Commit Graph

1229 Commits (39fe5d354459f7d793271d1eda306c0e0a14f3d6)

Author SHA1 Message Date
Freddie Witherden 39fe5d3544 Fix an error in the recvStructureCheck function that would result in a segfault.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3301 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-01 21:30:44 +00:00
Dennis Schridde 3f6b52bef1 src/game.c: Minor beautification.
configure.ac: YY_NO_INPUT prevents Flex from defining input(), which we do not need, since we use our own YY_INPUT instead. Maybe we should use Flex's function instead?
lib/script/script_parser.y: scriptStoreVarTypes() was defined but never used.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3300 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-01 15:18:25 +00:00
Dennis Schridde 1afd50b629 - Turn several id = (int)ptr assignments into FIXME_CAST_ASSIGN, so places of malicious ptr-to-int casts can be easier identified. (Doesn't fix the actual problem/warning. Often uses a _tmpid.)
- Turn a 0xcdcdcdcd into a MSVCRTD_INVALID_MEMORY macro. This should be fixed, since it will not work without MSVC!!!


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3299 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-01 14:51:19 +00:00
Per Inge Mathisen 997c5bb7a1 Fix two compiler warnings
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3297 4a71c877-e1ca-e34f-864e-861f7616d084
2008-01-01 12:39:34 +00:00
Freddie Witherden d6961273f4 Clean up gfxVisible in projectile.c
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3290 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-31 23:07:59 +00:00
Freddie Witherden dfdf738deb Remove some commented-out PSX specific raycasting code.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3287 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-31 23:02:22 +00:00
Roman C 68788df771 Make ROF weapon upgrades reduce reload time for weapons with salvo file (otherwise ROF upgrades bring no advantages for weapons with salvo file).
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3286 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-31 22:16:51 +00:00
Per Inge Mathisen eecbccbfb4 Encapsulate time adjustment of value increments in the code and try to
document the time code better.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3282 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-31 18:37:20 +00:00
Giel van Schijndel 3d245df0f9 * Provide an implementation of sound_PlayStream
* Modify audio_PlayStream's prototype to match sound_PlayStream's implementation & prototype
 * In cdspan_PlayInGameAudio use sasprintf instead of a statically sized array and snprintf
 * Add some Doxygen comments

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3276 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-31 15:16:59 +00:00
Per Inge Mathisen 63844bf2b7 Do not repeat what was just said with a question mark behind it when
debug mode enabled in multiplayer.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3274 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-31 14:17:57 +00:00
Per Inge Mathisen 015ed6d869 Fix problem that prevented multisync from working, and remove unused
related game parameters. Also fix savegame incompatibility introduced 
in a previous commit (will break savegames made in last few revisions).


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3272 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-31 13:52:58 +00:00
Per Inge Mathisen 9e2c0e6f18 Clean up keybind.c
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3271 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-31 12:31:59 +00:00
Freddie Witherden 50506c390c Remove the number of packets which can be sent per second in an MP game. Also tune the max bytes per second to that of a 28.8KB/s modem.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3268 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-31 11:07:07 +00:00
Per Inge Mathisen cf9e866aaf A bit of cleanup in multisync.c, sprinkle some debug log calls, and ignore packet limits for ping checks.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3267 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-31 11:01:22 +00:00
Giel van Schijndel f2118ec871 * Remove cheat "no faults"
* Remove sound scream4.ogg (ID_SOUND_NOFAULTS) which it triggered (that's the onlything that cheat did: playing that audiofile)
  * All that audiofile contained was a spoken message: "There are no faults, in the renderer, at the moment."


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3266 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-31 00:28:31 +00:00
Per Inge Mathisen d8c5f7ccd3 Clean up intdisplay and fix a bug where a factory that was destroyed
while viewing it made the game crash.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3264 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-31 00:20:37 +00:00
Giel van Schijndel c010522a0d * Don't tell people they cannot cheat in multiplayer games when they're just popping up the ingame-menu
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3263 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-31 00:04:29 +00:00
Giel van Schijndel 57b35e9eac * Rework the receiving and processing of GroupOrders
* Don't terminate processing of droid orders as soon as we found a single droid we don't have yet (and need to request from another player/host)
  * First retrieve all droid IDs (in a stack allocated array: alloca)
  * Only __then__ process these IDs;
   * When we encounter a droid ID for which we don't have the droid, request it to be sent and __continue__ processing the next droids

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3262 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-30 23:54:47 +00:00
Per Inge Mathisen b4ef4d4349 Add new function attribute WZ_DECL_WARN_UNUSED_RETURN and use it on IdToDroid,
whose return must be checked, and fix one bug already detected by it.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3260 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-30 21:44:14 +00:00
Per Inge Mathisen 4c239b47ac Fix crash caused by not checking return value from IdToDroid.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3257 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-30 21:33:08 +00:00
Giel van Schijndel 2f50ee2495 * Fix a bug introduced in r3238 as a result of an incomplete conversion of the send/recv-DroidInfo functions
* Make sure to now also handle "special" droid orders (whatever a "special" order may be...)

git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3253 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-30 19:56:34 +00:00
Roman C e7e6cffab4 Fixed an error message.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3252 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-30 19:46:49 +00:00
Per Inge Mathisen 02fedc9a9b Allow droids to self-repair while in a transport without causing an assert.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3248 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-30 18:56:05 +00:00
Per Inge Mathisen 78cf2ce293 Fix indentation
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3247 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-30 18:55:35 +00:00
Giel van Schijndel 927aa2c39d * Don't send packets when we're not in multiplayer mode (!bMultiPlayer)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3245 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-30 18:05:27 +00:00
Giel van Schijndel b5e426a66b * Move the send/recv-RequestDroid functions over to the new net primitives API (patch #905 by myself)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3244 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-30 17:14:52 +00:00
Giel van Schijndel 05d14b995a * Move the send/recv-HappyVtol functions over to the new net primitives API (patch #905 by myself)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3243 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-30 17:13:23 +00:00
Giel van Schijndel 6d19aa6473 * Move the send/recv-GroupOrder functions over to the new net primitives API (patch #905 by myself)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3242 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-30 17:11:39 +00:00
Giel van Schijndel 352246e652 * Move the send/recv-DroidSecondaryAll functions over to the new net primitives API (patch #905 by myself)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3241 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-30 17:10:01 +00:00
Giel van Schijndel 204611ba6b * Move the send/recv-DroidSecondary functions over to the new net primitives API (patch #905 by myself)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3240 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-30 17:08:13 +00:00
Giel van Schijndel 8e1536d867 * Move the send/recv-DroidMove functions over to the new net primitives API (patch #905 by myself)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3239 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-30 17:07:11 +00:00
Giel van Schijndel ed2ac88c21 * Move the send/recv-DroidInfo functions over to the new net primitives API (patch #905 by myself)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3238 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-30 17:05:15 +00:00
Giel van Schijndel 498b6c4660 * Move the send/recv-DroidEmbark functions over to the new net primitives API (patch #905 by myself)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3237 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-30 17:02:53 +00:00
Giel van Schijndel 28f5f74aba * Move the send/recv-DroidDisEmbark functions over to the new net primitives API (patch #905 by myself)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3236 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-30 17:01:17 +00:00
Giel van Schijndel 7a0be7c719 * Move the send/recv-Droid functions over to the new net primitives API (patch #905 by myself)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3235 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-30 16:59:20 +00:00
Giel van Schijndel 66e3517354 * Move the send/recv-DestroyDroid functions over to the new net primitives API (patch #905 by myself)
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3234 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-30 16:57:14 +00:00
Per Inge Mathisen 8d875c28ab Workaround for bug #10602. When AI sends a group order for VTOLs, sometimes a
dead droid is references as a target. We check the order for a dead target,
and ignore it. Should fix properly later.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3231 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-29 23:07:13 +00:00
Per Inge Mathisen 5cca5e2893 Make droid experience a floating point in tagfile format, and add better
error reporting for user errors when they forget to update definition file.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3229 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-29 19:53:14 +00:00
Per Inge Mathisen 3550e701f6 Fix indentation and remove some dead code.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3228 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-29 19:39:31 +00:00
Per Inge Mathisen 52aa90d200 Fix a few spelling errors, and add a new debug category 'multisync'.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3227 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-29 17:55:20 +00:00
Freddie Witherden d5a506c3bb Commit the final part of patch #901, which deals with droid synching/checking.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3222 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-29 12:22:55 +00:00
Freddie Witherden a21fb63b8e Commit part four of patch #901. This deals with structure synching.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3221 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-29 12:21:14 +00:00
Freddie Witherden 62d372c471 Commit part 3 of patch #901, score submission is now ported over to the new API.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3220 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-29 12:18:40 +00:00
Freddie Witherden c2c5fdb3dc Commit the second part of patch #901. This ports power check functions to the new netcode API.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3219 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-29 12:15:45 +00:00
Freddie Witherden 919cac4c78 Commit the first part of patch #901. This ports the ping functions over to the new netcode.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3218 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-29 12:13:18 +00:00
Christian Ohm 6334f1d6d1 Change "Total Power Requibyte.r" back to "Total Power Required".
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3217 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-28 21:38:27 +00:00
Giel van Schijndel 851615f5db * Don't display _("Sorry, that cheat is disabled in multiplayer games.") on the ingame console when just typing regular text
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3216 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-28 21:29:01 +00:00
Ari Johnson 47816967a7 Updated Xcode project and some endian fixes; also changed endian_*() calls
to expand to ((void) (x)) on little-endian systems, so that the compiler
will catch little-endian developers who forget to update the endian_*()
calls when they change the names of structure fields.


git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3205 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-27 23:55:34 +00:00
Giel van Schijndel b0909d4c18 * Get rid of some unnecessary global variables (aAudioName, aTextName, aSubtitleName) since stack allocated variables sufficed
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3203 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-27 23:03:09 +00:00
Freddie Witherden 2f37e44da6 Revert r3198 which for some reason asserts.
git-svn-id: svn+ssh://svn.gna.org/svn/warzone/trunk@3202 4a71c877-e1ca-e34f-864e-861f7616d084
2007-12-27 22:32:08 +00:00