.. |
glew
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Fix VS2k10 files for Qt
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2011-04-17 15:42:14 -04:00 |
Makefile.am
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Remove dead code, which means removing two entire files.
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2013-12-01 18:10:17 +01:00 |
bitimage.cpp
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Merge branch 'bugfixes'
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2013-10-27 19:09:42 -04:00 |
bitimage.h
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Add new image access method using filenames instead of hard-coded IDs.
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2013-08-02 21:53:53 +02:00 |
imd.h
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Fix saving of effects
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2013-10-20 12:57:10 +02:00 |
imdload.cpp
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Fix copy-paste bug introduced in de42fd3547 whereby
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2013-11-17 14:40:10 +01:00 |
ivis_opengl.vcxproj
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Update MSVC build refs: e9643818d1
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2013-12-07 18:53:40 -05:00 |
ivis_opengl.vcxproj.filters
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Update MSVC build refs: e9643818d1
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2013-12-07 18:53:40 -05:00 |
ivisdef.h
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Remove hard-coded UI box colours. Other misc cleanups forward ported from GUI work.
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2013-09-14 22:26:42 +02:00 |
jpeg_encoder.cpp
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Merge the ivis_common and ivis_opengl directories, only five years and two months after I originally split them apart.
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2010-12-31 22:37:14 +01:00 |
jpeg_encoder.h
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Merge the ivis_common and ivis_opengl directories, only five years and two months after I originally split them apart.
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2010-12-31 22:37:14 +01:00 |
pieblitfunc.cpp
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Fixed a typo that caused the game to crash on mission end.
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2014-02-03 08:22:26 -05:00 |
pieblitfunc.h
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Remove separate draw calls from iV_ShadowBox, instead reuse iV_Box().
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2013-09-14 21:16:49 +02:00 |
pieclip.cpp
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Move the tiny contents of iV_ShutDown() into screenShutDown() and shut down ivi.h and ivi.cpp
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2013-12-01 17:46:24 +01:00 |
pieclip.h
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Clean up unused code and parameters in radar drawing code.
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2013-02-18 17:20:59 +01:00 |
piedef.h
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Tiny cleanup for button rendering.
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2013-03-23 16:59:06 +01:00 |
piedraw.cpp
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Version 3.2 requires OpenGL 2.0.
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2013-12-14 17:33:32 +01:00 |
piefunc.cpp
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Annotate the OpenGL command stream better. Now using the new KHR_debug extension with
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2014-01-25 13:39:07 +01:00 |
piefunc.h
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Split radar frustum coordinate calculation from drawing operation.
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2013-02-18 17:20:59 +01:00 |
piematrix.cpp
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Use the GLM math library to keep a copy of the OpenGL matrix state. This saves us a ton
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2013-02-18 20:00:25 +01:00 |
piematrix.h
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Add/correct various compiler annotations for optimization and static analysis.
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2013-03-15 11:06:11 +01:00 |
piemode.cpp
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Move the tiny contents of iV_ShutDown() into screenShutDown() and shut down ivi.h and ivi.cpp
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2013-12-01 17:46:24 +01:00 |
piemode.h
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Seems time don't stop, so bump the year to 2013.
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2013-01-16 15:34:57 -05:00 |
piepalette.cpp
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Seems time don't stop, so bump the year to 2013.
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2013-01-16 15:34:57 -05:00 |
piepalette.h
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Remove hard-coded UI box colours. Other misc cleanups forward ported from GUI work.
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2013-09-14 22:26:42 +02:00 |
piestate.cpp
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Remove unused DEPTH_CMP_LEQ_WRT_OFF
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2013-12-20 19:27:29 +01:00 |
piestate.h
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Merge branch 'bugfixes'
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2013-10-21 08:00:04 +02:00 |
pietypes.h
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Remove unused DEPTH_CMP_LEQ_WRT_OFF
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2013-12-20 19:27:29 +01:00 |
png_util.cpp
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Add more warnings to failed image loads. Remove unneccesary image loads.
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2013-08-31 23:03:35 +02:00 |
png_util.h
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Seems time don't stop, so bump the year to 2013.
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2013-01-16 15:34:57 -05:00 |
screen.cpp
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Try again to fix buildbot problem with GLEW 1.9 and glPopDebugGroup()
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2014-01-27 22:19:55 +01:00 |
screen.h
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Do not hardcode backdrop numbers and filenames. Allow all backdrop types to have
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2014-01-25 15:07:07 +01:00 |
tex.cpp
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Cleanup texture loading code
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2013-09-01 00:08:47 +02:00 |
tex.h
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Cleanup texture loading code
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2013-09-01 00:08:47 +02:00 |
textdraw.cpp
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Seems time don't stop, so bump the year to 2013.
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2013-01-16 15:34:57 -05:00 |
textdraw.h
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Seems time don't stop, so bump the year to 2013.
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2013-01-16 15:34:57 -05:00 |