsidian.png^[colorize:#00FF00:10"},
|
||||
tiles = {"default_obsidian.png"},
|
||||
paramtype = "light",
|
||||
description = "Goblin Throne",
|
||||
groups = {cracky = 2, falling_node = 1},
|
||||
light_source = 4,
|
||||
drop = 'default:mossycobble',
|
||||
drawtype = "nodebox",
|
||||
node_box = { type = "fixed",
|
||||
fixed = {
|
||||
{-0.25, -0.5, -0.4, 0.25, 0.0, 0.4}, -- seat
|
||||
{-0.25, 0.0, -0.25, -0.2, 0.5, 0.25}, -- back
|
||||
{-0.25, 0.5, -0.4, -0.2, 1.0, 0.4}, -- back
|
||||
} },
|
||||
})
|
||||
|
||||
local goblins = {}
|
||||
goblins['loud_walking:goblin_king'] = 1
|
||||
goblins['loud_walking:goblin_diamond'] = 2
|
||||
goblins['loud_walking:goblin_gold'] = 2
|
||||
goblins['loud_walking:goblin_copper'] = 4
|
||||
goblins['loud_walking:goblin_iron'] = 4
|
||||
goblins['loud_walking:goblin_coal'] = 8
|
||||
goblins['loud_walking:goblin_digger'] = 8
|
||||
goblins['loud_walking:goblin_cobbler'] = 8
|
||||
local goblins_total = 0
|
||||
for name, rate in pairs(goblins) do
|
||||
goblins_total = goblins_total + rate
|
||||
end
|
||||
|
||||
-- spawner abm
|
||||
minetest.register_abm({
|
||||
nodenames = {"loud_walking:goblin_spawner"},
|
||||
interval = 4,
|
||||
chance = 6,
|
||||
catch_up = false,
|
||||
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
-- check objects inside 9x9 area around spawner
|
||||
local objs = minetest.get_objects_inside_radius(pos, 9)
|
||||
local count = 0
|
||||
|
||||
-- count mob objects of same type in area
|
||||
for k, obj in pairs(objs) do
|
||||
local ent = obj:get_luaentity()
|
||||
|
||||
if ent and string.find(ent.name, 'goblin') then
|
||||
count = count + 1
|
||||
end
|
||||
end
|
||||
|
||||
-- Are there too many of same type?
|
||||
if count >= 12 then
|
||||
return
|
||||
end
|
||||
|
||||
-- find air blocks within 5 nodes of spawner
|
||||
local air = minetest.find_nodes_in_area(
|
||||
{x = pos.x - 5, y = pos.y, z = pos.z - 5},
|
||||
{x = pos.x + 5, y = pos.y, z = pos.z + 5},
|
||||
{"air"})
|
||||
|
||||
-- spawn in random air block
|
||||
if air and #air > 0 then
|
||||
local choose
|
||||
local r = math.random(goblins_total)
|
||||
for name, rate in pairs(goblins) do
|
||||
if r <= rate then
|
||||
choose = name
|
||||
break
|
||||
else
|
||||
r = r - rate
|
||||
end
|
||||
end
|
||||
|
||||
local pos2 = air[math.random(#air)]
|
||||
--local lig = minetest.get_node_light(pos2) or 0
|
||||
|
||||
pos2.y = pos2.y + 0.5
|
||||
|
||||
-- only if light levels are within range
|
||||
--if lig >= mlig and lig <= xlig then
|
||||
minetest.add_entity(pos2, choose)
|
||||
--end
|
||||
end
|
||||
end
|
||||
})
|
|
@ -0,0 +1,156 @@
|
|||
-- **CODE**
|
||||
-- --------
|
||||
-- See Mobs.Redo license
|
||||
--
|
||||
--
|
||||
-- **MODELS/TEXTURES**
|
||||
-- -------------------
|
||||
-- WTFPL
|
||||
-- Author/origin: Tomas J. Luis
|
||||
--
|
||||
-- Jeija_glue texture by: Jeija
|
||||
--
|
||||
-- **SOUNDS**
|
||||
-- ----------
|
||||
-- Original sound for slime damage by RandomationPictures under licence CC0 1.0.
|
||||
-- http://www.freesound.org/people/RandomationPictures/sounds/138481/
|
||||
--
|
||||
-- Original sounds for slime jump, land and death by Dr. Minky under licence CC BY 3.0.
|
||||
-- http://www.freesound.org/people/DrMinky/sounds/
|
||||
|
||||
local ENABLE_SPAWN_NODE = true
|
||||
|
||||
-- sounds
|
||||
local green_sounds = {
|
||||
damage = "slimes_damage",
|
||||
death = "slimes_death",
|
||||
jump = "slimes_jump",
|
||||
attack = "slimes_attack"
|
||||
}
|
||||
|
||||
-- textures
|
||||
local green_textures = {"green_slime_sides.png", "green_slime_sides.png", "green_slime_sides.png",
|
||||
"green_slime_sides.png", "green_slime_front.png", "green_slime_sides.png"}
|
||||
|
||||
-- small
|
||||
mobs:register_mob("loud_walking:green_small", {
|
||||
type = "monster",
|
||||
visual = "cube",
|
||||
textures = { green_textures },
|
||||
visual_size = {x = 0.5, y = 0.5},
|
||||
collisionbox = {-0.25, -0.25, -0.25, 0.25, 0.25, 0.25},
|
||||
sounds = green_sounds,
|
||||
hp_min = 2,
|
||||
hp_max = 4,
|
||||
armor = 100,
|
||||
knock_back = 3,
|
||||
blood_amount = 3,
|
||||
blood_texture = "green_slime_blood.png",
|
||||
lava_damage = 3,
|
||||
fall_damage = 0,
|
||||
damage = 1,
|
||||
reach = 1,
|
||||
attack_type = "dogfight",
|
||||
attacks_monsters = true,
|
||||
view_range = 10,
|
||||
walk_chance = 0,
|
||||
walk_velocity = 2,
|
||||
stepheight = 0.6,
|
||||
jump_chance = 60,
|
||||
drops = {
|
||||
{name = "loud_walking:green_slimeball", chance = 2, min = 1, max = 2},
|
||||
}
|
||||
})
|
||||
|
||||
-- medium
|
||||
mobs:register_mob("loud_walking:green_medium", {
|
||||
type = "monster",
|
||||
visual = "cube",
|
||||
textures = { green_textures },
|
||||
visual_size = {x = 1, y = 1},
|
||||
collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
||||
sounds = green_sounds,
|
||||
hp_min = 4,
|
||||
hp_max = 8,
|
||||
armor = 100,
|
||||
knock_back = 2,
|
||||
blood_amount = 4,
|
||||
blood_texture = "green_slime_blood.png",
|
||||
lava_damage = 7,
|
||||
fall_damage = 0,
|
||||
damage = 2,
|
||||
reach = 2,
|
||||
attack_type = "dogfight",
|
||||
attacks_monsters = true,
|
||||
view_range = 10,
|
||||
walk_chance = 0,
|
||||
walk_velocity = 2,
|
||||
stepheight = 1.1,
|
||||
jump_chance = 60,
|
||||
on_die = function(self, pos)
|
||||
local num = math.random(2, 4)
|
||||
for i=1,num do
|
||||
minetest.add_entity({x=pos.x + math.random(-2, 2), y=pos.y + 1, z=pos.z + (math.random(-2, 2))}, "loud_walking:green_small")
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
-- big
|
||||
mobs:register_mob("loud_walking:green_big", {
|
||||
type = "monster",
|
||||
visual = "cube",
|
||||
textures = { green_textures },
|
||||
visual_size = {x = 2, y = 2},
|
||||
collisionbox = {-1, -1, -1, 1, 1, 1},
|
||||
sounds = green_sounds,
|
||||
hp_min = 6,
|
||||
hp_max = 12,
|
||||
armor = 100,
|
||||
knock_back = 1,
|
||||
blood_amount = 5,
|
||||
blood_texture = "green_slime_blood.png",
|
||||
lava_damage = 11,
|
||||
fall_damage = 0,
|
||||
damage = 3,
|
||||
reach = 3,
|
||||
attack_type = "dogfight",
|
||||
attacks_monsters = true,
|
||||
view_range = 10,
|
||||
walk_chance = 0,
|
||||
walk_velocity = 2,
|
||||
stepheight = 1.1,
|
||||
jump_chance = 60,
|
||||
on_die = function(self, pos)
|
||||
local num = math.random(1, 2)
|
||||
for i=1,num do
|
||||
minetest.add_entity({x=pos.x + math.random(-2, 2), y=pos.y + 1, z=pos.z + (math.random(-2, 2))}, "loud_walking:green_medium")
|
||||
end
|
||||
end
|
||||
})
|
||||
|
||||
--name, nodes, neighbors, min_light, max_light, interval, chance, active_object_count, min_height, max_height
|
||||
mobs:spawn_specific("loud_walking:green_big",
|
||||
{"default:dirt_with_grass", "default:junglegrass", "default:mossycobble"},
|
||||
{"air"},
|
||||
-1, 20, 30, 30000, 1, -31000, 31000
|
||||
)
|
||||
mobs:spawn_specific("loud_walking:green_medium",
|
||||
{"default:dirt_with_grass", "default:junglegrass", "default:mossycobble"},
|
||||
{"air"},
|
||||
-1, 20, 30, 30000, 2, -31000, 31000
|
||||
)
|
||||
mobs:spawn_specific("loud_walking:green_small",
|
||||
{"default:dirt_with_grass", "default:junglegrass", "default:mossycobble"},
|
||||
{"air"},
|
||||
-1, 20, 30, 30000, 3, -31000, 31000
|
||||
)
|
||||
|
||||
mobs:register_egg("loud_walking:green_small", "Small Green Slime", "green_slime_front.png", 0)
|
||||
mobs:register_egg("loud_walking:green_medium", "Medium Green Slime", "green_slime_front.png", 0)
|
||||
mobs:register_egg("loud_walking:green_big", "Big Green Slime", "green_slime_front.png", 0)
|
||||
|
||||
-- crafts
|
||||
minetest.register_craftitem("loud_walking:green_slimeball", {
|
||||
image = "jeija_glue.png",
|
||||
description="Green Slime Ball",
|
||||
})
|
15
init.lua
|
@ -62,6 +62,13 @@ if loud_walking.quick_leaf_decay == nil then
|
|||
loud_walking.quick_leaf_decay = false
|
||||
end
|
||||
|
||||
loud_walking.goblin_rarity = minetest.setting_get('loud_walking_goblin_rarity')
|
||||
if loud_walking.goblin_rarity == nil then
|
||||
loud_walking.goblin_rarity = 9
|
||||
end
|
||||
loud_walking.goblin_rarity = 11 - loud_walking.goblin_rarity
|
||||
print(loud_walking.goblin_rarity)
|
||||
|
||||
loud_walking.DEBUG = false -- for maintenance only
|
||||
|
||||
|
||||
|
@ -184,17 +191,17 @@ dofile(loud_walking.path .. "/deco_caves.lua")
|
|||
--dofile(loud_walking.path .. "/schematics.lua")
|
||||
--dofile(loud_walking.path .. "/wallhammer.lua")
|
||||
dofile(loud_walking.path .. "/mapgen.lua")
|
||||
--dofile(loud_walking.path .. "/wooden_buckets.lua")
|
||||
dofile(loud_walking.path .. "/wooden_buckets.lua")
|
||||
--dofile(loud_walking.path .. "/tools.lua")
|
||||
--dofile(loud_walking.path .. "/molotov.lua")
|
||||
--dofile(loud_walking.path .. "/elixir.lua")
|
||||
--dofile(loud_walking.path .. "/chat.lua")
|
||||
|
||||
if minetest.get_modpath("mobs") and mobs and mobs.mod == "redo" then
|
||||
--dofile(loud_walking.path .. "/mobs.lua")
|
||||
dofile(loud_walking.path .. "/mobs.lua")
|
||||
end
|
||||
|
||||
--dofile(loud_walking.path .. "/abms.lua")
|
||||
dofile(loud_walking.path .. "/abms.lua")
|
||||
|
||||
--loud_walking.print_recipes()
|
||||
|
||||
|
@ -434,7 +441,7 @@ local breakable = {}
|
|||
breakable['loud_walking:wood_rotten'] = true
|
||||
breakable['loud_walking:glowing_fungal_wood'] = true
|
||||
if not loud_walking.breakable_wood then
|
||||
print('* Fun Caves: Wood is NOT breakable by hand.')
|
||||
print('* Loud Walking: Wood is NOT breakable by hand.')
|
||||
for _, item in pairs(minetest.registered_items) do
|
||||
if (item.groups.tree or item.groups.wood) and not breakable[item.name] then
|
||||
local groups = table.copy(item.groups)
|
||||
|
|
13
mapgen.lua
|
@ -253,7 +253,6 @@ local function get_height(fdx, fdz, y, index, heights, terrain_scale, ocean)
|
|||
end
|
||||
|
||||
if not heights[py] then
|
||||
print('new height')
|
||||
heights[py] = minetest.get_perlin_map(terrain_noise, csize):get2dMap_flat({x=minp.x, y=minp.z})
|
||||
end
|
||||
|
||||
|
@ -292,6 +291,10 @@ local function generate(p_minp, p_maxp, seed)
|
|||
local heights = {}
|
||||
cloud = minetest.get_perlin_map(cloud_noise, csize):get2dMap_flat(minp)
|
||||
cave = minetest.get_perlin_map(cave_noise, csize):get3dMap_flat(minp)
|
||||
local goblin_spawner
|
||||
if minetest.registered_nodes['loud_walking:goblin_spawner'] then
|
||||
goblin_spawner = node['loud_walking:goblin_spawner']
|
||||
end
|
||||
|
||||
local t1 = os.clock()
|
||||
|
||||
|
@ -486,6 +489,8 @@ local function generate(p_minp, p_maxp, seed)
|
|||
data[ivm] = node["loud_walking:stalagmite"]
|
||||
elseif not in_cave and node_stone == "default:ice" and math.random(10) == 1 then
|
||||
data[ivm] = node["loud_walking:icicle_up"]
|
||||
elseif not in_cave and goblin_spawner and loud_walking.goblin_rarity < 11 and math.random(loud_walking.goblin_rarity * 1000) == 1 then
|
||||
data[ivm] = goblin_spawner
|
||||
else
|
||||
--data[ivm] = node["air"]
|
||||
end
|
||||
|
@ -582,13 +587,13 @@ local function generate(p_minp, p_maxp, seed)
|
|||
vm:set_data(data)
|
||||
minetest.generate_ores(vm, minp, maxp)
|
||||
--vm:set_param2_data(p2data)
|
||||
vm:set_lighting({day = 0, night = 0}, minp, maxp)
|
||||
vm:set_lighting({day = 15, night = 15}, minp, maxp)
|
||||
vm:update_liquids()
|
||||
vm:calc_lighting(minp, maxp, false)
|
||||
vm:write_to_map()
|
||||
|
||||
local t5 = os.clock()
|
||||
print(' times: '..(t1 - t0)..', '..(t2 - t1)..', '..(t3 - t2)..', '..(t5 - t4)..' = '..(t5 - t0))
|
||||
--print(' times: '..(t1 - t0)..', '..(t2 - t1)..', '..(t3 - t2)..', '..(t5 - t4)..' = '..(t5 - t0))
|
||||
--print(' also: '..ta1..', '..ta2)
|
||||
end
|
||||
|
||||
|
@ -598,7 +603,7 @@ local function pgenerate(...)
|
|||
local status, err = true
|
||||
generate(...)
|
||||
if not status then
|
||||
print('Squaresville: Could not generate terrain:')
|
||||
print('Loud Walking: Could not generate terrain:')
|
||||
print(dump(err))
|
||||
collectgarbage("collect")
|
||||
end
|
||||
|
|
|
@ -0,0 +1,412 @@
|
|||
-- search/replace -- lets mobs change the terrain
|
||||
-- used for goblin traps and torch thieving
|
||||
loud_walking.search_replace = function(pos, search_rate, replace_what, replace_with)
|
||||
if not (pos and search_rate and replace_what and replace_with and type(search_rate) == 'number' and (type(replace_what) == 'string' or type(replace_what) == 'table') and type(replace_with) == 'string') then
|
||||
return
|
||||
end
|
||||
|
||||
if math.random(search_rate) == 1 then
|
||||
local p1 = vector.subtract(pos, 1)
|
||||
local p2 = vector.add(pos, 1)
|
||||
|
||||
--look for nodes
|
||||
local nodelist = minetest.find_nodes_in_area(p1, p2, replace_what)
|
||||
if not (nodelist and type(nodelist) == 'table') then
|
||||
return
|
||||
end
|
||||
|
||||
if #nodelist > 0 then
|
||||
for _, new_pos in pairs(nodelist) do
|
||||
minetest.set_node(new_pos, {name = replace_with})
|
||||
return true -- only one at a time
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- causes mobs to take damage from hot/cold surfaces
|
||||
loud_walking.surface_damage = function(self, cold_natured)
|
||||
if not self then
|
||||
return
|
||||
end
|
||||
|
||||
local pos = self.object:getpos()
|
||||
if not pos then
|
||||
return
|
||||
end
|
||||
|
||||
local minp = vector.subtract(pos, 1.5)
|
||||
local maxp = vector.add(pos, 1.5)
|
||||
local counts = 0
|
||||
if self.lava_damage > 1 then
|
||||
counts = minetest.find_nodes_in_area(minp, maxp, {"group:surface_hot"})
|
||||
if not (counts and type(counts) == 'table') then
|
||||
return
|
||||
end
|
||||
|
||||
if #counts > 0 then
|
||||
self.health = self.health - math.floor(self.lava_damage / 2)
|
||||
effect(pos, 5, "fire_basic_flame.png")
|
||||
end
|
||||
end
|
||||
|
||||
if not cold_natured then
|
||||
counts = minetest.find_nodes_in_area(minp, maxp, {"group:surface_cold"})
|
||||
if not (counts and type(counts) == 'table') then
|
||||
return
|
||||
end
|
||||
|
||||
if #counts > 0 then
|
||||
self.health = self.health - 1
|
||||
end
|
||||
end
|
||||
|
||||
check_for_death(self)
|
||||
end
|
||||
|
||||
-- executed in a mob's do_custom() to regulate their actions
|
||||
-- if false, do nothing
|
||||
local custom_delay = 2000000
|
||||
loud_walking.custom_ready = function(self, delay)
|
||||
if not self then
|
||||
return
|
||||
end
|
||||
|
||||
local time = minetest.get_us_time()
|
||||
if not (time and type(time) == 'number') then
|
||||
return
|
||||
end
|
||||
|
||||
if not delay then
|
||||
delay = custom_delay
|
||||
end
|
||||
|
||||
if not self.custom_time or time - self.custom_time > delay then
|
||||
self.custom_time = time
|
||||
return true
|
||||
else
|
||||
return false
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
-- Try to standardize creature stats based on (log of) mass.
|
||||
local mob_stats = {
|
||||
{name = 'kpgmobs:deer', hp = 20, damage = 2, armor = 100, reach = 2},
|
||||
{name = 'kpgmobs:horse2', hp = 30, damage = 3, armor = 100, reach = 2},
|
||||
{name = 'kpgmobs:horse3', hp = 30, damage = 3, armor = 100, reach = 2},
|
||||
{name = 'kpgmobs:horse', hp = 30, damage = 3, armor = 100, reach = 2},
|
||||
{name = 'kpgmobs:jeraf', hp = 32, damage = 3, armor = 100, reach = 2},
|
||||
{name = 'kpgmobs:medved', hp = 26, damage = 3, armor = 100, reach = 2},
|
||||
{name = 'kpgmobs:wolf', hp = 18, damage = 3, armor = 100, reach = 1},
|
||||
{name = 'mobs_animal:bee', hp = 1, damage = 1, armor = 200, reach = 1},
|
||||
{name = 'mobs_animal:bunny', hp = 2, damage = 1, armor = 100, reach = 1},
|
||||
{name = 'mobs_animal:chicken', hp = 8, damage = 1, armor = 150, reach = 1},
|
||||
{name = 'mobs_animal:cow', hp = 30, damage = 3, armor = 150, reach = 1},
|
||||
{name = 'mobs_animal:kitten', hp = 8, damage = 1, armor = 100, reach = 1},
|
||||
{name = 'mobs_animal:pumba', hp = 20, damage = 2, armor = 100, reach = 1},
|
||||
{name = 'mobs_animal:rat', hp = 2, damage = 1, armor = 100, reach = 1},
|
||||
{name = 'mobs_animal:sheep', hp = 18, damage = 1, armor = 150, reach = 1},
|
||||
{name = 'mobs_bat:bat', hp = 2, damage = 1, armor = 150, reach = 1},
|
||||
{name = 'mobs_birds:bird_lg', hp = 4, damage = 1, armor = 150, reach = 1},
|
||||
{name = 'mobs_birds:bird_sm', hp = 2, damage = 1, armor = 150, reach = 1},
|
||||
{name = 'mobs_birds:gull', hp = 4, damage = 1, armor = 150, reach = 1},
|
||||
{name = 'mobs_butterfly:butterfly', hp = 1, damage = 0, armor = 200, reach = 1},
|
||||
{name = 'mobs_creeper:creeper', hp = 14, damage = 2, armor = 150, reach = 1},
|
||||
{name = 'mobs_crocs:crocodile_float', hp = 26, damage = 3, armor = 75, reach = 2},
|
||||
{name = 'mobs_crocs:crocodile', hp = 26, damage = 3, armor = 75, reach = 2},
|
||||
{name = 'mobs_crocs:crocodile_swim', hp = 26, damage = 3, armor = 75, reach = 2},
|
||||
{name = 'mobs_fish:clownfish', hp = 2, damage = 0, armor = 100, reach = 1},
|
||||
{name = 'mobs_fish:tropical', hp = 2, damage = 0, armor = 100, reach = 1},
|
||||
{name = 'mobs_jellyfish:jellyfish', hp = 2, damage = 2, armor = 200, reach = 1},
|
||||
{name = 'mobs_monster:dirt_monster', hp = 20, damage = 2, armor = 100, reach = 2},
|
||||
{name = 'mobs_monster:dungeon_master', hp = 30, damage = 5, armor = 50, reach = 2},
|
||||
{name = 'mobs_monster:lava_flan', hp = 16, damage = 3, armor = 50, reach = 2},
|
||||
{name = 'mobs_monster:mese_monster', hp = 10, damage = 2, armor = 40, reach = 2},
|
||||
{name = 'mobs_monster:oerkki', hp = 16, damage = 2, armor = 100, reach = 2},
|
||||
{name = 'mobs_monster:sand_monster', hp = 20, damage = 2, armor = 200, reach = 2},
|
||||
{name = 'mobs_monster:spider', hp = 22, damage = 2, armor = 100, reach = 2},
|
||||
{name = 'mobs_monster:stone_monster', hp = 20, damage = 2, armor = 50, reach = 2},
|
||||
{name = 'mobs_monster:tree_monster', hp = 18, damage = 2, armor = 75, reach = 2},
|
||||
{name = 'mobs_sandworm:sandworm', hp = 42, damage = 7, armor = 100, reach = 3},
|
||||
{name = 'mobs_sharks:shark_lg', hp = 34, damage = 5, armor = 80, reach = 3},
|
||||
{name = 'mobs_sharks:shark_md', hp = 25, damage = 3, armor = 80, reach = 2},
|
||||
{name = 'mobs_sharks:shark_sm', hp = 16, damage = 2, armor = 80, reach = 1},
|
||||
{name = 'mobs_turtles:seaturtle', hp = 18, damage = 2, armor = 75, reach = 1},
|
||||
{name = 'mobs_turtles:turtle', hp = 10, damage = 1, armor = 50, reach = 1},
|
||||
{name = 'mobs_yeti:yeti', hp = 22, damage = 2, armor = 100, reach = 2},
|
||||
}
|
||||
local colors = { 'black', 'blue', 'brown', 'cyan', 'dark_green', 'dark_grey', 'green', 'grey', 'magenta', 'orange', 'pink', 'red', 'violet', 'white', 'yellow',}
|
||||
for _, color in pairs(colors) do
|
||||
mob_stats[#mob_stats+1] = {name = 'mobs_animal:sheep_'..color, hp = 18, damage = 1, armor = 150}
|
||||
end
|
||||
for _, mob in pairs(mob_stats) do
|
||||
if string.find(mob.name, 'mobs_monster') or string.find(mob.name, 'mobs_animal') then
|
||||
local i, j = string.find(mob.name, ':')
|
||||
local suff = string.sub(mob.name, i)
|
||||
mob_stats[#mob_stats+1] = {name = 'mobs'..suff, hp = mob.hp, damage = mob.damage, armor = mob.armor}
|
||||
end
|
||||
end
|
||||
|
||||
for _, mob in pairs(mob_stats) do
|
||||
if minetest.registered_entities[mob.name] then
|
||||
minetest.registered_entities[mob.name].damage = mob.damage
|
||||
minetest.registered_entities[mob.name].hp_min = math.ceil(mob.hp * 0.5)
|
||||
minetest.registered_entities[mob.name].hp_max = math.ceil(mob.hp * 1.5)
|
||||
minetest.registered_entities[mob.name].armor = mob.armor
|
||||
if mob.reach then
|
||||
minetest.registered_entities[mob.name].reach = mob.reach
|
||||
end
|
||||
if mob.meat then
|
||||
minetest.registered_entities[mob.name].drops[#minetest.registered_entities[mob.name].drops+1] = {name = "mobs:meat_raw", chance = 1, min = 1, max = mob.damage ^ 2}
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
if minetest.registered_entities["mobs:bee"] then
|
||||
mobs:register_spawn("mobs_animal:bee", {"group:flower"}, 20, 10, 300, 1, 31000, true)
|
||||
end
|
||||
|
||||
if minetest.registered_entities["kpgmobs:wolf"] then
|
||||
local m = table.copy(minetest.registered_entities["kpgmobs:wolf"])
|
||||
m.name = 'loud_walking:white_wolf'
|
||||
m.textures = { {"squaresville_white_wolf.png"}, }
|
||||
m.base_texture = m.textures[1]
|
||||
|
||||
minetest.registered_entities["loud_walking:white_wolf"] = m
|
||||
mobs.spawning_mobs["loud_walking:white_wolf"] = true
|
||||
|
||||
mobs:register_spawn("loud_walking:white_wolf", {"default:dirt_with_snow"}, 20, -1, 11000, 3, 31000)
|
||||
mobs:register_egg("loud_walking:white_wolf", "White Wolf", "wool_white.png", 1)
|
||||
end
|
||||
|
||||
if minetest.registered_entities["kpgmobs:medved"] then
|
||||
local m = table.copy(minetest.registered_entities["kpgmobs:medved"])
|
||||
m.name = 'loud_walking:moon_bear'
|
||||
m.textures = { {"squaresville_moon_bear.png"}, }
|
||||
m.type = 'monster'
|
||||
m.base_texture = m.textures[1]
|
||||
|
||||
minetest.registered_entities["loud_walking:moon_bear"] = m
|
||||
mobs.spawning_mobs["loud_walking:moon_bear"] = true
|
||||
|
||||
mobs:register_spawn("loud_walking:moon_bear", {"default:dirt_with_snow"}, 20, -1, 11000, 3, 31000, false)
|
||||
mobs:register_egg("loud_walking:moon_bear", "Moon Bear", "wool_white.png", 1)
|
||||
end
|
||||
|
||||
if minetest.registered_entities["mobs_monster:spider"] then
|
||||
-- Deep spider
|
||||
local m = table.copy(minetest.registered_entities["mobs_monster:spider"])
|
||||
m.name = 'loud_walking:spider'
|
||||
m.docile_by_day = false
|
||||
m.drops = {
|
||||
{name = "mobs:meat_raw", chance = 1, min = 1, max = 3},
|
||||
{name = "wool:black", chance = 1, min = 1, max = 3},
|
||||
}
|
||||
m.water_damage = 0
|
||||
m.do_custom = function(self)
|
||||
if not (self and loud_walking.custom_ready(self)) then
|
||||
return
|
||||
end
|
||||
|
||||
loud_walking.surface_damage(self)
|
||||
end
|
||||
|
||||
minetest.registered_entities["loud_walking:spider"] = m
|
||||
mobs.spawning_mobs["loud_walking:spider"] = true
|
||||
|
||||
mobs:register_spawn("loud_walking:spider", 'group:stone', 5, 0, 2000, 2, 31000)
|
||||
|
||||
mobs:register_egg("loud_walking:spider", "Deep Spider", "mobs_cobweb.png", 1)
|
||||
|
||||
|
||||
-- ice spider
|
||||
m = table.copy(minetest.registered_entities["mobs_monster:spider"])
|
||||
m.name = 'loud_walking:spider_ice'
|
||||
m.docile_by_day = false
|
||||
m.textures = { {"squaresville_spider_ice.png"}, }
|
||||
m.base_texture = m.textures[1]
|
||||
m.drops = {
|
||||
{name = "mobs:meat_raw", chance = 1, min = 1, max = 3},
|
||||
{name = "wool:white", chance = 1, min = 1, max = 3},
|
||||
}
|
||||
m.water_damage = 0
|
||||
m.do_custom = function(self)
|
||||
if not (self and loud_walking.custom_ready(self)) then
|
||||
return
|
||||
end
|
||||
|
||||
loud_walking.surface_damage(self, true)
|
||||
end
|
||||
|
||||
minetest.registered_entities["loud_walking:spider_ice"] = m
|
||||
mobs.spawning_mobs["loud_walking:spider_ice"] = true
|
||||
|
||||
mobs:register_spawn("loud_walking:spider_ice", {"default:ice"}, 14, 0, 1000, 2, 31000)
|
||||
|
||||
mobs:register_egg("loud_walking:spider_ice", "Ice Spider", "mobs_cobweb.png", 1)
|
||||
|
||||
|
||||
-- dangling spiders
|
||||
m = table.copy(minetest.registered_entities["mobs_monster:spider"])
|
||||
m.name = 'loud_walking:dangler'
|
||||
m.docile_by_day = false
|
||||
m.attacks_monsters = true
|
||||
m.damage = 2
|
||||
m.hp_min = 9
|
||||
m.hp_max = 27
|
||||
m.armor = 100
|
||||
m.water_damage = 0
|
||||
m.fall_damage = 0
|
||||
m.collisionbox = {-0.32, -0.0, -0.25, 0.25, 0.25, 0.25}
|
||||
m.visual_size = {x = 1.5, y = 1.5}
|
||||
m.drops = {
|
||||
{name = "mobs:meat_raw", chance = 2, min = 1, max = 4},
|
||||
{name = "farming:cotton", chance = 2, min = 1, max = 4},
|
||||
}
|
||||
m.do_custom = function(self)
|
||||
if not (self and loud_walking.custom_ready(self)) then
|
||||
return
|
||||
end
|
||||
|
||||
loud_walking.climb(self)
|
||||
loud_walking.search_replace(self.object:getpos(), 30, {"air"}, "mobs:cobweb")
|
||||
|
||||
loud_walking.surface_damage(self)
|
||||
end
|
||||
|
||||
minetest.registered_entities["loud_walking:dangler"] = m
|
||||
mobs.spawning_mobs["loud_walking:dangler"] = true
|
||||
|
||||
--mobs:register_spawn("loud_walking:dangler", squaresville_stones, 14, 0, 1000, 3, -51)
|
||||
|
||||
mobs:register_egg("loud_walking:dangler", "Dangling Spider", "mobs_cobweb.png", 1)
|
||||
|
||||
|
||||
-- tarantula
|
||||
m = table.copy(minetest.registered_entities["mobs_monster:spider"])
|
||||
m.name = 'loud_walking:tarantula'
|
||||
m.type = "animal"
|
||||
m.reach = 1
|
||||
m.damage = 1
|
||||
m.hp_min = 1
|
||||
m.hp_max = 2
|
||||
m.collisionbox = {-0.15, -0.01, -0.15, 0.15, 0.1, 0.15}
|
||||
m.textures = { {"squaresville_tarantula.png"}, }
|
||||
m.base_texture = m.textures[1]
|
||||
m.visual_size = {x = 1, y = 1}
|
||||
m.sounds = {}
|
||||
m.run_velocity = 2
|
||||
m.jump = false
|
||||
m.drops = { {name = "mobs:meat_raw", chance = 1, min = 1, max = 1}, }
|
||||
m.do_custom = function(self)
|
||||
if not self then
|
||||
return
|
||||
end
|
||||
|
||||
if not self.squaresville_damage_timer then
|
||||
self.squaresville_damage_timer = 0
|
||||
end
|
||||
|
||||
loud_walking.surface_damage(self)
|
||||
end
|
||||
minetest.registered_entities["loud_walking:tarantula"] = m
|
||||
mobs.spawning_mobs["loud_walking:tarantula"] = true
|
||||
|
||||
mobs:register_spawn("loud_walking:tarantula", {"default:desert_sand", "default:dirt_with_dry_grass"}, 99, 0, 4000, 2, 31000)
|
||||
|
||||
mobs:register_egg("loud_walking:tarantula", "Tarantula", "mobs_cobweb.png", 1)
|
||||
end
|
||||
|
||||
if minetest.registered_entities["mobs_monster:sand_monster"] then
|
||||
local m = table.copy(minetest.registered_entities["mobs_monster:sand_monster"])
|
||||
m.name = 'loud_walking:tar_monster'
|
||||
m.damage = 2
|
||||
m.hp_min = 10
|
||||
m.hp_max = 30
|
||||
m.armor = 200
|
||||
m.textures = { {"squaresville_tar_monster.png"}, }
|
||||
m.base_texture = m.textures[1]
|
||||
m.drops = { {name = "default:coal_lump", chance = 1, min = 3, max = 5}, }
|
||||
m.water_damage = 1
|
||||
m.lava_damage = 2
|
||||
m.light_damage = 1
|
||||
|
||||
minetest.registered_entities["loud_walking:tar_monster"] = m
|
||||
mobs.spawning_mobs["loud_walking:tar_monster"] = true
|
||||
|
||||
--mobs:register_spawn("loud_walking:tar_monster", {"loud_walking:black_sand"}, 20, 0, 4000, 1, 31000)
|
||||
|
||||
mobs:register_egg("loud_walking:tar_monster", "Tar Monster", "squaresville_black_sand.png", 1)
|
||||
|
||||
|
||||
m = table.copy(minetest.registered_entities["mobs_monster:sand_monster"])
|
||||
m.name = 'loud_walking:sand_monster'
|
||||
m.textures = { {"squaresville_sand_monster.png"}, }
|
||||
m.base_texture = m.textures[1]
|
||||
m.drops = { {name = "default:sand", chance = 1, min = 3, max = 5}, }
|
||||
|
||||
minetest.registered_entities["loud_walking:sand_monster"] = m
|
||||
mobs.spawning_mobs["loud_walking:sand_monster"] = true
|
||||
|
||||
--mobs:register_spawn("loud_walking:sand_monster", {"default:sand"}, 20, 0, 4000, 3, -50)
|
||||
|
||||
mobs:register_egg("loud_walking:sand_monster", "Deep Sand Monster", "default_sand.png", 1)
|
||||
|
||||
--mobs:register_spawn("loud_walking:sand_monster", {"loud_walking:pyramid_1"}, 20, 0, 150, 5, 31000)
|
||||
end
|
||||
|
||||
if minetest.registered_entities["mobs_monster:stone_monster"] then
|
||||
--mobs:register_spawn("mobs_monster:stone_monster", {"loud_walking:pyramid_1"}, 20, 0, 300, 5, 31000)
|
||||
--local stones = table.copy(squaresville_stones)
|
||||
--stones[#stones+1] = 'loud_walking:hot_cobble'
|
||||
--stones[#stones+1] = 'loud_walking:salt'
|
||||
--mobs:register_spawn("mobs_monster:stone_monster", stones, 7, 0, 7000, 1, 0)
|
||||
|
||||
m = table.copy(minetest.registered_entities["mobs_monster:stone_monster"])
|
||||
m.name = 'loud_walking:radiated_stone_monster'
|
||||
m.damage = 4
|
||||
m.hp_min = 20
|
||||
m.hp_max = 45
|
||||
m.armor = 70
|
||||
m.textures = { {"squaresville_radiated_stone_monster.png"}, }
|
||||
m.base_texture = m.textures[1]
|
||||
m.drops = { {name = "loud_walking:radioactive_ore", chance = 1, min = 3, max = 5}, }
|
||||
|
||||
minetest.registered_entities["loud_walking:radiated_stone_monster"] = m
|
||||
mobs.spawning_mobs["loud_walking:radiated_stone_monster"] = true
|
||||
|
||||
--mobs:register_spawn("loud_walking:radiated_stone_monster", {"loud_walking:salt"}, 20, 0, 7000, 3, -50)
|
||||
|
||||
mobs:register_egg("loud_walking:radiated_stone_monster", "Radiated Stone Monster", "squaresville_radioactive_ore.png", 1)
|
||||
|
||||
end
|
||||
|
||||
if minetest.registered_entities["mobs_monster:dungeon_master"] then
|
||||
mobs:register_spawn("mobs_monster:dungeon_master", 'group:stone', 7, 0, 7000, 1, 31000)
|
||||
end
|
||||
|
||||
if minetest.registered_entities["mobs_monster:oerkki"] then
|
||||
mobs:register_spawn("mobs_monster:oerkki", 'group:stone', 7, 0, 7000, 1, 31000)
|
||||
end
|
||||
|
||||
if minetest.registered_entities["mobs_monster:mese_monster"] then
|
||||
mobs:register_spawn("mobs_monster:mese_monster", 'group:stone', 7, 0, 5000, 1, 31000)
|
||||
end
|
||||
|
||||
if minetest.registered_entities["mobs_bat:bat"] then
|
||||
mobs:spawn_specific("mobs_bat:bat", {"air"}, 'group:stone', 0, 6, 30, 20000, 2, -31000, 31000)
|
||||
end
|
||||
|
||||
if minetest.registered_entities["mobs_monster:dirt_monster"] then
|
||||
-- check this
|
||||
mobs:register_spawn("mobs_monster:dirt_monster", {"default:dirt_with_dry_grass"}, 7, 0, 7000, 1, 31000, false)
|
||||
end
|
||||
|
||||
if loud_walking.path then
|
||||
dofile(loud_walking.path.."/greenslimes.lua")
|
||||
dofile(loud_walking.path.."/zombie.lua")
|
||||
dofile(loud_walking.path.."/dmobs.lua")
|
||||
dofile(loud_walking.path.."/goblin.lua")
|
||||
end
|
|
@ -0,0 +1,13 @@
|
|||
|
||||
The car model was created by Melkor, and distributed under the CC-BY-NC-SA license:
|
||||
http://creativecommons.org/licenses/by-nc-sa/3.0/
|
||||
|
||||
The cars_car.obj model was taken from cheapie's non-laggy cars mod (https://github.com/cheapie/cars/blob/master/README), and is also CC-BY-NC-SA.
|
||||
|
||||
All of the goblin code and art are taken from FreeLikeGNU's Goblins mod,
|
||||
distributed under the CC-by-SA license.
|
||||
|
||||
https://forum.minetest.net/viewtopic.php?f=9&t=13004&hilit=goblins
|
||||
http://creativecommons.org/licenses/by-sa/3.0/
|
||||
|
||||
Many of the creatures were created by D00Med <heiselong@gmx.com> and are distributed under CC BY-SA 3.0.
|
|
@ -41,14 +41,14 @@ node.tiles = {"loud_walking_glass_detail.png"}
|
|||
minetest.register_node("loud_walking:transparent_scrith", node)
|
||||
|
||||
node = loud_walking.clone_node("air")
|
||||
node.light_source = 15
|
||||
node.light_source = minetest.LIGHT_MAX
|
||||
minetest.register_node("loud_walking:light_air", node)
|
||||
|
||||
minetest.register_node("loud_walking:control_floor", {
|
||||
description = "Floor",
|
||||
paramtype = "light",
|
||||
tiles = {"loud_walking_control_floor.png"},
|
||||
light_source = 16,
|
||||
light_source = minetest.LIGHT_MAX,
|
||||
use_texture_alpha = true,
|
||||
is_ground_content = false,
|
||||
groups = {},
|
||||
|
@ -70,7 +70,7 @@ minetest.register_node("loud_walking:control_wall", {
|
|||
paramtype = "light",
|
||||
tiles = {"loud_walking_control_wall.png"},
|
||||
use_texture_alpha = true,
|
||||
light_source = 16,
|
||||
light_source = minetest.LIGHT_MAX,
|
||||
is_ground_content = false,
|
||||
groups = {},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
|
|
|
@ -27,3 +27,6 @@ loud_walking_starting_equipment (Starting Equipment) bool false
|
|||
|
||||
# Set to use experimental leaf decay.
|
||||
loud_walking_quick_leaf_decay (Experimental Decay) bool false
|
||||
|
||||
# Rarity of goblins from 0 to 10
|
||||
loud_walking_goblin_rarity (Goblin Rarity) int 2
|
||||
|
|
After Width: | Height: | Size: 2.2 KiB |
After Width: | Height: | Size: 2.2 KiB |
After Width: | Height: | Size: 2.3 KiB |
After Width: | Height: | Size: 2.4 KiB |
After Width: | Height: | Size: 2.2 KiB |
After Width: | Height: | Size: 2.2 KiB |
After Width: | Height: | Size: 2.1 KiB |
After Width: | Height: | Size: 2.1 KiB |
After Width: | Height: | Size: 2.2 KiB |
After Width: | Height: | Size: 2.3 KiB |
After Width: | Height: | Size: 2.4 KiB |
After Width: | Height: | Size: 2.1 KiB |
After Width: | Height: | Size: 2.3 KiB |
After Width: | Height: | Size: 2.0 KiB |
After Width: | Height: | Size: 3.1 KiB |
After Width: | Height: | Size: 676 B |
After Width: | Height: | Size: 2.3 KiB |
After Width: | Height: | Size: 2.2 KiB |
After Width: | Height: | Size: 807 B |
After Width: | Height: | Size: 362 B |
After Width: | Height: | Size: 5.5 KiB |
|
@ -0,0 +1,145 @@
|
|||
local function register_liquid_wood(source, itemname, inventory_image, name, groups)
|
||||
if not (source and itemname and inventory_image and name and type(source) == 'string' and type(itemname) == 'string' and type(inventory_image) == 'string') then
|
||||
return
|
||||
end
|
||||
|
||||
inventory_image = inventory_image..'^squaresville_wood_bucket_overlay.png'
|
||||
minetest.register_craftitem(itemname, {
|
||||
description = name,
|
||||
inventory_image = inventory_image,
|
||||
stack_max = 1,
|
||||
liquids_pointable = true,
|
||||
groups = groups,
|
||||
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
if not (user and pointed_thing) then
|
||||
return
|
||||
end
|
||||
|
||||
-- Must be pointing to node
|
||||
if pointed_thing.type ~= "node" then
|
||||
return
|
||||
end
|
||||
|
||||
local node = minetest.get_node_or_nil(pointed_thing.under)
|
||||
local ndef = node and minetest.registered_nodes[node.name]
|
||||
|
||||
-- Call on_rightclick if the pointed node defines it
|
||||
if ndef and ndef.on_rightclick and
|
||||
user and not user:get_player_control().sneak then
|
||||
return ndef.on_rightclick(pointed_thing.under, node, user, itemstack)
|
||||
end
|
||||
|
||||
local lpos
|
||||
|
||||
-- Check if pointing to a buildable node
|
||||
if ndef and ndef.buildable_to then
|
||||
-- buildable; replace the node
|
||||
lpos = pointed_thing.under
|
||||
else
|
||||
-- not buildable to; place the liquid above
|
||||
-- check if the node above can be replaced
|
||||
lpos = pointed_thing.above
|
||||
local node = minetest.get_node_or_nil(lpos)
|
||||
if not node then
|
||||
return
|
||||
end
|
||||
|
||||
local above_ndef = node and minetest.registered_nodes[node.name]
|
||||
|
||||
if not above_ndef or not above_ndef.buildable_to then
|
||||
-- do not remove the bucket with the liquid
|
||||
return itemstack
|
||||
end
|
||||
end
|
||||
|
||||
if minetest.is_protected(lpos, user and user:get_player_name() or "") then
|
||||
return
|
||||
end
|
||||
|
||||
minetest.set_node(lpos, {name = source})
|
||||
return ItemStack("loud_walking:bucket_wood_empty")
|
||||
end
|
||||
})
|
||||
end
|
||||
|
||||
for fluid, def in pairs(bucket.liquids) do
|
||||
if not fluid:find('flowing') and not fluid:find('lava') and not fluid:find('molten') and not fluid:find('weightless') then
|
||||
local item_name = def.itemname:gsub('[^:]+:bucket', 'loud_walking:bucket_wood')
|
||||
local original = minetest.registered_items[def.itemname]
|
||||
if original and item_name and item_name ~= def.itemname then
|
||||
local new_name = original.description:gsub('Bucket', 'Wooden Bucket')
|
||||
local new_image = original.inventory_image
|
||||
register_liquid_wood(fluid, item_name, new_image, new_name, original.groups)
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'loud_walking:bucket_wood_empty 1',
|
||||
recipe = {
|
||||
{'group:wood', '', 'group:wood'},
|
||||
{'', 'group:wood', ''},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craftitem("loud_walking:bucket_wood_empty", {
|
||||
description = "Empty Wooden Bucket",
|
||||
inventory_image = "squaresville_wood_bucket.png",
|
||||
stack_max = 99,
|
||||
liquids_pointable = true,
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
-- Must be pointing to node
|
||||
if not (user and pointed_thing and pointed_thing.type == "node") then
|
||||
return
|
||||
end
|
||||
|
||||
-- Check if pointing to a liquid source
|
||||
local node = minetest.get_node(pointed_thing.under)
|
||||
if not node then
|
||||
return
|
||||
end
|
||||
|
||||
local liquiddef = bucket.liquids[node.name]
|
||||
if not liquiddef or node.name ~= liquiddef.source then
|
||||
return
|
||||
end
|
||||
|
||||
if minetest.is_protected(pointed_thing.under, user:get_player_name()) then
|
||||
return
|
||||
end
|
||||
|
||||
if node and node.name:find('lava') or node.name:find('molten') then
|
||||
itemstack:set_count(itemstack:get_count() - 1)
|
||||
return itemstack
|
||||
end
|
||||
|
||||
local item_count = user:get_wielded_item():get_count()
|
||||
|
||||
-- default set to return filled bucket
|
||||
local giving_back = liquiddef.itemname:gsub('^[^:]+:bucket', 'loud_walking:bucket_wood')
|
||||
|
||||
-- check if holding more than 1 empty bucket
|
||||
if item_count > 1 then
|
||||
|
||||
-- if space in inventory add filled bucket, otherwise drop as item
|
||||
local inv = user:get_inventory()
|
||||
if inv:room_for_item("main", {name=giving_back}) then
|
||||
inv:add_item("main", giving_back)
|
||||
else
|
||||
local pos = user:getpos()
|
||||
pos.y = math.floor(pos.y + 0.5)
|
||||
minetest.add_item(pos, giving_back)
|
||||
end
|
||||
|
||||
-- set to return empty buckets minus 1
|
||||
giving_back = "loud_walking:bucket_wood_empty "..tostring(item_count-1)
|
||||
|
||||
end
|
||||
|
||||
minetest.add_node(pointed_thing.under, {name="air"})
|
||||
|
||||
return ItemStack(giving_back)
|
||||
end,
|
||||
})
|
|
@ -0,0 +1,81 @@
|
|||
-- Originally by Blockmen(?)
|
||||
|
||||
if mobs.mod and mobs.mod == "redo" then
|
||||
mobs:register_mob("loud_walking:zombie", {
|
||||
type = "monster",
|
||||
visual = "mesh",
|
||||
mesh = "creatures_mob.x",
|
||||
textures = {
|
||||
{"mobs_zombie.png"},
|
||||
},
|
||||
collisionbox = {-0.25, -1, -0.3, 0.25, 0.75, 0.3},
|
||||
animation = {
|
||||
speed_normal = 10, speed_run = 15,
|
||||
stand_start = 0, stand_end = 79,
|
||||
walk_start = 168, walk_end = 188,
|
||||
run_start = 168, run_end = 188
|
||||
},
|
||||
makes_footstep_sound = true,
|
||||
sounds = {
|
||||
random = "mobs_zombie.1",
|
||||
war_cry = "mobs_zombie.3",
|
||||
attack = "mobs_zombie.2",
|
||||
damage = "mobs_zombie_hit",
|
||||
death = "mobs_zombie_death",
|
||||
},
|
||||
hp_min = 12,
|
||||
hp_max = 35,
|
||||
armor = 200,
|
||||
knock_back = 1,
|
||||
lava_damage = 10,
|
||||
damage = 4,
|
||||
reach = 2,
|
||||
attack_type = "dogfight",
|
||||
group_attack = true,
|
||||
view_range = 10,
|
||||
walk_chance = 75,
|
||||
walk_velocity = 0.5,
|
||||
run_velocity = 0.5,
|
||||
jump = false,
|
||||
drops = {
|
||||
{name = "loud_walking:rotten_flesh", chance = 1, min = 1, max = 3,}
|
||||
},
|
||||
lifetimer = 180, -- 3 minutes
|
||||
shoot_interval = 135, -- (lifetimer - (lifetimer / 4)), borrowed for do_custom timer
|
||||
})
|
||||
|
||||
--name, nodes, neighbors, min_light, max_light, interval, chance, active_object_count, min_height, max_height
|
||||
mobs:spawn_specific("loud_walking:zombie", {'group:soil'}, {"air"}, -1, 5, 30, 4000, 3, -31000, 31000)
|
||||
mobs:register_egg("loud_walking:zombie", "Zombie", "zombie_head.png", 0)
|
||||
|
||||
local m = table.copy(minetest.registered_entities["loud_walking:zombie"])
|
||||
m.name = 'loud_walking:zombie_enhanced'
|
||||
m.hp_min = 24
|
||||
m.hp_max = 70
|
||||
m.armor = 100
|
||||
m.damage = 6
|
||||
m.walk_velocity = 0.5
|
||||
m.run_velocity = 3.5
|
||||
m.drops = {
|
||||
{name = "loud_walking:rotten_flesh", chance = 1, min = 1, max = 3,},
|
||||
{name = "default:mese_crystal", chance = 2, min = 1, max = 3,},
|
||||
}
|
||||
|
||||
minetest.registered_entities["loud_walking:zombie_enhanced"] = m
|
||||
mobs.spawning_mobs["loud_walking:zombie_enhanced"] = true
|
||||
mobs:spawn_specific("loud_walking:zombie_enhanced", {'loud_walking:complex_block'}, {"air"}, -1, 20, 30, 1000, 6, -31000, -50)
|
||||
|
||||
-- rotten flesh
|
||||
minetest.register_craftitem("loud_walking:rotten_flesh", {
|
||||
description = "Rotten Flesh",
|
||||
inventory_image = "mobs_rotten_flesh.png",
|
||||
on_use = minetest.item_eat(-1),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
cooktime = 30,
|
||||
output = "loud_walking:barely_edible_meat",
|
||||
recipe = "loud_walking:rotten_flesh"
|
||||
})
|
||||
end
|