Remove obsolete file lib/ivis_opengl/vid.h
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@556 4a71c877-e1ca-e34f-864e-861f7616d084master
parent
0d5f830342
commit
8adf85a21b
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@ -19,8 +19,7 @@ libivis_opengl_a_SOURCES = \
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ivis02.h \
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piematrix.h \
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pietexture.h \
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screen.h \
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vid.h
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screen.h
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libivis_opengl_a_libs = ../framework/libframework.a ../ivis_common/libivis_common.a
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libivis_opengl_a_DEPENDENCIES = $(libivis_opengl_a_libs)
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@ -1,7 +0,0 @@
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#ifndef _vid_
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#define _vid_
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// FIXME Stubfile!
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#include "lib/ivis_common/rendmode.h"
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#endif
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@ -11,7 +11,7 @@
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#include "form.h"
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#include "bar.h"
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// FIXME Direct iVis implementation include!
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#include "lib/ivis_opengl/vid.h"
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#include "lib/ivis_common/rendmode.h"
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#include "lib/ivis_common/piepalette.h"
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/* The widget heap */
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@ -12,7 +12,7 @@
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#include "form.h"
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#include "tip.h"
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// FIXME Direct iVis implementation include!
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#include "lib/ivis_opengl/vid.h"
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#include "lib/ivis_common/rendmode.h"
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/* The widget heap */
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OBJ_HEAP *psButHeap;
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@ -10,7 +10,7 @@
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#include "editbox.h"
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#include "form.h"
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// FIXME Direct iVis implementation include!
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#include "lib/ivis_opengl/vid.h"
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#include "lib/ivis_common/rendmode.h"
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#include "scrap.h"
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@ -10,7 +10,7 @@
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#include "form.h"
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#include "tip.h"
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// FIXME Direct iVis implementation include!
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#include "lib/ivis_opengl/vid.h"
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#include "lib/ivis_common/rendmode.h"
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#include "lib/ivis_common/piepalette.h"
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/* The widget heaps */
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@ -12,7 +12,7 @@
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#include "form.h"
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#include "tip.h"
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// FIXME Direct iVis implementation include!
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#include "lib/ivis_opengl/vid.h"
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#include "lib/ivis_common/rendmode.h"
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/* The widget heaps */
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OBJ_HEAP *psLabHeap;
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@ -9,7 +9,7 @@
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#include "widgint.h"
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#include "slider.h"
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// FIXME Direct iVis implementation include!
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#include "lib/ivis_opengl/vid.h"
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#include "lib/ivis_common/rendmode.h"
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/* The widget heaps */
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OBJ_HEAP *psSldHeap;
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@ -11,7 +11,7 @@
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#include "widgint.h"
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#include "tip.h"
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// FIXME Direct iVis implementation include!
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#include "lib/ivis_opengl/vid.h"
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#include "lib/ivis_common/rendmode.h"
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/* Time delay before showing the tool tip */
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@ -19,7 +19,7 @@
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/* Includes direct access to render library */
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#include "lib/ivis_common/ivisdef.h"
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// FIXME Direct iVis implementation include!
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#include "lib/ivis_opengl/vid.h"
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#include "lib/ivis_common/rendmode.h"
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// FIXME Direct iVis implementation include!
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#include "lib/ivis_opengl/piematrix.h"//matrix code
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#include "lib/ivis_common/piestate.h"
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@ -19,7 +19,7 @@
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#include "lib/ivis_common/piestate.h"
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// FIXME Direct iVis implementation include!
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#include "lib/ivis_opengl/vid.h"
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#include "lib/ivis_common/rendmode.h"
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//#include "ivisheap.h"//make a call for this
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#include "lib/ivis_common/tex.h"//make a call for this
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@ -9,7 +9,7 @@
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#include <stdio.h>
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#include <math.h>
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// FIXME Direct iVis implementation include!
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#include "lib/ivis_opengl/vid.h"
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#include "lib/ivis_common/rendmode.h"
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#include "lib/framework/frame.h"
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#include "objects.h"
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#include "move.h"
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@ -27,7 +27,7 @@
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#include "warzoneconfig.h"
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// FIXME Direct iVis implementation include!
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#include "lib/ivis_opengl/vid.h"
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#include "lib/ivis_common/rendmode.h"
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#include "display3d.h"
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#include "intdisplay.h"
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@ -20,7 +20,7 @@
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#include "lib/ivis_common/piedef.h"
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#include "lib/ivis_common/piestate.h"
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// FIXME Direct iVis implementation include!
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#include "lib/ivis_opengl/vid.h"
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#include "lib/ivis_common/rendmode.h"
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// FIXME Direct iVis implementation include!
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#include "lib/ivis_opengl/screen.h"
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@ -26,7 +26,7 @@
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#include "lib/ivis_common/pieblitfunc.h"
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// FIXME Direct iVis implementation include!
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#include "lib/ivis_opengl/vid.h"
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#include "lib/ivis_common/rendmode.h"
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#include "lib/ivis_common/geo.h"
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#include "display3d.h"
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@ -21,7 +21,7 @@
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#include "lib/ivis_common/piemode.h"
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// FIXME Direct iVis implementation include!
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#include "lib/ivis_opengl/vid.h"
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#include "lib/ivis_common/rendmode.h"
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#include "lib/ivis_common/bitimage.h"
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#include "display3d.h"
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@ -15,7 +15,7 @@
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#include "lib/ivis_common/piestate.h" //ivis render code
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#include "lib/ivis_common/piemode.h"
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// FIXME Direct iVis implementation include!
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#include "lib/ivis_opengl/vid.h" //ivis render code
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#include "lib/ivis_common/rendmode.h" //ivis render code
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#include "objects.h"
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#include "display.h"
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#include "map.h"
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@ -24,7 +24,7 @@
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// FIXME Direct iVis implementation include!
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#include "lib/ivis_opengl/piematrix.h"
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// FIXME Direct iVis implementation include!
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#include "lib/ivis_opengl/vid.h"
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#include "lib/ivis_common/rendmode.h"
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#include "map.h"
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#include "mapdisplay.h"
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@ -30,7 +30,7 @@
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#include "lib/ivis_common/piestate.h"
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#include "lib/ivis_common/pieclip.h"
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// FIXME Direct iVis implementation include!
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#include "lib/ivis_opengl/vid.h"
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#include "lib/ivis_common/rendmode.h"
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#include "objmem.h"
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#include "gateway.h"
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#include <time.h>
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@ -13,7 +13,7 @@
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#include "intdisplay.h"
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#include "text.h"
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// FIXME Direct iVis implementation include!
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#include "lib/ivis_opengl/vid.h"
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#include "lib/ivis_common/rendmode.h"
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#include "lib/ivis_common/piedef.h"
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#include "lib/gamelib/gtime.h"
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#include "lib/ivis_common/geo.h"
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@ -22,7 +22,7 @@
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#include "lib/ivis_common/geo.h"
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#include "lib/ivis_common/imd.h"
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// FIXME Direct iVis implementation include!
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#include "lib/ivis_opengl/vid.h"
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#include "lib/ivis_common/rendmode.h"
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@ -45,7 +45,7 @@
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#include "keyedit.h"
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#include "seqdisp.h"
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// FIXME Direct iVis implementation include!
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#include "lib/ivis_opengl/vid.h"
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#include "lib/ivis_common/rendmode.h"
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#include "resource.h"
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#include "lib/netplay/netplay.h" // multiplayer
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#include "multiplay.h"
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