some things on platforms where 'just char' means unsigned char. Fix lots of
new signedness warnings resulting from that fix (which would have cropped
up on unsigned char platforms anyway). Also implement a small subset of
stdint.h for windows platform in frame.h, hope this does not create any
conflicts. This allows us to use types like uint64_t where relevant.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@569 4a71c877-e1ca-e34f-864e-861f7616d084
more than half the warnings on gcc4, and makes sure we do not
get signedness problems between platforms where char is defined
with different signedness. Also set line-ending properites for
some bison/flex files that did not have it set.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@563 4a71c877-e1ca-e34f-864e-861f7616d084
Uses a config.mk.tmpl file to set system dependend stuff, no bash required.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@490 4a71c877-e1ca-e34f-864e-861f7616d084
- Pointed out other locations where that error could occur (src/data.c, lib/ivis_common/pcx.c)
- Deprecated pie_ReloadTexPage, as it doesn't appear to be used (lib/ivis_opengl/tex.c)
- Made iSprite width and heigth unsigned (lib/ivis_common/pietypes.h)
- Added debugging for MSVC which doesn't understand the DB* redefines (lib/ivis_common/bitimage.c)
- Fixed deprecation for MSVC (lib/framework/macros.h
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@452 4a71c877-e1ca-e34f-864e-861f7616d084
This patch includes:
- Strongly modified way of adding mods, maps and addons
- Make nearly everything use PhysFS (just netlog and debug stay)
- Convert several DBERRORs etc. to debug()
The new modloader works like this:
For every mod supplied on the commandline ("-mod") (maximum of MAX_MODS=100) keep it in mind (char * global_mods[]).
After initializing PhysFS do scanDataDirs(), which tries to register all possible paths, global_mods[] and maps with PhysFS. Dont check wether we succeed, only at the very end check if we got a "gamedesc.lev".
When we buildMapList(), mark "gamedesc.lev" as MOD_CAMPAIGN, "addon.lev" and every user supplied map as MOD_MULTIPLAY.
When we loadMods() modify the searchPath according to the supplied mods.
Note: T1 maps like Sk-Rush come from gamedesc.lev, are marked MOD_CAMPAIGN and thus wont load any multiplay_mods[], even if the user starts a multplayer game. Instead those maps are threated as campaignmode and will only load campaign_mods[].
This patch requires the "mp" patches to be either in ProgramDir/mp, in ProgramDir/data/mp or in ProgramDir/mp.wz
This is because one cannot add warzone.wz/mp to the search path if warzone.wz is an archive.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@436 4a71c877-e1ca-e34f-864e-861f7616d084
Same as in r431, but now for lib/
- converted the sources in lib/ to use full path includes instead of just the filename.
- marked places where lib/ivis_*implementation* (eg opengl) is needed, because of incomplete lib/ivis_common.
Should improve the understanding of interfaces and code organization.
(Also fixed a double slash (//) include in src/multimenu.c)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@432 4a71c877-e1ca-e34f-864e-861f7616d084
- marked places where lib/ivis_*implementation* (eg opengl) is needed, because of incomplete lib/ivis_common.
Should improve the understanding of interfaces and code organization.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@431 4a71c877-e1ca-e34f-864e-861f7616d084
- Removed unused/outdated ivis02/Ivis02.dsp/.vcproj and src/mpdpxtra.[ch]
- Replaced src/mplayer.c with a stub, containing only mplayerSubmit()
- Added DEPRECATED warnings
- Added documentation for WZ_DEPRECATED
One commit follows, to finish the move from ivis02/v4101_stub.c to ivis02/v4101.c
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@415 4a71c877-e1ca-e34f-864e-861f7616d084
Fixed button highlight problem in the map selection GUI (was
a very funny bug :) ).
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@410 4a71c877-e1ca-e34f-864e-861f7616d084
- Added a WZ_DEPRECATED macro (lib/framework/macros.h) to mark deprecated functions.
(See http://websvn.kde.org/trunk/KDE/kdelibs/kdemacros.h.in?view=markup -> KDE_DEPRECATED for usage.)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@406 4a71c877-e1ca-e34f-864e-861f7616d084
Also big amount of whitespace changes, sorry for the inconvenience...
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@400 4a71c877-e1ca-e34f-864e-861f7616d084
instead of a printf. Requested by Christian Vest Hansen <karmazilla@gmail.com> in
bug#4979.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@386 4a71c877-e1ca-e34f-864e-861f7616d084