* ./configure && make && make install (and the NSIS installer) will make sure that the gettext message catalogs are in a decent location
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2407 4a71c877-e1ca-e34f-864e-861f7616d084
* the >= 0.15 part is because we depend on the "message context" feature only provided by >= 0.15
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2403 4a71c877-e1ca-e34f-864e-861f7616d084
* Throw away a lot of autogenerated "translations" (where marked fuzzy) which where just crap
* Add some new translations
* Change some pre-existing translations
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2400 4a71c877-e1ca-e34f-864e-861f7616d084
* Stops segfaults when hovering over a different propulsion type button than currently selected for an existing non-weapons turret
* Also stops system turrets being 'forgotten' when changing propulsion type on an existing design (effectively reverses the current behaviour of intCheckValidWeaponForProp considering all existing system turrets invalid for all propulsion types)
Patch by pseudonym404 ( http://forums.wz2100.net/index.php?topic=148.msg7761#msg7761 ), slightly changed by me to be compatible with the changes in r2396
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2397 4a71c877-e1ca-e34f-864e-861f7616d084
* Add the ability to compile .mo catalog files from gettext .po files to the raw Makefiles (all catalog files are dumped into data/locale)
* On Windows make gettext use the LOCALEDIR (as defined in makerules/config.mk) which is a subdirectory of the directory that contains Warzone 2100's executable as it's locale directory
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2394 4a71c877-e1ca-e34f-864e-861f7616d084
* Rewritten texture loader: terrain texture tiles are now in separate files rather than concatenated in one large image file
* Convert tileset to loose files
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2388 4a71c877-e1ca-e34f-864e-861f7616d084
* Add an explanation about floats (that they're basically the same as 32bit integers as far as endianness conversions are concerned)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2379 4a71c877-e1ca-e34f-864e-861f7616d084
* Don't write directly from the memory of the EFFECTs (since this memory doesn't always have the same size on 32vs64bit systems)
* Guarantee to always write the IMD's hash number as if it's a uint32_t (this fixes 64bit compatibility of these functions)
* Add functions openLoadFile and openSaveFile which perform the file opening for loadFile2 and saveFile and now readFXData and writeFXData as well
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2378 4a71c877-e1ca-e34f-864e-861f7616d084
* Turn macro ALLOC_VARIDENTDECL partially into a static inline function
* Remove -Wno-nonnull since this warning shouldn't appear anymore now
Patch by pseudonym404 with some changes by me ( http://forums.wz2100.net/index.php?topic=148.msg7723#msg7723 )
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2377 4a71c877-e1ca-e34f-864e-861f7616d084
- fixed setDroidKills() scripting function to cope with changes to the way kills are stored internally (kills are in % now).
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2373 4a71c877-e1ca-e34f-864e-861f7616d084
attacking ourselves, since when auto-repair is researched, we will have ourselves
as a repair target. The result was that droids on guard or idle would not attack
at all. This fixes bug #9665. Also remove unused function orderGroupHealthCheck().
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2369 4a71c877-e1ca-e34f-864e-861f7616d084
a transport list, and use it where applicable. This fixes bug #9720, an asserts
when selecting a droid inside a transport because we think it is dead.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2367 4a71c877-e1ca-e34f-864e-861f7616d084
* Modify them slighly to use get/set functions for the package direction (instead of a global accessable to all files which forward declare it)
* Add a NETfloat to the set of primitives
* Modify NETstring to use strnlen1 instead of strnlen which is a GNU extension to the C library (strnlen1 has been copied from gettext 0.16.1 which is GPLv2+)
NB: rerun your buildsystems
NB2: Xcode requires an update
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2358 4a71c877-e1ca-e34f-864e-861f7616d084