Commit Graph

2283 Commits (726655250558546fb797267c6f507d48880f6113)

Author SHA1 Message Date
Buginator 7266552505 Fix for 64bit compilers.
Reported by atis_home  (thanks!)

closes ticket:1523

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9594 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:58 +01:00
Buginator 46ea38f8d5 Merge r9584/9585
"Add sync counters to more accurately keep track of what is being synced and what isn't.

This information is saved in netplay.log in the config dir."


git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9590 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:57 +01:00
Buginator 3a5f7d556b Use #define NOMINMAX to disable the min / max macros in windows.h
instead of r9562
The other option was to use (std::max) as in, you have ( ) around min/max



git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9589 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:57 +01:00
Buginator dc8cb98ad9 Update MSVC project file for release build and fix iniparser DebugInformationFormat.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9588 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:57 +01:00
Cyp c491a4b315 lib/netplay/netplay.c: Change don't-while loop into do-while loop.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9582 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:57 +01:00
Christian Ohm 5b3b144994 Remove a useless macro parameter.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9580 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:57 +01:00
Cyp 8f034fe834 Workaround for Microsoft bugs such as #defining random words such as min and max.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9562 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:55 +01:00
Per Inge Mathisen 8f51743062 Keep bitfields of vision knowledge for faster comparisons. This speeds up map vision updates by almost 15%. (Reviewed by Cyp_.)
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9559 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:54 +01:00
Guangcong Luo 9723bbb44b 2.3: Fix bug #1444 - crash upon exit - patch provided by Safety0ff.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9527 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:51 +01:00
Per Inge Mathisen 3a783743a4 In certain corner cases, buildings could end up not being seen by sensors in true fog of war.
This makes sure that all tiles on which we have buildings are properly seen by sensors.


git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9501 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:47 +01:00
Guangcong Luo dbd9be9a5a 46 warnings from Xcode on the wall, 46 warnings from Xcode... take several down, make a few variables signed and cast some other "%d"s to (int), 6 warnings from Xcode on the wall!
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9493 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:45 +01:00
Christian Ohm 36acdc554b Add Croatian translation by 13KukYNexus666.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9474 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:43 +01:00
Guangcong Luo 255506d4b6 Correctly calculate frameTimeFraction2 - fix bug #482, among many other bugs.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9461 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:41 +01:00
Christian Ohm f4de16db77 Replace deprecated libpng variables.
Refs #1471.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9455 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:40 +01:00
Guangcong Luo 3579209ab4 Fix bug #1466 - release builds shouldn't assert - fixes a ton of "crashes" in Mac OS X and Linux.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9451 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:39 +01:00
Cyp 275e260a89 Fix building with PD-ksh on BSD. Reports and some patches from brad0. (svn -r9444)
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9445 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:39 +01:00
Guangcong Luo d187d6fab4 Split bMultiPlayer into bMultiPlayer and bMultiMessages - fixes a ton of bugs relating to the game thinking it's not in multiplayer mode when it is, but has multi messages off.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9407 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:33 +01:00
Cyp b3c57ebb63 net: Set SO_REUSEADDR on sockets to avoid address already in use errors.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9391 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:27 +01:00
Christian Ohm 3ab1a0104d Update Spanish locale names.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9370 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:25 +01:00
Cyp 6ddb1eadb2 cpp: Add extern "C" {} in headers.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9336 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:21 +01:00
Christian Ohm 2b2a187172 Update Windows language table according to MSDN.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9326 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:20 +01:00
Per Inge Mathisen d1ca417ef2 Remove redundant code and improve asserts.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9321 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:19 +01:00
Guangcong Luo 1685f723be Fix two warnings in scrap.c in Mac OS X.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9316 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:18 +01:00
Guangcong Luo af1d9865c0 Add "Laser satellite firing" and "Incoming laser satellite strike" to the list of occasions that deserve a radar blip representing where they're occurring.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9314 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:16 +01:00
Guangcong Luo 3ac9f53bf8 Add support for Cmd/Meta keyboard shortcuts. Make keyboard shortcuts look nicer: "lctrl - f11" to "Ctrl + F11" (Warzone keyboard shortcuts accept both LCtrl and RCtrl)
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9306 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:15 +01:00
Guangcong Luo 9568ac7987 Close ticket #1134 - add radar blips for events such as "structure under attack"
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9293 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:13 +01:00
Guangcong Luo 2025407222 Commit mod list patch #1415:
1. Adds a specific autoload folder, `mods/autoload/`. This is essential for a good mod community.
 2. Searches the `mods/` folder for global mods, as well as `mods/global/`. This is the first step in merging the three mod folders together, but I'm not planning on merging them completely in 2.3.
 3. Constructs a list of loaded mods, and displays the list in the VersionString (including the list of games in the lobby).
 4. Grays out games with incompatible mods in the NetPlay game list, and gives a warning in the tooltip: "Your loaded mods are incompatible with this game. (Check mods/autoload/?)"
 5. Gives a warning when a game with an incompatible mod is clicked: "You have an incompatible mod."
 6. Displays a list of mods above the Warzone logo.
 7. Lists mods in hosting screen, and warns hosts that all players need the same mods loaded.

Closes ticket:1415.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9291 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:13 +01:00
Guangcong Luo b5471fc186 Calculate gameTime2 using the correct time offset (fixes strange animations on some nonstandard game speeds).
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9279 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:12 +01:00
Christian Ohm 60c4f603da Use the configured game port instead of hardcoding it.
Also make the port variables static.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9269 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:11 +01:00
Guangcong Luo bf1541a626 Fix typo in gtime.c
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9266 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:11 +01:00
Guangcong Luo 5da6588fb0 Initialize timeOffset correctly.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9258 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:09 +01:00
Guangcong Luo dabc178157 Some hacks to paper over the time travel bug.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9257 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:09 +01:00
Guangcong Luo cf8265e6c8 An assert to figure out why time travel is occurring.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9250 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:08 +01:00
Guangcong Luo 3e47b4ac89 Commit Safety0ff's audio fix.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9249 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:27:08 +01:00
Per Inge Mathisen 12f9218c67 Fix for compiler warning for uninitialized variable
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9188 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:26:59 +01:00
Per Inge Mathisen 9c6b55f2d6 Remove unused definitions.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9187 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:26:59 +01:00
Guangcong Luo f13676935c Fix an infinite loop in sound_UpdateStreams.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9175 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:04:37 +01:00
Christian Ohm b0c4e40934 Include files needed for win32 cross-building.
Building from tarball still doesn't work, since nsis wants the gmo files in the
build dir while they are in the source dir.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9146 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:04:34 +01:00
Per Inge Mathisen baa0ac2188 Purely stylistic changes to make it easier to read this code for mistakes.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9131 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:04:32 +01:00
Per Inge Mathisen 4f963349cc Fix the order audio samples are removed so that they actually are removed properly.
Patch by jovie1024. This closes ticket:1391


git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9106 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:04:29 +01:00
Per Inge Mathisen 93f1d85e2d Add new debug log category for saving whatever was sent to console.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9102 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:04:29 +01:00
Guangcong Luo 357de2a6cb Apply patch #1330 provided by Cyp - Add unicode support to text boxes and game-chat
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9101 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:04:29 +01:00
Guangcong Luo 64e2425cf0 Update trunk VersionString.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9088 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:04:28 +01:00
Christian Ohm e0a74027e5 Change ASSERT to ASSERT_OR_RETURN in delSocket.
Closes #1368.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9068 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:04:25 +01:00
Guangcong Luo 0b4c58bd0b Commit patch #1375 - don't allow players to ignore kicks, add a kick button to the MP game setup screen, prevent spoofing a message from a different source, don't show "player left" message unless a player actually left.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9065 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:04:25 +01:00
Christian Ohm 4379fdcbd0 Fix possible segfault in miniupnp.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9041 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:04:22 +01:00
Christian Ohm cd577664ca Add Ukrainian translation.
Closes #947.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9039 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:04:22 +01:00
Christian Ohm b6fe392071 Add -Wdeclaration-after-statement to the default warnings.
Should help prevent breaking the build for people who have to use crappy
compilers. Exclude lib/exceptionhandler, that contains C99 non-Windows code in
places.

git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9035 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:04:10 +01:00
Guangcong Luo a815eaa82c Fix bug #1339 - trunk and 2.3-branch shouldn't be able to play with each other.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9017 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:04:09 +01:00
Christian Ohm c31d7e502f Do UPnP detection on "host game", not during startup.
git-svn-id: https://warzone2100.svn.sourceforge.net/svnroot/warzone2100/trunk@9011 4a71c877-e1ca-e34f-864e-861f7616d084
2010-02-09 20:04:08 +01:00