diff --git a/dmobs.lua b/dmobs.lua new file mode 100644 index 0000000..cf34c01 --- /dev/null +++ b/dmobs.lua @@ -0,0 +1,539 @@ +-- This was taken more or less intact from loud_walking by D00Med + +mobs:register_mob("loud_walking:fox", { + type = "animal", + attacks_monsters = true, + reach = 1, + damage = 1, + attack_type = "dogfight", + hp_min = 4, + hp_max = 8, + armor = 100, + collisionbox = {-0.4, -0.6, -0.4, 0.3, 0.3, 0.3}, + runaway = true, + pathfinding = true, + visual = "mesh", + mesh = "fox.b3d", + textures = { + {"dmobs_fox.png"}, + }, + blood_texture = "mobs_blood.png", + visual_size = {x=1.5, y=1.5}, + makes_footstep_sound = true, + walk_velocity = 1, + run_velocity = 2.5, + jump = true, + drops = { + {name = "mobs:meat_raw", chance = 1, min = 1, max = 1}, + }, + water_damage = 0, + lava_damage = 2, + light_damage = 0, + replace_rate = 10, + replace_what = {"farming:wheat_5", "default:fence_wood", "default:grass_5", "default:dirt_with_grass"}, + replace_with = "air", + follow = {"mobs:meat_raw"}, + view_range = 14, + animation = { + speed_normal = 6, + speed_run = 15, + walk_start = 25, + walk_end = 35, + stand_start = 51, + stand_end = 60, + run_start = 1, + run_end = 16, + punch_start = 36, + punch_end = 51, + }, + on_rightclick = function(self, clicker) + + if mobs:feed_tame(self, clicker, 8, true, true) then + return + end + + mobs:capture_mob(self, clicker, 0, 5, 50, false, nil) + end, +}) + +mobs:register_spawn("loud_walking:fox", {"default:dirt_with_grass","default:dirt"}, 20, 10, 15000, 2, 31000) + +mobs:register_egg("loud_walking:fox", "Fox", "wool_orange.png", 1) + + +mobs:register_mob("loud_walking:hedgehog", { + type = "animal", + passive = true, + hp_min = 1, + hp_max = 2, + armor = 100, + collisionbox = {-0.1, -0.1, -0.2, 0.2, 0.2, 0.2}, + visual = "mesh", + mesh = "hedgehog.b3d", + textures = { + {"dmobs_hedgehog.png"}, + }, + drops = { + {name = "mobs:meat_raw", chance = 1, min = 1, max = 1}, + }, + blood_texture = "mobs_blood.png", + visual_size = {x=2, y=2}, + makes_footstep_sound = true, + walk_velocity = 0.5, + run_velocity = 1, + jump = true, + water_damage = 2, + lava_damage = 2, + light_damage = 0, + view_range = 14, + follow = {"farming:bread"}, + animation = { + speed_normal = 5, + speed_run = 10, + walk_start = 1, + walk_end = 10, + stand_start = 1, + stand_end = 10, + run_start = 1, + run_end = 10, + + }, + on_rightclick = function(self, clicker) + + if mobs:feed_tame(self, clicker, 8, true, true) then + return + end + + mobs:capture_mob(self, clicker, 0, 5, 50, false, nil) + end, +}) + +mobs:register_spawn("loud_walking:hedgehog", {"default:dirt_with_grass","default:pine_needles"}, 20, 10, 15000, 2, 31000) + +mobs:register_egg("loud_walking:hedgehog", "Hedgehog", "wool_brown.png", 1) + + +mobs:register_mob("loud_walking:elephant", { + type = "monster", + passive = false, + reach = 3, + damage = 5, + attack_type = "dogfight", + hp_min = 24, + hp_max = 40, + armor = 75, + collisionbox = {-0.9, -1.2, -0.9, 0.9, 0.9, 0.9}, + visual = "mesh", + mesh = "elephant.b3d", + textures = { + {"dmobs_elephant.png"}, + }, + blood_texture = "mobs_blood.png", + visual_size = {x=2.5, y=2.5}, + makes_footstep_sound = true, + walk_velocity = 0.5, + run_velocity = 1, + jump = false, + water_damage = 0, + lava_damage = 2, + light_damage = 0, + replace_rate = 10, + replace_what = {"default:grass_3", "default:grass_4", "default:grass_5", "ethereal:bamboo"}, + replace_with = "air", + follow = {"farming:wheat"}, + view_range = 14, + drops = { + {name = "mobs:meat_raw", chance = 1, min = 1, max = 9}, + }, + animation = { + speed_normal = 5, + speed_run = 10, + walk_start = 3, + walk_end = 19, + stand_start = 20, + stand_end = 30, + run_start = 3, + run_end = 19, + + }, + on_rightclick = function(self, clicker) + + if mobs:feed_tame(self, clicker, 8, true, true) then + return + end + + mobs:capture_mob(self, clicker, 0, 5, 50, false, nil) + end, +}) + +mobs:register_spawn("loud_walking:elephant", {"default:dirt_with_dry_grass","default:desert_sand"}, 20, 10, 15000, 2, 31000) + +mobs:register_egg("loud_walking:elephant", "Elephant", "default_dry_grass.png", 1) + + +mobs:register_mob("loud_walking:whale", { + type = "animal", + passive = false, + reach = 2, + damage = 5, + attack_type = "dogfight", + hp_min = 52, + hp_max = 82, + armor = 100, + collisionbox = {-0.9, -1.2, -0.9, 0.9, 0.9, 0.9}, + visual = "mesh", + mesh = "whale.b3d", + rotate = 180, + textures = { + {"dmobs_whale.png"}, + }, + sounds = { + random = "whale_1", + death = "whale_1", + distance = 128, + }, + blood_texture = "mobs_blood.png", + visual_size = {x=2.5, y=2.5}, + makes_footstep_sound = true, + walk_velocity = 0.5, + run_velocity = 1, + jump = false, + stepheight = 1.5, + fall_damage = 0, + fall_speed = -6, + fly = true, + fly_in = "default:water_source", + water_damage = 0, + lava_damage = 2, + light_damage = 0, + follow = {"fishing:fish_cooked"}, + view_range = 14, + drops = { + {name = "mobs:meat_raw", chance = 1, min = 1, max = 1}, + }, + animation = { + speed_normal = 5, + speed_run = 10, + walk_start = 2, + walk_end = 39, + stand_start = 2, + stand_end = 39, + run_start = 2, + run_end = 39, + + }, + on_rightclick = function(self, clicker) + + if mobs:feed_tame(self, clicker, 8, true, true) then + return + end + + mobs:capture_mob(self, clicker, 0, 5, 50, false, nil) + end, +}) + +mobs:register_spawn("loud_walking:whale", {"default:water_source"}, 20, 1, 15000, -20, 1000) + +mobs:register_egg("loud_walking:whale", "Whale", "default_water_source.png", 1) + + +mobs:register_mob("loud_walking:orc", { + type = "monster", + passive = false, + reach = 2, + damage = 2, + attack_type = "dogfight", + hp_min = 12, + hp_max = 22, + armor = 100, + collisionbox = {-0.4, -1.3, -0.4, 0.4, 1, 0.4}, + visual = "mesh", + mesh = "orc.b3d", + textures = { + {"dmobs_orc.png"}, + }, + blood_texture = "mobs_blood.png", + visual_size = {x=3, y=3}, + makes_footstep_sound = true, + drops = { + {name = "mobs:meat_raw", chance = 1, min = 1, max = 4}, + }, + walk_velocity = 1, + run_velocity = 2, + jump = true, + water_damage = 0, + lava_damage = 2, + light_damage = 0, + view_range = 14, + animation = { + speed_normal = 10, + speed_run = 20, + walk_start = 2, + walk_end = 18, + stand_start = 30, + stand_end = 40, + run_start = 2, + run_end = 18, + punch_start = 20, + punch_end = 30, + + }, +}) + +mobs:register_spawn("loud_walking:orc", {'group:stone', "default:snow","default:snow_block", "default:desert_sand"}, 20, -1, 11000, 2, 31000) + +mobs:register_egg("loud_walking:orc", "Orc", "default_desert_sand.png", 1) + + +mobs:register_mob("loud_walking:ogre", { + type = "monster", + passive = false, + reach = 3, + damage = 3, + attack_type = "dogfight", + hp_min = 15, + hp_max = 26, + armor = 70, + collisionbox = {-0.6, -1.3, -0.6, 0.6, 1.5, 0.6}, + visual = "mesh", + mesh = "ogre.b3d", + textures = { + {"dmobs_ogre.png"}, + }, + blood_texture = "mobs_blood.png", + visual_size = {x=3.5, y=3.5}, + makes_footstep_sound = true, + drops = { + {name = "mobs:meat_raw", chance = 1, min = 1, max = 9}, + }, + walk_velocity = 1, + run_velocity = 2, + jump = true, + rotate = 180, + water_damage = 0, + lava_damage = 2, + light_damage = 0, + view_range = 14, + animation = { + speed_normal = 10, + speed_run = 20, + walk_start = 3, + walk_end = 38, + stand_start = 40, + stand_end = 70, + run_start = 3, + run_end = 38, + punch_start = 70, + punch_end = 100, + + }, +}) + +mobs:register_spawn("loud_walking:ogre", {"default:snow","default:dirt_with_dry_grass", "default:desert_sand"}, 20, 10, 15000, 2, 31000) + +mobs:register_egg("loud_walking:ogre", "Ogre", "default_desert_sand.png", 1) + + +mobs:register_mob("loud_walking:badger", { + type = "animal", + passive = false, + reach = 1, + damage = 2, + attack_type = "dogfight", + hp_min = 6, + hp_max = 12, + armor = 100, + collisionbox = {-0.3, -0.15, -0.3, 0.3, 0.4, 0.3}, + visual = "mesh", + mesh = "badger.b3d", + textures = { + {"dmobs_badger.png"}, + }, + blood_texture = "mobs_blood.png", + visual_size = {x=2, y=2}, + makes_footstep_sound = true, + walk_velocity = 0.7, + run_velocity = 1, + jump = true, + drops = { + {name = "mobs:meat_raw", chance = 1, min = 1, max = 2}, + }, + water_damage = 0, + lava_damage = 2, + light_damage = 0, + follow = {"mobs:meat_raw"}, + view_range = 14, + animation = { + speed_normal = 12, + speed_run = 18, + walk_start = 34, + walk_end = 58, + stand_start = 1, + stand_end = 30, + run_start = 34, + run_end = 58, + punch_start = 60, + punch_end = 80, + + }, + on_rightclick = function(self, clicker) + + if mobs:feed_tame(self, clicker, 8, true, true) then + return + end + + mobs:capture_mob(self, clicker, 0, 5, 50, false, nil) + end, +}) + +mobs:register_spawn("loud_walking:badger", {"default:dirt_with_grass","default:dirt"}, 20, 10, 15000, 2, 31000) + +mobs:register_egg("loud_walking:badger", "Badger", "default_obsidian.png", 1) + + +--dragon + +mobs:register_mob("loud_walking:dragon", { + type = "monster", + passive = false, + attacks_monsters = true, + damage = 6, + reach = 3, + attack_type = "dogshoot", + shoot_interval = 2.5, + dogshoot_switch = 2, + dogshoot_count = 0, + dogshoot_count_max =5, + arrow = "loud_walking:fireball", + shoot_offset = 1, + hp_min = 30, + hp_max = 40, + armor = 50, + collisionbox = {-0.6, -1.2, -0.6, 0.6, 0.6, 0.6}, + visual = "mesh", + mesh = "dragon.b3d", + textures = { + {"dmobs_dragon.png"}, + {"dmobs_dragon2.png"}, + {"dmobs_dragon3.png"}, + {"dmobs_dragon4.png"}, + }, + blood_texture = "mobs_blood.png", + visual_size = {x=2, y=2}, + makes_footstep_sound = true, + runaway = false, + jump_chance = 30, + walk_chance = 80, + fall_speed = 0, + pathfinding = true, + fall_damage = 0, + sounds = { + shoot_attack = "mobs_fireball", + }, + walk_velocity = 3, + run_velocity = 5, + jump = true, + fly = true, + drops = { + {name = "mobs:lava_orb", chance = 1, min = 1, max = 1}, + {name = "mobs:meat_raw", chance = 1, min = 1, max = 9}, + }, + fall_speed = 0, + stepheight = 10, + water_damage = 2, + lava_damage = 0, + light_damage = 0, + view_range = 20, + animation = { + speed_normal = 10, + speed_run = 20, + walk_start = 1, + walk_end = 22, + stand_start = 1, + stand_end = 22, + run_start = 1, + run_end = 22, + punch_start = 22, + punch_end = 47, + }, + knock_back = 2, +}) + +--Thanks to Tenplus1 +mobs:register_arrow("loud_walking:fireball", { + visual = "sprite", + visual_size = {x = 0.5, y = 0.5}, + textures = {"dmobs_fire.png"}, + velocity = 8, + tail = 1, -- enable tail + tail_texture = "fire_basic_flame.png", + + hit_player = function(self, player) + player:punch(self.object, 1.0, { + full_punch_interval = 1.0, + damage_groups = {fleshy = 8}, + }, nil) + end, + + hit_mob = function(self, player) + player:punch(self.object, 1.0, { + full_punch_interval = 1.0, + damage_groups = {fleshy = 8}, + }, nil) + end, + + hit_node = function(self, pos, node) + mobs:explosion(pos, 2, 1, 1) + end, +}) + + +mobs:spawn_specific("loud_walking:dragon", {"air"}, {"default:stone"}, 20, 10, 300, 15000, 2, -100, 11000) + +mobs:register_egg("loud_walking:dragon", "Dragon", "default_apple.png", 1) + +if minetest.registered_entities["mobs_yeti:yeti"] then + local m = table.copy(minetest.registered_entities["loud_walking:dragon"]) + m.name = 'loud_walking:snow_dragon' + m.lava_damage = 4 + m.textures = { {"squaresville_snow_dragon.png"}, } + m.base_texture = m.textures[1] + m.arrow = "loud_walking:snow_blast" + m.attack_type = 'dogshoot' + m.shoot_interval = .7 + m.shoot_offset = 2 + m.drops = { + {name = "default:ice", chance = 1, min = 1, max = 3}, + {name = "mobs:meat_raw", chance = 1, min = 1, max = 9}, + } + + minetest.registered_entities["loud_walking:snow_dragon"] = m + mobs.spawning_mobs["loud_walking:snow_dragon"] = true + + local m = table.copy(minetest.registered_entities["mobs_yeti:snowball"]) + m.hit_player = function(self, player) + if not (self and player) then + return + end + + player:punch(self.object, 1.0, { + full_punch_interval = 1.0, + damage_groups = {fleshy = 8}, + }, nil) + end + + m.hit_mob = function(self, player) + if not (self and player) then + return + end + + player:punch(self.object, 1.0, { + full_punch_interval = 1.0, + damage_groups = {fleshy = 8}, + }, nil) + end + + minetest.registered_entities["loud_walking:snow_blast"] = m + + mobs:spawn_specific("loud_walking:snow_dragon", {"air"}, {'default:snow', 'default:ice', 'default:snow_block'}, -1, 20, 300, 15000, 2, -100, 31000) +end diff --git a/goblin.lua b/goblin.lua new file mode 100644 index 0000000..6f62536 --- /dev/null +++ b/goblin.lua @@ -0,0 +1,699 @@ +--------------------------------------------------------------- +-- GOBLINS +--------------------------------------------------------------- + +local spawn_frequency = 3000 -- 350 +local dig_freq = 5 -- 5 +local trap_freq = 25 -- 25 +local torch_freq = 2 -- 2 + +local diggable = { + 'default:dirt', + 'default:dirt_with_grass', + 'default:dirt_with_dry_grass', + 'default:dirt_with_snow', + 'default:sand', + 'default:stone', + 'default:sandstone', + 'default:desert_stone', + 'default:stone_with_coal', + 'default:stone_with_copper', + 'default:stone_with_diamond', + 'default:stone_with_gold', + 'default:stone_with_iron', + 'default:stone_with_mese', + 'loud_walking:stone_with_coal_trap', + 'loud_walking:stone_with_copper_trap', + 'loud_walking:stone_with_diamond_trap', + 'loud_walking:stone_with_gold_trap', + 'loud_walking:stone_with_iron_trap', + 'loud_walking:stone_with_salt', + 'loud_walking:stone_with_algae', + 'loud_walking:stone_with_lichen', + 'loud_walking:stone_with_moss', + 'loud_walking:giant_mushroom_cap', + 'loud_walking:huge_mushroom_cap', + 'loud_walking:giant_mushroom_stem', + 'loud_walking:stalactite', + 'loud_walking:stalagmite', + 'loud_walking:stalactite_slimy', + 'loud_walking:stalagmite_slimy', + 'loud_walking:stalactite_mossy', + 'loud_walking:stalagmite_mossy', + 'flowers:mushroom_red', + 'flowers:mushroom_brown' +} + + +local traps = { + 'loud_walking:mossycobble_trap', + 'loud_walking:stone_with_coal_trap', + 'loud_walking:stone_with_copper_trap', + 'loud_walking:stone_with_diamond_trap', + 'loud_walking:stone_with_gold_trap', + 'loud_walking:stone_with_iron_trap', +} + + +local function goblin_do(self) + if not (self and loud_walking.custom_ready and loud_walking.search_replace and loud_walking.surface_damage and loud_walking.custom_ready(self)) then + return + end + + local cold_natured = false + local pos = self.object:getpos() + pos.y = pos.y + 0.5 + + -- dig + if self.name == 'loud_walking:goblin_digger' then + loud_walking.search_replace(pos, 1, diggable, 'air') + else + loud_walking.search_replace(pos, dig_freq, diggable, 'air') + end + + --loud_walking.search_replace(pos, dig_freq * 3, burnable, 'fire:basic_flame') + + -- steal torches + loud_walking.search_replace(self.object:getpos(), torch_freq, {"default:torch"}, "air") + + pos.y = pos.y - 0.5 + + -- place a mossycobble + local cobbling = trap_freq + if self.name == 'loud_walking:goblin_cobbler' then + cobbling = torch_freq + end + loud_walking.search_replace(pos, cobbling, {"group:stone", "default:sandstone"}, "default:mossycobble") + + -- place a trap + local trap = 'loud_walking:mossycobble_trap' + if self.name == 'loud_walking:goblin_ice' then + cold_natured = true + trap = 'loud_walking:ice_trap' + loud_walking.search_replace(pos, trap_freq, {"default:ice"}, trap) + else + if self.name == 'loud_walking:goblin_coal' then + trap = 'loud_walking:stone_with_coal_trap' + elseif self.name == 'loud_walking:goblin_copper' then + trap = 'loud_walking:stone_with_copper_trap' + elseif self.name == 'loud_walking:goblin_diamond' then + trap = 'loud_walking:stone_with_diamond_trap' + elseif self.name == 'loud_walking:goblin_gold' then + trap = 'loud_walking:stone_with_gold_trap' + elseif self.name == 'loud_walking:goblin_iron' then + trap = 'loud_walking:stone_with_iron_trap' + elseif self.name == 'loud_walking:goblin_king' then + trap = traps[math.random(#traps)] + end + loud_walking.search_replace(pos, trap_freq, {"group:stone", "default:sandstone"}, trap) + end + + loud_walking.surface_damage(self, cold_natured) +end + + +local drops = { + digger = { + {name = "default:mossycobble", chance = 1, min = 1, max = 3}, + }, + --cobbler = { + -- {name = "loud_walking:glowing_fungus", chance = 1, min = 2, max = 5}, + --}, + coal = { + {name = "default:coal_lump", chance = 1, min = 1, max = 3}, + }, + copper = { + {name = "default:copper_lump", chance = 1, min = 1, max = 3}, + }, + diamond = { + {name = "default:diamond", chance = 5, min = 1, max = 3}, + }, + gold = { + {name = "default:gold_lump", chance = 1, min = 1, max = 3}, + }, + ice = { + {name = "default:coal_lump", chance = 1, min = 1, max = 3}, + }, + iron = { + {name = "default:iron_lump", chance = 1, min = 1, max = 3}, + }, + king = { + {name = "default:mese_crystal", chance = 1, min = 1, max = 3}, + }, +} +for name, drop in pairs(drops) do + if name == 'digger' or name == 'cobbler' or name == 'coal' or name == 'ice' then + drop[#drop+1] = {name = "default:pick_stone", chance = 3, min = 1, max = 3} + drop[#drop+1] = {name = "default:sword_stone", chance = 5, min = 1, max = 1} + elseif name == 'copper' or name == 'iron' then + drop[#drop+1] = {name = "default:pick_steel", chance = 3, min = 1, max = 3} + drop[#drop+1] = {name = "default:sword_steel", chance = 5, min = 1, max = 1} + elseif name == 'diamond' or name == 'gold' then + drop[#drop+1] = {name = "default:pick_diamond", chance = 3, min = 1, max = 3} + drop[#drop+1] = {name = "default:sword_diamond", chance = 5, min = 1, max = 1} + elseif name == 'king' then + drop[#drop+1] = {name = "default:pick_mese", chance = 3, min = 1, max = 3} + drop[#drop+1] = {name = "default:sword_mese", chance = 5, min = 1, max = 1} + end + + drop[#drop+1] = {name = "loud_walking:rotten_flesh", chance = 2, min = 1, max = 2} + drop[#drop+1] = {name = "default:torch", chance = 3, min = 1, max = 10} +end + + +mobs:register_mob("loud_walking:goblin_digger", { + description = "Digger Goblin", + type = "monster", + passive = false, + damage = 1, + attack_type = "dogfight", + attacks_monsters = true, + hp_min = 5, + hp_max = 10, + armor = 100, + fear_height = 4, + collisionbox = {-0.35,-1,-0.35, 0.35,-.1,0.35}, + visual = "mesh", + mesh = "goblins_goblin.b3d", + drawtype = "front", + textures = { + {"goblins_goblin_digger.png"}, + }, + makes_footstep_sound = true, + sounds = { + random = "goblins_goblin_ambient", + warcry = "goblins_goblin_attack", + attack = "goblins_goblin_attack", + damage = "goblins_goblin_damage", + death = "goblins_goblin_death", + distance = 15, + }, + walk_velocity = 2, + run_velocity = 3, + jump = true, + drops = drops['digger'], + water_damage = 0, + lava_damage = 2, + light_damage = 0, + lifetimer = 60, + follow = {"default:diamond"}, + view_range = 10, + owner = "", + order = "follow", + animation = { + speed_normal = 30, + speed_run = 30, + stand_start = 0, + stand_end = 79, + walk_start = 168, + walk_end = 187, + run_start = 168, + run_end = 187, + punch_start = 200, + punch_end = 219, + }, + on_rightclick = nil, + do_custom = goblin_do, +}) + +mobs:register_egg("loud_walking:goblin_digger", "Goblin Egg (digger)", "default_mossycobble.png", 1) +--mobs:register_spawn("loud_walking:goblin_digger", {"default:mossycobble"}, 100, 0, 3 * spawn_frequency, 3, 2000) + + +local m = table.copy(minetest.registered_entities["loud_walking:goblin_digger"]) +m.name = 'loud_walking:goblin_cobbler' +m.textures = { {"goblins_goblin_cobble1.png"}, {"goblins_goblin_cobble2.png"}, } +m.base_texture = m.textures[1] +m.drops = drops['cobbler'] +minetest.registered_entities["loud_walking:goblin_cobbler"] = m +--mobs.spawning_mobs["loud_walking:goblin_cobbler"] = true + +--mobs:register_spawn("loud_walking:goblin_cobbler", {"default:mossycobble"}, 100, 0, 3 * spawn_frequency, 3, 2000) +mobs:register_egg("loud_walking:goblin_cobbler", "Goblin Egg (cobbler)", "default_mossycobble.png", 1) + + +local m = table.copy(minetest.registered_entities["loud_walking:goblin_digger"]) +m.name = 'loud_walking:goblin_coal' +m.hp_min = 7 +m.hp_max = 15 +m.armor = 90 +m.textures = { {"goblins_goblin_coal1.png"}, {"goblins_goblin_coal2.png"}, } +m.base_texture = m.textures[1] +m.drops = drops['coal'] +minetest.registered_entities["loud_walking:goblin_coal"] = m +--mobs.spawning_mobs["loud_walking:goblin_coal"] = true + +--mobs:register_spawn("loud_walking:goblin_coal", {"default:mossycobble"}, 100, 0, 4 * spawn_frequency, 3, 2000) +mobs:register_egg("loud_walking:goblin_coal", "Goblin Egg (coal)", "default_mossycobble.png", 1) + + +local m = table.copy(minetest.registered_entities["loud_walking:goblin_digger"]) +m.name = 'loud_walking:goblin_copper' +m.damage = 2 +m.hp_min = 7 +m.hp_max = 15 +m.armor = 70 +m.textures = { {"goblins_goblin_copper1.png"}, {"goblins_goblin_copper2.png"}, } +m.base_texture = m.textures[1] +m.drops = drops['copper'] +minetest.registered_entities["loud_walking:goblin_copper"] = m +--mobs.spawning_mobs["loud_walking:goblin_copper"] = true + +--mobs:register_spawn("loud_walking:goblin_copper", {"default:mossycobble"}, 100, 0, 6 * spawn_frequency, 3, 2000) +mobs:register_egg("loud_walking:goblin_copper", "Goblin Egg (copper)", "default_mossycobble.png", 1) + + +local m = table.copy(minetest.registered_entities["loud_walking:goblin_digger"]) +m.name = 'loud_walking:goblin_diamond' +m.damage = 3 +m.hp_min = 7 +m.hp_max = 15 +m.armor = 50 +m.textures = { {"goblins_goblin_diamond1.png"}, {"goblins_goblin_diamond2.png"}, } +m.base_texture = m.textures[1] +m.drops = drops['diamond'] +minetest.registered_entities["loud_walking:goblin_diamond"] = m +--mobs.spawning_mobs["loud_walking:goblin_diamond"] = true + +--mobs:register_spawn("loud_walking:goblin_diamond", {"default:mossycobble"}, 100, 0, 8 * spawn_frequency, 3, 2000) +mobs:register_egg("loud_walking:goblin_diamond", "Goblin Egg (diamond)", "default_mossycobble.png", 1) + + +local m = table.copy(minetest.registered_entities["loud_walking:goblin_digger"]) +m.name = 'loud_walking:goblin_gold' +m.damage = 3 +m.hp_min = 7 +m.hp_max = 15 +m.armor = 60 +m.textures = { {"goblins_goblin_gold1.png"}, {"goblins_goblin_gold2.png"}, } +m.base_texture = m.textures[1] +m.drops = drops['gold'] +minetest.registered_entities["loud_walking:goblin_gold"] = m +--mobs.spawning_mobs["loud_walking:goblin_gold"] = true + +--mobs:register_spawn("loud_walking:goblin_gold", {"default:mossycobble"}, 100, 0, 7 * spawn_frequency, 3, 2000) +mobs:register_egg("loud_walking:goblin_gold", "Goblin Egg (gold)", "default_mossycobble.png", 1) + + +local m = table.copy(minetest.registered_entities["loud_walking:goblin_digger"]) +m.name = 'loud_walking:goblin_ice' +m.textures = { {"squaresville_goblin_ice2.png"}, } +m.base_texture = m.textures[1] +m.drops = drops['ice'] +minetest.registered_entities["loud_walking:goblin_ice"] = m +--mobs.spawning_mobs["loud_walking:goblin_ice"] = true + +--mobs:register_spawn("loud_walking:goblin_ice", {"default:ice"}, 100, 0, 20 * spawn_frequency, 3, 2000) +mobs:register_egg("loud_walking:goblin_ice", "Goblin Egg (ice)", "default_mossycobble.png", 1) + + +local m = table.copy(minetest.registered_entities["loud_walking:goblin_digger"]) +m.name = 'loud_walking:goblin_iron' +m.damage = 2 +m.hp_min = 7 +m.hp_max = 15 +m.armor = 80 +m.textures = { {"goblins_goblin_iron1.png"}, {"goblins_goblin_iron2.png"}, } +m.base_texture = m.textures[1] +m.drops = drops['iron'] +minetest.registered_entities["loud_walking:goblin_iron"] = m +--mobs.spawning_mobs["loud_walking:goblin_iron"] = true + +--mobs:register_spawn("loud_walking:goblin_iron", {"default:mossycobble"}, 100, 0, 5 * spawn_frequency, 3, 2000) +mobs:register_egg("loud_walking:goblin_iron", "Goblin Egg (iron)", "default_mossycobble.png", 1) + + +local m = table.copy(minetest.registered_entities["loud_walking:goblin_digger"]) +m.name = 'loud_walking:goblin_king' +m.damage = 3 +m.hp_min = 10 +m.hp_max = 20 +m.armor = 40 +m.textures = { {"goblins_goblin_king.png"}, } +m.base_texture = m.textures[1] +m.drops = drops['king'] +minetest.registered_entities["loud_walking:goblin_king"] = m +--mobs.spawning_mobs["loud_walking:goblin_king"] = true + +--mobs:register_spawn("loud_walking:goblin_king", {"default:mossycobble"}, 100, 0, 9 * spawn_frequency, 3, 2000) +mobs:register_egg("loud_walking:goblin_king", "Goblin Egg (king)", "default_mossycobble.png", 1) + + +--------------------------------------------------------------- +-- Traps +--------------------------------------------------------------- + +minetest.register_node("loud_walking:mossycobble_trap", { + description = "Messy Gobblestone", + tiles = {"default_mossycobble.png"}, + is_ground_content = false, + groups = {cracky = 2, stone = 1, trap = 1}, + sounds = default.node_sound_stone_defaults(), + paramtype = "light", + light_source = 4, +}) + +minetest.register_craft({ + type = "cooking", + output = "default:stone", + recipe = "loud_walking:mossycobble_trap", +}) + +minetest.register_node("loud_walking:stone_with_coal_trap", { + description = "Coal Trap", + tiles = {"default_cobble.png^default_mineral_coal.png"}, + groups = {cracky = 3, trap = 1}, + drop = 'default:coal_lump', + is_ground_content = false, + sounds = default.node_sound_stone_defaults(), +}) + +if minetest.registered_nodes['tnt:tnt_burning'] then + -- 5... 4... 3... 2... 1... + loud_walking.diamond_trap = function(pos, player) + if not (pos and player) then + return + end + + minetest.set_node(pos, {name="tnt:tnt_burning"}) + local timer = minetest.get_node_timer(pos) + if timer then + timer:start(5) + end + minetest.sound_play("default_dig_crumbly", {pos = pos, gain = 0.5, max_hear_distance = 10}) + end +else + -- wimpier trap for non-tnt settings + loud_walking.diamond_trap = function(pos, player) + if not (pos and player) then + return + end + + minetest.set_node(pos, {name="default:lava_source"}) + local hp = player:get_hp() + if hp > 0 then + player:set_hp(hp - 2) + minetest.sound_play("default_dig_crumbly", {pos = pos, gain = 0.5, max_hear_distance = 10}) + end + end +end + +minetest.register_node("loud_walking:stone_with_diamond_trap", { + description = "Diamond Trap", + tiles = {"default_cobble.png^(default_mineral_diamond.png^[colorize:#000000:160)"}, + groups = {cracky = 3, trap = 1}, + drop = 'default:diamond', + is_ground_content = false, + sounds = default.node_sound_stone_defaults(), + on_dig = function(pos, node, digger) + if not (pos and digger) then + return + end + + if math.random(3) == 1 then + loud_walking.diamond_trap(pos, digger) + else + minetest.node_dig(pos, node, digger) + end + end +}) + + +newnode = loud_walking.clone_node("default:lava_source") +newnode.description = "Molten Gold Source" +newnode.wield_image = "goblins_molten_gold.png" +newnode.tiles[1].name = "goblins_molten_gold_source_animated.png" +newnode.special_tiles[1].name = "goblins_molten_gold_source_animated.png" +newnode.liquid_alternative_flowing = "loud_walking:molten_gold_flowing" +newnode.liquid_alternative_source = "loud_walking:molten_gold_source" +newnode.liquid_renewable = false +newnode.post_effect_color = {a=192, r=255, g=64, b=0} +minetest.register_node("loud_walking:molten_gold_source", newnode) + +newnode = loud_walking.clone_node("default:lava_flowing") +newnode.description = "Flowing Molten Gold" +newnode.wield_image = "goblins_molten_gold.png" +newnode.tiles = {"goblins_molten_gold.png"} +newnode.special_tiles[1].name = "goblins_molten_gold_flowing_animated.png" +newnode.liquid_alternative_flowing = "loud_walking:molten_gold_flowing" +newnode.liquid_alternative_source = "loud_walking:molten_gold_source" +newnode.liquid_renewable = false +newnode.post_effect_color = {a=192, r=255, g=64, b=0} +minetest.register_node("loud_walking:molten_gold_flowing", newnode) + +bucket.register_liquid( + "loud_walking:molten_gold_source", + "loud_walking:molten_gold_flowing", + "loud_walking:bucket_molten_gold", + "squaresville_bucket_molten_gold.png", + "Bucket of Molten Gold", + {} +) + +loud_walking.gold_trap = function(pos, player) + if not (pos and player) then + return + end + + minetest.set_node(pos, {name="loud_walking:molten_gold_source"}) + minetest.sound_play("default_dig_crumbly", {pos = pos, gain = 0.5, max_hear_distance = 10}) + local hp = player:get_hp() + if hp > 0 then + player:set_hp(hp - 2) + end +end + +minetest.register_node("loud_walking:stone_with_gold_trap", { + description = "Gold Trap", + tiles = {"default_cobble.png^(default_mineral_gold.png^[colorize:#000000:160)"}, + groups = {cracky = 3, trap = 1}, + drop = 'default:gold_lump', + is_ground_content = false, + sounds = default.node_sound_stone_defaults(), + on_dig = function(pos, node, digger) + if not (pos and digger) then + return + end + + if math.random(3) == 1 then + loud_walking.gold_trap(pos, digger) + else + minetest.node_dig(pos, node, digger) + end + end +}) + + +loud_walking.ice_trap = function(pos, player) + if not (pos and player) then + return + end + + local ppos = player:getpos() + if ppos then + ppos.y = ppos.y + 1 + local p1 = vector.subtract(ppos, 2) + local p2 = vector.add(ppos, 2) + local nodes = minetest.find_nodes_in_area(p1, p2, 'air') + if not (nodes and type(nodes) == 'table') then + return + end + + for _, npos in pairs(nodes) do + minetest.set_node(npos, {name="default:ice"}) + end + + minetest.set_node(pos, {name="default:ice"}) + end +end + +minetest.register_node("loud_walking:ice_trap", { + description = "Ice Trap", + tiles = {"default_ice.png^squaresville_mineral_moonstone.png"}, + groups = {cracky = 3, trap = 1}, + drop = 'default:ice', + is_ground_content = false, + sounds = default.node_sound_stone_defaults(), + on_dig = function(pos, node, digger) + if not (pos and digger) then + return + end + + if math.random(3) == 1 then + loud_walking.ice_trap(pos, digger) + else + minetest.node_dig(pos, node, digger) + end + end +}) + + +local function lightning_effects(pos, radius) + if not (pos and radius) then + return + end + + minetest.add_particlespawner({ + amount = 30, + time = 1, + minpos = vector.subtract(pos, radius / 2), + maxpos = vector.add(pos, radius / 2), + minvel = {x=-10, y=-10, z=-10}, + maxvel = {x=10, y=10, z=10}, + minacc = vector.new(), + maxacc = vector.new(), + minexptime = 1, + maxexptime = 3, + minsize = 16, + maxsize = 32, + texture = "goblins_lightning.png", + }) +end + +loud_walking.copper_trap = function(pos, player) + if not (pos and player) then + return + end + + local hp = player:get_hp() + if hp > 0 then + player:set_hp(hp - 1) + lightning_effects(pos, 3) + minetest.sound_play("default_dig_crumbly", {pos = pos, gain = 0.5, max_hear_distance = 10}) + end +end + +minetest.register_node("loud_walking:stone_with_copper_trap", { + description = "Copper Trap", + tiles = {"default_cobble.png^(default_mineral_copper.png^[colorize:#000000:160)"}, + groups = {cracky = 3, trap = 1}, + drop = 'default:copper_lump', + is_ground_content = false, + sounds = default.node_sound_stone_defaults(), + on_dig = function(pos, node, digger) + if not (pos and digger) then + return + end + + if math.random(3) == 1 then + loud_walking.copper_trap(pos, digger) + else + minetest.node_dig(pos, node, digger) + end + end +}) + + +-- summon a metallic goblin? +-- pit of iron razors? +minetest.register_node("loud_walking:stone_with_iron_trap", { + description = "Iron Trap", + tiles = {"default_cobble.png^(default_mineral_iron.png^[colorize:#000000:160)"}, + groups = {cracky = 3, trap = 1}, + drop = 'default:iron_lump', + is_ground_content = false, + sounds = default.node_sound_stone_defaults(), + on_dig = function(pos, node, digger) + if not (pos and digger) then + return + end + + if math.random(3) == 1 then + loud_walking.copper_trap(pos, digger) + else + minetest.node_dig(pos, node, digger) + end + end +}) + + +-- goblin spawner + +minetest.register_node("loud_walking:goblin_spawner", { + --tiles = {"default_obsidian.png^[colorize:#00FF00:10"}, + tiles = {"default_obsidian.png"}, + paramtype = "light", + description = "Goblin Throne", + groups = {cracky = 2, falling_node = 1}, + light_source = 4, + drop = 'default:mossycobble', + drawtype = "nodebox", + node_box = { type = "fixed", + fixed = { + {-0.25, -0.5, -0.4, 0.25, 0.0, 0.4}, -- seat + {-0.25, 0.0, -0.25, -0.2, 0.5, 0.25}, -- back + {-0.25, 0.5, -0.4, -0.2, 1.0, 0.4}, -- back + } }, +}) + +local goblins = {} +goblins['loud_walking:goblin_king'] = 1 +goblins['loud_walking:goblin_diamond'] = 2 +goblins['loud_walking:goblin_gold'] = 2 +goblins['loud_walking:goblin_copper'] = 4 +goblins['loud_walking:goblin_iron'] = 4 +goblins['loud_walking:goblin_coal'] = 8 +goblins['loud_walking:goblin_digger'] = 8 +goblins['loud_walking:goblin_cobbler'] = 8 +local goblins_total = 0 +for name, rate in pairs(goblins) do + goblins_total = goblins_total + rate +end + +-- spawner abm +minetest.register_abm({ + nodenames = {"loud_walking:goblin_spawner"}, + interval = 4, + chance = 6, + catch_up = false, + + action = function(pos, node, active_object_count, active_object_count_wider) + -- check objects inside 9x9 area around spawner + local objs = minetest.get_objects_inside_radius(pos, 9) + local count = 0 + + -- count mob objects of same type in area + for k, obj in pairs(objs) do + local ent = obj:get_luaentity() + + if ent and string.find(ent.name, 'goblin') then + count = count + 1 + end + end + + -- Are there too many of same type? + if count >= 12 then + return + end + + -- find air blocks within 5 nodes of spawner + local air = minetest.find_nodes_in_area( + {x = pos.x - 5, y = pos.y, z = pos.z - 5}, + {x = pos.x + 5, y = pos.y, z = pos.z + 5}, + {"air"}) + + -- spawn in random air block + if air and #air > 0 then + local choose + local r = math.random(goblins_total) + for name, rate in pairs(goblins) do + if r <= rate then + choose = name + break + else + r = r - rate + end + end + + local pos2 = air[math.random(#air)] + --local lig = minetest.get_node_light(pos2) or 0 + + pos2.y = pos2.y + 0.5 + + -- only if light levels are within range + --if lig >= mlig and lig <= xlig then + minetest.add_entity(pos2, choose) + --end + end + end +}) diff --git a/greenslimes.lua b/greenslimes.lua new file mode 100644 index 0000000..623d8e4 --- /dev/null +++ b/greenslimes.lua @@ -0,0 +1,156 @@ +-- **CODE** +-- -------- +-- See Mobs.Redo license +-- +-- +-- **MODELS/TEXTURES** +-- ------------------- +-- WTFPL +-- Author/origin: Tomas J. Luis +-- +-- Jeija_glue texture by: Jeija +-- +-- **SOUNDS** +-- ---------- +-- Original sound for slime damage by RandomationPictures under licence CC0 1.0. +-- http://www.freesound.org/people/RandomationPictures/sounds/138481/ +-- +-- Original sounds for slime jump, land and death by Dr. Minky under licence CC BY 3.0. +-- http://www.freesound.org/people/DrMinky/sounds/ + +local ENABLE_SPAWN_NODE = true + +-- sounds +local green_sounds = { + damage = "slimes_damage", + death = "slimes_death", + jump = "slimes_jump", + attack = "slimes_attack" +} + +-- textures +local green_textures = {"green_slime_sides.png", "green_slime_sides.png", "green_slime_sides.png", + "green_slime_sides.png", "green_slime_front.png", "green_slime_sides.png"} + +-- small +mobs:register_mob("loud_walking:green_small", { + type = "monster", + visual = "cube", + textures = { green_textures }, + visual_size = {x = 0.5, y = 0.5}, + collisionbox = {-0.25, -0.25, -0.25, 0.25, 0.25, 0.25}, + sounds = green_sounds, + hp_min = 2, + hp_max = 4, + armor = 100, + knock_back = 3, + blood_amount = 3, + blood_texture = "green_slime_blood.png", + lava_damage = 3, + fall_damage = 0, + damage = 1, + reach = 1, + attack_type = "dogfight", + attacks_monsters = true, + view_range = 10, + walk_chance = 0, + walk_velocity = 2, + stepheight = 0.6, + jump_chance = 60, + drops = { + {name = "loud_walking:green_slimeball", chance = 2, min = 1, max = 2}, + } +}) + +-- medium +mobs:register_mob("loud_walking:green_medium", { + type = "monster", + visual = "cube", + textures = { green_textures }, + visual_size = {x = 1, y = 1}, + collisionbox = {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5}, + sounds = green_sounds, + hp_min = 4, + hp_max = 8, + armor = 100, + knock_back = 2, + blood_amount = 4, + blood_texture = "green_slime_blood.png", + lava_damage = 7, + fall_damage = 0, + damage = 2, + reach = 2, + attack_type = "dogfight", + attacks_monsters = true, + view_range = 10, + walk_chance = 0, + walk_velocity = 2, + stepheight = 1.1, + jump_chance = 60, + on_die = function(self, pos) + local num = math.random(2, 4) + for i=1,num do + minetest.add_entity({x=pos.x + math.random(-2, 2), y=pos.y + 1, z=pos.z + (math.random(-2, 2))}, "loud_walking:green_small") + end + end +}) + +-- big +mobs:register_mob("loud_walking:green_big", { + type = "monster", + visual = "cube", + textures = { green_textures }, + visual_size = {x = 2, y = 2}, + collisionbox = {-1, -1, -1, 1, 1, 1}, + sounds = green_sounds, + hp_min = 6, + hp_max = 12, + armor = 100, + knock_back = 1, + blood_amount = 5, + blood_texture = "green_slime_blood.png", + lava_damage = 11, + fall_damage = 0, + damage = 3, + reach = 3, + attack_type = "dogfight", + attacks_monsters = true, + view_range = 10, + walk_chance = 0, + walk_velocity = 2, + stepheight = 1.1, + jump_chance = 60, + on_die = function(self, pos) + local num = math.random(1, 2) + for i=1,num do + minetest.add_entity({x=pos.x + math.random(-2, 2), y=pos.y + 1, z=pos.z + (math.random(-2, 2))}, "loud_walking:green_medium") + end + end +}) + +--name, nodes, neighbors, min_light, max_light, interval, chance, active_object_count, min_height, max_height +mobs:spawn_specific("loud_walking:green_big", + {"default:dirt_with_grass", "default:junglegrass", "default:mossycobble"}, + {"air"}, + -1, 20, 30, 30000, 1, -31000, 31000 +) +mobs:spawn_specific("loud_walking:green_medium", + {"default:dirt_with_grass", "default:junglegrass", "default:mossycobble"}, + {"air"}, + -1, 20, 30, 30000, 2, -31000, 31000 +) +mobs:spawn_specific("loud_walking:green_small", + {"default:dirt_with_grass", "default:junglegrass", "default:mossycobble"}, + {"air"}, + -1, 20, 30, 30000, 3, -31000, 31000 +) + +mobs:register_egg("loud_walking:green_small", "Small Green Slime", "green_slime_front.png", 0) +mobs:register_egg("loud_walking:green_medium", "Medium Green Slime", "green_slime_front.png", 0) +mobs:register_egg("loud_walking:green_big", "Big Green Slime", "green_slime_front.png", 0) + +-- crafts +minetest.register_craftitem("loud_walking:green_slimeball", { + image = "jeija_glue.png", + description="Green Slime Ball", +}) diff --git a/init.lua b/init.lua index fe6dd5c..67dff27 100644 --- a/init.lua +++ b/init.lua @@ -62,6 +62,13 @@ if loud_walking.quick_leaf_decay == nil then loud_walking.quick_leaf_decay = false end +loud_walking.goblin_rarity = minetest.setting_get('loud_walking_goblin_rarity') +if loud_walking.goblin_rarity == nil then + loud_walking.goblin_rarity = 9 +end +loud_walking.goblin_rarity = 11 - loud_walking.goblin_rarity +print(loud_walking.goblin_rarity) + loud_walking.DEBUG = false -- for maintenance only @@ -184,17 +191,17 @@ dofile(loud_walking.path .. "/deco_caves.lua") --dofile(loud_walking.path .. "/schematics.lua") --dofile(loud_walking.path .. "/wallhammer.lua") dofile(loud_walking.path .. "/mapgen.lua") ---dofile(loud_walking.path .. "/wooden_buckets.lua") +dofile(loud_walking.path .. "/wooden_buckets.lua") --dofile(loud_walking.path .. "/tools.lua") --dofile(loud_walking.path .. "/molotov.lua") --dofile(loud_walking.path .. "/elixir.lua") --dofile(loud_walking.path .. "/chat.lua") if minetest.get_modpath("mobs") and mobs and mobs.mod == "redo" then - --dofile(loud_walking.path .. "/mobs.lua") + dofile(loud_walking.path .. "/mobs.lua") end ---dofile(loud_walking.path .. "/abms.lua") +dofile(loud_walking.path .. "/abms.lua") --loud_walking.print_recipes() @@ -434,7 +441,7 @@ local breakable = {} breakable['loud_walking:wood_rotten'] = true breakable['loud_walking:glowing_fungal_wood'] = true if not loud_walking.breakable_wood then - print('* Fun Caves: Wood is NOT breakable by hand.') + print('* Loud Walking: Wood is NOT breakable by hand.') for _, item in pairs(minetest.registered_items) do if (item.groups.tree or item.groups.wood) and not breakable[item.name] then local groups = table.copy(item.groups) diff --git a/mapgen.lua b/mapgen.lua index 8a88122..2f3a42c 100644 --- a/mapgen.lua +++ b/mapgen.lua @@ -253,7 +253,6 @@ local function get_height(fdx, fdz, y, index, heights, terrain_scale, ocean) end if not heights[py] then - print('new height') heights[py] = minetest.get_perlin_map(terrain_noise, csize):get2dMap_flat({x=minp.x, y=minp.z}) end @@ -292,6 +291,10 @@ local function generate(p_minp, p_maxp, seed) local heights = {} cloud = minetest.get_perlin_map(cloud_noise, csize):get2dMap_flat(minp) cave = minetest.get_perlin_map(cave_noise, csize):get3dMap_flat(minp) + local goblin_spawner + if minetest.registered_nodes['loud_walking:goblin_spawner'] then + goblin_spawner = node['loud_walking:goblin_spawner'] + end local t1 = os.clock() @@ -486,6 +489,8 @@ local function generate(p_minp, p_maxp, seed) data[ivm] = node["loud_walking:stalagmite"] elseif not in_cave and node_stone == "default:ice" and math.random(10) == 1 then data[ivm] = node["loud_walking:icicle_up"] + elseif not in_cave and goblin_spawner and loud_walking.goblin_rarity < 11 and math.random(loud_walking.goblin_rarity * 1000) == 1 then + data[ivm] = goblin_spawner else --data[ivm] = node["air"] end @@ -582,13 +587,13 @@ local function generate(p_minp, p_maxp, seed) vm:set_data(data) minetest.generate_ores(vm, minp, maxp) --vm:set_param2_data(p2data) - vm:set_lighting({day = 0, night = 0}, minp, maxp) + vm:set_lighting({day = 15, night = 15}, minp, maxp) vm:update_liquids() vm:calc_lighting(minp, maxp, false) vm:write_to_map() local t5 = os.clock() - print(' times: '..(t1 - t0)..', '..(t2 - t1)..', '..(t3 - t2)..', '..(t5 - t4)..' = '..(t5 - t0)) + --print(' times: '..(t1 - t0)..', '..(t2 - t1)..', '..(t3 - t2)..', '..(t5 - t4)..' = '..(t5 - t0)) --print(' also: '..ta1..', '..ta2) end @@ -598,7 +603,7 @@ local function pgenerate(...) local status, err = true generate(...) if not status then - print('Squaresville: Could not generate terrain:') + print('Loud Walking: Could not generate terrain:') print(dump(err)) collectgarbage("collect") end diff --git a/mobs.lua b/mobs.lua new file mode 100644 index 0000000..d3ce544 --- /dev/null +++ b/mobs.lua @@ -0,0 +1,412 @@ +-- search/replace -- lets mobs change the terrain +-- used for goblin traps and torch thieving +loud_walking.search_replace = function(pos, search_rate, replace_what, replace_with) + if not (pos and search_rate and replace_what and replace_with and type(search_rate) == 'number' and (type(replace_what) == 'string' or type(replace_what) == 'table') and type(replace_with) == 'string') then + return + end + + if math.random(search_rate) == 1 then + local p1 = vector.subtract(pos, 1) + local p2 = vector.add(pos, 1) + + --look for nodes + local nodelist = minetest.find_nodes_in_area(p1, p2, replace_what) + if not (nodelist and type(nodelist) == 'table') then + return + end + + if #nodelist > 0 then + for _, new_pos in pairs(nodelist) do + minetest.set_node(new_pos, {name = replace_with}) + return true -- only one at a time + end + end + end +end + +-- causes mobs to take damage from hot/cold surfaces +loud_walking.surface_damage = function(self, cold_natured) + if not self then + return + end + + local pos = self.object:getpos() + if not pos then + return + end + + local minp = vector.subtract(pos, 1.5) + local maxp = vector.add(pos, 1.5) + local counts = 0 + if self.lava_damage > 1 then + counts = minetest.find_nodes_in_area(minp, maxp, {"group:surface_hot"}) + if not (counts and type(counts) == 'table') then + return + end + + if #counts > 0 then + self.health = self.health - math.floor(self.lava_damage / 2) + effect(pos, 5, "fire_basic_flame.png") + end + end + + if not cold_natured then + counts = minetest.find_nodes_in_area(minp, maxp, {"group:surface_cold"}) + if not (counts and type(counts) == 'table') then + return + end + + if #counts > 0 then + self.health = self.health - 1 + end + end + + check_for_death(self) +end + +-- executed in a mob's do_custom() to regulate their actions +-- if false, do nothing +local custom_delay = 2000000 +loud_walking.custom_ready = function(self, delay) + if not self then + return + end + + local time = minetest.get_us_time() + if not (time and type(time) == 'number') then + return + end + + if not delay then + delay = custom_delay + end + + if not self.custom_time or time - self.custom_time > delay then + self.custom_time = time + return true + else + return false + end +end + + +-- Try to standardize creature stats based on (log of) mass. +local mob_stats = { + {name = 'kpgmobs:deer', hp = 20, damage = 2, armor = 100, reach = 2}, + {name = 'kpgmobs:horse2', hp = 30, damage = 3, armor = 100, reach = 2}, + {name = 'kpgmobs:horse3', hp = 30, damage = 3, armor = 100, reach = 2}, + {name = 'kpgmobs:horse', hp = 30, damage = 3, armor = 100, reach = 2}, + {name = 'kpgmobs:jeraf', hp = 32, damage = 3, armor = 100, reach = 2}, + {name = 'kpgmobs:medved', hp = 26, damage = 3, armor = 100, reach = 2}, + {name = 'kpgmobs:wolf', hp = 18, damage = 3, armor = 100, reach = 1}, + {name = 'mobs_animal:bee', hp = 1, damage = 1, armor = 200, reach = 1}, + {name = 'mobs_animal:bunny', hp = 2, damage = 1, armor = 100, reach = 1}, + {name = 'mobs_animal:chicken', hp = 8, damage = 1, armor = 150, reach = 1}, + {name = 'mobs_animal:cow', hp = 30, damage = 3, armor = 150, reach = 1}, + {name = 'mobs_animal:kitten', hp = 8, damage = 1, armor = 100, reach = 1}, + {name = 'mobs_animal:pumba', hp = 20, damage = 2, armor = 100, reach = 1}, + {name = 'mobs_animal:rat', hp = 2, damage = 1, armor = 100, reach = 1}, + {name = 'mobs_animal:sheep', hp = 18, damage = 1, armor = 150, reach = 1}, + {name = 'mobs_bat:bat', hp = 2, damage = 1, armor = 150, reach = 1}, + {name = 'mobs_birds:bird_lg', hp = 4, damage = 1, armor = 150, reach = 1}, + {name = 'mobs_birds:bird_sm', hp = 2, damage = 1, armor = 150, reach = 1}, + {name = 'mobs_birds:gull', hp = 4, damage = 1, armor = 150, reach = 1}, + {name = 'mobs_butterfly:butterfly', hp = 1, damage = 0, armor = 200, reach = 1}, + {name = 'mobs_creeper:creeper', hp = 14, damage = 2, armor = 150, reach = 1}, + {name = 'mobs_crocs:crocodile_float', hp = 26, damage = 3, armor = 75, reach = 2}, + {name = 'mobs_crocs:crocodile', hp = 26, damage = 3, armor = 75, reach = 2}, + {name = 'mobs_crocs:crocodile_swim', hp = 26, damage = 3, armor = 75, reach = 2}, + {name = 'mobs_fish:clownfish', hp = 2, damage = 0, armor = 100, reach = 1}, + {name = 'mobs_fish:tropical', hp = 2, damage = 0, armor = 100, reach = 1}, + {name = 'mobs_jellyfish:jellyfish', hp = 2, damage = 2, armor = 200, reach = 1}, + {name = 'mobs_monster:dirt_monster', hp = 20, damage = 2, armor = 100, reach = 2}, + {name = 'mobs_monster:dungeon_master', hp = 30, damage = 5, armor = 50, reach = 2}, + {name = 'mobs_monster:lava_flan', hp = 16, damage = 3, armor = 50, reach = 2}, + {name = 'mobs_monster:mese_monster', hp = 10, damage = 2, armor = 40, reach = 2}, + {name = 'mobs_monster:oerkki', hp = 16, damage = 2, armor = 100, reach = 2}, + {name = 'mobs_monster:sand_monster', hp = 20, damage = 2, armor = 200, reach = 2}, + {name = 'mobs_monster:spider', hp = 22, damage = 2, armor = 100, reach = 2}, + {name = 'mobs_monster:stone_monster', hp = 20, damage = 2, armor = 50, reach = 2}, + {name = 'mobs_monster:tree_monster', hp = 18, damage = 2, armor = 75, reach = 2}, + {name = 'mobs_sandworm:sandworm', hp = 42, damage = 7, armor = 100, reach = 3}, + {name = 'mobs_sharks:shark_lg', hp = 34, damage = 5, armor = 80, reach = 3}, + {name = 'mobs_sharks:shark_md', hp = 25, damage = 3, armor = 80, reach = 2}, + {name = 'mobs_sharks:shark_sm', hp = 16, damage = 2, armor = 80, reach = 1}, + {name = 'mobs_turtles:seaturtle', hp = 18, damage = 2, armor = 75, reach = 1}, + {name = 'mobs_turtles:turtle', hp = 10, damage = 1, armor = 50, reach = 1}, + {name = 'mobs_yeti:yeti', hp = 22, damage = 2, armor = 100, reach = 2}, +} +local colors = { 'black', 'blue', 'brown', 'cyan', 'dark_green', 'dark_grey', 'green', 'grey', 'magenta', 'orange', 'pink', 'red', 'violet', 'white', 'yellow',} +for _, color in pairs(colors) do + mob_stats[#mob_stats+1] = {name = 'mobs_animal:sheep_'..color, hp = 18, damage = 1, armor = 150} +end +for _, mob in pairs(mob_stats) do + if string.find(mob.name, 'mobs_monster') or string.find(mob.name, 'mobs_animal') then + local i, j = string.find(mob.name, ':') + local suff = string.sub(mob.name, i) + mob_stats[#mob_stats+1] = {name = 'mobs'..suff, hp = mob.hp, damage = mob.damage, armor = mob.armor} + end +end + +for _, mob in pairs(mob_stats) do + if minetest.registered_entities[mob.name] then + minetest.registered_entities[mob.name].damage = mob.damage + minetest.registered_entities[mob.name].hp_min = math.ceil(mob.hp * 0.5) + minetest.registered_entities[mob.name].hp_max = math.ceil(mob.hp * 1.5) + minetest.registered_entities[mob.name].armor = mob.armor + if mob.reach then + minetest.registered_entities[mob.name].reach = mob.reach + end + if mob.meat then + minetest.registered_entities[mob.name].drops[#minetest.registered_entities[mob.name].drops+1] = {name = "mobs:meat_raw", chance = 1, min = 1, max = mob.damage ^ 2} + end + end +end + + +if minetest.registered_entities["mobs:bee"] then + mobs:register_spawn("mobs_animal:bee", {"group:flower"}, 20, 10, 300, 1, 31000, true) +end + +if minetest.registered_entities["kpgmobs:wolf"] then + local m = table.copy(minetest.registered_entities["kpgmobs:wolf"]) + m.name = 'loud_walking:white_wolf' + m.textures = { {"squaresville_white_wolf.png"}, } + m.base_texture = m.textures[1] + + minetest.registered_entities["loud_walking:white_wolf"] = m + mobs.spawning_mobs["loud_walking:white_wolf"] = true + + mobs:register_spawn("loud_walking:white_wolf", {"default:dirt_with_snow"}, 20, -1, 11000, 3, 31000) + mobs:register_egg("loud_walking:white_wolf", "White Wolf", "wool_white.png", 1) +end + +if minetest.registered_entities["kpgmobs:medved"] then + local m = table.copy(minetest.registered_entities["kpgmobs:medved"]) + m.name = 'loud_walking:moon_bear' + m.textures = { {"squaresville_moon_bear.png"}, } + m.type = 'monster' + m.base_texture = m.textures[1] + + minetest.registered_entities["loud_walking:moon_bear"] = m + mobs.spawning_mobs["loud_walking:moon_bear"] = true + + mobs:register_spawn("loud_walking:moon_bear", {"default:dirt_with_snow"}, 20, -1, 11000, 3, 31000, false) + mobs:register_egg("loud_walking:moon_bear", "Moon Bear", "wool_white.png", 1) +end + +if minetest.registered_entities["mobs_monster:spider"] then + -- Deep spider + local m = table.copy(minetest.registered_entities["mobs_monster:spider"]) + m.name = 'loud_walking:spider' + m.docile_by_day = false + m.drops = { + {name = "mobs:meat_raw", chance = 1, min = 1, max = 3}, + {name = "wool:black", chance = 1, min = 1, max = 3}, + } + m.water_damage = 0 + m.do_custom = function(self) + if not (self and loud_walking.custom_ready(self)) then + return + end + + loud_walking.surface_damage(self) + end + + minetest.registered_entities["loud_walking:spider"] = m + mobs.spawning_mobs["loud_walking:spider"] = true + + mobs:register_spawn("loud_walking:spider", 'group:stone', 5, 0, 2000, 2, 31000) + + mobs:register_egg("loud_walking:spider", "Deep Spider", "mobs_cobweb.png", 1) + + + -- ice spider + m = table.copy(minetest.registered_entities["mobs_monster:spider"]) + m.name = 'loud_walking:spider_ice' + m.docile_by_day = false + m.textures = { {"squaresville_spider_ice.png"}, } + m.base_texture = m.textures[1] + m.drops = { + {name = "mobs:meat_raw", chance = 1, min = 1, max = 3}, + {name = "wool:white", chance = 1, min = 1, max = 3}, + } + m.water_damage = 0 + m.do_custom = function(self) + if not (self and loud_walking.custom_ready(self)) then + return + end + + loud_walking.surface_damage(self, true) + end + + minetest.registered_entities["loud_walking:spider_ice"] = m + mobs.spawning_mobs["loud_walking:spider_ice"] = true + + mobs:register_spawn("loud_walking:spider_ice", {"default:ice"}, 14, 0, 1000, 2, 31000) + + mobs:register_egg("loud_walking:spider_ice", "Ice Spider", "mobs_cobweb.png", 1) + + + -- dangling spiders + m = table.copy(minetest.registered_entities["mobs_monster:spider"]) + m.name = 'loud_walking:dangler' + m.docile_by_day = false + m.attacks_monsters = true + m.damage = 2 + m.hp_min = 9 + m.hp_max = 27 + m.armor = 100 + m.water_damage = 0 + m.fall_damage = 0 + m.collisionbox = {-0.32, -0.0, -0.25, 0.25, 0.25, 0.25} + m.visual_size = {x = 1.5, y = 1.5} + m.drops = { + {name = "mobs:meat_raw", chance = 2, min = 1, max = 4}, + {name = "farming:cotton", chance = 2, min = 1, max = 4}, + } + m.do_custom = function(self) + if not (self and loud_walking.custom_ready(self)) then + return + end + + loud_walking.climb(self) + loud_walking.search_replace(self.object:getpos(), 30, {"air"}, "mobs:cobweb") + + loud_walking.surface_damage(self) + end + + minetest.registered_entities["loud_walking:dangler"] = m + mobs.spawning_mobs["loud_walking:dangler"] = true + + --mobs:register_spawn("loud_walking:dangler", squaresville_stones, 14, 0, 1000, 3, -51) + + mobs:register_egg("loud_walking:dangler", "Dangling Spider", "mobs_cobweb.png", 1) + + + -- tarantula + m = table.copy(minetest.registered_entities["mobs_monster:spider"]) + m.name = 'loud_walking:tarantula' + m.type = "animal" + m.reach = 1 + m.damage = 1 + m.hp_min = 1 + m.hp_max = 2 + m.collisionbox = {-0.15, -0.01, -0.15, 0.15, 0.1, 0.15} + m.textures = { {"squaresville_tarantula.png"}, } + m.base_texture = m.textures[1] + m.visual_size = {x = 1, y = 1} + m.sounds = {} + m.run_velocity = 2 + m.jump = false + m.drops = { {name = "mobs:meat_raw", chance = 1, min = 1, max = 1}, } + m.do_custom = function(self) + if not self then + return + end + + if not self.squaresville_damage_timer then + self.squaresville_damage_timer = 0 + end + + loud_walking.surface_damage(self) + end + minetest.registered_entities["loud_walking:tarantula"] = m + mobs.spawning_mobs["loud_walking:tarantula"] = true + + mobs:register_spawn("loud_walking:tarantula", {"default:desert_sand", "default:dirt_with_dry_grass"}, 99, 0, 4000, 2, 31000) + + mobs:register_egg("loud_walking:tarantula", "Tarantula", "mobs_cobweb.png", 1) +end + +if minetest.registered_entities["mobs_monster:sand_monster"] then + local m = table.copy(minetest.registered_entities["mobs_monster:sand_monster"]) + m.name = 'loud_walking:tar_monster' + m.damage = 2 + m.hp_min = 10 + m.hp_max = 30 + m.armor = 200 + m.textures = { {"squaresville_tar_monster.png"}, } + m.base_texture = m.textures[1] + m.drops = { {name = "default:coal_lump", chance = 1, min = 3, max = 5}, } + m.water_damage = 1 + m.lava_damage = 2 + m.light_damage = 1 + + minetest.registered_entities["loud_walking:tar_monster"] = m + mobs.spawning_mobs["loud_walking:tar_monster"] = true + + --mobs:register_spawn("loud_walking:tar_monster", {"loud_walking:black_sand"}, 20, 0, 4000, 1, 31000) + + mobs:register_egg("loud_walking:tar_monster", "Tar Monster", "squaresville_black_sand.png", 1) + + + m = table.copy(minetest.registered_entities["mobs_monster:sand_monster"]) + m.name = 'loud_walking:sand_monster' + m.textures = { {"squaresville_sand_monster.png"}, } + m.base_texture = m.textures[1] + m.drops = { {name = "default:sand", chance = 1, min = 3, max = 5}, } + + minetest.registered_entities["loud_walking:sand_monster"] = m + mobs.spawning_mobs["loud_walking:sand_monster"] = true + + --mobs:register_spawn("loud_walking:sand_monster", {"default:sand"}, 20, 0, 4000, 3, -50) + + mobs:register_egg("loud_walking:sand_monster", "Deep Sand Monster", "default_sand.png", 1) + + --mobs:register_spawn("loud_walking:sand_monster", {"loud_walking:pyramid_1"}, 20, 0, 150, 5, 31000) +end + +if minetest.registered_entities["mobs_monster:stone_monster"] then + --mobs:register_spawn("mobs_monster:stone_monster", {"loud_walking:pyramid_1"}, 20, 0, 300, 5, 31000) + --local stones = table.copy(squaresville_stones) + --stones[#stones+1] = 'loud_walking:hot_cobble' + --stones[#stones+1] = 'loud_walking:salt' + --mobs:register_spawn("mobs_monster:stone_monster", stones, 7, 0, 7000, 1, 0) + + m = table.copy(minetest.registered_entities["mobs_monster:stone_monster"]) + m.name = 'loud_walking:radiated_stone_monster' + m.damage = 4 + m.hp_min = 20 + m.hp_max = 45 + m.armor = 70 + m.textures = { {"squaresville_radiated_stone_monster.png"}, } + m.base_texture = m.textures[1] + m.drops = { {name = "loud_walking:radioactive_ore", chance = 1, min = 3, max = 5}, } + + minetest.registered_entities["loud_walking:radiated_stone_monster"] = m + mobs.spawning_mobs["loud_walking:radiated_stone_monster"] = true + + --mobs:register_spawn("loud_walking:radiated_stone_monster", {"loud_walking:salt"}, 20, 0, 7000, 3, -50) + + mobs:register_egg("loud_walking:radiated_stone_monster", "Radiated Stone Monster", "squaresville_radioactive_ore.png", 1) + +end + +if minetest.registered_entities["mobs_monster:dungeon_master"] then + mobs:register_spawn("mobs_monster:dungeon_master", 'group:stone', 7, 0, 7000, 1, 31000) +end + +if minetest.registered_entities["mobs_monster:oerkki"] then + mobs:register_spawn("mobs_monster:oerkki", 'group:stone', 7, 0, 7000, 1, 31000) +end + +if minetest.registered_entities["mobs_monster:mese_monster"] then + mobs:register_spawn("mobs_monster:mese_monster", 'group:stone', 7, 0, 5000, 1, 31000) +end + +if minetest.registered_entities["mobs_bat:bat"] then + mobs:spawn_specific("mobs_bat:bat", {"air"}, 'group:stone', 0, 6, 30, 20000, 2, -31000, 31000) +end + +if minetest.registered_entities["mobs_monster:dirt_monster"] then + -- check this + mobs:register_spawn("mobs_monster:dirt_monster", {"default:dirt_with_dry_grass"}, 7, 0, 7000, 1, 31000, false) +end + +if loud_walking.path then + dofile(loud_walking.path.."/greenslimes.lua") + dofile(loud_walking.path.."/zombie.lua") + dofile(loud_walking.path.."/dmobs.lua") + dofile(loud_walking.path.."/goblin.lua") +end diff --git a/models/badger.b3d b/models/badger.b3d new file mode 100644 index 0000000..14a8600 Binary files /dev/null and b/models/badger.b3d differ diff --git a/models/creatures_mob.x b/models/creatures_mob.x new file mode 100644 index 0000000..186943f --- /dev/null +++ b/models/creatures_mob.x @@ -0,0 +1,5524 @@ +xof 0303txt 0032 + +template XSkinMeshHeader { + <3cf169ce-ff7c-44ab-93c0-f78f62d172e2> + WORD nMaxSkinWeightsPerVertex; + WORD nMaxSkinWeightsPerFace; + WORD nBones; +} + +template SkinWeights { + <6f0d123b-bad2-4167-a0d0-80224f25fabb> + STRING transformNodeName; + DWORD nWeights; + array DWORD vertexIndices[nWeights]; + array float weights[nWeights]; + Matrix4x4 matrixOffset; +} + +Frame Root { + FrameTransformMatrix { + 1.000000, 0.000000, 0.000000, 0.000000, + 0.000000,-0.000000, 1.000000, 0.000000, + 0.000000, 1.000000, 0.000000, 0.000000, + 0.000000, 0.000000, 0.000000, 1.000000;; + } + Frame Armature { + FrameTransformMatrix { + 1.000000, 0.000000, 0.000000, 0.000000, + 0.000000, 1.000000, 0.000000, 0.000000, + 0.000000, 0.000000, 1.000000, 0.000000, + 0.000000, 0.000000,-10.000000, 1.000000;; + } + Frame Armature_Body { + FrameTransformMatrix { + 1.000000, 0.000000, 0.000000, 0.000000, + 0.000000, 0.000000, 1.000000, 0.000000, + 0.000000,-1.000000, 0.000000, 0.000000, + -0.000000, 0.000000, 6.750000, 1.000000;; + } + Frame Armature_Arm_Left { + FrameTransformMatrix { + 0.989214,-0.143886,-0.027450, 0.000000, + -0.143940,-0.989586,-0.000000, 0.000000, + -0.027164, 0.003951,-0.999623, 0.000000, + -2.000000, 6.750000, 0.000000, 1.000000;; + } + } // End of Armature_Arm_Left + Frame Armature_Arm_Right { + FrameTransformMatrix { + 0.989214, 0.143886, 0.027450, 0.000000, + 0.143940,-0.989586,-0.000000, 0.000000, + 0.027164, 0.003951,-0.999623, 0.000000, + 2.000000, 6.750000, 0.000000, 1.000000;; + } + } // End of Armature_Arm_Right + Frame Armature_Head { + FrameTransformMatrix { + -1.000000,-0.000000, 0.000000, 0.000000, + 0.000000, 1.000000, 0.000000, 0.000000, + -0.000000, 0.000000,-1.000000, 0.000000, + 0.000000, 6.750000, 0.000000, 1.000000;; + } + } // End of Armature_Head + Frame Armature_Leg_Left { + FrameTransformMatrix { + 1.000000, 0.000000,-0.000000, 0.000000, + -0.000000,-1.000000,-0.000000, 0.000000, + -0.000000, 0.000000,-1.000000, 0.000000, + -1.000000, 0.000000,-0.000001, 1.000000;; + } + } // End of Armature_Leg_Left + Frame Armature_Leg_Right { + FrameTransformMatrix { + 1.000000, 0.000000,-0.000000, 0.000000, + -0.000000,-1.000000,-0.000000, 0.000000, + -0.000000, 0.000000,-1.000000, 0.000000, + 1.000000, 0.000000,-0.000001, 1.000000;; + } + } // End of Armature_Leg_Right + } // End of Armature_Body + Frame Player { + FrameTransformMatrix { + 1.000000, 0.000000, 0.000000, 0.000000, + 0.000000, 1.000000, 0.000000, 0.000000, + 0.000000, 0.000000, 1.000000, 0.000000, + 0.000000, 0.000000, 0.000000, 1.000000;; + } + Mesh { // Player mesh + 168; + 2.000000;-1.000000;13.500000;, + -2.000000;-1.000000;13.500000;, + -2.000000;-1.000000; 6.750000;, + 2.000000;-1.000000; 6.750000;, + -2.000000;-1.000000;13.500000;, + -2.000000; 1.000000;13.500000;, + -2.000000; 1.000000; 6.750000;, + -2.000000;-1.000000; 6.750000;, + -2.000000; 1.000000;13.500000;, + 2.000000; 1.000000;13.500000;, + 2.000000; 1.000000; 6.750000;, + -2.000000; 1.000000; 6.750000;, + 2.000000; 1.000000; 6.750000;, + 2.000000;-1.000000; 6.750000;, + -2.000000;-1.000000; 6.750000;, + -2.000000; 1.000000; 6.750000;, + -2.000000; 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-2.000000; 2.000000;13.500000;, + -2.000000;-2.000000;13.500000;, + -2.000000; 2.000000;17.500000;, + 2.000000; 2.000000;17.500000;, + 2.000000; 2.000000;13.500000;, + -2.000000; 2.000000;13.500000;, + 2.000000; 2.000000;13.500000;, + 2.000000;-2.000000;13.500000;, + -2.000000;-2.000000;13.500000;, + -2.000000; 2.000000;13.500000;, + -2.000000; 2.000000;17.500000;, + -2.000000;-2.000000;17.500000;, + 2.000000;-2.000000;17.500000;, + 2.000000; 2.000000;17.500000;, + 0.000000;-1.000000; 6.750000;, + -2.000000;-1.000000; 6.750000;, + -2.000000;-1.000000; 0.000000;, + -0.000000;-1.000000; 0.000000;, + 2.000000; 1.000000; 6.750000;, + 2.000000; 1.000000; 0.000000;, + 0.000000; 1.000000; 0.000000;, + 0.000000; 1.000000; 6.750000;, + -2.000000; 1.000000; 6.750000;, + 0.000000; 1.000000; 6.750000;, + 0.000000; 1.000000; 0.000000;, + -2.000000; 1.000000; 0.000000;, + 2.000000; 1.000000; 6.750000;, + 4.000000; 1.000000; 6.750000;, + 4.000000;-1.000000; 6.750000;, + 2.000000;-1.000000; 6.750000;, 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-2.000000; 1.000000; 6.750000;, + -4.000000; 1.000000; 6.750000;, + -4.000000;-1.000000;13.500000;, + -4.000000; 1.000000;13.500000;, + -4.000000; 1.000000; 6.750000;, + -4.000000;-1.000000; 6.750000;, + 4.000000;-1.000000;13.500000;, + 4.000000;-1.000000; 6.750000;, + 4.000000; 1.000000; 6.750000;, + 4.000000; 1.000000;13.500000;, + -4.000000; 1.000000;13.500000;, + -4.000000;-1.000000;13.500000;, + -2.000000;-1.000000;13.500000;, + -2.000000; 1.000000;13.500000;, + 4.000000; 1.000000;13.500000;, + 4.000000; 1.000000; 6.750000;, + 2.000000; 1.000000; 6.750000;, + 2.000000; 1.000000;13.500000;, + 0.000000; 1.000000; 0.000000;, + 2.000000; 1.000000; 0.000000;, + 2.000000;-1.000000; 0.000000;, + 0.000000;-1.000000; 0.000000;, + 2.000000; 1.000000;13.500000;, + 2.000000; 1.000000; 6.750000;, + 2.000000;-1.000000; 6.750000;, + 2.000000;-1.000000;13.500000;, + -2.000000; 1.000000; 6.750000;, + -2.000000;-1.000000; 6.750000;, + -4.000000;-1.000000; 6.750000;, + -4.000000; 1.000000; 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83;3;-1.000000,-0.000000,-0.000001;;, + 84;3;-1.000000,-0.000000,-0.000001;;, + 85;3;-1.000000,-0.000000,-0.000001;;, + 86;3;-1.000000,-0.000000,-0.000001;;, + 87;3;-1.000000,-0.000000,-0.000001;;, + 88;3;-1.000000,-0.000000,-0.000001;;, + 89;3;-1.000000,-0.000000,-0.000001;;, + 90;3;-1.000000,-0.000000,-0.000001;;, + 91;3;-1.000000,-0.000000,-0.000001;;, + 92;3;-1.000000,-0.000000,-0.000001;;, + 93;3;-1.000000,-0.000000,-0.000001;;, + 94;3;-1.000000,-0.000000,-0.000001;;, + 95;3;-1.000000,-0.000000,-0.000001;;, + 96;3;-1.000000,-0.000000,-0.000001;;, + 97;3;-1.000000,-0.000000,-0.000001;;, + 98;3;-1.000000,-0.000000,-0.000001;;, + 99;3;-1.000000,-0.000000,-0.000001;;, + 100;3;-1.000000,-0.000000,-0.000001;;, + 101;3;-1.000000,-0.000000,-0.000001;;, + 102;3;-1.000000,-0.000000,-0.000001;;, + 103;3;-1.000000,-0.000000,-0.000001;;, + 104;3;-1.000000,-0.000000,-0.000001;;, + 105;3;-1.000000,-0.000000,-0.000001;;, + 106;3;-1.000000,-0.000000,-0.000001;;, + 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155;3;-1.000000,-0.000000,-0.000001;;, + 156;3;-1.000000,-0.000000,-0.000001;;, + 157;3;-1.000000,-0.000000,-0.000001;;, + 158;3;-1.000000,-0.000000,-0.000001;;, + 159;3;-1.000000,-0.000000,-0.000001;;, + 160;3;-1.000000,-0.000000,-0.000001;;, + 161;3;-1.000000, 0.000000,-0.000001;;, + 162;3;-1.000000,-0.000000,-0.000000;;, + 163;3;-1.000000,-0.000000,-0.000000;;, + 164;3;-1.000000,-0.000000,-0.000000;;, + 165;3;-1.000000,-0.000000,-0.000000;;, + 166;3;-1.000000,-0.000000,-0.000000;;, + 167;3;-1.000000,-0.000000,-0.000000;;, + 168;3;-1.000000, 0.000000,-0.000001;;, + 169;3;-1.000000, 0.000000,-0.000001;;, + 170;3;-1.000000, 0.000000,-0.000001;;, + 171;3;-1.000000, 0.000000,-0.000001;;, + 172;3;-1.000000, 0.000000,-0.000001;;, + 173;3;-1.000000, 0.000000,-0.000001;;, + 174;3;-1.000000, 0.000000,-0.000001;;, + 175;3;-1.000000, 0.000000,-0.000001;;, + 176;3;-1.000000, 0.000000,-0.000001;;, + 177;3;-1.000000, 0.000000,-0.000001;;, + 178;3;-1.000000, 0.000000,-0.000001;;, + 179;3;-1.000000, 0.000000,-0.000001;;, + 180;3;-1.000000, 0.000000,-0.000001;;, + 181;3;-1.000000, 0.000000,-0.000001;;, + 182;3;-1.000000, 0.000000,-0.000001;;, + 183;3;-1.000000, 0.000000,-0.000001;;, + 184;3;-1.000000, 0.000000,-0.000001;;, + 185;3;-1.000000, 0.000000,-0.000001;;, + 186;3;-1.000000, 0.000000,-0.000001;;, + 187;3;-1.000000, 0.000000,-0.000001;;, + 188;3;-1.000000, 0.000000,-0.000001;;; + } + } +} // End of AnimationSet ArmatureAction +AnimationSet Default_Action { + Animation { + {Player} + AnimationKey { // Rotation + 0; + 189; + 0;4;-1.000000, 0.000000, 0.000000, 0.000000;;, + 1;4;-1.000000, 0.000000, 0.000000, 0.000000;;, + 2;4;-1.000000, 0.000000, 0.000000, 0.000000;;, + 3;4;-1.000000, 0.000000, 0.000000, 0.000000;;, + 4;4;-1.000000, 0.000000, 0.000000, 0.000000;;, + 5;4;-1.000000, 0.000000, 0.000000, 0.000000;;, + 6;4;-1.000000, 0.000000, 0.000000, 0.000000;;, + 7;4;-1.000000, 0.000000, 0.000000, 0.000000;;, + 8;4;-1.000000, 0.000000, 0.000000, 0.000000;;, + 9;4;-1.000000, 0.000000, 0.000000, 0.000000;;, + 10;4;-1.000000, 0.000000, 0.000000, 0.000000;;, + 11;4;-1.000000, 0.000000, 0.000000, 0.000000;;, + 12;4;-1.000000, 0.000000, 0.000000, 0.000000;;, + 13;4;-1.000000, 0.000000, 0.000000, 0.000000;;, + 14;4;-1.000000, 0.000000, 0.000000, 0.000000;;, + 15;4;-1.000000, 0.000000, 0.000000, 0.000000;;, + 16;4;-1.000000, 0.000000, 0.000000, 0.000000;;, + 17;4;-1.000000, 0.000000, 0.000000, 0.000000;;, + 18;4;-1.000000, 0.000000, 0.000000, 0.000000;;, + 19;4;-1.000000, 0.000000, 0.000000, 0.000000;;, + 20;4;-1.000000, 0.000000, 0.000000, 0.000000;;, + 21;4;-1.000000, 0.000000, 0.000000, 0.000000;;, + 22;4;-1.000000, 0.000000, 0.000000, 0.000000;;, + 23;4;-1.000000, 0.000000, 0.000000, 0.000000;;, + 24;4;-1.000000, 0.000000, 0.000000, 0.000000;;, + 25;4;-1.000000, 0.000000, 0.000000, 0.000000;;, + 26;4;-1.000000, 0.000000, 0.000000, 0.000000;;, + 27;4;-1.000000, 0.000000, 0.000000, 0.000000;;, + 28;4;-1.000000, 0.000000, 0.000000, 0.000000;;, + 29;4;-1.000000, 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0.000000;;, + 153;3; 0.000000, 0.000000, 0.000000;;, + 154;3; 0.000000, 0.000000, 0.000000;;, + 155;3; 0.000000, 0.000000, 0.000000;;, + 156;3; 0.000000, 0.000000, 0.000000;;, + 157;3; 0.000000, 0.000000, 0.000000;;, + 158;3; 0.000000, 0.000000, 0.000000;;, + 159;3; 0.000000, 0.000000, 0.000000;;, + 160;3; 0.000000, 0.000000, 0.000000;;, + 161;3; 0.000000, 0.000000, 0.000000;;, + 162;3; 0.000000, 0.000000, 0.000000;;, + 163;3; 0.000000, 0.000000, 0.000000;;, + 164;3; 0.000000, 0.000000, 0.000000;;, + 165;3; 0.000000, 0.000000, 0.000000;;, + 166;3; 0.000000, 0.000000, 0.000000;;, + 167;3; 0.000000, 0.000000, 0.000000;;, + 168;3; 0.000000, 0.000000, 0.000000;;, + 169;3; 0.000000, 0.000000, 0.000000;;, + 170;3; 0.000000, 0.000000, 0.000000;;, + 171;3; 0.000000, 0.000000, 0.000000;;, + 172;3; 0.000000, 0.000000, 0.000000;;, + 173;3; 0.000000, 0.000000, 0.000000;;, + 174;3; 0.000000, 0.000000, 0.000000;;, + 175;3; 0.000000, 0.000000, 0.000000;;, + 176;3; 0.000000, 0.000000, 0.000000;;, + 177;3; 0.000000, 0.000000, 0.000000;;, + 178;3; 0.000000, 0.000000, 0.000000;;, + 179;3; 0.000000, 0.000000, 0.000000;;, + 180;3; 0.000000, 0.000000, 0.000000;;, + 181;3; 0.000000, 0.000000, 0.000000;;, + 182;3; 0.000000, 0.000000, 0.000000;;, + 183;3; 0.000000, 0.000000, 0.000000;;, + 184;3; 0.000000, 0.000000, 0.000000;;, + 185;3; 0.000000, 0.000000, 0.000000;;, + 186;3; 0.000000, 0.000000, 0.000000;;, + 187;3; 0.000000, 0.000000, 0.000000;;, + 188;3; 0.000000, 0.000000, 0.000000;;; + } + } +} // End of AnimationSet Default_Action diff --git a/models/dragon.b3d b/models/dragon.b3d new file mode 100644 index 0000000..2624055 Binary files /dev/null and b/models/dragon.b3d differ diff --git a/models/egg.b3d b/models/egg.b3d new file mode 100644 index 0000000..5dfb540 Binary files /dev/null and b/models/egg.b3d differ diff --git a/models/elephant.b3d b/models/elephant.b3d new file mode 100644 index 0000000..b39a7fa Binary files /dev/null and b/models/elephant.b3d differ diff --git a/models/fox.b3d b/models/fox.b3d new file mode 100644 index 0000000..bf7f2b0 Binary files /dev/null and b/models/fox.b3d differ diff --git a/models/goblins_goblin.b3d b/models/goblins_goblin.b3d new file mode 100644 index 0000000..62ec56f Binary files /dev/null and b/models/goblins_goblin.b3d differ diff --git a/models/hedgehog.b3d b/models/hedgehog.b3d new file mode 100644 index 0000000..0c8be42 Binary files /dev/null and b/models/hedgehog.b3d differ diff --git a/models/model_licenses.txt b/models/model_licenses.txt new file mode 100644 index 0000000..7580aa2 --- /dev/null +++ b/models/model_licenses.txt @@ -0,0 +1,13 @@ + +The car model was created by Melkor, and distributed under the CC-BY-NC-SA license: +http://creativecommons.org/licenses/by-nc-sa/3.0/ + +The cars_car.obj model was taken from cheapie's non-laggy cars mod (https://github.com/cheapie/cars/blob/master/README), and is also CC-BY-NC-SA. + +All of the goblin code and art are taken from FreeLikeGNU's Goblins mod, +distributed under the CC-by-SA license. + +https://forum.minetest.net/viewtopic.php?f=9&t=13004&hilit=goblins +http://creativecommons.org/licenses/by-sa/3.0/ + +Many of the creatures were created by D00Med and are distributed under CC BY-SA 3.0. diff --git a/models/ogre.b3d b/models/ogre.b3d new file mode 100644 index 0000000..abd6fbe Binary files /dev/null and b/models/ogre.b3d differ diff --git a/models/orc.b3d b/models/orc.b3d new file mode 100644 index 0000000..cb621cf Binary files /dev/null and b/models/orc.b3d differ diff --git a/models/water_dragon.b3d b/models/water_dragon.b3d new file mode 100644 index 0000000..5446f7e Binary files /dev/null and b/models/water_dragon.b3d differ diff --git a/models/whale.b3d b/models/whale.b3d new file mode 100644 index 0000000..f86d3a2 Binary files /dev/null and b/models/whale.b3d differ diff --git a/models/wyvern.b3d b/models/wyvern.b3d new file mode 100644 index 0000000..85fcefe Binary files /dev/null and b/models/wyvern.b3d differ diff --git a/nodes.lua b/nodes.lua index 02f7bd2..c64c457 100644 --- a/nodes.lua +++ b/nodes.lua @@ -41,14 +41,14 @@ node.tiles = {"loud_walking_glass_detail.png"} minetest.register_node("loud_walking:transparent_scrith", node) node = loud_walking.clone_node("air") -node.light_source = 15 +node.light_source = minetest.LIGHT_MAX minetest.register_node("loud_walking:light_air", node) minetest.register_node("loud_walking:control_floor", { description = "Floor", paramtype = "light", tiles = {"loud_walking_control_floor.png"}, - light_source = 16, + light_source = minetest.LIGHT_MAX, use_texture_alpha = true, is_ground_content = false, groups = {}, @@ -70,7 +70,7 @@ minetest.register_node("loud_walking:control_wall", { paramtype = "light", tiles = {"loud_walking_control_wall.png"}, use_texture_alpha = true, - light_source = 16, + light_source = minetest.LIGHT_MAX, is_ground_content = false, groups = {}, sounds = default.node_sound_stone_defaults(), diff --git a/settingtypes.txt b/settingtypes.txt index aa24246..4446011 100644 --- a/settingtypes.txt +++ b/settingtypes.txt @@ -27,3 +27,6 @@ loud_walking_starting_equipment (Starting Equipment) bool false # Set to use experimental leaf decay. loud_walking_quick_leaf_decay (Experimental Decay) bool false + +# Rarity of goblins from 0 to 10 +loud_walking_goblin_rarity (Goblin Rarity) int 2 diff --git a/textures/goblins_goblin_coal1.png b/textures/goblins_goblin_coal1.png new file mode 100644 index 0000000..171e533 Binary files /dev/null and b/textures/goblins_goblin_coal1.png differ diff --git a/textures/goblins_goblin_coal2.png b/textures/goblins_goblin_coal2.png new file mode 100644 index 0000000..17260a7 Binary files /dev/null and b/textures/goblins_goblin_coal2.png differ diff --git a/textures/goblins_goblin_cobble1.png b/textures/goblins_goblin_cobble1.png new file mode 100644 index 0000000..acce829 Binary files /dev/null and b/textures/goblins_goblin_cobble1.png differ diff --git a/textures/goblins_goblin_cobble2.png b/textures/goblins_goblin_cobble2.png new file mode 100644 index 0000000..a3729a5 Binary files /dev/null and b/textures/goblins_goblin_cobble2.png differ diff --git a/textures/goblins_goblin_copper1.png b/textures/goblins_goblin_copper1.png new file mode 100644 index 0000000..baf1757 Binary files /dev/null and b/textures/goblins_goblin_copper1.png differ diff --git a/textures/goblins_goblin_copper2.png b/textures/goblins_goblin_copper2.png new file mode 100644 index 0000000..930fef7 Binary files /dev/null and b/textures/goblins_goblin_copper2.png differ diff --git a/textures/goblins_goblin_diamond1.png b/textures/goblins_goblin_diamond1.png new file mode 100644 index 0000000..b7da4cd Binary files /dev/null and b/textures/goblins_goblin_diamond1.png differ diff --git a/textures/goblins_goblin_diamond2.png b/textures/goblins_goblin_diamond2.png new file mode 100644 index 0000000..2586039 Binary files /dev/null and b/textures/goblins_goblin_diamond2.png differ diff --git a/textures/goblins_goblin_digger.png b/textures/goblins_goblin_digger.png new file mode 100644 index 0000000..0101546 Binary files /dev/null and b/textures/goblins_goblin_digger.png differ diff --git a/textures/goblins_goblin_gold1.png b/textures/goblins_goblin_gold1.png new file mode 100644 index 0000000..0e23a51 Binary files /dev/null and b/textures/goblins_goblin_gold1.png differ diff --git a/textures/goblins_goblin_gold2.png b/textures/goblins_goblin_gold2.png new file mode 100644 index 0000000..89d93a6 Binary files /dev/null and b/textures/goblins_goblin_gold2.png differ diff --git a/textures/goblins_goblin_iron1.png b/textures/goblins_goblin_iron1.png new file mode 100644 index 0000000..550e529 Binary files /dev/null and b/textures/goblins_goblin_iron1.png differ diff --git a/textures/goblins_goblin_iron2.png b/textures/goblins_goblin_iron2.png new file mode 100644 index 0000000..836c2fd Binary files /dev/null and b/textures/goblins_goblin_iron2.png differ diff --git a/textures/goblins_goblin_king.png b/textures/goblins_goblin_king.png new file mode 100644 index 0000000..6c51a42 Binary files /dev/null and b/textures/goblins_goblin_king.png differ diff --git a/textures/goblins_lightning.png b/textures/goblins_lightning.png new file mode 100644 index 0000000..69cdbe6 Binary files /dev/null and b/textures/goblins_lightning.png differ diff --git a/textures/goblins_molten_gold.png b/textures/goblins_molten_gold.png new file mode 100644 index 0000000..fca623d Binary files /dev/null and b/textures/goblins_molten_gold.png differ diff --git a/textures/goblins_molten_gold_flowing_animated.png b/textures/goblins_molten_gold_flowing_animated.png new file mode 100644 index 0000000..73e3166 Binary files /dev/null and b/textures/goblins_molten_gold_flowing_animated.png differ diff --git a/textures/goblins_molten_gold_source_animated.png b/textures/goblins_molten_gold_source_animated.png new file mode 100644 index 0000000..8e8b8d4 Binary files /dev/null and b/textures/goblins_molten_gold_source_animated.png differ diff --git a/textures/loud_walking_shield.png b/textures/loud_walking_shield.png new file mode 100644 index 0000000..aa765b7 Binary files /dev/null and b/textures/loud_walking_shield.png differ diff --git a/textures/squaresville_mineral_moonstone.png b/textures/squaresville_mineral_moonstone.png new file mode 100644 index 0000000..dc57993 Binary files /dev/null and b/textures/squaresville_mineral_moonstone.png differ diff --git a/textures/squaresville_tarantula.png b/textures/squaresville_tarantula.png new file mode 100644 index 0000000..5c24f4f Binary files /dev/null and b/textures/squaresville_tarantula.png differ diff --git a/wooden_buckets.lua b/wooden_buckets.lua new file mode 100644 index 0000000..26d6450 --- /dev/null +++ b/wooden_buckets.lua @@ -0,0 +1,145 @@ +local function register_liquid_wood(source, itemname, inventory_image, name, groups) + if not (source and itemname and inventory_image and name and type(source) == 'string' and type(itemname) == 'string' and type(inventory_image) == 'string') then + return + end + + inventory_image = inventory_image..'^squaresville_wood_bucket_overlay.png' + minetest.register_craftitem(itemname, { + description = name, + inventory_image = inventory_image, + stack_max = 1, + liquids_pointable = true, + groups = groups, + + on_place = function(itemstack, user, pointed_thing) + if not (user and pointed_thing) then + return + end + + -- Must be pointing to node + if pointed_thing.type ~= "node" then + return + end + + local node = minetest.get_node_or_nil(pointed_thing.under) + local ndef = node and minetest.registered_nodes[node.name] + + -- Call on_rightclick if the pointed node defines it + if ndef and ndef.on_rightclick and + user and not user:get_player_control().sneak then + return ndef.on_rightclick(pointed_thing.under, node, user, itemstack) + end + + local lpos + + -- Check if pointing to a buildable node + if ndef and ndef.buildable_to then + -- buildable; replace the node + lpos = pointed_thing.under + else + -- not buildable to; place the liquid above + -- check if the node above can be replaced + lpos = pointed_thing.above + local node = minetest.get_node_or_nil(lpos) + if not node then + return + end + + local above_ndef = node and minetest.registered_nodes[node.name] + + if not above_ndef or not above_ndef.buildable_to then + -- do not remove the bucket with the liquid + return itemstack + end + end + + if minetest.is_protected(lpos, user and user:get_player_name() or "") then + return + end + + minetest.set_node(lpos, {name = source}) + return ItemStack("loud_walking:bucket_wood_empty") + end + }) +end + +for fluid, def in pairs(bucket.liquids) do + if not fluid:find('flowing') and not fluid:find('lava') and not fluid:find('molten') and not fluid:find('weightless') then + local item_name = def.itemname:gsub('[^:]+:bucket', 'loud_walking:bucket_wood') + local original = minetest.registered_items[def.itemname] + if original and item_name and item_name ~= def.itemname then + local new_name = original.description:gsub('Bucket', 'Wooden Bucket') + local new_image = original.inventory_image + register_liquid_wood(fluid, item_name, new_image, new_name, original.groups) + end + end +end + + +minetest.register_craft({ + output = 'loud_walking:bucket_wood_empty 1', + recipe = { + {'group:wood', '', 'group:wood'}, + {'', 'group:wood', ''}, + } +}) + +minetest.register_craftitem("loud_walking:bucket_wood_empty", { + description = "Empty Wooden Bucket", + inventory_image = "squaresville_wood_bucket.png", + stack_max = 99, + liquids_pointable = true, + on_use = function(itemstack, user, pointed_thing) + -- Must be pointing to node + if not (user and pointed_thing and pointed_thing.type == "node") then + return + end + + -- Check if pointing to a liquid source + local node = minetest.get_node(pointed_thing.under) + if not node then + return + end + + local liquiddef = bucket.liquids[node.name] + if not liquiddef or node.name ~= liquiddef.source then + return + end + + if minetest.is_protected(pointed_thing.under, user:get_player_name()) then + return + end + + if node and node.name:find('lava') or node.name:find('molten') then + itemstack:set_count(itemstack:get_count() - 1) + return itemstack + end + + local item_count = user:get_wielded_item():get_count() + + -- default set to return filled bucket + local giving_back = liquiddef.itemname:gsub('^[^:]+:bucket', 'loud_walking:bucket_wood') + + -- check if holding more than 1 empty bucket + if item_count > 1 then + + -- if space in inventory add filled bucket, otherwise drop as item + local inv = user:get_inventory() + if inv:room_for_item("main", {name=giving_back}) then + inv:add_item("main", giving_back) + else + local pos = user:getpos() + pos.y = math.floor(pos.y + 0.5) + minetest.add_item(pos, giving_back) + end + + -- set to return empty buckets minus 1 + giving_back = "loud_walking:bucket_wood_empty "..tostring(item_count-1) + + end + + minetest.add_node(pointed_thing.under, {name="air"}) + + return ItemStack(giving_back) + end, +}) diff --git a/zombie.lua b/zombie.lua new file mode 100644 index 0000000..7bec647 --- /dev/null +++ b/zombie.lua @@ -0,0 +1,81 @@ +-- Originally by Blockmen(?) + +if mobs.mod and mobs.mod == "redo" then + mobs:register_mob("loud_walking:zombie", { + type = "monster", + visual = "mesh", + mesh = "creatures_mob.x", + textures = { + {"mobs_zombie.png"}, + }, + collisionbox = {-0.25, -1, -0.3, 0.25, 0.75, 0.3}, + animation = { + speed_normal = 10, speed_run = 15, + stand_start = 0, stand_end = 79, + walk_start = 168, walk_end = 188, + run_start = 168, run_end = 188 + }, + makes_footstep_sound = true, + sounds = { + random = "mobs_zombie.1", + war_cry = "mobs_zombie.3", + attack = "mobs_zombie.2", + damage = "mobs_zombie_hit", + death = "mobs_zombie_death", + }, + hp_min = 12, + hp_max = 35, + armor = 200, + knock_back = 1, + lava_damage = 10, + damage = 4, + reach = 2, + attack_type = "dogfight", + group_attack = true, + view_range = 10, + walk_chance = 75, + walk_velocity = 0.5, + run_velocity = 0.5, + jump = false, + drops = { + {name = "loud_walking:rotten_flesh", chance = 1, min = 1, max = 3,} + }, + lifetimer = 180, -- 3 minutes + shoot_interval = 135, -- (lifetimer - (lifetimer / 4)), borrowed for do_custom timer + }) + + --name, nodes, neighbors, min_light, max_light, interval, chance, active_object_count, min_height, max_height + mobs:spawn_specific("loud_walking:zombie", {'group:soil'}, {"air"}, -1, 5, 30, 4000, 3, -31000, 31000) + mobs:register_egg("loud_walking:zombie", "Zombie", "zombie_head.png", 0) + + local m = table.copy(minetest.registered_entities["loud_walking:zombie"]) + m.name = 'loud_walking:zombie_enhanced' + m.hp_min = 24 + m.hp_max = 70 + m.armor = 100 + m.damage = 6 + m.walk_velocity = 0.5 + m.run_velocity = 3.5 + m.drops = { + {name = "loud_walking:rotten_flesh", chance = 1, min = 1, max = 3,}, + {name = "default:mese_crystal", chance = 2, min = 1, max = 3,}, + } + + minetest.registered_entities["loud_walking:zombie_enhanced"] = m + mobs.spawning_mobs["loud_walking:zombie_enhanced"] = true + mobs:spawn_specific("loud_walking:zombie_enhanced", {'loud_walking:complex_block'}, {"air"}, -1, 20, 30, 1000, 6, -31000, -50) + + -- rotten flesh + minetest.register_craftitem("loud_walking:rotten_flesh", { + description = "Rotten Flesh", + inventory_image = "mobs_rotten_flesh.png", + on_use = minetest.item_eat(-1), + }) + + minetest.register_craft({ + type = "cooking", + cooktime = 30, + output = "loud_walking:barely_edible_meat", + recipe = "loud_walking:rotten_flesh" + }) +end