Commit Graph

119 Commits (a0f13ff73ec35d51af3377063f1b7d7b424fd05e)

Author SHA1 Message Date
Per Inge Mathisen 9426f17963 Simplify the framerate calculation 2011-12-02 14:29:20 +01:00
Rene Jochum d51379938d Remove old cursor code. Refs #2823. 2011-07-14 23:10:35 +02:00
Cyp e689ad51d5 Merge remote branch 'origin/master' into qt
Conflicts:
	configure.ac
	lib/exceptionhandler/exceptionhandler.h
	lib/framework/SDL_framerate.h
	lib/framework/cursors.h
	lib/framework/input.cpp
	lib/framework/input.h
	lib/ivis_opengl/pieclip.h
	lib/ivis_opengl/screen.cpp
	macosx/Warzone.xcodeproj/project.pbxproj (used qt version)
	src/console.cpp
	src/console.h
	src/frontend.cpp
	win32/libs/Makefile
and src/Makefile.am (resolved by Safety0ff)
2011-03-13 22:31:19 +01:00
Cyp a7730ccd15 Change "typedef struct {...} Blah;" into "struct Blah {...};".
Removed a few structs due to disuse.
2011-02-25 21:30:13 +01:00
Cyp 4a1b5fb543 Bump year.
sed -i 's/\(Copyright (C) .*-201\)0\( *Warzone 2100 Project\)/\11\2/' {src,lib/*{,/*}}/*.{c,cpp,h,y,l}
2011-02-25 18:50:54 +01:00
Cyp ae2ce18314 Bump year.
sed -i 's/\(Copyright (C) .*-201\)0\( *Warzone 2100 Project\)/\11\2/' {src,lib/*{,/*}}/*.{c,cpp,h,y,l}
2011-02-25 18:45:27 +01:00
buginator 87c9f38dc3 Revert "Add guard to YY_NO_UNISTD_H definition."
This reverts commit f1ebbe6eba.

Revert "Set never-interactive option in lexers so that Flex doesn't use isatty() function from unistd."

This reverts commit c046bb88e5.

see ticket:2444 for more info.
close ticket:2444
2011-01-30 01:40:53 -05:00
Cyp d39112244b Merge remote branch 'origin/master' into qt
Conflicts:
	lib/framework/frame.h
	src/main.cpp
2011-01-22 23:05:36 +01:00
safety0ff c046bb88e5 Set never-interactive option in lexers so that Flex doesn't use isatty() function from unistd.
Define YY_NO_UNISTD_H when no unistd.h is detected.
Remove attempt to fix isatty error on Windows introduced in  2f780609.
2011-01-15 13:39:51 -05:00
Cyp 28f9830a63 Merge remote branch 'origin/master' into qt
Conflicts:
	lib/framework/SDL_framerate.h
	lib/framework/cursors.h
	lib/framework/input.h
	lib/ivis_common/Makefile.am
	lib/ivis_common/piestate.cpp
	lib/ivis_common/pietypes.h
	lib/ivis_opengl/imd.h
	lib/ivis_opengl/piestate.cpp
	lib/ivis_opengl/piestate.h
	lib/ivis_opengl/pietypes.h
	lib/sound/audio.h
	lib/sound/sound.vcproj
	lib/sound/track.h
	lib/widget/editbox.cpp
	lib/widget/scrap.h
	macosx/Warzone.xcodeproj/project.pbxproj
	macosx/configs/Warzone-All.xcconfig
	src/Makefile.am
2011-01-14 19:26:55 +01:00
Cyp 8248789dfd Minor changes due to review by Per.
And also readded some changes that got lost from nexus.slo somehow.
2011-01-13 15:58:47 +01:00
Cyp f00b6149d9 Bump MAX_PLAYERS to allow 10 normal players + 1 scavenger player. 2011-01-13 15:58:46 +01:00
Cyp a3e5ea7276 Reduce dependence on MAX_PLAYERS == 8. 2011-01-13 15:58:46 +01:00
Cyp 91ee0f7655 Merge branch 'master' into qt
Conflicts:
	lib/framework/frame.h
	lib/framework/types.h
	lib/widget/editbox.cpp
	macosx/Warzone.xcodeproj/project.pbxproj
	macosx/configs/Warzone-Debug.xcconfig
2010-12-21 03:59:22 +01:00
Cyp d9ce212728 Try to fix isatty linkage errors on Windows.
Hope this works, somehow.
2010-12-20 05:08:58 +01:00
Cyp 2f780609a2 Try to fix isatty linkage errors on Windows.
Hope this works, somehow.
2010-12-19 22:50:45 -05:00
cybersphinx 4f411fd096 Add stdlib.h to fix compilation. 2010-11-02 01:18:45 +01:00
Cyp 6e1771e319 Merge remote branch 'origin/master' into qt
Conflicts:
	lib/ivis_common/piemode.h
	lib/ivis_common/rendmode.h
	lib/ivis_common/textdraw.h
	macosx/Warzone.xcodeproj/project.pbxproj
	macosx/configs/Project-All.xcconfig
2010-10-30 20:04:42 +02:00
Cyp fcdba754c4 Introduce ModeQueue and ModeImmediate as an alternative to playing with bMultiMessages.
Makes campaign queue some messages, and fixes cancelling production queues in campaign.
2010-10-22 18:13:04 +02:00
Cyp 0794c5a674 Merge remote branch 'origin/master' into qt-trunk
Conflicts:
	.hgignore
	configure.ac
	lib/framework/SDL_framerate.h
	lib/framework/cursors.h
	lib/framework/endian_hack.h
	lib/framework/frame.c
	lib/framework/input.c
	lib/framework/input.h
	lib/framework/opengl.h
	lib/framework/wzapp_c.h
	lib/gamelib/gtime.c
	lib/gamelib/gtime.h
	lib/ivis_common/Makefile.am
	lib/ivis_common/ivispatch.h
	lib/ivis_common/png_util.h
	lib/ivis_opengl/screen.c
	lib/ivis_opengl/screen.h
	lib/netplay/netlog.c
	lib/netplay/netlog.h
	lib/netplay/netplay.c
	lib/netplay/netplay.vcproj
	lib/netplay/netsocket.cpp
	lib/netplay/nettypes.c
	lib/sequence/sequence.c
	lib/sound/oggvorbis.c
	lib/widget/scrap.c
	macosx/Resources/wzlocal/lt.lproj/InfoPlist.strings
	macosx/Warzone.xcodeproj/project.pbxproj
	macosx/configs/Bison-Debug.xcconfig
	macosx/configs/Bison-Release.xcconfig
	macosx/configs/FetchPrebuilt.sh
	macosx/configs/FetchSource.sh
	macosx/configs/Project-All.xcconfig
	macosx/configs/SDLmain-All.xcconfig
	macosx/configs/SDLmain-Debug.xcconfig
	macosx/configs/SDLmain-Release.xcconfig
	macosx/configs/Warzone-All.xcconfig
	macosx/configs/Warzone-Debug.xcconfig
	po/cs.po
	po/da.po
	po/de.po
	po/en_GB.po
	po/es.po
	po/et_EE.po
	po/fi.po
	po/fr.po
	po/fy.po
	po/ga.po
	po/hr.po
	po/it.po
	po/ko.po
	po/la.po
	po/lt.po
	po/nb.po
	po/nl.po
	po/pl.po
	po/pt.po
	po/pt_BR.po
	po/ro.po
	po/ru.po
	po/sk.po
	po/sl.po
	po/uk_UA.po
	po/zh_CN.po
	po/zh_TW.po
	src/astar.c
	src/data.c
	src/fpath.c
	src/frontend.c
	src/hci.c
	src/main.cpp
	src/move.c
	src/move.h
	src/multibot.c
	src/multiint.c
	src/multijoin.c
	src/multiplay.c
	src/multisync.c
	src/terrain.c
2010-10-09 14:44:15 +02:00
Cyp 559ded3ec0 Fix switching players in single-player mode in debug menu. 2010-09-01 21:34:21 +02:00
Cyp 7874dc608c Clean up thread-related #defines. (Backport from newnet.) 2010-08-01 15:23:06 +02:00
Buginator 803b52125e fix / add headers. merge sync: r11298
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/branches/qt-trunk@11300 4a71c877-e1ca-e34f-864e-861f7616d084
2010-07-28 18:59:26 +02:00
Buginator edb644a03b Fix (and add missing) headers to files.
2009  Warzone Resurrection Project -> 2010  Warzone 2100 Project

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@11298 4a71c877-e1ca-e34f-864e-861f7616d084
2010-07-28 18:58:33 +02:00
Buginator 840c77d13c Fix headers conflicts (for windows + MSVC)
Move gettimeofday() from frame.c to timer.c (for windows)

Make sure we include the platform specific include before the others. (so we can correctly use WZ_OS_XXX and so on...)

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/branches/qt-trunk@10854 4a71c877-e1ca-e34f-864e-861f7616d084
2010-07-10 21:10:49 +02:00
Buginator e65f2688e7 Stage two merge.
Add new files for Qt.
Remove old files
Update build system (linux).
Remove SDL.
Remove QuesoGLC.
Remove Fontconfig & other all dependencies it had.  

CC & mingw (windows) & MSVC build systems are *NOT* updated / working yet.

**NOTE** MSVC people check types.h, "bool" != "BOOL" ! "bool" is a byte, "BOOL" is a int.

r8503 - r10787 (from  Qt branch)


git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/branches/qt-trunk@10813 4a71c877-e1ca-e34f-864e-861f7616d084
2010-07-10 21:10:44 +02:00
Cyp b553072b90 Merge fpath improved threading from newnet branch. 2010-06-17 19:04:11 +02:00
Giel van Schijndel 946c9965f2 Replace ''all'' usage of BOOL in lib/framework with bool instead
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9812 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-15 20:51:08 +01:00
Per Inge Mathisen 8f51743062 Keep bitfields of vision knowledge for faster comparisons. This speeds up map vision updates by almost 15%. (Reviewed by Cyp_.)
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9559 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:54 +01:00
Cyp 6ddb1eadb2 cpp: Add extern "C" {} in headers.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9336 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:21 +01:00
Giel van Schijndel 8e57c65386 Use "struct timeval" from winsock2.h instead of our own
On Windows <sys/time.h> doesn't exist (MinGW being an exception) and
"struct timeval" is thus defined in winsock2.h.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7285 4a71c877-e1ca-e34f-864e-861f7616d084
2009-05-06 22:29:35 +02:00
Per Inge Mathisen a9b8a20aa5 Make focusState a static to main.c, instead of a global from frame.c
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7240 4a71c877-e1ca-e34f-864e-861f7616d084
2009-05-06 22:29:30 +02:00
Giel van Schijndel e0f65b827c Add support for Full Screen Anti-Aliasing (FSAA):
* Enable, at the user's request, FSAA.
  - The user can specify the amount of samples (should be a power of 2) with the "FSAA" config option.
  - The user can disable FSAA by setting the "FSAA" option to "0" (zero)

This closes #387.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@7065 4a71c877-e1ca-e34f-864e-861f7616d084
2009-04-18 17:08:19 +02:00
Buginator ac9a882f07 Fixes #257
Can compile OK with MSVC once again.

Frame.h must be included before default system header #includes, so we don't have linker redefinitions & conflicts with the non C99 compliant routines that MSVC uses.
Or in other words, we want our C99 compliant routines to override the default routines that MSVC uses.



git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6640 4a71c877-e1ca-e34f-864e-861f7616d084
2009-02-15 06:09:24 +00:00
Dennis Schridde aac41748dc Bump copyright
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6617 4a71c877-e1ca-e34f-864e-861f7616d084
2009-02-10 18:01:48 +00:00
Dennis Schridde 0c5d56b35a Move endian_* functions into a dedicated header and do not include it from frame.h
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6614 4a71c877-e1ca-e34f-864e-861f7616d084
2009-02-10 17:23:14 +00:00
Dennis Schridde cbbc58d1e9 Move files which extend a c std library header to a filename of similar name
Extension functions dealing with ...
 * strings are in string_ext.h
 * stdio (namely printf variants) are in stdio_ext.h
 * math are in math_ext.h

These headers are no longer included by frame.h

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6613 4a71c877-e1ca-e34f-864e-861f7616d084
2009-02-10 17:23:09 +00:00
Giel van Schijndel 17a0228d18 Remove unused function endian_fract
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6259 4a71c877-e1ca-e34f-864e-861f7616d084
2008-11-09 22:58:01 +00:00
Giel van Schijndel 2391ddd622 * Make the endian_*word class of functions/macros inline functions (and the type checking of their parameter) on ''all'' platforms!
* Fix several parameters that got passed wrong and didn't get caught due to the different definitions

Caught by EvilGuru

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6256 4a71c877-e1ca-e34f-864e-861f7616d084
2008-11-09 19:21:20 +00:00
Giel van Schijndel 2cea275cb5 * Fully define struct timeval (not just forward declare)
* Forward declare struct timezone


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6063 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-20 23:42:48 +00:00
http://www.openasthra.com/c-tidbits/gettimeofday-function-for-windows/ 05f7761bab Add a gettimeofday() implementation for Windows
Epoch and hint to use GetSystemTimeAsFileTime taken from: http://www.openasthra.com/c-tidbits/gettimeofday-function-for-windows/

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@6062 4a71c877-e1ca-e34f-864e-861f7616d084
2008-09-20 23:24:17 +00:00
Freddie Witherden 55be99a19d Add sync-to-vblank support to Warzone; this closes ticket #38.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5871 4a71c877-e1ca-e34f-864e-861f7616d084
2008-08-25 18:01:49 +00:00
Giel van Schijndel 514d96d72a * Don't #inlcude treap.h in frame.h as only a single file within Warzone depends on the treap code
* Use a forward declaration in strres.h to declare a pointer to a TREAP instead of importing the full treap.h declarations in strres.h and thus large portions of the codebase
 * Rename TREAP's forward declaration name from _treap to TREAP

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@5543 4a71c877-e1ca-e34f-864e-861f7616d084
2008-07-14 15:09:00 +00:00
Giel van Schijndel b58d508ce6 Doxygenize the parameterlist of frameInitialise
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4943 4a71c877-e1ca-e34f-864e-861f7616d084
2008-05-05 23:17:35 +00:00
Giel van Schijndel 1585b7d55a Add a workaround for the X11 headers #defining Status (i.e. #undef it), to prevent problems
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4672 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-17 20:55:46 +00:00
Giel van Schijndel 665e57dc12 Move the exceptionhandler to a directory of its own
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4484 4a71c877-e1ca-e34f-864e-861f7616d084
2008-04-05 15:11:43 +00:00
Per Inge Mathisen 3ee8a3ed7f Add beginnings of a game self-test. Start with --selftest command line option.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4433 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-30 14:36:11 +00:00
Giel van Schijndel 9002fb5953 * Rename frameSetCursorFromRes to frameSetCursor
* Make frameSetCursor take a CURSOR (an enum) parameter instead of SWORD


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4432 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-30 14:11:33 +00:00
Dennis Schridde dddbb92429 Move bool2string() conversion function from tagfile.c to frame.h
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4331 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-25 14:41:04 +00:00
Dennis Schridde 2537bfc61c Cleanup #includes a bit
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@4107 4a71c877-e1ca-e34f-864e-861f7616d084
2008-03-16 12:39:08 +00:00