Remove obsolete file lib/ivis_opengl/vid.h

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@556 4a71c877-e1ca-e34f-864e-861f7616d084
master
Per Inge Mathisen 2006-08-11 22:08:48 +00:00
parent 0d5f830342
commit 8adf85a21b
22 changed files with 21 additions and 29 deletions

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@ -19,8 +19,7 @@ libivis_opengl_a_SOURCES = \
ivis02.h \
piematrix.h \
pietexture.h \
screen.h \
vid.h
screen.h
libivis_opengl_a_libs = ../framework/libframework.a ../ivis_common/libivis_common.a
libivis_opengl_a_DEPENDENCIES = $(libivis_opengl_a_libs)

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@ -1,7 +0,0 @@
#ifndef _vid_
#define _vid_
// FIXME Stubfile!
#include "lib/ivis_common/rendmode.h"
#endif

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@ -11,7 +11,7 @@
#include "form.h"
#include "bar.h"
// FIXME Direct iVis implementation include!
#include "lib/ivis_opengl/vid.h"
#include "lib/ivis_common/rendmode.h"
#include "lib/ivis_common/piepalette.h"
/* The widget heap */

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@ -12,7 +12,7 @@
#include "form.h"
#include "tip.h"
// FIXME Direct iVis implementation include!
#include "lib/ivis_opengl/vid.h"
#include "lib/ivis_common/rendmode.h"
/* The widget heap */
OBJ_HEAP *psButHeap;

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@ -10,7 +10,7 @@
#include "editbox.h"
#include "form.h"
// FIXME Direct iVis implementation include!
#include "lib/ivis_opengl/vid.h"
#include "lib/ivis_common/rendmode.h"
#include "scrap.h"

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@ -10,7 +10,7 @@
#include "form.h"
#include "tip.h"
// FIXME Direct iVis implementation include!
#include "lib/ivis_opengl/vid.h"
#include "lib/ivis_common/rendmode.h"
#include "lib/ivis_common/piepalette.h"
/* The widget heaps */

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@ -12,7 +12,7 @@
#include "form.h"
#include "tip.h"
// FIXME Direct iVis implementation include!
#include "lib/ivis_opengl/vid.h"
#include "lib/ivis_common/rendmode.h"
/* The widget heaps */
OBJ_HEAP *psLabHeap;

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@ -9,7 +9,7 @@
#include "widgint.h"
#include "slider.h"
// FIXME Direct iVis implementation include!
#include "lib/ivis_opengl/vid.h"
#include "lib/ivis_common/rendmode.h"
/* The widget heaps */
OBJ_HEAP *psSldHeap;

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@ -11,7 +11,7 @@
#include "widgint.h"
#include "tip.h"
// FIXME Direct iVis implementation include!
#include "lib/ivis_opengl/vid.h"
#include "lib/ivis_common/rendmode.h"
/* Time delay before showing the tool tip */

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@ -19,7 +19,7 @@
/* Includes direct access to render library */
#include "lib/ivis_common/ivisdef.h"
// FIXME Direct iVis implementation include!
#include "lib/ivis_opengl/vid.h"
#include "lib/ivis_common/rendmode.h"
// FIXME Direct iVis implementation include!
#include "lib/ivis_opengl/piematrix.h"//matrix code
#include "lib/ivis_common/piestate.h"

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@ -19,7 +19,7 @@
#include "lib/ivis_common/piestate.h"
// FIXME Direct iVis implementation include!
#include "lib/ivis_opengl/vid.h"
#include "lib/ivis_common/rendmode.h"
//#include "ivisheap.h"//make a call for this
#include "lib/ivis_common/tex.h"//make a call for this

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@ -9,7 +9,7 @@
#include <stdio.h>
#include <math.h>
// FIXME Direct iVis implementation include!
#include "lib/ivis_opengl/vid.h"
#include "lib/ivis_common/rendmode.h"
#include "lib/framework/frame.h"
#include "objects.h"
#include "move.h"

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@ -27,7 +27,7 @@
#include "warzoneconfig.h"
// FIXME Direct iVis implementation include!
#include "lib/ivis_opengl/vid.h"
#include "lib/ivis_common/rendmode.h"
#include "display3d.h"
#include "intdisplay.h"

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@ -20,7 +20,7 @@
#include "lib/ivis_common/piedef.h"
#include "lib/ivis_common/piestate.h"
// FIXME Direct iVis implementation include!
#include "lib/ivis_opengl/vid.h"
#include "lib/ivis_common/rendmode.h"
// FIXME Direct iVis implementation include!
#include "lib/ivis_opengl/screen.h"

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@ -26,7 +26,7 @@
#include "lib/ivis_common/pieblitfunc.h"
// FIXME Direct iVis implementation include!
#include "lib/ivis_opengl/vid.h"
#include "lib/ivis_common/rendmode.h"
#include "lib/ivis_common/geo.h"
#include "display3d.h"

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@ -21,7 +21,7 @@
#include "lib/ivis_common/piemode.h"
// FIXME Direct iVis implementation include!
#include "lib/ivis_opengl/vid.h"
#include "lib/ivis_common/rendmode.h"
#include "lib/ivis_common/bitimage.h"
#include "display3d.h"

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@ -15,7 +15,7 @@
#include "lib/ivis_common/piestate.h" //ivis render code
#include "lib/ivis_common/piemode.h"
// FIXME Direct iVis implementation include!
#include "lib/ivis_opengl/vid.h" //ivis render code
#include "lib/ivis_common/rendmode.h" //ivis render code
#include "objects.h"
#include "display.h"
#include "map.h"

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@ -24,7 +24,7 @@
// FIXME Direct iVis implementation include!
#include "lib/ivis_opengl/piematrix.h"
// FIXME Direct iVis implementation include!
#include "lib/ivis_opengl/vid.h"
#include "lib/ivis_common/rendmode.h"
#include "map.h"
#include "mapdisplay.h"

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@ -30,7 +30,7 @@
#include "lib/ivis_common/piestate.h"
#include "lib/ivis_common/pieclip.h"
// FIXME Direct iVis implementation include!
#include "lib/ivis_opengl/vid.h"
#include "lib/ivis_common/rendmode.h"
#include "objmem.h"
#include "gateway.h"
#include <time.h>

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@ -13,7 +13,7 @@
#include "intdisplay.h"
#include "text.h"
// FIXME Direct iVis implementation include!
#include "lib/ivis_opengl/vid.h"
#include "lib/ivis_common/rendmode.h"
#include "lib/ivis_common/piedef.h"
#include "lib/gamelib/gtime.h"
#include "lib/ivis_common/geo.h"

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@ -22,7 +22,7 @@
#include "lib/ivis_common/geo.h"
#include "lib/ivis_common/imd.h"
// FIXME Direct iVis implementation include!
#include "lib/ivis_opengl/vid.h"
#include "lib/ivis_common/rendmode.h"

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@ -45,7 +45,7 @@
#include "keyedit.h"
#include "seqdisp.h"
// FIXME Direct iVis implementation include!
#include "lib/ivis_opengl/vid.h"
#include "lib/ivis_common/rendmode.h"
#include "resource.h"
#include "lib/netplay/netplay.h" // multiplayer
#include "multiplay.h"