Rene Jochum
9ecba718a4
Revert "Remove a direct src include from lib/gamelib."
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This reverts commit e32c1f0e89
.
It broke netsync for a weired reason.
2011-07-20 21:42:22 +02:00
Rene Jochum
cffdfa6144
Remove a direct src include from lib/sequence.
2011-07-20 12:17:27 +02:00
Rene Jochum
e32c1f0e89
Remove a direct src include from lib/gamelib.
2011-07-20 12:06:13 +02:00
Rene Jochum
3ff588daab
Remove another direct src include from the exceptionhandler.
2011-07-20 11:44:24 +02:00
vexed
0486acf35a
Update the version to match the last build we released.
2011-07-19 21:59:29 -04:00
Rene Jochum
78af6cf247
Removes a include from src in lib/exceptionhandler/dumpinfo.cpp.
2011-07-20 03:28:49 +02:00
vexed
f2e506e6dd
Update MSVC builds to use SSL by default.
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NOTE: You must compile openSSL first, then point Qt to that, and then compile Qt.
2011-07-19 20:39:36 -04:00
vexed
4479bf7e30
Update .gitignore, and some MSVC project file changes.
2011-07-19 20:33:44 -04:00
vexed
f35bcccdee
For commit ebc8976dc1
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the wrong stash was used. Reapplying missing part of patch.
closes ticket:2824
Revert "Speed up text rendering for console messages by rendering to pixmaps instead of re-rendering the strings themselves for every display frame."
This reverts commit aaedaabf60
.
2011-07-19 20:23:27 -04:00
safety0ff
866aeb950b
Make swapinterval.cpp independant of glew, this fixes issues caused by accessing glew vars before glew is initiliazed.
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Closes #2826 .
2011-07-18 21:06:20 +00:00
vexed
c10d9ef8d4
Let's try another way to handle the trap cursor support for windows.
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Closes ticket:2813
2011-07-18 20:42:58 -04:00
Rene Jochum
2cb5bab031
Lobby: set the right authentication flag on logouts.
2011-07-18 21:50:46 +02:00
vexed
8b8d2b676a
Bring back scaled fonts as were in commit b3c2fabf16
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re: commit ebc8976dc1
2011-07-17 14:53:47 -04:00
dak180
9357171481
Bring back QuesoGLC for the mac builds.
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X11 (Apple's official version for 10.6) is not required to be installed to run the game.
Refs #2824 .
2011-07-17 14:10:27 -04:00
vexed
ebc8976dc1
Bring back quesoGLC to Warzone.
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This renders the text much faster than what Qt offers, and also fixes issues with Vsync being ON, on windows.
patch fixes by Safety0ff
closes ticket:2824
This patch basically reverts:
828c0f72ae
Revert 9e29aa5210
which reverted the removal of QuesoGLC, to start
working on fixing the font rendering with Qt.
NOTE: On some systems, there is a assertion failure with FcFini().
We could fix the issue by doing a embed of quesoGLC in our repo, or hope the fontconfig
guys fix the issue upstream.
See ticket:2824 for more discussion on this issue.
2011-07-17 13:15:15 -04:00
vexed
f8e1c75a48
Update framework project files for this commit.
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d51379938d
Remove old cursor code. Refs #2823 .
2011-07-17 13:10:16 -04:00
Rene Jochum
022ab30a92
Fix a possible buffer overrun in netlobby
2011-07-16 13:11:56 +02:00
Rene Jochum
d726117be9
Remove lib/framework/configfile.*. Closes #2823 .
2011-07-14 23:11:18 +02:00
Rene Jochum
608da2ed7c
Remove the unused wz2100.icon.h file. Refs #2823 .
2011-07-14 23:10:54 +02:00
Rene Jochum
d51379938d
Remove old cursor code. Refs #2823 .
2011-07-14 23:10:35 +02:00
Buginator
3971d661c7
Update qtgame project files for MSVC.
2011-07-13 22:34:41 -04:00
safety0ff
c394a15fda
Add swap interval control to QtGame. There's no longer any need to restart to change vsync settings.
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Refs #2815 .
2011-07-13 21:00:31 +00:00
Rene Jochum
620589928a
Fix Mingw-cross-env compile errors, fixes #2820 . Thx to Safety0ff.
2011-07-13 20:25:21 +02:00
Rene Jochum
c6edf9fbf4
Revert the multiline feature from the label widget as it breaks updates. ...
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fixes #2818 .
2011-07-13 12:42:14 +02:00
Buginator
5c24f7b716
Remove bson from project files.
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Add qjson to include path & libs. (Yes, we now require qjson, see 2646b4211d48f61fddb4bc2c5d1ac9d20e8201b2 )
**REMOVE** bastardization of the normal operators with the alternative operator
representations--requires special header file & should NEVER be used
in our code. die, alternative operator representations, die!
Make a note for NO_SSL default builds (MSVC only)
2011-07-12 21:07:58 -04:00
Buginator
f4ec6ca3b2
Remove SDL_framerate.cpp/.h from project file.
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see b786c62da4
2011-07-12 21:07:58 -04:00
dak180
6dd85baedf
Merge branch 'refs/heads/topic/QJson'
2011-07-11 21:49:31 -04:00
dak180
3ddd7a279f
Remove the frame rate limiter from the mac builds.
2011-07-11 15:08:59 -04:00
Per Inge Mathisen
b786c62da4
Remove our own frame rate limiter, since it will break (brake) vsync when monitor vsync is higher than rate limiter.
2011-07-11 20:44:37 +02:00
Rene Jochum
616c6c4086
Replace BSON with QJson.
2011-07-11 02:33:33 +02:00
Rene Jochum
54d749f094
Reformat lib/netplay/netlobby.*
2011-07-10 17:30:25 +02:00
Buginator
f76e960f7d
Fix various build issues for both 'qtgame' and the bson /new lobby stuff
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for MSVC.
Nothing here should break other platforms.
2011-07-08 21:51:16 -04:00
dak180
12676f77a8
Rename the .moc files so they do not clobber other things.
2011-07-08 21:00:15 -04:00
Rene Jochum
bbad94b1fc
Fix MinGW compile errors.
2011-07-08 20:42:30 +02:00
Rene Jochum
4c387a199b
Fix SSL errors on the Macs.
2011-07-08 20:35:23 +02:00
Rene Jochum
793c30a862
Merge branch 'bsonlobby' into master
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Conflicts:
macosx/Warzone.xcodeproj/project.pbxproj
2011-07-08 18:01:52 +02:00
cybersphinx
ed753ff8c4
Fix Windows cross-build.
2011-07-05 02:43:43 +02:00
Rene Jochum
44235d4cb3
Moves the bson code to 3rdparty.
2011-07-04 22:56:35 +02:00
Rene Jochum
f4017eda50
Merge remote-tracking branch 'upstream/master' into bsonlobby
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Conflicts:
configure.ac
lib/netplay/Makefile.am
macosx/Warzone.xcodeproj/project.pbxproj
src/Makefile.am
2011-07-03 01:04:50 +02:00
Rene Jochum
002983b6ae
Splits the cacert up, fixes ssl errors on systems without it.
2011-07-03 00:38:39 +02:00
Per Inge Mathisen
c07093a209
Remove complaint when WzConfig fails to open file that does not exist for reading. This is
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(unfortunately) what QSettings occasionally does to check if a file exists.
2011-07-02 14:30:51 +02:00
dak180
1ef935e646
Get the qtgame project working in the mac build.
2011-07-01 19:50:49 -04:00
Per Inge Mathisen
4b8679b591
Fix mac compile errors and warnings.
2011-07-02 01:36:33 +02:00
Per Inge Mathisen
d5001ccd54
Try again to fix mac/win compiles of qtgame
2011-07-02 01:21:23 +02:00
Per Inge Mathisen
89a758f280
Fix platform macros for qtgame module. Should now compile on Mac/Windows too.
2011-07-02 01:05:17 +02:00
Per Inge Mathisen
10a78a4a7e
Merge in qtgame project and make use of its trap cursor support.
2011-07-02 00:25:14 +02:00
Buginator
be2c105b7a
Update build for Release builds & using STLport.
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Update release builds to SSE2 + STLport.
2011-06-25 19:48:46 -04:00
Buginator
b17aa1e7c8
Fix broken compile for MSVC
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re: f02f606913
2011-06-20 22:27:41 -04:00
safety0ff
c4539a463e
Remove now unused functions to prevent future misuse.
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Graphics functions should not be used for deterministic code.
2011-06-12 17:33:13 +00:00
safety0ff
f02f606913
Make a fixed point 3D affine transformation class and use it to do muzzle calculations.
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Fixes #2724 .
2011-06-12 17:33:06 +00:00