Per Inge Mathisen
89a758f280
Fix platform macros for qtgame module. Should now compile on Mac/Windows too.
2011-07-02 01:05:17 +02:00
Per Inge Mathisen
10a78a4a7e
Merge in qtgame project and make use of its trap cursor support.
2011-07-02 00:25:14 +02:00
Buginator
be2c105b7a
Update build for Release builds & using STLport.
...
Update release builds to SSE2 + STLport.
2011-06-25 19:48:46 -04:00
Buginator
b17aa1e7c8
Fix broken compile for MSVC
...
re: f02f606913
2011-06-20 22:27:41 -04:00
safety0ff
c4539a463e
Remove now unused functions to prevent future misuse.
...
Graphics functions should not be used for deterministic code.
2011-06-12 17:33:13 +00:00
safety0ff
f02f606913
Make a fixed point 3D affine transformation class and use it to do muzzle calculations.
...
Fixes #2724 .
2011-06-12 17:33:06 +00:00
Per Inge Mathisen
94c94304fb
Simple cleanup of actionX|Y droid fields. Patch reviewed by stiv.
2011-06-12 16:24:48 +02:00
Per Inge Mathisen
060345a5e4
Fix pitch and yaw of loaded units, when loading maps.
2011-06-12 13:41:47 +02:00
Per Inge Mathisen
918594f00a
Do not assert fail when a value is not present in savegame ini loading vectors.
2011-06-11 19:15:28 +02:00
Buginator
690b2ccfde
Fix MSVC project files that were broken after the miniupnc move.
2011-05-27 20:44:58 -04:00
Per Inge Mathisen
10249e5095
Fix int overflow in radar blip drawing. Closes ticket:2731, reviewed by Safety0ff.
2011-05-22 14:37:53 +02:00
Per Inge Mathisen
8aca9437a4
Add support for normal map loading. (Note that normal map rendering is still not supported by shaders.) Patch reviewed by Safety0ff.
2011-05-22 13:59:30 +02:00
Rene Jochum
9930be667e
Fix cross compile after the miniupnc move.
2011-05-22 04:32:13 +02:00
Rene Jochum
29bbd8fb3a
Move lib/netplay/miniupnpc to 3rdparty/miniupnc on autotools and ...
...
hopefully MSVC.
2011-05-22 04:10:04 +02:00
dak180
888720d38e
Move miniupnpc into 3rdparty and set up the xcode project.
2011-05-21 19:44:55 -04:00
Rene Jochum
a17c8a3a19
Final fix for the radix character.
2011-05-18 23:55:09 +02:00
cybersphinx
4d21048973
Merge branch 't/master/sequencestuff'
2011-05-14 18:52:27 +02:00
cybersphinx
2ef1cb2939
Use better (?) locale names.
...
Hopefully fixes #1778 .
2011-05-14 17:05:47 +02:00
cybersphinx
b3c2fabf16
Scale the video subtitle font with the resolution used.
2011-05-13 22:55:17 +02:00
Per Inge Mathisen
2d1b6aa05a
Remove dead code from fastplay
2011-05-08 14:10:48 +02:00
Rene Jochum
e4ff3366fc
Moves the Cacert root Cert into data/base.wz
2011-05-07 01:17:38 +02:00
cybersphinx
2a637d009c
Make YUV to RGB conversion work on big endian as well.
...
Refs #816 .
2011-05-06 16:10:08 +02:00
cybersphinx
46695905ac
Calculate the 50% scanlines with bit-fiddling.
2011-05-06 16:09:43 +02:00
cybersphinx
f934b1bfc3
Add an option for scanlines when playing videos.
...
Shows either no, 50% dimmed or black scanlines. Disabled if the video texture
is too small (needs 2 * video height), or the video is shown so small that the
scanlines can't be noticed.
Refs #2095 , #2686 .
2011-05-04 23:47:08 +02:00
cybersphinx
0eae4cfc9a
Optimize YUV to RGB conversion.
...
Refs #816 .
2011-05-04 23:47:08 +02:00
cybersphinx
9c6eb54f54
Use quad instead of triangle strip to show videos.
2011-05-04 23:47:08 +02:00
cybersphinx
730371881c
Make video display blurred instead of blocky.
2011-05-04 23:47:08 +02:00
cybersphinx
2e5b58d213
Make sure to deallocate video texture.
2011-05-04 23:47:08 +02:00
cybersphinx
36a2fe771c
Increase video texture size to 1024x1024.
...
Refs #2682 .
2011-05-04 23:46:44 +02:00
Rene Jochum
ae62ec9be5
Remove debug line.
2011-05-04 01:58:10 +02:00
Rene Jochum
3f868107f3
Fix dead keys on Mac OS-X, research by dak180.
...
Fixes #2676
2011-05-04 01:54:32 +02:00
Buginator
199a6d3c27
Move GLEW out of the project, and put it into the dev-package instead.
2011-05-02 20:02:12 -04:00
Rene Jochum
f821332f97
Adds the configure option "--disable-ssl", fixes related errors.
2011-05-02 21:38:10 +02:00
Rene Jochum
de05a4fe5a
Adds a Login and a Logout Button.
2011-05-02 20:51:05 +02:00
Rene Jochum
5b61a53a60
Updates the "Multiplayer" Screen, thx cybersphinx for the proposal.
2011-05-02 20:01:30 +02:00
Rene Jochum
47b8a7c506
Fixes smaller bugs in netlobby.cpp
2011-05-02 19:29:37 +02:00
Rene Jochum
c973d67004
Fixes W_LABEL after f23a94d644
.
2011-05-01 19:18:56 +02:00
Rene Jochum
f23a94d644
Add an Infotext to the login screen. This modifies lib/widget/label.*!
2011-05-01 16:35:14 +02:00
Rene Jochum
204eba3c3d
Replaces the games vector by a QList.
2011-05-01 07:56:22 +02:00
Rene Jochum
b2e54f49e3
Adds support for SSL encrypted connections to the lobby.
...
Changes config values "masterserver_*" to "lobby_*"
Uses QString instead of std::string for the lobby.
Fixes small lobby related bugs.
2011-05-01 05:11:41 +02:00
Rene Jochum
7005230d64
Uses QT for Networking.
2011-05-01 05:11:41 +02:00
Rene Jochum
421f46e526
Cleans a possible error after a delGame call, might fixes a yet unknown bug.
2011-05-01 05:11:41 +02:00
Rene Jochum
e66fa5ffb1
Moves the declaration of "lobbyclient" to netplay.cpp/h as it should not be part of the lobby library.
2011-05-01 05:11:41 +02:00
Rene Jochum
c7497bf005
Uses a namespace "Lobby" instead of that annoying "LOBBY_" prefixes.
2011-05-01 05:11:41 +02:00
Rene Jochum
739db7c881
Makes all LobbyClient function parameters const.
2011-05-01 05:11:41 +02:00
Rene Jochum
05acab78c0
Adds a nice error message when hosting failed, proposed by cybersphinx.
2011-05-01 05:11:41 +02:00
Rene Jochum
36576eac6d
Bumps netcode for NETJoinGame / NETallowJoining changes.
2011-05-01 05:11:41 +02:00
Rene Jochum
0960ad8927
Adds a login form for "Multiplay" -> "Join" -> "Lobby".
...
Fixes some login related stuff.
Adds a check for joining users.
2011-05-01 05:11:41 +02:00
Rene Jochum
c7441cad41
Optimizes the lobbyclient adds a new logging facility "LOG_LOBBY".
2011-05-01 05:11:41 +02:00
Rene Jochum
963bae58f4
Adds LOGIN support, you need to set "lobby_user" and "lobby_token" in your config as theres currently no GUI for that.
2011-05-01 05:11:41 +02:00
Rene Jochum
8b588a9501
Returns the error message instead of its code.
2011-05-01 05:11:41 +02:00
Rene Jochum
273d6381d3
Replaces Masterserver setter/getter with the ones from lobbyclient.
2011-05-01 05:10:08 +02:00
Rene Jochum
114f5a0d65
Silently tries to remove an existing game on the lobbyserver, supports 64bit ints for gameId.
2011-05-01 05:10:07 +02:00
Rene Jochum
062b864cb8
Removes GAMESTRUCT and SESSIONDESC, brakes savegames!
2011-05-01 05:10:07 +02:00
Rene Jochum
754e6c15c7
Uses Protocol V4 - BSON.
2011-05-01 05:10:07 +02:00
Rene Jochum
54fca60476
Embeds BSON from https://github.com/mongodb/mongo-c-driver - daba871.
2011-05-01 05:10:07 +02:00
Cyp
99394b816a
Fix unneeded rounding errors.
2011-04-29 09:47:07 +02:00
Rene Jochum
4793a6a645
Fixes keybindings for numpad keys, arrow keys are numpad on the mac.
2011-04-29 00:48:58 +02:00
Buginator
f8cc92dfd7
Demote Asserts() to LOG_INFO from LOG_ERROR, to prevent some end-user confusion.
...
We have 956 lines of LOG_ERRORs currently.
2011-04-26 22:49:39 -04:00
Buginator
ce10843e02
Add a FSAA menu option.
...
NOTE: It is impossible to tell what the max level the card (drivers) supports,
without actually testing for said level.
2011-04-26 22:41:49 -04:00
Per Inge Mathisen
2769798d3d
saveConfig() omits some values from saving, what leads to certain values are reset to their default value. Initial patch by Fastdeath. Closes ticket 2670.
2011-04-26 22:51:35 +02:00
Per Inge Mathisen
4c673ebb09
Rearrange init sequence so that QApplication is run before i18n init. Fixes ticket 2566.
2011-04-26 22:44:03 +02:00
Buginator
140e707e5c
Fix autohell's builds for mingw32
...
--fix by pabs3.
2011-04-25 22:16:53 -04:00
Buginator
75003517f9
This typo it brought to you by autohell'r'us, where the more difficult we can make it for the developer, the more they want to stick with us!
2011-04-25 21:38:21 -04:00
Buginator
2536b5f89f
Might help if the copy & paste was what I wanted, not what it did. :P
...
Spotted by Safety0ff again.
2011-04-25 21:28:41 -04:00
Buginator
a1bfd1f4c1
Fix {} to () spotted by Safety0ff.
2011-04-25 21:20:30 -04:00
Buginator
fa91ccebb4
Only add the STATICLIB & _WIN32_WINNT defines for mingw builds
...
I would like to thank autohell for this commit.
2011-04-25 20:51:51 -04:00
Buginator
1c9bdd6f1b
remove SDL flags, and add -D_WIN32_WINNT=0x0501
2011-04-25 20:06:37 -04:00
Buginator
5829d0a7ae
MSVC fixes for miniupnp
2011-04-25 19:47:55 -04:00
Buginator
4680765ea9
Add lib iphlpapi for miniupnp
...
Fix define to STATICBUILD
2011-04-25 19:47:54 -04:00
cybersphinx
779fdd62bd
Revert "Include miniupnpc headers as C."
...
Didn't work.
This reverts commit 954b5ad05b
.
2011-04-25 23:49:02 +02:00
cybersphinx
954b5ad05b
Include miniupnpc headers as C.
...
Should fix cross-compilation.
2011-04-25 22:55:53 +02:00
Rene Jochum
7bf96b20de
Merge branch 'master' of github.com:Warzone2100/warzone2100
2011-04-25 22:22:06 +02:00
Rene Jochum
380123f97c
Removes some includes from netplay.cpp as they are now in netsocket.h.
2011-04-25 22:10:49 +02:00
cybersphinx
4c68d121d6
Don't uselessly include static libraries in other static libraries.
...
Saves ~40 MB of diskspace when building.
2011-04-25 21:33:53 +02:00
Rene Jochum
8c57afedd2
Bumps MaxGames to 18 as 18 will shown fine on two columns in GAMEFIND.
2011-04-25 20:40:09 +02:00
Rene Jochum
4feac21ecb
Moves per platform includes from netsocket.cpp to netsocket.h.
2011-04-25 20:39:11 +02:00
Rene Jochum
5eac7e75e6
Changes the way connections between clients and hosts are established, thereby removes the "GAMEFIND" screen from IP connections.
...
This is required for the later removeal of GAMESTRUCT and generaly cleansup code.
Before:
Client -> "list"
Server <- "1<GAMESTRUCT>
Client -> "join"
Client -> VERSION_MAJOR/MINOR
SERVER <- OK/WRONG/KICKED
After:
Client -> VERSION_MAJOR/MINOR
SERVER <- OK/WRONG/KICKED
2011-04-25 20:37:20 +02:00
Rene Jochum
b3106415ba
Replaces NETgameIsCorrectVersion with NETisCorrectVersion, removes NETgameIsCorrectVersion.
2011-04-25 20:35:05 +02:00
Rene Jochum
15b5b6a48f
Drops an incoming connection correct when the host is full, resolves a FIXME.
2011-04-25 20:33:27 +02:00
Rene Jochum
027229f5c9
Fixes client ip handling for the banlist.
2011-04-25 20:32:03 +02:00
Per Inge Mathisen
86a92ed314
Rendering cleanup, by Safety0ff. Closes ticket 2664.
2011-04-25 12:30:30 +02:00
Cyp
6adf3a7f70
Use -fno-strict-aliasing instead of -Wno-strict-aliasing for miniupnpc.
...
Fixes ticket:2666.
2011-04-25 11:46:19 +02:00
Per Inge Mathisen
3f8cecb841
Merge branch 'master' into qt
...
Conflicts:
configure.ac
lib/ivis_opengl/Makefile.am
lib/ivis_opengl/glew/glew.vcxproj
lib/ivis_opengl/glew/glew.vcxproj.filters
lib/ivis_opengl/piedraw.cpp
lib/ivis_opengl/piemode.cpp
lib/ivis_opengl/piestate.cpp
lib/ivis_opengl/screen.cpp
lib/ivis_opengl/tex.cpp
lib/sequence/Makefile.am
macosx/Warzone.xcodeproj/project.pbxproj
macosx/configs/Glew-All.xcconfig
macosx/configs/QuesoGLC-All.xcconfig
macosx/configs/Warzone-All.xcconfig
src/Makefile.am
src/texture.cpp
win32/libs/Makefile
win32/libs/glew/Makefile
win32/libs/glew/patches/glew_pkgconfig.diff
2011-04-25 00:51:13 +02:00
Per Inge Mathisen
0fc0eeeb86
Fix optimized compile warnings. Remove unused GLee remains.
2011-04-25 00:32:57 +02:00
cybersphinx
89063105fa
Actually start UPnP thread.
...
Closes #2631 .
2011-04-24 13:57:11 +02:00
Per Inge Mathisen
657bb2d31b
Fix crash in MSVC when using QVariantList. Fix crash with effects with null IMDs. Patch by Buginator.
2011-04-24 10:08:30 +02:00
Per Inge Mathisen
4e865bcb3c
Remove hack to circumvent physfs for writing ini files. Require physfs 2 or greater to circumvent
...
write corruption bug in physfs. Use utf-8 in file names in virtual filesystem.
2011-04-24 01:03:25 +02:00
Per Inge Mathisen
8be8d0949f
Fix bugs in wzfs implementation.
2011-04-24 00:10:02 +02:00
Per Inge Mathisen
768fbe40e4
Fix compile warning. This closes ticket:2659
2011-04-23 23:24:41 +02:00
cybersphinx
65e2000db0
Remove unused variable gcc 4.6 doesn't like.
...
Closes #2659 .
2011-04-23 21:52:25 +02:00
cybersphinx
25c2e2f540
Fix lib/netplay/miniupnpc/Makefile.am for renamed file.
2011-04-23 20:56:19 +02:00
cybersphinx
845d628a4b
Add missing miniupnpc files.
2011-04-23 19:04:21 +02:00
cybersphinx
d85bc38f5f
Reapply miniupnpc segfault fix.
...
Is included upstream for newer versions.
2011-04-23 15:41:29 +02:00
cybersphinx
d180026116
Update miniupnpc to version 1.5.
...
Thanks to pabs for the needed changes to netplay.cpp (refs #2513 ).
2011-04-23 15:36:30 +02:00
cybersphinx
583c318c2e
Remove unused files from lib/netplay/miniupnpc.
2011-04-23 15:32:01 +02:00
Per Inge Mathisen
bbf4cb0587
qt branch: Rewrite config file handling to use WzConfig. Also removes unused option to disable
...
coloured mouse cursors, and the old "registry" code. Qt virtual physfs filesytem initialization
move to the main function, since it is now needed earlier.
2011-04-21 12:58:51 +02:00
safety0ff
fec754abd7
Reapply 635643e101
which got lost in the mix...
...
Add openal cflags to sequence lib build, fixes linking with static openal-soft.
2011-04-21 01:33:28 +00:00
safety0ff
45c61b0b54
Only check for OpenGL 4 support if GLEW supports it.
2011-04-21 00:56:08 +00:00
cybersphinx
4f0296e801
Remove redundant info from the crashdumps.
2011-04-20 17:15:40 +02:00
Buginator
bd28224a27
Partial revert of 1fe2cc8f4d
...
Use Glew's macros to check if the function is supported or not.
(cherry picked from commit 3f96f2e323
)
2011-04-20 17:11:20 +02:00
cybersphinx
f312fd3e7d
Demote GLEW version message to LOG_3D/crashdumps.
...
Also remove a few spaces before colons.
2011-04-20 17:11:04 +02:00
Per Inge Mathisen
777d50cd59
Remove more GLee related files
2011-04-20 16:44:10 +02:00
safety0ff
720caa8c31
Add omitted word to comment about inclusion order of glew.h.
2011-04-20 16:28:42 +02:00
safety0ff
be2feff7aa
Remove redundant glu.h inclusions (taken care of by framework/opengl.h -> GL/glew.h -> glu.h).
2011-04-20 16:28:41 +02:00
safety0ff
2cb9d1e737
Fix glew cross compilation.
2011-04-20 16:28:41 +02:00
cybersphinx
c80e14ca35
Use glew instead of GLee.
...
Not sure if 1.5.4 is actually the minimal version we need.
Conflicts:
configure.ac
lib/ivis_common/tex.h
lib/ivis_opengl/pieblitfunc.c
lib/ivis_opengl/piefunc.c
lib/ivis_opengl/piematrix.c
lib/ivis_opengl/screen.c
2011-04-20 16:28:41 +02:00
cybersphinx
3481d2e0f6
Rip out our integrated GLee copy.
...
Conflicts:
po/update-po.sh
src/display3d.c
2011-04-20 16:28:41 +02:00
Per Inge Mathisen
5867fea746
Fix header define for some Windows thing to match how it is done in master.
2011-04-18 22:53:06 +02:00
Per Inge Mathisen
c32d791ae0
qt: Add some more vector types to WzConfig
2011-04-18 11:08:27 +02:00
Per Inge Mathisen
dda501bf13
Merge remote branch 'origin/master' into qt
...
Conflicts:
data/base/script/text/cam1a.slo
lib/exceptionhandler/exceptionhandler.vcxproj
lib/exceptionhandler/exchndl.h
lib/framework/framework.vcxproj
lib/gamelib/gamelib.vcxproj
lib/iniparser/iniparser.vcxproj
lib/ivis_opengl/ivis_common.vcproj
lib/ivis_opengl/ivis_opengl.vcxproj
lib/netplay/netplay.vcxproj
lib/script/script.vcxproj
lib/sequence/sequence.vcxproj
lib/sound/sound.vcxproj
lib/widget/widget.vcxproj
macosx/README.BUILD.txt
macosx/Warzone.xcodeproj/project.pbxproj
src/Warzone2100.vcxproj
src/main.cpp
2011-04-17 23:17:24 +02:00
Per Inge Mathisen
68b940da82
A bit early to check for OpenGL 4.x already, don't you think? Breaks with earlier versions of GLEW.
2011-04-17 22:10:42 +02:00
Buginator
3f96f2e323
Partial revert of 1fe2cc8f4d
...
Use Glew's macros to check if the function is supported or not.
2011-04-17 15:45:44 -04:00
Buginator
0af6d3fcef
Fix VS2k10 files for Qt
2011-04-17 15:42:14 -04:00
cybersphinx
8f2ac8e0c8
Demote GLEW version message to LOG_3D/crashdumps.
...
Also remove a few spaces before colons.
2011-04-10 22:56:11 +02:00
Per Inge Mathisen
df4e48ec16
qt branch: Kill off the over-engineered tagfile format. Replacing it with the more retro ini file format.
2011-04-06 22:06:17 +02:00
safety0ff
455553a54b
Fix misusing utf8 encoded string as local codepage encoded string in exception handler.
...
Closes #2607 .
2011-04-03 22:23:04 -04:00
safety0ff
49b78c1f80
Fix exchndl.cpp to work with recent versions of BFD.
...
Hopefully fixes #343 .
2011-04-03 22:23:04 -04:00
cybersphinx
38088f37bc
Add Catalan translation by mecatxis.
...
Closes #2616 .
2011-04-03 21:44:57 +02:00
Per Inge Mathisen
0372b01b80
House cleaning in campaign resource files. Removing unused directories. Adding an assert for them.
2011-04-03 13:57:48 +02:00
Per Inge Mathisen
09c023a2d0
Actually remove GLee files.
2011-04-03 12:39:44 +02:00
cybersphinx
8bc7aa208c
Add Hungarian translation by Mészáros Tamás.
...
Also sort the LANG_NAMEs.
2011-04-03 01:56:08 +02:00
Per Inge Mathisen
de3be04ac5
Fix flickering due to face culling not being properly enabled.
2011-04-02 10:54:47 +02:00
Per Inge Mathisen
71ad7a8742
Various cross-compile and win32 stuff needed for glew. From patches by Safety0ff and cybersphinx. Untested.
2011-04-02 10:19:08 +02:00
Per Inge Mathisen
1fe2cc8f4d
Use GLEW instead of GLee. Based on patch by cybersphinx.
2011-04-02 10:08:26 +02:00
Per Inge Mathisen
d78a8eb8ad
Use QSettings instead of our homebrewed version of iniparser to reduce maintenance load.
2011-04-01 20:31:15 +02:00
Buginator
84e4bf40cf
Cleanup VS2k10 project files
2011-03-31 19:14:18 -04:00
Per Inge Mathisen
0ee8b860f8
Merge remote branch 'origin/qt' into qtscript
2011-03-30 18:05:40 +02:00
Buginator
f431fc08c7
Remove a file that wasn't in the project's frustum.
2011-03-26 00:48:32 -04:00
Buginator
60099b70d6
Revert "Fix MMB use."
...
open ticket:2578
This reverts commit b3dcccba1d
.
Conflicts:
lib/framework/wzapp.cpp
2011-03-24 22:36:01 -04:00
Buginator
1f5d94a564
Fix VS2k10 for Qt.
...
NOTE: All Qt headers *MUST* be before of the other headers, or else we get tons of conflicts
***
DO NOT CHANGE HEADER ORDER, unless you know what you are doing, it will fubar
other build systems!
****
close ticket:2570
2011-03-24 20:06:59 -04:00
Buginator
b3dcccba1d
Fix MMB use.
...
fixes ticket:2578
Also add mouse button state to LOG_INPUT
2011-03-24 19:47:28 -04:00
Cyp
23f318fe39
Merge branch 'master' into qt
...
Conflicts:
lib/exceptionhandler/exceptionhandler.vcproj
lib/framework/frame.h
lib/framework/framework.vcproj
lib/framework/input.h
lib/gamelib/gamelib.vcproj
lib/iniparser/iniparser.vcproj
lib/ivis_opengl/ivis_opengl.vcproj
lib/netplay/netplay.vcproj
lib/script/script.vcproj
lib/sequence/sequence.vcproj
lib/sound/sound.vcproj
lib/widget/widget.vcproj
macosx/Warzone.xcodeproj/project.pbxproj (resolved in favour of qt)
src/Makefile.am
win32/Warzone2100.vcproj
2011-03-22 00:01:28 +01:00
Cyp
fe4d13f335
Add Meta as alternative to Alt when giving scout orders.
2011-03-21 23:56:08 +01:00
Cyp
e5a4039e8f
Fix Shift+Tab and ` keys.
...
Fixes ticket:2561.
2011-03-21 23:13:41 +01:00
Buginator
12e1d13c6c
Part 2:
...
Fix overzealous BOOL->bool conversion
Structures *must* remain the same size, BOOL was initially cast as a int, and we would read/write values expecting 32bit values, needless to say, this caused issues. The same applies to varaiables that pretend to be a BOOL, and may indeed have been used as a bool, but again, the size is 32bits, not 1 byte.
Revert "fix [s]BOOLs bool by 4B0/\/\1|\|4710|\|" This reverts parts of commit a72c41aeec
fixes ticket:2556
2011-03-19 21:52:25 -04:00
Buginator
405d03224c
Fix overzealous BOOL->bool conversion
...
Structures *must* remain the same size, BOOL was initially cast as a int,
and we would read/write values expecting 32bit values, needless to say,
this caused issues.
The same applies to varaiables that pretend to be a BOOL, and may indeed have
been used as a bool, but again, the size is 32bits, not 1 byte.
Revert "fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|"
This reverts parts of commit a72c41aeec
fixes ticket:2556
2011-03-19 18:40:25 -04:00
Cyp
ccab8415fa
Add team-coloured blitting functions.
2011-03-18 19:18:48 +01:00
Buginator
31502ccdce
Let us try this again, leave the never-interactive option for the lexers.
...
Set never-interactive option in lexers so that Flex doesn't use isatty() function from unistd.
Define YY_NO_UNISTD_H when no unistd.h is detected.
Remove attempt to fix isatty error on Windows introduced in 2f780609
.
cherry picked from commit c046bb88e5
2011-03-17 21:35:07 -04:00
Buginator
ab118527f0
add guards
2011-03-17 21:35:06 -04:00
Buginator
466374d15d
Populate some defines for MSVC (which we do nothing with anyway)
2011-03-17 21:35:03 -04:00
Buginator
0d4378c96f
Add MSVC version guard, since this function is now included.
2011-03-17 21:35:02 -04:00
Buginator
5cfd2e9dbe
Initial VS2k10 changes.
...
VS2k5 (no longer supported with platform SDK)& VS2k8 are NOT supported anymore.
Redo other aspects as well in preparation of moving libs out of the main codebase.
NOTE: You *must* have msysgit installed, and it should be in your system path,
or you can modify the local property sheet to point to it.
This is needed to generate the autorevision.h file, (that fix is next)
2011-03-17 21:35:00 -04:00
Per Inge Mathisen
59309f5e59
Set a more sane FPS default limit of 60, rather than 30.
2011-03-15 21:17:21 +01:00
Per Inge Mathisen
8c69f5dc19
Clean up jump propulsion code. Fix warning in audio test code. Ref warnings from ticket:2531
2011-03-15 18:50:03 +01:00
Cyp
8ba7c625f0
Fix "bool|bool" instead of "bool|BOOL" in script lexer.
...
(Broke in a72c41aeec0136c86007739a97ccc9ed508c0283.)
2011-03-15 15:29:34 +01:00
Cyp
e689ad51d5
Merge remote branch 'origin/master' into qt
...
Conflicts:
configure.ac
lib/exceptionhandler/exceptionhandler.h
lib/framework/SDL_framerate.h
lib/framework/cursors.h
lib/framework/input.cpp
lib/framework/input.h
lib/ivis_opengl/pieclip.h
lib/ivis_opengl/screen.cpp
macosx/Warzone.xcodeproj/project.pbxproj (used qt version)
src/console.cpp
src/console.h
src/frontend.cpp
win32/libs/Makefile
and src/Makefile.am (resolved by Safety0ff)
2011-03-13 22:31:19 +01:00
abomination
a72c41aeec
fix [s]BOOL[/s] bool by 4B0/\/\1|\|4710|\|
...
[Edit by Cyp: Removed a "typedef int bool;" when building on non-windows.]
2011-03-13 12:32:24 +01:00
Cyp
ad1fcb0c99
Remove some surviving “extern "C"”.
2011-03-13 10:30:13 +01:00
safety0ff
5ac26462f1
Fix use of uninitialized variable in exception handler.
2011-03-12 12:23:56 -05:00