Rodolphe Suescun
aa3c7b4ff7
Added shadows as an option.
...
Alt-S (can be modified) to toggle.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@401 4a71c877-e1ca-e34f-864e-861f7616d084
2006-02-28 14:04:59 +00:00
Dennis Schridde
1e7edf9fa2
Fixes some minor memleaks and marks the source of the big one in pie_PNGLoadMem.
...
Also big amount of whitespace changes, sorry for the inconvenience...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@400 4a71c877-e1ca-e34f-864e-861f7616d084
2006-02-18 18:54:37 +00:00
Rodolphe Suescun
8d57e23a73
Fixed problem in addon.lev file.
...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@399 4a71c877-e1ca-e34f-864e-861f7616d084
2006-02-16 19:48:49 +00:00
Dennis Schridde
495f6ebaa6
Slight visual improvement: Made the water on C1 tileset for the hardware-renderer a bit more transparent, so the ground of the lakes is visible a bit.
...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@398 4a71c877-e1ca-e34f-864e-861f7616d084
2006-02-16 18:12:34 +00:00
Rodolphe Suescun
984de8f9c2
Integrated new tileset from grimandmandy.
...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@397 4a71c877-e1ca-e34f-864e-861f7616d084
2006-02-16 07:32:34 +00:00
Rodolphe Suescun
f35669c212
Fixed problem in data patch 05. Maybe all patches should be
...
merged...
Now filenames are case insensitive (will help using maps
created with Qamly's EditWorld).
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@396 4a71c877-e1ca-e34f-864e-861f7616d084
2006-02-15 09:57:55 +00:00
Rodolphe Suescun
d72f0cdc02
Fixed data directory problem.
...
Fixed sound source destruction problem.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@395 4a71c877-e1ca-e34f-864e-861f7616d084
2006-02-11 09:00:20 +00:00
Per Inge Mathisen
398ca55ba0
Add extra sanity checks to soundtrack code. Patch by Scott Balneaves
...
with slight changes by me. See bug report #5168 for details.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@394 4a71c877-e1ca-e34f-864e-861f7616d084
2006-02-03 22:00:43 +00:00
Christian Vest Hansen
a613adfc61
added COMPILE.html
...
I've listed the dependencies - someone might wanna check that I got everything
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@393 4a71c877-e1ca-e34f-864e-861f7616d084
2006-01-23 19:04:20 +00:00
Per Inge Mathisen
22a78c80bc
Add helpful comments to command line parsing code.
...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@392 4a71c877-e1ca-e34f-864e-861f7616d084
2006-01-22 12:32:20 +00:00
Per Inge Mathisen
865ef8f633
Even more PSX code removed. Will the horror never end?
...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@391 4a71c877-e1ca-e34f-864e-861f7616d084
2006-01-21 17:53:06 +00:00
Per Inge Mathisen
9aa3edda64
Fix data path problems under Windows created by previous autopackage patch. Make sure we
...
check for presence of gamedesc.lev before thinking a path is good. Add more data path
checks, and gracefully drop paths that do not work.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@390 4a71c877-e1ca-e34f-864e-861f7616d084
2006-01-21 15:36:20 +00:00
Rodolphe Suescun
62b6055732
Small change in water rendering code (will require changes
...
in tilesets).
Fixed 2 memory leaks.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@389 4a71c877-e1ca-e34f-864e-861f7616d084
2006-01-19 10:09:20 +00:00
Per Inge Mathisen
e03c5cc2f5
Comment out two debug logs that were spamming too much for comfort during normal play.
...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@388 4a71c877-e1ca-e34f-864e-861f7616d084
2006-01-17 08:59:47 +00:00
Per Inge Mathisen
45a97f4204
Reinstate patch loading on game start for now, so that people can play without crashing
...
on building limits menu. This should be fixed properly later. See bug#4968. Reported
first by dpblnt <dpblnt>. Added FIXME comment.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@387 4a71c877-e1ca-e34f-864e-861f7616d084
2006-01-16 18:55:31 +00:00
Per Inge Mathisen
68c879d8de
Make "Warning: Using colour depth of 32 instead of 24." message a debug log message
...
instead of a printf. Requested by Christian Vest Hansen <karmazilla@gmail.com> in
bug#4979.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@386 4a71c877-e1ca-e34f-864e-861f7616d084
2006-01-16 18:51:12 +00:00
Per Inge Mathisen
5b6b5ecf78
Add more info to command line option -help, patch by Christian Vest Hansen
...
<karmazilla@gmail.com>.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@385 4a71c877-e1ca-e34f-864e-861f7616d084
2006-01-16 18:48:03 +00:00
Per Inge Mathisen
161dbd2e2a
Fix transparency issue that made buttons become empty of its icon on mouseover. Error
...
crept in during PCX -> PNG conversion.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@384 4a71c877-e1ca-e34f-864e-861f7616d084
2006-01-16 18:44:08 +00:00
Dennis Schridde
a166a71cc9
Commandline options changed:
...
-datapath is now named -datadir to match the internal variables again.
Added -help to show all possible command line options.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@383 4a71c877-e1ca-e34f-864e-861f7616d084
2006-01-15 12:43:16 +00:00
Dennis Schridde
d97c39b407
Fixes bug #4961
...
Thanks for this patch to Scott Balneaves <sbalneav>
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@382 4a71c877-e1ca-e34f-864e-861f7616d084
2006-01-15 11:44:13 +00:00
Dennis Schridde
16fe51a87e
Added AutoPackage ( http://www.autopackage.org/ ) support.
...
Show version in mainmenu.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@381 4a71c877-e1ca-e34f-864e-861f7616d084
2006-01-15 11:40:43 +00:00
Rodolphe Suescun
9a6e9fa9e2
Changes in the map selection GUI.
...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@380 4a71c877-e1ca-e34f-864e-861f7616d084
2005-12-28 18:28:12 +00:00
Rodolphe Suescun
12ad64f101
Added support for *.addon.lev files in mods.
...
small fixes in the GUI (support for more maps etc.).
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@379 4a71c877-e1ca-e34f-864e-861f7616d084
2005-12-28 16:19:33 +00:00
Per Inge Mathisen
8fbafa0f4b
Add more descriptive error message for missing texture pages.
...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@378 4a71c877-e1ca-e34f-864e-861f7616d084
2005-12-28 11:46:45 +00:00
Rodolphe Suescun
7cbcd91f70
Added support for addons directory.
...
Small fixes in openGL renderer.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@377 4a71c877-e1ca-e34f-864e-861f7616d084
2005-12-27 06:12:51 +00:00
Rodolphe Suescun
458fa98415
Converted remaining pcx files.
...
Tried to fix the patches-loaded-in-campaign-mode problem.
this fix must be tested now...
Fixed problem with pasting host address.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@376 4a71c877-e1ca-e34f-864e-861f7616d084
2005-12-22 14:33:32 +00:00
Per Inge Mathisen
5c9ab850c1
Remove unused file
...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@375 4a71c877-e1ca-e34f-864e-861f7616d084
2005-12-10 15:51:19 +00:00
Per Inge Mathisen
ca69e8eac4
Support "make DESTDIR", needed apparently for Gentoo and autopackage builds. Thanks to
...
devurandom for notifying me of the problem.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@374 4a71c877-e1ca-e34f-864e-861f7616d084
2005-12-10 00:49:08 +00:00
Rodolphe Suescun
bf980c0263
Now when typing the address for the host, you can hit TAB to paste
...
it from clipboard... Works under Linux, must be tested under
Windows.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@373 4a71c877-e1ca-e34f-864e-861f7616d084
2005-12-05 20:59:14 +00:00
Rodolphe Suescun
e2226d927d
More Windows-related fixes.
...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@372 4a71c877-e1ca-e34f-864e-861f7616d084
2005-12-05 16:47:41 +00:00
Per Inge Mathisen
6e6a2fbf9a
Fix autotool build
...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@371 4a71c877-e1ca-e34f-864e-861f7616d084
2005-12-03 16:07:40 +00:00
Rodolphe Suescun
9b001a7131
Integrated master server patch from Henri Valta.
...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@370 4a71c877-e1ca-e34f-864e-861f7616d084
2005-12-02 21:45:42 +00:00
Rodolphe Suescun
ec247d7501
Generate audp parser/lexer using .y/.l files.
...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@369 4a71c877-e1ca-e34f-864e-861f7616d084
2005-12-02 13:22:19 +00:00
Per Inge Mathisen
8968b30363
Drop the use of soon-to-be-deprecated function PHYSFS_setSaneConfig() and make the
...
default write directory warzone-2.0 for Windows and .warzone-2.0 for Linux under the
user's home directory.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@368 4a71c877-e1ca-e34f-864e-861f7616d084
2005-12-02 08:48:36 +00:00
Rodolphe Suescun
d3629e24f9
Fixed various file loading/saving in windows version (related to
...
using PHYSFS_getDirSeparator() to build paths).
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@367 4a71c877-e1ca-e34f-864e-861f7616d084
2005-12-01 20:22:35 +00:00
Rodolphe Suescun
f780a15b6d
Decreased min camera distance (will be useful for artists).
...
Fixed paths for savegames and screendumps.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@366 4a71c877-e1ca-e34f-864e-861f7616d084
2005-11-30 21:09:38 +00:00
Rodolphe Suescun
6fedcb3d4d
Fixed crash in sound lib.
...
Fixed shadow-related problem.
Fixed polygon flags (face culling and colour key related).
Added new tileset from Grim.
New warzone logo.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@365 4a71c877-e1ca-e34f-864e-861f7616d084
2005-11-29 16:20:35 +00:00
Per Inge Mathisen
6778317ddf
Try to fix path problems in Windows, and add more debug logging of path operations for
...
easier future debugging. Problem reported by Grim.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@364 4a71c877-e1ca-e34f-864e-861f7616d084
2005-11-28 11:07:02 +00:00
No Author
dbb6fc9f9b
Modify properties to match Per's "initial import"
...
Original revision 4:
svn:author = per
svn:date = 2005-11-19T19:12:57.694186Z
svn:log = Initial import (from Berlios repository revision 361)
Original revision 361 indicated by this message now is revision 358 of this repository.
Revisions 359 and 360 have been included in here as well though (they originally where merged in r5 and r8 of the previous repository)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@363 4a71c877-e1ca-e34f-864e-861f7616d084
2007-06-28 19:08:38 +00:00
No Author
5ba7ddac6b
Create final repository structure.
...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@362 4a71c877-e1ca-e34f-864e-861f7616d084
2007-06-28 17:47:08 +00:00
No Author
d17e78a713
Clear out entire repository for move of codebase from BerliOS to Gna! repository hosting.
...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@361 4a71c877-e1ca-e34f-864e-861f7616d084
2007-06-28 17:09:32 +00:00
Victor Qamly
84ef68c532
Adding some of the tools for this project, that never got added.
...
WorldEdit : only works on windows platform. Also needs ORIGINAL libs (inculded) to compile correctly)
PiePlugin (3ds Max -> .pie converter. Which is used for the .pie formats of 3d models used in game.
BSPIMD - Loads IMD, Generates BSP tree, saves IMD with BSP infomation.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@345 4a71c877-e1ca-e34f-864e-861f7616d084
2005-10-22 21:13:48 +00:00
Per Inge Mathisen
5ca09c5cdb
Backport infinite loop fix from branch.
...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@305 4a71c877-e1ca-e34f-864e-861f7616d084
2005-09-24 13:38:18 +00:00
Per Inge Mathisen
31c99f9fc1
Fix two cases of %s that should be %c in debug logging messages.
...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@252 4a71c877-e1ca-e34f-864e-861f7616d084
2005-08-16 21:46:35 +00:00
Per Inge Mathisen
e8c89f6a7c
Fix another signedness warning in OpenAL code.
...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@251 4a71c877-e1ca-e34f-864e-861f7616d084
2005-08-16 21:43:36 +00:00
Per Inge Mathisen
2ff998ca19
Add configre check for ALut header, and include it if it exists. Also fix one signedness
...
warning in the openal code.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@250 4a71c877-e1ca-e34f-864e-861f7616d084
2005-08-16 21:37:51 +00:00
Christian Ohm
603ed27fba
- Fix a few warnings.
...
- Remove the shell command variables from CFLAGS.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@248 4a71c877-e1ca-e34f-864e-861f7616d084
2005-08-15 22:46:11 +00:00
Christian Ohm
99d9f6d513
Fixed the GNUmakefile/automake conflict. Invoke normal make build with "Make -f
...
Makefile.raw".
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@247 4a71c877-e1ca-e34f-864e-861f7616d084
2005-08-14 12:54:10 +00:00
Per Inge Mathisen
34c30df060
Fix some warnings, fix an error where a log message used %d where it should use %s.
...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@246 4a71c877-e1ca-e34f-864e-861f7616d084
2005-08-14 11:03:18 +00:00
Per Inge Mathisen
469327f006
Use #undef instead of #define something FALSE for turning defines off, since the latter
...
is understood by gcc as the opposite of what it was meant for, effectively turning a lot
of debugging code on, instead of off. There may be other instances of this problem in
the code.
To reiterate:
#define SOMETHING FALSE
#ifdef SOMETHING
#error This will be executed
#endif
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@245 4a71c877-e1ca-e34f-864e-861f7616d084
2005-08-14 11:00:17 +00:00