Christian Ohm
b1a4fe21fe
Actually install the Korean and Slovak translations on Windows.
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Refs #2074 .
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11432 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-11 13:48:01 +02:00
Christian Ohm
7f0929bb48
Fix sk.po.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11429 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-11 00:04:10 +02:00
Christian Ohm
fe59e98943
Add Slovak translation by Koapa.
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Closes #2036 .
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11418 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-11 00:04:10 +02:00
Christian Ohm
e210755cb5
Korean translation update by urgood2.
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Closes #2068 .
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11417 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-11 00:04:10 +02:00
Christian Ohm
a11814e87f
Fix unitialized variables warning.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11416 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-11 00:04:10 +02:00
Christian Ohm
8d0efc507d
Update Debian packaging.
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Based on r11266 from 2.3.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11412 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-10 18:48:15 +02:00
Christian Ohm
7befaa1f89
Update .gitignore.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11411 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-10 18:48:14 +02:00
Christian Ohm
6e6b5a7c34
Update translations.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11407 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-09 09:14:50 +02:00
Christian Ohm
a07d8d3ad8
Don't save translated descriptions in the keymap.
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Uses the English string in the keymap file, and translates it for display only.
That way, when changing the language, the descriptions will appear in the new
language. Old files will still work, just show the translated string until a
reset. Also mark all descriptions as translatable. Closes #2049 .
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11406 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-09 09:14:50 +02:00
Christian Ohm
fab89b8ab4
Don't crash in socketAccept when given a NULL socket.
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Closes #2033 .
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11405 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-09 09:14:50 +02:00
Christian Ohm
5a21521678
Make some internal component names untranslatable.
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Closes #2064 .
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11402 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-09 09:14:50 +02:00
Christian Ohm
4eb49a39d1
Add Korean translation by urgood2.
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Closes #2035 , #2055 .
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11395 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-09 09:14:49 +02:00
Cyp
6bc0682c06
Don't use extra precision when avoiding (or trying to avoid) obstacles, since it leads to integer overflow and pseudorandom decisions.
2010-08-06 19:29:11 +02:00
Safety0ff
9998b89016
Apply patch from #2007 (Remove randomiseSeed calls from scripts.)
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Closes #2007 .
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11386 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-05 20:05:02 +02:00
Giel van Schijndel
94320034ae
Assume that SDL headers are directly in the #include path, instead of assuming the SDL directory is in the #include path.
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Closes #1941 .
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11385 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-05 20:05:02 +02:00
Safety0ff
1fa5ab201d
Apply patch from #1944 (vorbis error strings).
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Closes #1944 .
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11384 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-05 20:05:02 +02:00
Safety0ff
dec83d8065
Apply patch #1982 .
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Removes Vector3i_normalise and return int32_t instead of float for Vector3i_Length.
Closes #1982 .
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11383 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-05 17:48:53 +02:00
Buginator
235579d051
Backport revert:
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As by consensus, revert ticket:1990, and revisions:
r11331, r11310, r11305, r11206, r11202, r11200, r11199, r11112.
Please see ticket:2051 for more discussion on the new routine.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11381 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-05 14:13:30 +02:00
Buginator
0a4bd99cb5
Removed unused file.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11378 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-05 14:13:29 +02:00
Christian Ohm
e503f52a32
Fix "make distcheck".
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11371 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-04 16:43:19 +02:00
Christian Ohm
602e7f13c9
Add missing files to the tarball.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11370 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-03 09:38:30 +02:00
Giel van Schijndel
ccbd9c56c7
wzmasterserver.py: change the `__author__` value to "The Warzone 2100 Project"
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This used to be a list of authors. Ego-boosting can always be performed by the AUTHORS file, no need to boost it all over the place ;-)
Suggested by Fastdeath's patch, see #1985
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11369 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-03 09:38:30 +02:00
dak180
f2548c181f
Update the PT_BR .strings file.
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Closes #2047 .
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11365 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-03 09:38:29 +02:00
Christian Ohm
43aedf78da
Brazilian translation update by Tucalipe.
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Closes #2043 .
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11362 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-03 09:38:28 +02:00
Cyp
82ad8abd8f
When a player drops from the joining menu, clients should remove the dropped player, and not decide whether to randomly quit based on whatever was on the stack, either. (Forward-port from 2.3.)
2010-08-01 19:41:07 +02:00
Cyp
da7ff2f37f
Don't allow inconsistent player positions or colours, even momentarily. (Forward-port from 2.3.)
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On swapping places or colours, sends a NET_PLAYER_INFO containing both players, instead of two separate NET_PLAYER_INFOs.
2010-08-01 19:40:12 +02:00
Cyp
466943b783
Don't use floating point calculations in power code.
2010-08-01 18:38:11 +02:00
Cyp
eed7a50018
Minor power code cleanup.
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Removed unused stuff, changed float to int in some places that don't make a difference.
2010-08-01 18:38:11 +02:00
Cyp
7874dc608c
Clean up thread-related #defines. (Backport from newnet.)
2010-08-01 15:23:06 +02:00
Cyp
c96eda047c
Check if blocking map pointer is valid by comparing game time to a variable that isn't inside the blocking map structure. (Backport from newnet.)
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Must have gotten confused when mixing/refactoring/blending/frying data structures, even the comment was weird. Fixes valgrind warning and probably fixes ticket:2016.
2010-08-01 15:17:47 +02:00
Christian Ohm
c778cad0f1
Polish translation update by Emdek.
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Closes #1347 .
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11336 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-01 15:14:54 +02:00
Christian Ohm
324722fc93
Prevent out of bounds access of player stat arrays.
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In the 2.3 netcode, we use player 9 for features, while we only have stats for
players 0-7. Fixes #2029 and probably a truckoad of other random problems.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11323 4a71c877-e1ca-e34f-864e-861f7616d084
2010-08-01 10:50:33 +02:00
dak180
943af316ec
Add the Korean .strings file.
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Closes #2039 .
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11317 4a71c877-e1ca-e34f-864e-861f7616d084
2010-07-31 18:51:15 +02:00
dak180
3f69367f3a
Add dSYM bundles for maximum symbolication.
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http://bitbucket.org/boredzo/symbolicator can be used to symbolicate crash logs from people without dSYM bundles.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11313 4a71c877-e1ca-e34f-864e-861f7616d084
2010-07-29 23:27:39 +02:00
Guangcong Luo
1bf4d64a0c
Fix loading some maps in T1 mode.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11309 4a71c877-e1ca-e34f-864e-861f7616d084
2010-07-28 18:58:35 +02:00
Christian Ohm
7b3dce75df
Simplify buildingDamaged().
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Prevents a possible division by zero, closes #2008 .
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11307 4a71c877-e1ca-e34f-864e-861f7616d084
2010-07-28 18:58:34 +02:00
Guangcong Luo
320a218442
Fix a bug that caused T2 and T3 maps to load in T1 mode.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11304 4a71c877-e1ca-e34f-864e-861f7616d084
2010-07-28 18:58:34 +02:00
Guangcong Luo
da445cd536
Make some text alignment fixes that got left out of r11230.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11301 4a71c877-e1ca-e34f-864e-861f7616d084
2010-07-28 18:58:33 +02:00
Buginator
edb644a03b
Fix (and add missing) headers to files.
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2009 Warzone Resurrection Project -> 2010 Warzone 2100 Project
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11298 4a71c877-e1ca-e34f-864e-861f7616d084
2010-07-28 18:58:33 +02:00
Christian Ohm
d1343e4a7d
Prevent automake.sh from complaining about astartest.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11296 4a71c877-e1ca-e34f-864e-861f7616d084
2010-07-28 18:58:31 +02:00
Per Inge Mathisen
e4cf2297b9
Stop falsely advertising ctrl+l as an available key combo. It is not.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11291 4a71c877-e1ca-e34f-864e-861f7616d084
2010-07-28 18:58:30 +02:00
Christian Ohm
45de3b488c
Update translations.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11285 4a71c877-e1ca-e34f-864e-861f7616d084
2010-07-28 18:58:30 +02:00
Christian Ohm
f63667e4b5
Add an option for the rotating radar.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11284 4a71c877-e1ca-e34f-864e-861f7616d084
2010-07-28 18:58:29 +02:00
Cyp
6957b04072
astar.c → astar.cpp in .vcproj file.
2010-07-24 13:32:09 +02:00
Christian Ohm
09879b8a83
Update translations.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11277 4a71c877-e1ca-e34f-864e-861f7616d084
2010-07-24 09:56:07 +02:00
Christian Ohm
fdceb3e322
Show complete game name in lobby tooltip.
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git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11275 4a71c877-e1ca-e34f-864e-861f7616d084
2010-07-24 09:56:07 +02:00
Christian Ohm
b808df33f4
Fix transporter ETA image.
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Closes #2001 .
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11270 4a71c877-e1ca-e34f-864e-861f7616d084
2010-07-23 12:04:37 +02:00
Cyp
1db4f15973
Change do-while to while, since it doesn't make sense to try to read a game structure when there are none in the lobby.
2010-07-22 19:19:53 +02:00
Cyp
bb7f960569
Make cliffs (blocking tiles) visible on radar.
2010-07-22 19:19:52 +02:00
Cyp
a16c5f7df9
Show oil wells burning in the radar instead of pulsing.
2010-07-22 19:19:52 +02:00