- Setting mime-type to application/ was a bad idea since that enforces binary diffs
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2520 4a71c877-e1ca-e34f-864e-861f7616d084
- Move it to doc/
- Move style definitions to external stylesheet
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2518 4a71c877-e1ca-e34f-864e-861f7616d084
for division and multiplication in map_coord and world_coord to get correct
rounding, where "correct" means similar to what it was in the original code.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2506 4a71c877-e1ca-e34f-864e-861f7616d084
scrolling to areas outside visible (non-FoW) areas. This feature sucked.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2505 4a71c877-e1ca-e34f-864e-861f7616d084
to rounding differences between division and bit shifting on negative values.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2504 4a71c877-e1ca-e34f-864e-861f7616d084
of tiles adds up exactly to size of texture in display code.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2501 4a71c877-e1ca-e34f-864e-861f7616d084
- some functions dealing with structure quantity at some location now additionally take a boolean which indicates whether half-built structures should be ignored (stock AI is updated accordingly)
- added sqrt() and exp() functions
- added friendlyWeapObjCostInRange() function to calculate cost of friendly units within a certain range
- CALL_RESEARCHCOMPLETED now additionally returns structure that has completed research and its owner
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2495 4a71c877-e1ca-e34f-864e-861f7616d084
fixes a problem that occurs when texture pages are larger than default.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2494 4a71c877-e1ca-e34f-864e-861f7616d084
- Use pkgconfig where possible (sdl, png, ogg/vorbis). Removes m4 file dependencies, tests are faster. If this is a problem for you: Tell me!
- Check against SDL_net using AC_CHECK_* instead of custom m4 macro. Before not much more was tested anyway.
- Enormously simplify OpenGL/OpenAL checks. Functionality should be the same. More diverse error messages. pkgconfig-style LIBS definition.
- Define DATADIR/LOCALEDIR via config.h instead of via CFLAGS. Should move them into dependency checks.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2485 4a71c877-e1ca-e34f-864e-861f7616d084
* Don't use a magic number (-1), but a named value instead: PIE_TEXT_WHITE
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2478 4a71c877-e1ca-e34f-864e-861f7616d084
* This commit removes utf8.[ch] from all build systems (manual text-editing for the most of them)
* For the removal from the XCode project I just reverted r2288
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2477 4a71c877-e1ca-e34f-864e-861f7616d084
* Remove forward declaration of "BOOL frontendInitialised" since it is nowhere defined
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2469 4a71c877-e1ca-e34f-864e-861f7616d084
Parts were rejected by GNU patch and have to reviewed again.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2467 4a71c877-e1ca-e34f-864e-861f7616d084
- Add ABOUT-NLS, which is apparently required by gettext. (Copied from gettext-0.16.1)
- Update po
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2465 4a71c877-e1ca-e34f-864e-861f7616d084
- Addition by me: Add NET_ORDER_SUBTYPE enum, which stores the targettype of movement orders and turn associated checks into switches for safety. (Original code had hardcoded numbers and if chains.)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2464 4a71c877-e1ca-e34f-864e-861f7616d084