* Add dual platform support to Code::Blocks project file (now supports both Linux and Windows, requires a rather recent version of Code::Blocks though)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@2470 4a71c877-e1ca-e34f-864e-861f7616d084master
parent
33b5764611
commit
244842406c
109
warzone2100.cbp
109
warzone2100.cbp
|
@ -6,54 +6,128 @@
|
|||
<Option pch_mode="2" />
|
||||
<Option compiler="gcc" />
|
||||
<Build>
|
||||
<Target title="Debug">
|
||||
<Option output="bin/Debug/warzone2100" prefix_auto="1" extension_auto="1" />
|
||||
<Option object_output="obj/Debug/" />
|
||||
<Target title="Debug-Linux">
|
||||
<Option platforms="Unix;" />
|
||||
<Option output="bin\Debug\warzone2100" prefix_auto="1" extension_auto="1" />
|
||||
<Option object_output="obj\Debug\" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Option parameters="--datadir data" />
|
||||
<Compiler>
|
||||
<Add option="-g" />
|
||||
<Add option="-DDEBUG" />
|
||||
<Add option='-DVERSION=\\"TRUNK\\"' />
|
||||
<Add option='-DLOCALEDIR=\\"\\"' />
|
||||
<Add option='-DPACKAGE=\\"warzone2100\\"' />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add library="m" />
|
||||
<Add library="pthread" />
|
||||
<Add library="GL" />
|
||||
<Add library="GLU" />
|
||||
<Add library="openal" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Release">
|
||||
<Option output="bin/Release/warzone2100" prefix_auto="1" extension_auto="1" />
|
||||
<Option object_output="obj/Release/" />
|
||||
<Target title="Release-Linux">
|
||||
<Option platforms="Unix;" />
|
||||
<Option output="bin\Release\warzone2100" prefix_auto="1" extension_auto="1" />
|
||||
<Option object_output="obj\Release\" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Option parameters="--datadir data" />
|
||||
<Compiler>
|
||||
<Add option="-O2" />
|
||||
<Add option="-DNDEBUG" />
|
||||
<Add option='-DVERSION=\\"TRUNK\\"' />
|
||||
<Add option='-DLOCALEDIR=\\"\\"' />
|
||||
<Add option='-DPACKAGE=\\"warzone2100\\"' />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add library="m" />
|
||||
<Add library="pthread" />
|
||||
<Add library="GL" />
|
||||
<Add library="GLU" />
|
||||
<Add library="openal" />
|
||||
<Add option="-s" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Debug-Windows">
|
||||
<Option platforms="Windows;" />
|
||||
<Option output="bin\Debug\warzone2100" prefix_auto="1" extension_auto="1" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Option parameters="--datadir data" />
|
||||
<Compiler>
|
||||
<Add option="-g" />
|
||||
<Add option="-DDEBUG" />
|
||||
<Add option='-DVERSION=\"TRUNK\"' />
|
||||
<Add option='-DLOCALEDIR=\"\"' />
|
||||
<Add option='-DPACKAGE=\"warzone2100\"' />
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-DYY_STATIC" />
|
||||
<Add directory="$(#warzone_devpkg.include)" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add library="mingw32" />
|
||||
<Add library="SDLmain" />
|
||||
<Add library="z" />
|
||||
<Add library="gdi32" />
|
||||
<Add library="opengl32" />
|
||||
<Add library="glu32" />
|
||||
<Add library="openal32" />
|
||||
<Add library="dbghelp" />
|
||||
<Add library="winmm" />
|
||||
<Add library="wsock32" />
|
||||
<Add directory="$(#warzone_devpkg.lib)" />
|
||||
</Linker>
|
||||
</Target>
|
||||
<Target title="Release-Windows">
|
||||
<Option platforms="Windows;" />
|
||||
<Option output="bin\Release\warzone2100" prefix_auto="1" extension_auto="1" />
|
||||
<Option type="0" />
|
||||
<Option compiler="gcc" />
|
||||
<Option parameters="--datadir data" />
|
||||
<Compiler>
|
||||
<Add option="-O2" />
|
||||
<Add option="-DNDEBUG" />
|
||||
<Add option='-DVERSION=\"TRUNK\"' />
|
||||
<Add option='-DLOCALEDIR=\"\"' />
|
||||
<Add option='-DPACKAGE=\"warzone2100\"' />
|
||||
<Add option="-DWIN32" />
|
||||
<Add option="-DYY_STATIC" />
|
||||
<Add directory="$(#warzone_devpkg.include)" />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add library="mingw32" />
|
||||
<Add library="SDLmain" />
|
||||
<Add library="z" />
|
||||
<Add library="gdi32" />
|
||||
<Add library="opengl32" />
|
||||
<Add library="glu32" />
|
||||
<Add library="openal32" />
|
||||
<Add library="dbghelp" />
|
||||
<Add library="winmm" />
|
||||
<Add library="wsock32" />
|
||||
<Add directory="$(#warzone_devpkg.lib)" />
|
||||
<Add option="-s" />
|
||||
</Linker>
|
||||
</Target>
|
||||
</Build>
|
||||
<VirtualTargets>
|
||||
<Add alias="All" targets="Debug;Release;" />
|
||||
<Add alias="All-Linux" targets="Debug-Linux;Release-Linux;" />
|
||||
<Add alias="All-Windows" targets="Debug-Windows;Release-Windows;" />
|
||||
</VirtualTargets>
|
||||
<Compiler>
|
||||
<Add option="-Wall" />
|
||||
<Add option="-Werror-implicit-function-declaration" />
|
||||
<Add option="-std=gnu99" />
|
||||
<Add option='-DVERSION=\\"TRUNK\\"' />
|
||||
<Add option='-DLOCALEDIR=\\"\\"' />
|
||||
<Add option='-DPACKAGE=\\"warzone2100\\"' />
|
||||
<Add directory="." />
|
||||
</Compiler>
|
||||
<Linker>
|
||||
<Add library="physfs" />
|
||||
<Add library="png" />
|
||||
<Add library="m" />
|
||||
<Add library="SDL" />
|
||||
<Add library="pthread" />
|
||||
<Add library="SDL_net" />
|
||||
<Add library="GL" />
|
||||
<Add library="GLU" />
|
||||
<Add library="openal" />
|
||||
<Add library="vorbisfile" />
|
||||
<Add library="vorbis" />
|
||||
<Add library="ogg" />
|
||||
|
@ -873,6 +947,11 @@
|
|||
<Option compilerVar="CC" />
|
||||
</Unit>
|
||||
<Unit filename="src/wrappers.h" />
|
||||
<Unit filename="win32/warzone2100.rc">
|
||||
<Option compilerVar="WINDRES" />
|
||||
<Option target="Debug-Windows" />
|
||||
<Option target="Release-Windows" />
|
||||
</Unit>
|
||||
<Extensions>
|
||||
<code_completion />
|
||||
</Extensions>
|
||||
|
|
Loading…
Reference in New Issue