Move GLEW out of the project, and put it into the dev-package instead.
parent
52f2d50880
commit
199a6d3c27
|
@ -70,7 +70,7 @@
|
|||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)\..;$(SolutionDir)\..\devpkg\include;$(SolutionDir)\..\devpkg\include\SDL;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;_HAS_ITERATOR_DEBUGGING=0;_SECURE_SCL=0;YY_STATIC;LOCALEDIR="";GLEW_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;_HAS_ITERATOR_DEBUGGING=0;_SECURE_SCL=0;YY_STATIC;LOCALEDIR="";%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
|
|
|
@ -62,7 +62,7 @@
|
|||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)\..;$(SolutionDir)\..\devpkg\include;$(SolutionDir)\..\devpkg\include\SDL;$(SolutionDir)\..\lib\ivis_opengl;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;_HAS_ITERATOR_DEBUGGING=0;_SECURE_SCL=0;GLEW_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE;_HAS_ITERATOR_DEBUGGING=0;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
|
|
|
@ -95,7 +95,7 @@
|
|||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<AdditionalIncludeDirectories>$(SolutionDir)\..;$(SolutionDir)\..\devpkg\include;$(SolutionDir)\..\devpkg\include\SDL;$(SolutionDir)\..\lib\ivis_opengl;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_HAS_ITERATOR_DEBUGGING=0;_SECURE_SCL=0;LOCALEDIR="";YY_NO_UNISTD_H;YY_STATIC;NOMINMAX;GLEW_STATIC;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_HAS_ITERATOR_DEBUGGING=0;_SECURE_SCL=0;LOCALEDIR="";YY_NO_UNISTD_H;YY_STATIC;NOMINMAX;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
|
@ -107,7 +107,7 @@
|
|||
<MultiProcessorCompilation>true</MultiProcessorCompilation>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>zlibstat.lib;libogg_static.lib;libvorbis_static.lib;libvorbisfile_static.lib;OpenAL32.lib;glc32.lib;OpenGL32.lib;GLU32.lib;shfolder.lib;winmm.lib;Iphlpapi.lib;ws2_32.lib;dbghelp.lib;physfs.lib;libtheora_static.lib;libpng15.lib;QtGui4.lib;QtOpenGL4.lib;QtCore4.lib;QtMain.lib;QtScript4.lib;QtScriptTools4.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>zlibstat.lib;libogg_static.lib;libvorbis_static.lib;libvorbisfile_static.lib;OpenAL32.lib;glc32.lib;OpenGL32.lib;GLU32.lib;shfolder.lib;winmm.lib;Iphlpapi.lib;ws2_32.lib;dbghelp.lib;physfs.lib;glew.lib;libtheora_static.lib;libpng15.lib;QtGui4.lib;QtOpenGL4.lib;QtCore4.lib;QtMain.lib;QtScript4.lib;QtScriptTools4.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<OutputFile>$(OutDir)$(ProjectName)-Dbg.exe</OutputFile>
|
||||
<AdditionalLibraryDirectories>$(SolutionDir)\..\devpkg\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<IgnoreSpecificDefaultLibraries>MSVCRT.lib;libcmt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
|
@ -200,7 +200,7 @@
|
|||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>zlibstat.lib;libogg_static.lib;libvorbis_static.lib;libvorbisfile_static.lib;OpenAL32.lib;glc32.lib;OpenGL32.lib;GLU32.lib;shfolder.lib;winmm.lib;ws2_32.lib;dbghelp.lib;physfs.lib;libtheora_static.lib;libpng15.lib;QtGui4.lib;QtOpenGL4.lib;QtCore4.lib;QtMain.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalDependencies>zlibstat.lib;libogg_static.lib;libvorbis_static.lib;libvorbisfile_static.lib;OpenAL32.lib;glc32.lib;OpenGL32.lib;GLU32.lib;shfolder.lib;winmm.lib;ws2_32.lib;dbghelp.lib;physfs.lib;glew.lib;libtheora_static.lib;libpng15.lib;QtGui4.lib;QtOpenGL4.lib;QtCore4.lib;QtMain.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>$(SolutionDir)\..\devpkg\lib;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<IgnoreSpecificDefaultLibraries>libcmt.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
|
@ -478,14 +478,6 @@
|
|||
<Project>{efe011b6-4c0b-40aa-9f18-5ad599e70d28}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\lib\ivis_opengl\glew\glew.vcxproj">
|
||||
<Project>{eae17819-8c98-4aae-9569-bd04160d9711}</Project>
|
||||
<Private>true</Private>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
<CopyLocalSatelliteAssemblies>false</CopyLocalSatelliteAssemblies>
|
||||
<LinkLibraryDependencies>true</LinkLibraryDependencies>
|
||||
<UseLibraryDependencyInputs>false</UseLibraryDependencyInputs>
|
||||
</ProjectReference>
|
||||
<ProjectReference Include="..\lib\ivis_opengl\ivis_opengl.vcxproj">
|
||||
<Project>{4d637147-73f9-4a51-944b-34bf78e6c6dc}</Project>
|
||||
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>
|
||||
|
|
|
@ -1,8 +1,7 @@
|
|||
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||
# Visual C++ Express 2010
|
||||
# Visual Studio 2010
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Warzone2100", "..\src\Warzone2100.vcxproj", "{BDDCCB7B-F4F7-4768-A1C3-AE20E9F5FDFC}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{EAE17819-8C98-4AAE-9569-BD04160D9711} = {EAE17819-8C98-4AAE-9569-BD04160D9711}
|
||||
{9DC871E4-D58D-4AF6-85A6-7DF7A39B8C18} = {9DC871E4-D58D-4AF6-85A6-7DF7A39B8C18}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
|
@ -17,9 +16,6 @@ EndProject
|
|||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "netplay", "..\lib\netplay\netplay.vcxproj", "{C7698ECE-9255-4A60-8091-A9A76E8BE911}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "ivis_opengl", "..\lib\ivis_opengl\ivis_opengl.vcxproj", "{4D637147-73F9-4A51-944B-34BF78E6C6DC}"
|
||||
ProjectSection(ProjectDependencies) = postProject
|
||||
{EAE17819-8C98-4AAE-9569-BD04160D9711} = {EAE17819-8C98-4AAE-9569-BD04160D9711}
|
||||
EndProjectSection
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gamelib", "..\lib\gamelib\gamelib.vcxproj", "{EFE011B6-4C0B-40AA-9F18-5AD599E70D28}"
|
||||
EndProject
|
||||
|
@ -27,8 +23,6 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "framework", "..\lib\framewo
|
|||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "exceptionhandler", "..\lib\exceptionhandler\exceptionhandler.vcxproj", "{9DC871E4-D58D-4AF6-85A6-7DF7A39B8C18}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glew", "..\lib\ivis_opengl\glew\glew.vcxproj", "{EAE17819-8C98-4AAE-9569-BD04160D9711}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
(STLport)-Debug|Win32 = (STLport)-Debug|Win32
|
||||
|
@ -96,12 +90,6 @@ Global
|
|||
{9DC871E4-D58D-4AF6-85A6-7DF7A39B8C18}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{9DC871E4-D58D-4AF6-85A6-7DF7A39B8C18}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{9DC871E4-D58D-4AF6-85A6-7DF7A39B8C18}.Release|Win32.Build.0 = Release|Win32
|
||||
{EAE17819-8C98-4AAE-9569-BD04160D9711}.(STLport)-Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{EAE17819-8C98-4AAE-9569-BD04160D9711}.(STLport)-Debug|Win32.Build.0 = Debug|Win32
|
||||
{EAE17819-8C98-4AAE-9569-BD04160D9711}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{EAE17819-8C98-4AAE-9569-BD04160D9711}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{EAE17819-8C98-4AAE-9569-BD04160D9711}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{EAE17819-8C98-4AAE-9569-BD04160D9711}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
|
Loading…
Reference in New Issue