Try again to fix buildbot problem with GLEW 1.9 and glPopDebugGroup()
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d0bfea73a9
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1eb4cb09e6
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@ -68,6 +68,10 @@ int wz_texture_compression = 0;
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#define GL_DEBUG_SOURCE_APPLICATION 0x824A
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static void glPopDebugGroup() {}
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static void glPushDebugGroup(int, unsigned, unsigned, const char *) {}
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#else
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#ifndef glPopDebugGroup // hack to workaround a glew 1.9 bug
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static void glPopDebugGroup() {}
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#endif
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#endif
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static bool bBackDrop = false;
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